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  1. SEGA Japan is becoming a Summer Santa Claus this year, as it is giving away a set of Sonic McDonalds' Happy Meal toys to a few lucky winners in Japan through an online lottery. On the company's official website, it states that a number of these McDonalds Happy Meal goodies - which are soon to launch in the US - were handed out to attendees at E3 back in May. But it seems SEGA Japan held a few back for a giveaway for fans back home who couldn't come to LA. Not much more information was shared (although the online report does show SEGA's overall presence at E3 and it's pretty cool) but we do know the names and have some images of the range of toys on offer. Sonic Speedway Knuckles' Soccer Shadow Grinder AiAi Banana Catch More information on this as it comes out.
  2. Remember when Yuji Naka said he was "working really hard" to convince SEGA top brass to make a new home console? Well, SEGA has responded to the story by saying that this comment was all down to "translation issues". The website that originally posted the Naka interview, Kikizo, published an update that clarified the situation and passed on the message from SEGA in full. "Sega has clarified that the comments were inaccurately translated, and categorically stated there is no such hardware in development," Kikizo said. Bummer. We were all excited for a moment, too. "The story, which took extracts from the forthcoming interview, featured Naka-san's words as spoken through his Japanese interpreter," Kikizo continues. "While there's no denying the arousing nature of the comments on the surface, Sega have contacted us to clarify that these were purely inaccurate in translation. Sega states that Naka was clearly speaking hypothetically about "working hard to realise" new Sega hardware. " You can read the full statement on Kikizo right here.
  3. Sonic Team's Yuji Naka and Takashi Iizuka sat down for an interview with the official Xbox website at E3 2003, and revealed some more details about how the different teams in Sonic Heroes will play - including how each set of characters will have their own storylines in the game as well. The game's director, Iizuka, said that Sonic Team intentionally only showed gameplay of the Team Sonic (Sonic, Tails and Knuckles) at E3 to focus attention on the action side of the game. But when you play as the other Teams, each will have their own play style. Iizuka-san also talked about the game's overall story, and how each Team's adventure crosses over with one another: Iizuka was very keen to stress the importance of gamer choice in Sonic Heroes as well - not just in terms of choosing your Team but in choosing your path during levels and deciding which character skill you want to rely on the most. Finally, Iizuka was asked about the Xbox itself and he said, "through 12 years of Sonic history, our themes have been speed and cool gameplay. The Xbox is a very high-performance console. I would like Xbox users who have never experienced Sonic to experience two things: the speed, and the cool comfortable feeling you get when you really catch [how to play] the game." Naka-san, for his part, talked mostly about the Sonic franchise as a whole, saying, "we want to make this year the year of Sonic... For Sonic's twelfth anniversary, we've decided to release an animated series and a new game. We really want to extend our audience for Sonic to the Xbox and multiple platforms." You can read the rest of the interview on Xbox.com right here.
  4. We've been for a new entry in the Phantasy Star Online series for absolutely ages, and we're finally getting one in PSO Episode III: C.A.R.D. Revolution. But if a report on TSSZ is to be believed, we should enjoy this spinoff title as much as we can because it seems this will be the last we'll see of the RPG series. TSSZ writes that, "according to reports, Sonic Team has announced that Phantasy Star Online Episode III: C.A.R.D Revolution will be the last game in the PSO series for the foreseeable future. The team has not given any specific reason for the decision." The TSSZ report references a report on a BBoard called Alwaysgame.com. It could be that there was a member of the press on the E3 show floor that got this quote from Sonic Team and posted it on this message board, but until we know for sure take this with a pinch of salt.
  5. Some fresh gameplay videos and previews of Sonic Battle have surfaced following the GBA fighting game's appearance at E3 2003, giving us all a bit more detail on how the mechanics work and how blindingly fast it runs. The following videos are from IGN, who recently posted three short clips from direct feed gameplay, along with a longer, more official SEGA promotional video. And a new report from Kikizo outlines the objective of this Super Smash Bros-looking spinoff. 2003-video-battle-may1.mp4 According to Kikizo, in Sonic Battle you "battle it out in an almost isometric style playing field against three opponents at the same time. The object of the game being that the first 10 KOs in two minutes wins, so you'll have to focus on knocking down your opponents as much as possible in this all out brawl and avoid being knocked off your feet as much as possible." 2003-video-battle-may2.mp4 As if that time limit wasn't fast enough, you can see that the game itself runs at mach speed. Each character appears to have their own combo punch and kick attacks, along with special aerial moves that can either lift, juggle or slam down your opponents. Sonic has his homing dash and a spin attack that can send foes upward, while Knuckles can perform a move that can close a gap quickly on the ground while punching their enemies to oblivion. We already know of Sonic, Tails, Knuckles, Amy and Shadow forming part of the character roster, but these videos also showcase some new faces. Cream the Rabbit can use Cheese the Chao to direct attack commands, and we can see Rouge the Bat performing roundhouse kicks alongside E-102 Gamma launching electric attacks. There's also a new robot character that we haven't yet seen before... 2003-video-battle-may3.mp4 The arenas all pull from the usual library of Sonic environments, from a colourful beach stage to a cityscape and a pinball table. To mix up the play, it appears there will also be loadouts that can be configured every time you spawn, which could help you keep your opponents on their toes. 2003-video-battle-may4.mp4 Kikizo's preview overall wasn't very positive - the writer called the action "very fast, sometimes a bit too annoyingly fast that it makes it difficult to keep track of the tiny sized characters and the moves they perform. Even with the image blown up on a decent sized TV screen the characters were still quite small, making a need to play the Gameboy Advance with a microscope." "The character move set seemed to be quite limited to just a few overly simplistic moves that could be easily triggered by repeatedly tapping a single button to victory... The graphics were average at best and the sounds were pretty simplistic and generic sounding for the most part." We'll hold judgement until we play it for ourselves, but from the videos we've seen here we can say we're very intrigued. The more we learn and understand about how Sonic Battle plays, the better! For more images and information, check out our previous news story here.
  6. Could it be? Although a new SEGA home console feels like an impossible dream right now, it sounds like Sonic Team leader Yuji Naka is doing everything he can to convince the corporation to re-enter the hardware race. In an interview at E3 with Kikizo, Naka was asked if he missed creating games on exclusive SEGA hardware such as the Dreamcast. He replied, "Yes, I miss that very much. Back then Sega was a little more idolized. When Sega is ready to do with it's own proprietary hardware platform, I will really, definitely want to work on it." Kikizo followed up with a question on whether the Phantasy Star Online director could realistically see that happening - that SEGA could be ready in the future to develop consoles again. "In order to realize that, I am working really hard," he responded. This obviously doesn't mean that a new console IS being made by SEGA any time soon - and Kikizo makes it clear that Naka-san was speaking through a translator, so it is likely that his exact words and meaning are open for interpretation. But it's clear that the studio head yearns for the days of the Dreamcast again, just like the rest of us. Interestingly, Kikizo also asked Naka what he thought about the rumours of SEGA merging with another company, and which company would be the best fit for SEGA - but before he could finish answering, Naka was cut off by SEGA Japan reps who said that the developer was not allowed to answer that question. Kikizo wrote: Wonder what he might have said?
  7. SEGA has released a high quality version of the E3 Sonic Heroes trailer on its official website, and boy does it make the game look great. It includes the tagline, "Twelve Heroes, All New Team Action, Three Platforms, Here We Go!" as well as a clearer listen to the official theme for the game, which sounds like it's just called "Sonic Heroes". It comes with some awesome CG animations, a reveal of Metal Sonic, and the names of the characters you will play as in the game. Team Sonic includes Sonic, Tails and Knuckles, Team Dark includes Shadow, Rouge and a mystery robot, Team Rose includes Amy, Cream the Rabbit and Big the Cat, and Team Chaotix includes Vector the Crocodile, Espio the Chameleon and Charmy the Bee. Watch it below! 2003-05 - SEGA Sonic Heroes E3 Trailer.mp4 As you can see at the end, the game has a release date of 'Q1 2004', which is weird because we thought it was coming out later this year. This would appear to put a dampener on that idea. Anyway, we can't wait to see more as we'll let you know when more Sonic Heroes details come out. Source: SEGA Japan
  8. Sonic had a big showing at E3 this year, but let's not forget that Sonic Team also introduced a brand new character at the show as well. Finally, we're getting a proper look at Yuji Naka's latest, which was first announced a month ago - Billy Hatcher and the Giant Egg! Judging by the screenshots, the game definitely has that iconic Sonic Team art style. Bright and colourful, with interesting environments to roll around in as you save the world from evil. Wait, "roll around"? Yep, as the name suggests, you play as a human called Billy who takes control of eggs dotted around the stage and uses them to beat up cartoon cat-like creatures. You can roll around using these eggs to pick up speed and dash around to higher places, which sounds an awful lot like Sonic to us. According to a preview on Kikizo, eggs are more than just toys. They're your primary source of protection in a world filled with monsters. "Without an egg you're vulnerable to enemy attacks and can't progress very far at all... you can launch [eggs] at enemies to kill them. Each enemy releases a orb-like fruit, so you can quash several enemies and then you'll be able to roll your egg over the orbs, increasing the size of your egg each time." Once the eggs get big enough, Billy "can hatch it to get an animal. In the spirit of the game's bizarre theme, these animals can be anything from flying chickens, to penguins, cows and seals. The animals you hatch often follow you around afterwards, and some will give you advice or help you when you interact with them, for example advising or helping you to tackle an imminent puzzle or obstacle." There will be lots of egg-based puzzles to work through as well. Kikizo mentions one example where Billy has to get himself and an egg across a chasm, and to do so he has to use a hatched animal's power to reveal some rails which the egg needs to be set on in order to roll ahead while Billy jumps across using an alternative route - before running round to pick the egg up before it falls into some lava. All in all, it really sounds like Billy Hatcher is turning out great. Check out the other screenshots that we got from SEGA below, and underneath that some artwork of the main character... Here's some artwork of Billy... Kikizo also got a short gameplay video from SEGA, you can watch it below: e3-2003-billyhatcher1.m4v It's certainly looking very cool! We'll definitely be keeping an eye on this. Source: Kikizo
  9. A new batch of screenshots for Sonic Adventure DX on Gamecube have been released for E3, and have to say it's looking incredibly clean. These images focus mostly on the opening scene of Sonic's story in the game, where he does battle with Chaos 0. You can really see how the Gamecube's added power is being put to use on the improved Sonic model here. These improvements also extend to the other characters in the game, as other screenshots show off Tails, Knuckles, Amy and Big in various scenarios. Many of these images really want you to notice the character models here, as there are a lot of close ups. Do you think SEGA has done a good job here?
  10. With all the excitement around Sonic Heroes and Sonic Battle, it's easy to forget that there are even more Sonic games coming even sooner! Sonic Pinball Party looks to bring the 'pinball' spinoff genre back to the Sonic series, and this time the blue blur is joined by fellow Sonic Team heroes NiGHTS and Amigo. Take a look at the logo and a whole load of screenshots released today, below. ^ The official logo. Looking at the screenshots, it looks like a more 'serious' pinball affair than Sonic Spinball (where you actually played as the 'ball'). In Pinball Party, you control traditional pinball tables that are themed after Sonic the Hedgehog, NiGHTS into dreams and Samba de Amigo. It looks like the game comes complete with a story mode where Sonic has to fight other characters in a pinball showdown! And for the Chao raising fans out there, Tiny Chao Garden makes a reappearance here, alongside a bunch of new minigames that look inspired by casino games. Don't get addicted, now!
  11. It's not just Sonic Heroes that's getting a complete showcase at this year's E3. Sonic Battle, the fighting game announced for Game Boy Advance, is also at SEGA's booth, and we now have the official logo and some new screenshots of the game in action. Check it out! ^ This is the official logo for the game. As you can see from the new screenshots, there's definitely a lot of action going on here. Tails and Knuckles beating Sonic up!? Now we've seen everything. We also know for sure that Shadow is involved in this game, with some more appearances. We also get an idea of how the fighting works with special attack selections for each character. We're hoping this becomes a 'Smash Bros' for the GBA. Stay tuned to TSS for more on this game as it happens!
  12. We now know what Sonic Heroes looks like, but how does it actually play? Well, it's peak E3 season right now and lots of gaming websites are sharing their opinions on the game, with a lot more information on how the three-way team system is supposed to work. According to a preview by Kikizo, "you control Sonic, Knuckles and Tails simultaneously, with the heroes often speeding along side by side - although one character is always under 'primary' control. As far as we know, the characters never split up and leave each other." Each character in the team has their own unique abilities, which can be combined to create even more interesting styles of attack and travel. Players can swap between Sonic, Tails and Knuckles at will by pressing the X button, but there will sometimes be scripted areas which automatically swap you out for a specific character. Doing this is important (besides wanting to simply play as your favourite character), because some levels will have hazards and puzzles that can only be cleared using a certain hero's moves. "For example, some areas may be behind a solid rock-type surface that only Knuckles can destruct, while others are so high that only Tails can fly the three heroes up there. It is much, much better than in 16-BIT Sonic 2 , where Tails merely 'followed' Sonic pointlessly, often dying, due to massive lack of intelligence." It sounds like even the formation of the team will change depending on the character you are playing at the time and the moves you make. Here's Kikizo on the specifics: The opening stage, which is the area Kikizo played, was apparently very fast to play through with the action being "amazingly fluent, fast and seamless... levels are many times bigger than your average Sonic Adventure 2 level. They are huge - but at the same time, quite varied." The preview mentions that some stage elements have changed to consider the three-character play, with classic loop-de-loops adapted to include three separate tracks for each hero to run around. Overall, it sounds like Kikizo really enjoyed what they played! "Graphically, Sonic Heroes is beautiful. The game is so fast that some kind of technical compromise would have been understandable - but there are no such compromises. The 3D graphics are very solid and tangible, and the frame rate never drops below sixty even when there's loads happening on screen... Yuji Naka and the Sonic Team will definitely be onto a winner with Sonic Heroes, but ultimately the success of the game depends on how well the subsequent levels are designed." We'll share more on Sonic Heroes as soon as we can spot it!
  13. More Sonic Heroes information is coming out by the second! We've now seen the official logo, as well as a first video of the game in action. First of all, check out the logo below: Looks flashy, doesn't it? You can see the triple threat colours of Blue (Sonic), Yellow (Tails) and Red (Knuckles) all circling around the logo, which is super cool. And there's a little Sonic head inside the game title as well. Nice! As E3 truly kicks off, so too does all the media surrounding all the latest announcements. So with that in mind, SEGA dropped this teaser gameplay video of Sonic Heroes for all to see. This was provided by Kikizo, so make sure you check that site out for all the latest videos as they seem to have a lot of them (their site says that they added the SA1 music to the video because it was otherwise silent, so don't read too much into the audio). e3-2003-heroes-firstvid-kikizo.mp4 What do you think of the game? It looks really fun, don't you think?
  14. We finally get to see it! E3 is about to kick off and SEGA has released the first screenshots of Sonic Heroes, the next major Sonic game being developed by Sonic Team! Take a look at the images below - they look absolutely gorgeous! We know, from our last report on this, that Sonic Heroes was going to feature team-based gameplay - where players would control three characters at once to complete stages. We knew of Sonic, Tails and Knuckles. But as you can see, these screenshots also show off other characters. One team has Shadow, Rouge, and a robot that looks like a beefcake E-102 Gamma, another has Amy Rose, Cream the Rabbit and Big the Cat, and another amazingly has Vector the Crocodile, Espio the Chameleon and Charmy Bee from Knuckles' Chaotix! We thought SEGA had completely forgotten about these long lost characters! The screenshots are extremely colourful and really have that classic SEGA/Sonic feel to them, with the beach-like stage having an almost Green Hill look to it (as many first stages do - which is what we assume this is!) More information as we get it from E3 2003!
  15. Sonic Team and Sega have released information on some of their newest games to hit your consoles, that will be showcased at this year's Electronic Entertainment Expo (or E3). It marks Sonic's first appearance on a console other than a Nintendo one, and some tasty GameCube exclusives too. Take a look see... Sonic Heroes No screenshots have been released as of yet, but rumours are abound that, since Sonic Team are (allegedly) reluctant to ever make a 3D Sonic game again, that this will be a 2D action game for the blue blur. According to the press release, Sonic Heroes also marks Sonic's debut on PlayStation 2 and Xbox, which makes us a tad dubious, given the GameCube 'port over' treatment, without any exclusives for the majority of Sonic fans that actually bought Nintendo's console. Apparently however, like PSO, the GameCube version could be released well in advance of Microsoft and Sony's consoles. Sonic Adventure DX This one's a given really. You can catch the information in the Games Information Section. If you don't know yet, there'll be extra missions (meaning more emblems to collect), revitalised graphics and the whole Game Gear Sonic game catalogue. Sonic Team have done away with the overly-shiny graphics, which is great - let's hope the annoying camera converted from the Dreamcast version disappears sometime soon also. Phantasy Star Online Episode III: CARD Revolution A GameCube exclusive apparently, PSO returns for a third episode, only this time (a lot like the Game Boy Pokemon spin off game) you use playing cards for your offensive and defensive moves. It all sounds a lot like Lost Kingdoms really, and if it's not GameCube exclusive (meaning that Sonic Team may be able to implement a really cool link up with the GBA e-Reader by releasing a PSO Card Series), then this title really doesn't have much going for it. If it's on Xbox and PS2 as well for example, there's not much chance of an e-Reader link up happening, which can be the only appealing sounding part of this game. Nevertheless, we're intrigued. Naka-san hasn't done much wrong yet, so here's hoping... Judging by the only-released screen, the perspective of PSO Ep 3 seems to be turn-taking battling, harking back to classic Phantasy Star rather than free-style like every other PSO title to date. This can be either a good or bad thing depending on your viewpoint really. Still. Billy Hatcher and the Giant Egg Very very nice indeed. After a couple of years of useless (to us fans anyway) ports to GameCube, we were wondering when, if ever, Sonic Team would get their imaginitive form back from the days of the Sega Saturn. It looks like our prayers are answered, with Billy Hatcher - which seems like a cross between an all-new 3D platformer and a Skies of Arcadia style RPG. These are just assumptions on our part though. You raise monsters from hatching them out of eggs and go on some random quest to save the world. Possibly. It looks like Sonic Team are going to expand their patented A-Life system through this game, previously used on Sonic Adventures 1 & 2's Chao creatures and also in NiGHTS' NiGHTopians. After Sonic Adventure DX, you'll be seeing the good old Sonic Team as it once was, Saturn and Dreamcast-era. Sonic Battle Sonic Battle is a fighting game starring Sonic. Yes. Call me pedantic, but it does sound like Sonic Team are trying to gain from HAL's Super Smash Bros. achievements here. But meh. The game itself is in an isometric 3D style, which is quite strange for a fighting game - it looks like a free-roaming fighter, much in the same vein as Smash Bros, but using a points system (unless that's merely one of the game modes). The sprites are updated Sonic Advance ones, but we question the Shadow sprite to a certain extent. Never mind. Without a '2D' handheld manic fighter in sight, it looks like Sonic could fill the gap of a GBA Smash Bros. Melee. Sonic Pinball Party It seems like most of you have forgotten about this game already! Save for some newly-released screens, there's not a lot more to go by on the information front: it's the spiritual successor to Sonic Spinball for the Game Boy Advance, only this time Sonic takes a step back and is merely part of the background. This game calls for some serious pinball! 'Sabbuse'!
  16. It's finally been announced! The next main Sonic the Hedgehog game will be called 'Sonic Heroes' and will feature simultaneous three-character play where you control Sonic, Tails and Knuckles at the same time! It will also be the first truly multi-platform Sonic title as it will be coming to Nintendo Gamecube as well as Sony's PlayStation 2 and Microsoft's Xbox! A new Game Boy Advance game has also been revealed by SEGA today, called 'Sonic Battle'. As you might expect, it's actually a fighting game, where you play in large arenas using special attacks to beat up your opponents. You can play as one of eight characters - including Sonic, Tails and Knuckles - and multiplayer action is included using the GBA Link Cable. An expansive story mode will also feature in the game. Unlike Sonic Heroes, we actually have a couple of screenshots for this one right here for you! And it looks like Shadow is in this game too! Check them out! All of this has come from a press release SEGA Europe shared today, outlining the company's MASSIVE presence at E3 2003 next month. On top of these two brand new games, Sonic Adventure DX and Sonic Pinball Party will also be on the SEGA show floor, along with the recently-announced Billy Hatcher and the Giant Egg and the Phantasy Star Online card game spin-off for Gamecube (called 'Phantasy Star Online Episode III: CARD Revolution'). Beyond Sonic Team games, SEGA will be showing off many more games in its sports, arcade and console lineup, including Virtua Fighter 4 Evolution, Headhunter Redemption, Worms 3D, NFL/NBA/NHL 2K4 and remakes of classics like Altered Beast and Vectorman. It really does sound like SEGA is going into third-party publisher mode all guns blazing! We can't wait to see what all of these 20+ games look and play like. It's an exciting time to be a Sonic and SEGA fan, for sure. Check out all the details for all of the games SEGA has prepared for E3 in the press release quoted below.
  17. Yuji Naka announced at a Sonic X press conference today that two new, unannounced Sonic games will be showcased at the upcoming E3 games expo in May. With this news, and the anime about to hit Japanese TVs, Naka-san exclaimed that he sees the Sonic franchise's main rival as not Super Mario, but Pokémon. According to a report on ZDNet Japan (interpreted by The GHZ), the Sonic Team leader was present at a joint SEGA-TV Tokyo press conference to discuss the Sonic X show. Expressing that Japanese Sonic fans had never had a cartoon of their own to enjoy, Naka-san said, "I am very glad that, at last, after twelve years, Japan will finally be seeing a Sonic animated show." Asked about the future of the games series, the developer revealed that after Sonic Adventure DX, two more games are being prepared to show at E3 2003 besides the already-announced Sonic Pinball Party. We know that the next mainline Sonic game will be shown at E3, so could the other one be a spinoff? "I see Pokémon as a rival of Sonic," Naka said with a smile (writes The GHZ), before adding "Here's to another 12 years!"
  18. 2002 has been a pretty good year for Sonic, and it looks like things won't be slowing down any time soon. Sonic Team head Yuji Naka has just confirmed that the developer is working on a brand new Sonic game, and it will be shown off to the world at the E3 show in May. Naka-san was speaking with Japanese magazine Dorimaga when he let slip the details. E3 2003 takes place between 13th and 15th May, so it will only be a couple more months before we find out more about the next mainline Sonic title. In the same interview, Naka announced that Sonic Team will also be dipping its collective toe into PlayStation 2 development for the first time. No further details were mentioned about this - whether it's a Sonic project or something else entirely - but it sounds like Sony fans will finally get a taste of exquisite Sonic Team gaming sometime soon. Via VideoGamesLife
  19. Oh no! Remember when we reported on Sonic Team developing a new episode in the Phantasy Star Online series? The studio had a display for this 'PSO Card Battle' game, with some model figurines on show. Those prototype models have been stolen! Sonic Team has written a notice on its official website and has kindly asked for the return of the models. "We hate to tell you this but, unfortunately, we have been missing 5 prototype character models of "PSO CARD BATTLE" during E-3 days at Nintendo booth," says the notice. "These are just pre-production samples, and we were using them for our game development of "PSO CARD BATTLE". Now this is causing us the serious trouble for our game development, so we would really appreciate if you can let us know any information about this. "We are hoping that those models will come back to us in the near future." We hope those models find their way back to Sonic Team soon.
  20. Surprise! If an upgraded version of Phantasy Star Online on Gamecube isn't enough to satisfy your Sonic Team RPG appetite, Nintendo has decided to let everyone know that a brand new entry in the series is in development. This one, though, involves playing cards! Shigeru Miyamoto himself revealed the existence of the new PSO title at a roundtable discussion at E3 expo this week. According to the legendary Mario creator, SEGA got inspiration to make this card-based game after seeing Nintendo's own LCD screen peripheral for the Gamecube. The thinking goes, if multiple players own an LCD screen (which attaches to the top of a Gamecube console) they would each have a private screen with which to plan strategies without others knowing. Apparently that lends itself nicely to a card game. No other details are known about this project, or whether it is considered by SEGA to be a true continuation of the PSO series or a spinoff in some way. Source: Nintendo (via TSSZ)
  21. Missing Sonic Team's Saturn classic, NiGHTS into Dreams? Yeah, we are too. Puyo Puyo too. Well, if you're planning to pick up the Gamecube version of Phantasy Star Online Episode I & II, you will be able to play micro-sized versions of both games on your Game Boy Advance! IGN, reporting from the E3 2002 show floor, reveals the Nintendo-specific mode in the latest version of PSO, where minigames can be downloaded to a GBA after connecting it to a Gamecube via link cable. The two games are Puyo Pop and NiGHTS: Score Attack. "[NiGHTS Score Attack] is, essentially, a 2D conversion of the 3D game released on the Saturn system several years ago," IGN writes. "The GBA version features scrolling bitmap backgrounds instead of a full polygonal world, but the flying action was pretty faithfully converted on the digital GBA pad." Exciting, huh? Below you can find screens and footage of NiGHTS in action. Screens: Video: Source: IGN "Article"
  22. If you can't get to Los Angeles yourself to see the SEGA sights, then have no fear as SEGA's already done the work for you - they've just launched their brand new E3 2002 microsite. The website can be found by clicking here. In it, there's information on the games that SEGA will be showcasing at E3 this year, as well as news for fans and even photo diaries. It looks like SEGA is bringing a LOT to E3 this year, from Sports titles to House of the Dead to Shinobi and more. Check it out! You can also learn more about SEGA's official lineup for E3 2002 in this news story.
  23. We're hearing of some crazy rumours right now of two new Sonic games in development for Nintendo's Game Boy Advance. According to both TSSZ and Sonic HQ, people with knowledge of SEGA's plans have said that a couple of spinoff titles are being planned for the GBA to follow up on Sonic Advance's success. We only have names at the moment - 'Sonic & Shadow' and 'Chao Racing'. The first could be some sort of 2D version of Sonic Adventure 2, but Chao Racing sounds pretty obvious to us. According to the leaker as well (who calls themselves 'Toad', says SHQ), there will be a Virtua Fighter RPG and a Daytona USA game shown at E3 2002 as well. We'd take all of these with a huge pinch of salt, because it's likely that they're not real. If they do turn out to be legit or bogus though, we'll let you know!
  24. Looks like Xbox-owning Phantasy Star Online players will get something a little extra when the online RPG releases later this year. According to a report from TSSZ, Episode I & II will support Xbox Live's voice chat system in addition to the usual text communications available on the Gamecube version. Eyewitnesses tell TSSZ that the voice chat system only seems to be usable in the actual games (we're guessing this means, during dungeon crawling) and not the lobby (whether this means main game menus or when roaming around Pioneer 2, is unknown). The game hits the US on Gamecube and Xbox this coming fall. Source: TSSZ
  25. SEGA has unveiled its E3 2002 showcase lineup, and it looks like Phantasy Star Online will get a fair bit of attention on the Sonic Team side of things. But, unless there's a sneak announcement happening during the show, it appears that Sonic himself won't be showing up in any form. The lineup reflects SEGA's moves to third-party, with a broad selection of titles represented across a number of different platforms. On PlayStation 2, F355 Challenge, Gungrave, SEGFA Bass Fishing Diel and Shinobi will be shown exclusively on the console, while Xbox will be getting SEGA GT 2002, Panzer Dragoon Orta, Crazy Taxi 3, House of the Dead III and ToeJam & Earl III. Beach Spikers, PSO Episode I & II and Super Monkey Ball 2 will exclusively hit Nintendo's Gamecube, and besides a baseball game only hitting Xbox and a tennis game heading to PS2 only, the SEGA Sports series will also be present on the show floor as multi-platform titles. Bear in mind that this doesn't seem to account for Game Boy Advance titles, which was one of the first platforms SEGA committed to as a third party, so it's possible that if there are any Sonic-related surprises it might show up on Nintendo's handheld. Source: IGN Xbox
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