XGN Interview Sumo Digital’s Craig Duncan and Steve Lycett Clears Up Confusion Star Confusion


UPDATE: We’ve gotten word from Steve Lycett over at the SSMB under his S0L tag that the Confusion Star is an item and not an All Stars move after all. Steve also respons to the discussion of how review scores may turn out.

Well some proper depressing reading on here tonight…

Whatever the game scores at review, personally I will be proud of what we’ve achieved. I feel this is still the most accomplished game we’ve done at Sumo, especially given it’s an original game!

The weapon you are all talking about above is the Confusion Star. This is one of the standard weapons, you zap the AI and they’ll spin out, you cop it, and WOAH, watch the screen spin upside down!

I like to save it up, them fire it for maximum effect when someone is about to do a chicane

I’m sure Craig will be pleased to hear you are hanging on his every word



XGN caught up with Sumo Digital’s Craig Duncan recently to discuss Sonic & SEGA All Stars Racing. Nothing much is revealed that we didn’t already know apart from the name of one of the items which is seen below targeting Amy in the Banjo-Kazooie & Avatars revelation trailer.

The item is called the Confusion Star which turns the victim’s screen upside down for a short time and causes all sorts of madness by making the controls inverted.

Craig also explains the difference between this game and Mario Kart, how this game plays like more of a racer than Mario Kart does with it’s faster speed and it’s different drifting component.

We’ll keep you up to date with Sonic & SEGA All Stars Racing as we draw closer to its release next month.

JV247’s Video Interview with Sumo Digital’s Craig Duncan


French gaming website JV247 have recently interviewed Sumo Digital’s Craig Duncan about Sonic & SEGA All Stars Racing which you can check out in the video above.

In the interview Craig reveals –
– His favourite playable character is an unannounced old classic character
– When talking about Sonic Team he mentioned there is an unnanounced IP in the game.
– Downloadable content is a possibility.
– You earn SEGA Miles through in races which you can use to buy music, new tracks, characters and artwork.
– The final character and track list is a combination of what both Sumo Digital and SEGA wanted in. Each of them had to drop some of their choices.
– Alot of attention has been spent to detail on each IP so it’s perfect for the IP owners and the fans.
– Wii Wheel control is quote “excellent and we’ve just got that to the point where it’s starting to feel really good. A big fan of that”.
– Some new Sonic concept art behind him and parts of Tails concept art to the left.

JV247 Video interview link

Thanks to NinMicroSega at the SSMB for the link and thanks to Dusk the Crypt Keeper at the SSMB for converting the video to YouTube format.