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  1. Japanese gaming magazine Famitsu has become the first to publish its review score for Sonic Superstars, as advance copies reach store shelves and eagle-eyed fans share details from the latest issue (#1819, if you're so inclined) on the internet. And the overall feeling is... good! According to a report on Gematsu, the review team at Famitsu has rated the upcoming Sonic adventure with an overall score of 32/40. That's broken down into four identical scores of 8/10 per reviewer. No further commentary about the game was shared, but one extra detail was published that we found curious: "The game takes about 24 hours to clear, or over 31 hours with side activities," reads the Gematsu article. Whether that is true or not remains to be seen, but with the game out in a few days time, we won't have long to find out for sure. General review embargo for Sonic Superstars lifts tomorrow - Sonic Stadium will be among those with a first review, so be sure to check back with us for the definitive verdict! We'll also do a roundup of initial review scores from other outlets too, so let's see if Famitsu's parting shot is a sign of things to come!
  2. Japanese gaming magazine Famitsu has become the first to publish its review score for Sonic Superstars, as advance copies reach store shelves and eagle-eyed fans share details from the latest issue (#1819, if you're so inclined) on the internet. And the overall feeling is... good! According to a report on Gematsu, the review team at Famitsu has rated the upcoming Sonic adventure with an overall score of 32/40. That's broken down into four identical scores of 8/10 per reviewer. No further commentary about the game was shared, but one extra detail was published that we found curious: "The game takes about 24 hours to clear, or over 31 hours with side activities," reads the Gematsu article. Whether that is true or not remains to be seen, but with the game out in a few days time, we won't have long to find out for sure. General review embargo for Sonic Superstars lifts tomorrow - Sonic Stadium will be among those with a first review, so be sure to check back with us for the definitive verdict! We'll also do a roundup of initial review scores from other outlets too, so let's see if Famitsu's parting shot is a sign of things to come! Original Post Content: View full story
  3. Weekly Famitsu has released the cover art for their next issue, featuring gorgeous new Sonic Superstars artwork. The issue, numbered 1819 and dated for October 26, will release on October 12 and can be bought on Amazon Japan, here. You can find the original tweet here. Check out the cover art below: Original Post Content: View full story
  4. Weekly Famitsu has released the cover art for their next issue, featuring gorgeous new Sonic Superstars artwork. The issue, numbered 1819 and dated for October 26, will release on October 12 and can be bought on Amazon Japan, here. You can find the original tweet here. Check out the cover art below:
  5. Sonic Frontiers has smashed series sales records in Japan, with today's Famitsu charts reporting that the blue blur's latest adventure has racked up a total of 46,276 unit sales across all platforms. It's the highest a Sonic game has ever sold in its opening week since Sonic Adventure 2's original release on the Dreamcast. The latest Japanese sales chart, provided by Famitsu (via Gematsu), shows the Nintendo Switch version of the game performing best, selling 26,067 units and hitting #4 in the Top 10 chart. The PS5 version comes next, reaching #7 with 11,111 unit sales, followed closely by the PS4 version at #8 with 9,098 unit sales. We've crunched the historical Famitsu chart numbers, and the performance is seriously impressive - discounting spinoffs like the Mario & Sonic series, Frontiers is the biggest-selling mainline Sonic game since 2001 (Sonic Adventure 2 on Dreamcast opened with over 84,000 sales). It has also absolutely destroyed the week-one total sales of Sonic Forces, which managed only a pitiful 10k sales in 2017. Not only that, but between 2001 and 2022, Frontier's total week-one sales is a multitude of times greater than the mainline average, with Lost World and Generations' Japanese opening weeks managing an average of around 5k units. Sonic Team spent a good long while crafting this game, and SEGA Japan has made a huge effort with its marketing strategy worldwide. It seems that, on the back of positive critical reception and huge fan interest, the effort is paying off. Full chart below. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 43,781 (3,331,197) [NSW] Tactics Ogre: Reborn (Square Enix, 11/11/22) – 36,783 (New) [PS5] God of War Ragnarok (SIE, 11/09/22) – 29,377 (New) [NSW] Sonic Frontiers (SEGA, 11/08/22) – 26,067 (New) [PS4] Tactics Ogre: Reborn (Square Enix, 11/11/22) – 12,668 (New) [PS4] God of War Ragnarok (SIE, 11/09/22) – 11,260 (New) [PS5] Sonic Frontiers (SEGA, 11/08/22) – 11,111 (New) [PS4] Sonic Frontiers (SEGA, 11/08/22) – 9,098 (New) [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 8,025 (4,899,259) [PS5] Tactics Ogre: Reborn (Square Enix, 11/11/22) – 7,805 (New) Thanks to MASB for the tip.
  6. The first details on Sonic Advance 2 have just been unleashed, courtesy of Famitsu magazine in Japan. We have a few screenshots of the opening stages of the Game Boy Advance sequel, along with the Zone names to boot. The above screenshot is set in a level called 'Leaf Forest', and will be the first Zone in the game. As you'd expect from a Sonic game's first stage, it's very green and colourful. This new stage seems to give off some Lava Reef (Sonic & Knuckles) vibes, even more so because the screenshot features Knuckles. It's called 'Hot Crater'. The third stage reveal is this musically-themed area. Its name is currently still a secret, but it looks like there will be a lot of high places that Tails will be able to get to by flying. According to a report on the Famitsu reveal by IGN Pocket, no other details were announced for Sonic Advance 2, besides the fact that the speed has apparently been significantly increased from the first game. IGN reckons that Dimps is also handling development on the sequel, like they did with Sonic Advance. As soon as we get more information we will let you guys know!
  7. Seems like SEGA is doing something right in Japan! The publisher has just come out on top in a Famitsu reader poll, making it the most popular game company of 2002 and the biggest brand that gamers were looking forward to seeing over the next year. In Famitsu's survey, SEGA was the publisher whose games readers were most eager to see in 2002, with 23% of the vote. It was followed by Squaresoft with 20%, then Nintendo (17%), Konami (11%) and Capcom (7%) to round off the top five. Impressively, SEGA didn't even make the top five in the same poll last year; it has effectively knocked Squaresoft off of its 2001 top spot this time around. You can see a comparison and full breakdown below. 2002: SEGA (23%) Squaresoft (20%) Nintendo (17%) Konami (11%) Capcom (7%) 2001: Squaresoft Namco Konami Enix Sony What's interesting here is that Nintendo is also a new appearance in the top five for 2002's poll. Given that the Gamecube has recently launched in Japan, and Sonic Team released a number of titles on Nintendo platforms over the last couple of months, there could be a sound reason for SEGA (and Nintendo's) rise in the chart. In any case, with SEGA now third-party, it's an encouraging sign that there will be public support for the company's projects in the future. Source: Famitsu (via Cloudchaser Nintendo)
  8. Today, famous (and occasionally infamous) Japanese gaming outlet Famitsu revealed their game awards for 2022, and while Sonic Frontiers was only nominated for a single category, it won “Best Action-Adventure Game” from among God of War: Ragnarok and Horizon Forbidden West. Other winners include Splatoon 3 for “Best Action Game,” The Centennial Case: A Shijima Story for “Best Adventure Game,” Final Fantasy XIV for “Best Online Game,” Xenoblade Chronicles 3 for “Best RPG,” and Elden Ring for “Game of the Year.” Source: FamitsuTUBE via Nintendo Everything (And ShinyGems) Sonic News Tips Credit: Shiny Gems Original Post Content: View full story
  9. Today, famous (and occasionally infamous) Japanese gaming outlet Famitsu revealed their game awards for 2022, and while Sonic Frontiers was only nominated for a single category, it won “Best Action-Adventure Game” from among God of War: Ragnarok and Horizon Forbidden West. Other winners include Splatoon 3 for “Best Action Game,” The Centennial Case: A Shijima Story for “Best Adventure Game,” Final Fantasy XIV for “Best Online Game,” Xenoblade Chronicles 3 for “Best RPG,” and Elden Ring for “Game of the Year.” Source: FamitsuTUBE via Nintendo Everything (And ShinyGems)
  10. Sonic Frontiers has smashed series sales records in Japan, with today's Famitsu charts reporting that the blue blur's latest adventure has racked up a total of 46,276 unit sales across all platforms. It's the highest a Sonic game has ever sold in its opening week since Sonic Adventure 2's original release on the Dreamcast. The latest Japanese sales chart, provided by Famitsu (via Gematsu), shows the Nintendo Switch version of the game performing best, selling 26,067 units and hitting #4 in the Top 10 chart. The PS5 version comes next, reaching #7 with 11,111 unit sales, followed closely by the PS4 version at #8 with 9,098 unit sales. We've crunched the historical Famitsu chart numbers, and the performance is seriously impressive - discounting spinoffs like the Mario & Sonic series, Frontiers is the biggest-selling mainline Sonic game since 2001 (Sonic Adventure 2 on Dreamcast opened with over 84,000 sales). It has also absolutely destroyed the week-one total sales of Sonic Forces, which managed only a pitiful 10k sales in 2017. Not only that, but between 2001 and 2022, Frontier's total week-one sales is a multitude of times greater than the mainline average, with Lost World and Generations' Japanese opening weeks managing an average of around 5k units. Sonic Team spent a good long while crafting this game, and SEGA Japan has made a huge effort with its marketing strategy worldwide. It seems that, on the back of positive critical reception and huge fan interest, the effort is paying off. Full chart below. [NSW] Splatoon 3 (Nintendo, 09/09/22) – 43,781 (3,331,197) [NSW] Tactics Ogre: Reborn (Square Enix, 11/11/22) – 36,783 (New) [PS5] God of War Ragnarok (SIE, 11/09/22) – 29,377 (New) [NSW] Sonic Frontiers (SEGA, 11/08/22) – 26,067 (New) [PS4] Tactics Ogre: Reborn (Square Enix, 11/11/22) – 12,668 (New) [PS4] God of War Ragnarok (SIE, 11/09/22) – 11,260 (New) [PS5] Sonic Frontiers (SEGA, 11/08/22) – 11,111 (New) [PS4] Sonic Frontiers (SEGA, 11/08/22) – 9,098 (New) [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 8,025 (4,899,259) [PS5] Tactics Ogre: Reborn (Square Enix, 11/11/22) – 7,805 (New) Thanks to MASB for the tip. View full story
  11. No word about it coming to regions outside of Japan, but it's a nice little thing I'm sure collectors will try their hardest to get.
  12. The blue blur might be heading to Nintendo's Game Boy Advance, but Sonic Team is keeping schtum over any future third party platform announcements, with Yuji Naka simply saying that the studio is "looking into all platforms." In an interview with Famitsu Weekly Magazine, the father of Sonic was asked about his development team's plans now that SEGA has become a third party publisher. Asked about whether Sonic Team was working on any other platforms besides GBA, Naka added that, "Sonic himself is probably thinking he wants to take a run on other platforms. I'm not sure which ones. We'll have to ask him." What a tease! But, if Sonic Advance is heading to Nintendo's portable, then it would make sense for Sonic to appear on the Gamecube home console as well. With Sonic Adventure 2 coming out in just a few months time, Naka-san's vague comments are understandable. Can you imagine Sonic on Gamecube, Xbox or PlayStation 2? Nintendo, ironically, seems the least crazy to us, but this is the world we're living in now. Embrace the future! Source: Famitsu (via IGN)
  13. The first details on Sonic Advance 2 have just been unleashed, courtesy of Famitsu magazine in Japan. We have a few screenshots of the opening stages of the Game Boy Advance sequel, along with the Zone names to boot. The above screenshot is set in a level called 'Leaf Forest', and will be the first Zone in the game. As you'd expect from a Sonic game's first stage, it's very green and colourful. This new stage seems to give off some Lava Reef (Sonic & Knuckles) vibes, even more so because the screenshot features Knuckles. It's called 'Hot Crater'. The third stage reveal is this musically-themed area. Its name is currently still a secret, but it looks like there will be a lot of high places that Tails will be able to get to by flying. According to a report on the Famitsu reveal by IGN Pocket, no other details were announced for Sonic Advance 2, besides the fact that the speed has apparently been significantly increased from the first game. IGN reckons that Dimps is also handling development on the sequel, like they did with Sonic Advance. As soon as we get more information we will let you guys know! View full story
  14. Seems like SEGA is doing something right in Japan! The publisher has just come out on top in a Famitsu reader poll, making it the most popular game company of 2002 and the biggest brand that gamers were looking forward to seeing over the next year. In Famitsu's survey, SEGA was the publisher whose games readers were most eager to see in 2002, with 23% of the vote. It was followed by Squaresoft with 20%, then Nintendo (17%), Konami (11%) and Capcom (7%) to round off the top five. Impressively, SEGA didn't even make the top five in the same poll last year; it has effectively knocked Squaresoft off of its 2001 top spot this time around. You can see a comparison and full breakdown below. 2002: SEGA (23%) Squaresoft (20%) Nintendo (17%) Konami (11%) Capcom (7%) 2001: Squaresoft Namco Konami Enix Sony What's interesting here is that Nintendo is also a new appearance in the top five for 2002's poll. Given that the Gamecube has recently launched in Japan, and Sonic Team released a number of titles on Nintendo platforms over the last couple of months, there could be a sound reason for SEGA (and Nintendo's) rise in the chart. In any case, with SEGA now third-party, it's an encouraging sign that there will be public support for the company's projects in the future. Source: Famitsu (via Cloudchaser Nintendo) View full story
  15. The blue blur might be heading to Nintendo's Game Boy Advance, but Sonic Team is keeping schtum over any future third party platform announcements, with Yuji Naka simply saying that the studio is "looking into all platforms." In an interview with Famitsu Weekly Magazine, the father of Sonic was asked about his development team's plans now that SEGA has become a third party publisher. Asked about whether Sonic Team was working on any other platforms besides GBA, Naka added that, "Sonic himself is probably thinking he wants to take a run on other platforms. I'm not sure which ones. We'll have to ask him." What a tease! But, if Sonic Advance is heading to Nintendo's portable, then it would make sense for Sonic to appear on the Gamecube home console as well. With Sonic Adventure 2 coming out in just a few months time, Naka-san's vague comments are understandable. Can you imagine Sonic on Gamecube, Xbox or PlayStation 2? Nintendo, ironically, seems the least crazy to us, but this is the world we're living in now. Embrace the future! Source: Famitsu (via IGN) View full story
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