The Spin: The Freedom Fighters are Gone (and That’s Okay)

Before you send me a ton of hate mail, let me explain.

First, we gotta go back to the beginning of cartoon adaptions of video games. It wasn’t always easy to do. In the early days of video games you had a protagonist that you played as, an antagonist but no real story tying them together. If there was one, it was VERY bare bones. With very little to go on so the cartoon creators had to come up with some kind of plot that could play for 13 episodes on a Saturday morning. Look at Pac-Man. How do you make a cartoon based on a series of games where the protagonist is a yellow ball that eats tiny, white dots in a maze while being chased by ghosts? If you’re Hanna Barbera, you rip off one of your own properties (The Flintstones) and make it about a family man who’s trust trying to get through his daily life while being chased by ghost-monsters who are trying to find the power-pellet forest because that’s the only thing they’re weak against. Somehow, that was enough for a few seasons and a Christmas special. That’s just one example. There was all kinds of crazy cartoon adaptions of games. Some faithful to the source material, some not.

“Will you give me my @#$%ing boots back already?!!”

Then, in the fall of 1993, DIC came up with two wildly different adaptations of Sonic the Hedgehog that could not be more different in tone. One was “The Adventures of Sonic the Hedgehog” that aired on weekday mornings. It was a silly, goofy take on the video game franchise. It took inspiration from cartoons such as Ren and Stimpy and Looney Tunes. The other was “Sonic the Hedgehog” otherwise known as “SATAM” by fans because oit played on Saturday mornings. Where Adventures was super goofy, “SATAM” was much darker and took a more serious tone.

Now at this time, there was only two Sonic games and both took place in fantastical lands with only Sonic, Tails and Dr. Robotnik (Knuckles and Amy did premiere in games that year, but that was after the shows had been released). Even the planet they were having their adventures on had no name. Just “zones”. Since like many video game adaptations there was little to go on, DIC (along with Archie comics) made a ton of characters and world-building of their own. Now, I’m not going into what they did with “Adventures” because that’s not important. “SATAM” is what we’re going to focus on. On that show, Dr. Robotnik basically won. He had taken over and polluted the planet to near devastation. The only ones in his way were Sonic, Tails (who was barely used) and the Freedom Fighters. Sally (co-lead character and Sonic’s love interest), Antione (love rival and comic relief), Bunnie (strongman and very encouraging) and Rotor (genius mechanic with the personality of wet toast). The Freedom Fighters were added mainly due to Sonic having a small cast of characters at the time of production.

“I like fish sticks! That’s the closest thing I have to a personality quirk!”

Sonic fans LOVED this show and for most, it’s still their favorite and why not? Sonic and Sally’s constant struggle to end the grotesque and evil Robotnik’s reign of terror made for delicious drama. This series gave us a ton of Sonally fans (fans who ship Sonic and Sally) and who can blame them? Seeing these characters struggle so hard to defeat this tyrant only to fail or achieve very small victories was heartbreaking. They lost friends. They lost family. The only joy they seemed to have was in their comradery with each other and we loved seeing that relationship grow. For a while, Sally was HUGELY popular with fans. So popular that she was the third hero at the Sega amusement park “Sega World” in Australia, had a puppet musical show with her in it and she even got some of her own merchandise.

Sally was a big part of Sega World.

But all good things must come to an end and the series only lasted two seasons. From there, it continued on the in pages of Archie comics for nearly 25 years. Originally, Archie went the comical route with the book, but after the success of SATAM, they turned it into pretty much a continuation of the series, only now with game elements added in as well. However, after many adventures in the Archie comics, the series met it’s inevitable end. When the Sonic comics were picked up by IDW comics, it continued off not from Archie with the Freedom Fighters, but a non-cannon continuation of the 2017 game “Sonic Forces”. For those who didn’t play Sonic Forces, the same basic premise applies. Dr.Eggman (formerly Robotnik) won and had taken over the earth and a small band of resistance fighters led by Knuckles (Who’s brilliant idea was that?) fought back to end Eggman’s tyranny. Sound familiar?

But enough of the history lesson. While the IDW comic has introduced two new heroes, Tangle and Whisper, the Freedom Fighters are nowhere to be found. Why? Who knows? Could be they are tangled in some kind of copyright issue, could be Sega would rather focus on the cast that appears in the games rather than a 25 year-old cartoon. Whatever the reason, Sally, Bunnie, Antione and Rotor are gone….for now. But in my personal opinion, that’s fine. Maybe, just maybe it’s time to let them go. Why? Several reasons.

Reason #1: They are characters that only exist outside of the games.

One of their final appearences.

Like I mentioned before, when SATAM premiered, there was only TWO heroes in the games, Sonic and Tails with Amy and Knuckles only premiering in brand new games that year. Nowadays, our heroes include Sonic, Tails, Amy, Knuckles, Big, Cream, Blaze, Vector, Espio, Charmy, Silver, Rouge, Shadow and…did I leave anyone out? These characters exist in the games and the comic needs more focus on them rather than characters who are cartoon and comic exclusive with their only game appearance being a blink-and-you’ll-miss-it cameo in Sonic Spinball. The comic exists to expand the world of the games. The CURRENT games. With a cast so huge that a lot of nerds bitch about it while hypocritically complaining that Luigi’s evil twin brother isn’t playable in Smash. My main point is that the comic’s are there not only to make a profit, but to help promote the games. Something the Freedom Fighters have never been a part of.

Reason #2: Thanks to shows like Sonic X and Sonic Boom, The SATAM fan base is shrinking.

“Sally? Sally who?”

Remember when I mentioned that the 90’s were full of Sonally fans? This was very true. If you browsed the internet on the Sonic fan base during the late 90’s early 2,000’s it was all about Sonic and Sally. Then Sonic X happened and there became more and more kids who grew up on that cartoon rather than SATAM and gradually a good chunk of Sonic discussion and fan art went from mostly Sonic and Sally to Sonic and Amy and that’s only getting bigger. In fact, I rarely see Sally or the Freedom Fighters in fan art on my Twitter anymore.

If you need any more proof that they are not needed anymore, just look at the reaction when the IDW comic premiered without them. There was no outrage. No controversy.  Almost zero. The only thing close was an online article where they were upset about Ian being vague about their return and that’s it. Instead, the internet got flooded with fan art of the newest hero for the Sonic book, Tangle the lemur.

Reason #3: The comic has a new band of Freedom Fighters AKA “The Resistance”

“So wait, I’M the leader?! On a scale of 1-10, how %$#@ed are we?”

As I said before, the IDW Sonic comic is a non-cannon continuation of the Sonic Forces story line. A story where Sonic has a new band of freedom fighters all based on game-related characters and is pretty much twice as big as the original Freedom Fighters. Knuckles is the leader this time with Amy as the strategist which allows Sonic the freedom to world travel and help build up the resistance to the currently-defeated Eggman and any new villains that may rise in his stead. This includes brand new characters to help freshen up things, making bringing back the original Freedom Fighters a moot point. They’re not needed.

Reason #4: Their stories have been told.

“Our children are cute and biologically impossible!”

Let’s face it. Archie did just about everything they could with them. Twice, we’ve seen Sonic and Sally’s future where they were king and Queen. We’ve seen Eggman/Robotnik fall, rise, fall again then rise again like a rollercoaster. Antione finally gave up on Sally and eventually married Bunnie. Finally Rotor became more useless than ever after Tails became the mechanical genius. The character evolution was basically in limbo. Even in a reboot, what more can they do with them?

Now, all that said, does this mean they’re gone for good? Who knows? Just because they are not being used in the comics anymore doesn’t neccesarily mean IDW can’t use them in the future. Like I said, could be legal entanglements, could be they just have no current use for them. Maybe rebooting them and introducing them to a new audience would be great, but as I see it, it’s unnecessary.

Would I like to see them back? Sure! Who wouldn’t? But I think there NEEDS to be a reason to bring them back and currently, I just don’t see it. If you want more of the Freedom Fighters, there’s always other methods like fan-fiction or fan comics like Archie Sonic Online. A fan-created continuity of the Archie Sonic comics. Thing is, sometimes it’s good to let things go if it’s outlived it’s purpose rather than let things drag on. Here’s hoping to see more of the Freedom Fighters in the future but if we don’t, well that’s okay too.

The opinions expressed in this article are those of the author and not neccesarily those of Sonic Stadium.