Do you know who created the Chaos Emeralds? Chaos? Solaris? Dark/Light Gaia?Continue reading Do the Chaos Emeralds Have a Canonical Origin? Ian Flynn Can’t Tell Us
Movies will often go through significant changes during production, with scripts typically going through drastic changes before the final direction is eventually settled upon. So it should come as no surprise that the Sonic movie went through some changes beyond its infamous redesign and the unused lizard villain leaked a few weeks ago. At one point, the movie was actually set to feature chaos emeralds and Super Sonic.
In an interview with Comicbook.com, Sonic movie director Jeffrey Fowler confirmed that Super Sonic and the chaos emeralds were considered, but ultimately cut for the sake of simplicity.
“It didn’t make sense to obviously bring in the Super Sonic thing just yet. I mean, there were very early versions of the script and the outlines where… because we knew that’s something that’s very important in the fan mythology, or the mythology that fans love. And Chaos Emeralds are definitely a huge part, even going back to the first game in ’91, and it was definitely something that we were kind of trying to see. Like, ‘Does it make sense to include one of these?’”
Ultimately, Fowler wanted to focus the movie on Sonic and Robotnik’s origins.
“But again, just going back to what I said about the simplicity of it and just for the sake of just really starting from the simplest version and not trying to do too much, it just felt like, ‘Let’s just… let’s do the origins as Sonic and Robotnik and try to nail those characters before we potentially would open it up to some of these elements from the games that fans know and love.’”
These comments appear to raise the likelihood of either or both the Chaos Emeralds and Super Sonic appearing in a sequel. Now that we know that Super Sonic was at one point slated for this movie, that leaves one very important question:
What did Super Sonic look like when movie Sonic still had more human proportions and freaky teeth? Will we ever find out? Do we even want to know?
The Sonic the Hedgehog movie has a whole heap of references to the franchise (and even a famous meme!), but one very brief moment in the film is jam-packed with Sonic the Hedgehog lore. Did you catch it? WARNING: Spoilers ahead!
The PC version of Sonic Mania hit Steam last week, and it didn’t take long for the Sonic hacking community to construct tools to unpack, data mine and mod the game. We’ve assembled a list of the seven most interesting things the community have found lurking inside the game’s source code! Continue reading 7 Amazing Things That Went Unused In Sonic Mania
In case you thought you’d never get to see Super Sports Tape Sonic, Stephen Frost has taken to the SEGA Forums to clarify on earlier comments made by a SEGA representative in an interview regarding the appearance of Chaos Emeralds in the Boom Universe. While it was initially said the Chaos Emeralds were not to appear, Frost says this isn’t the case and the Emeralds are still open to an appearance.
I just wanted to clear something up about the Chaos Emeralds as I think there was some initial confusion based upon an answer that Bob gave during an earlier interview. I believe he just misunderstood the question. When he said that there were no Chaos Emeralds, he simply meant that they do not appear in the upcoming Sonic Boom games. And there are specific reasons for this. However, that is not to say that they couldn’t exist within the overall Sonic Boom universe. I can’t promise that they will be talked about or brought up anytime soon (or at all) in any aspect of Sonic Boom, but there is nothing that prevents their possible existence. Just wanted to clear that up for you all.
So to clarify – just because the Chaos Emeralds won’t appear in the upcoming two Sonic Boom titles, doesn’t mean they won’t ever appear. I’m for this news personally since the Emeralds hold a lot of story potential aside from a climatic final battle moments, but what about you? Do you want to see the Chaos Emeralds return? Sound off in the comments below.
A whole slew of new details regarding Sonic Boom have surfaced thanks to the above interview brought to our attention by SSMB member Storme. As well as giving us a more extensive look at the New York venue for SEGA’s big announcements last week, it reveals some intriguing changes to the traditional Sonic premise – chief among them, the absence of the Chaos Emeralds in the Boom universe. How this will affect the story and mythos of the new series remains to be seen, but it does throw an appearance by Super Sonic or any other super forms (and arguably even the Master Emerald) into doubt.
Additional details revealed in the interview include:
- The Wii U GamePad will be used to display a map and upgrades, as well as another function which is yet to be unveiled
- The game follows an adventure style with currency and upgrades for the characters
- The game is more “organically” challenging, in that difficulty arises from skill in combat and finding hidden secrets as opposed to enemies just becoming tougher
- All the levels in the game are connected by the story and its locations
- You will mainly use two characters at a time during gameplay, but all four will show up in hubs and boss fights
- There will be points in the game where you are required to use a certain character to proceed
- The game will be very character driven, with a lot of focus put onto each individual character and their unique abilities
- We will “definitely” be seeing other characters from the Sonic series making an appearance – these will be revealed over the coming months
- Inspiration is being taken from Sonic 2, Sonic Adventure, and Sonic Generations
(summary adapted from a post by SSMB member Blue Blood)
What do you make of all this new information? Are you disappointed that the Chaos Emeralds are a no-show? Are you excited that other characters will be popping up in the game? Let us know in the comments!
SEGA of America’s Kellie has revealed via their Twitter account that SEGA will have a booth at this years New York Comic Con. A look at the conventions official website’s exhibitor list re-affirms this. Currently, no details have been announced as to what games SEGA will be bringing to the show, but if recent events the publisher has attended are anything to go by, then you can expect them to bring demos of their Christmas line-up. We’ll keep an eye open for more information.
There’s some interesting news for Sonic fans attending the convention, specifically the merchandise collectors. The ‘show exclusives’ guide at the conventions website reveals that Mythical Fair will be at the event selling their Chaos Emerald replicas for $50, with the optional stand costing just $2.
The Emeralds are made of solid crystal and measure 100mm across in their largest size. They will also be available in a variety of other sizes/colours. If you can’t attend the event and are interested in the Emeralds, you can order them online at Mythical Fair’s website for the same price.
New York Comic Con will be open from October 8th until October 10th at the below hours:
Professional Only Hours:
Friday, October 8, 2010 — 10:00 AM – 1:00 PM
Open to the Public:
Friday, October 8, 2010 — 1:00 PM – 7:00 PM
Saturday, October 9, 2010 — 10:00 AM – 7:00 PM
Sunday, October 10, 2010 — 10:00 AM – 5:00 PM
You can buy your tickets here.
Will you be attending this years convention? Let us know in the comments.
Thanks to MarcelloF of the SSMB, we can reveal that Special Stages and Chaos Emeralds are in the DS version of Sonic Colours. MarcelloF attended Gamescom and recorded the above footage of the Special Stage. Those who have played the original Sonic Rush on DS will be familiar with the touch screen controlled half-pipe, but this time instead of collecting rings, you are collecting certain coloured spheres.
MarcelloF has explained the Special Stage and more at the SSMB:
First of all: Sorry about the low quality and lack of sound. We we’re using the camera of my friend’s mom and we didn’t know it didn’t record sound.
As you can see I was pretty noobish at the start because I didn’t know what to do. After a bit the Nintendo rep told me I had to collect the spheres of the same colors as the top screen. The rainbow ones can be collected at any time. And then there were checkered ones, that if you collected all of them you would get a 10 sphere bonus.
I didn’t film this, because I didn’t know until we stopped filming, but you get ranked in the Special Stages.
I have some other info that I don’t have on film.
Planet Wisp is Level 4.
Sonic’s model is a bit different from the other two Rushes. He’s much darker and unlike SRA his spindash has the classic form
Thanks again to MarcelloF for this.