Comic Update: Hmm, The Train is Late

Like, really late in the case of some of these.

Im quooootiiiiing2
I’ve already given my Western cartoon quote for the article, sorry.

So as you may recall, Sonic Universe #82 got its official preview the start of January, and everyone figured that meant the end of the dry spell that usually happens around the time of December. As it turns out, that hasn’t been the case, and Sonic the Hedgehog #279 is now slated for release on February 24th. I guess we can’t really dance around the issue forever, so now would be a good a time as any to address the elephant in the room; there’s been delays to Sonic stuff for a good while now. Here’s just a quick summary of the situation so far;

Graphically Not Present

We start with the graphic novels, and these go a long way back in comparison to everything else. The first graphic novel series to face the music was the Knuckles Archive, albeit this one appears to have had different circumstances compared to the others. With KA#4 released in April 2013 and cover images existing for KA#5 and 6, people waited a long while to try and pre-order these books. In a very small window of opportunity, some individuals managed to do so, only for Amazon to cancel them as the publisher had cancelled the issues according to their statement. This one probably isn’t involved, as it’s clear what its fate was long beforehand.

The rest of the graphic novel books are in murkier waters. Remember when we had solicits for the Babylon Rising Sonic Universe volume, or Sonic Boom volume 1? They were lost in the server wipe, but we had them. These are just a couple of examples of the number of graphic novels that have been simply delayed constantly. The last GN releases of Sonic the Hedgehog, Sonic Archives, Sonic Universe, Sonic Saga and Mega Man were all in January or February of last year, so we haven’t seen a regular graphic novel come out in over a year across the board! Even worse, Sonic Boom and Worlds Unite’s graphic novel series haven’t even had a foot out the door yet!

Knuckles Archives 5
See this? You will never get this.

Even amongst these, some special cases came up;

  • Sonic Select #10 came out in January 2015 too, but unlike the others there was no hint of a continuation. Given that the GN series was meant to cover the specials and one-off issues, and pretty much all of them had been done by the time SS#10 came out, It’s easy to see why the plug was pulled on that.
  • Best of Sonic was originally due to have issue 3 come out, it focusing on rivals following BoS#2 focusing on villains, but it ended up as Best of Sonic: Ultimate Edition (the difference was that basically all the rival stuff was interspersed with stories from the other two volumes, and any Scourge assets made for the book weren’t included), and was a surefire end to that series.
  • Sonic Legacy was the black and white omnibus series, with its last physical release being Sonic Legacy #3. Sonic Legacy #4 did come out in December 2014, but only as a digital title, with the back page explicitly telling the reader that it was the last issue.
  • Sonic Super Special Magazine didn’t even get that much; the last physical release was SSSM#13 in January 2015, but SSSM#14 got a brief digital release before it was pulled, and it hasn’t seen the light of day since. With SSSM#15’s planned exclusive content being shifted over to Sonic Super Digest #15, it’s safe to say that’s cancelled too.

There’s been precisely two exceptions to this. Worlds Collide: The Complete Epic was originally slated for a May 2015 release. but it too seemed to suffer the terrible delays. After Archie missed the promised revised release date of December 2015, it finally hit the shops in January 2016. The Sonic Super Digest series, while facing some schedule hiccups, has been releasing at a steady rate throughout all this, and is the only trade series unaffected…at least on the surface.

Boomed Out

To tie in with the release of the games and cartoon for the newly revealed Sonic Boom branch, Archie released a comic series that stuck true to the comedic and more episodic stylings of said branch, as opposed to the action/adventure style of the Archie-exclusive comic universe. While it didn’t set the charts on fire (it was below Sonic the Hedgehog for all of its run bar the first issue, and it was often a bit below Sonic Universe as well), it did decently in numbers, certainly enough to keep it going long after Sonic Boom had established itself. But when the eleventh issue rolled around, some solicitations indicated that this was to be the last issue all of a sudden, and this was confirmed by Archie themselves. Around this same time, Mega Man was announced to be going on an indefinite hiatus, so the fate of that comic is up in the air. And to be clear, the cancellation was not because of sales or SEGA. So, less being late and more never arriving.

The Issue With Issues

Finally, we get onto the most recent chapter in the story, and the one that’s visibly affecting coverage here. Everything was absolutely fine for release schedules, aside from Sonic the Hedgehog slipping a single week but running with it. Then, out of nowhere, both Sonic Universe #82 and Sonic the Hedgehog #279 became complete no-shows for their slated release dates (back in November/December). December delays are nothing new, but in those cases the delay happened for a month at most for the issue in December, and then January picked it right up. Here, Sonic Universe #82 was supposed to be released at the end of November, but didn’t come until mid-January (and even then, it seems a lot of people haven’t got it, still). Sonic the Hedgehog #279 was due out early to mid -December, and is now currently slated for the end of February, which for the record is over two months apart (and there’s whispers in the wind of subscribers being warned of another delay on top of that, although that’s not confirmed).

goldwater silberkleit
If we went into the staff conflict, we’d be going over the age rating.

Potential Causes

Now then, this brings us to the obvious question one can ask; Do we know of any potential causes for this? Well, we can only speculate at this point, but we do have a pretty solid idea of which possibilities are most likely. For the sake of thoroughness, I’ll go through every vein I can find.

  • The lawsuit; You know the drill, Archie went to court over the copyrights of a portion of the characters they were using, that reached a settlement point and Archie made sure they wouldn’t cross that bridge again by excising everyone not by their current staff from the comic. But given that these characters were also appearing in stories in the graphic novels, how much of an impact would they be hit with? Probably not as much as you think. Ironically, the most affected appears to have been the still-running Digests. They used to cover the entire span of the comic up to SSD#8 (released in August 2014). SSD#9 (October 2014) reduced this to comics only made since Ian took over writing duties, and we haven’t seen any stories that have been pre-reboot and featured characters removed in the reboot since SSD#10 (December 2014) (The pre-reboot stories we have seen since have been from Treasure Team Tango, the Sonic Generations tie-in and Babylon Rising part 1, all of which only feature game characters). Aside from this, the only time the lawsuit has come into play was when shipments of KA#3 were attempted to be halted.
  • Archie themselves; It’s no secret that Archie haven’t exactly had a smooth time in past few years. Behind the scenes, it’s been littered with conflicts between staff, but the biggest event has to have been the Archie reboot Kickstarter. In May 2015, Archie (the publisher) announced that they wanted to reboot Archie (the franchise and character), so they were trying to raise $350,000 on Kickstarter for it. Because of their still prevalent name, some wondered why they couldn’t just fund it themselves. Things became even worse when it was revealed that the Kickstarter came about because they had the chance to get rack space at big supermarkets like Target and Wal-Mart, since this was essentially a snub to smaller comic sellers. Just five days after the start, Archie cancelled the Kickstarter due to the controversy. The reboot still went ahead, but funded out of pocket. Naturally, this much financial strain would have a very wide-feeling effect. Sonic Boom’s cancellation and Mega-Man’s hiatus are suspected to be direct repercussions for the Kickstarter fiasco, but it would hardly be surprising if it was affecting their ability to manage their graphic novel releases. As for the actual running series? Possibly, although there have also been storms around the East Coast that would not help in the slightest bit.

No matter what the cause turns out to be, we’re not going to be done with waiting for a good while yet, as all of the currently slated release dates for the delayed volumes are at least July 2016.

Time Will Tell

Valentines issue
Happy May Day!

So, what’s going to happen regarding all this in the upcoming months? Well, for Sonic Boom, that’s going to stay gone, but Archie have said that they want to do new Boom stories in Digest, so we might be able to see that in future volumes. There’s no set date for Mega Man’s return, but with the announced cartoon series they might want to use that as an opportunity for a relaunch. The running Sonic series may be delayed longer than usual, but I doubt it’s stopping anytime soon, we’re just going to have to put up with missing a quarter (third potentially) of the year, which is going to make things like the Valentines variant funny when it comes out three months late. As for the graphic novels? We have the Sonic Comics Spectacular coming next week, but otherwise Arche haven’t said a word on the delays, so we’ll just have to be wary.

No matter what happens, it’s always our priority to make sure you guys are informed as quickly as possible about upcoming releases or sudden news bulletins, so keep an eye out and you’ll be the first to know about any progression made.

Sources;

TheFatPanda and Ryannumber1gamer – I may know what’s transpired, but their combined efforts have been invaluable on keeping up to date with updates on the graphic novels as they happen, and the timeline of events regarding them.

Comic Book Resources – Reaffirming various Sonic Super Digest release dates.

Destructoid – Original release date of Worlds Collide: The Complete Epic

Panels.net – Archie Kickstarter information

Image: Cleveland.com – Photo of Gorelick, Silberkleit and Goldwater 

Covers and Solicitations for Sonic the Hedgehog #284 and Sonic Universe #87 Revealed

Memes are bad mkay.

The covers and solicits set for release between April and May have been revealed, and Comics Alliance gives us our first glimpse of them. In Sonic the Hedgehog #284, Sonic and the Freedom Fighters have finally gotten ready to fix the Shattered World Crisis once and for all.  But Eggman’s having none of that, and launches his own last stand in the plan. And knowing Eggman, it’s bound to be grandiose and spectacular, enough to shake you to the core! We’re starting to finish off the crisis in “Panic in the Sky”; part 1.

Sonic284

SONIC THE HEDGEHOG #284
Script: Ian Flynn
Art: Diana Skelly, Terry Austin, John Workman & Gabriel Cassata
Sonic the Hedgehog #284 CVR A Reg: Dan Schoening & Luis Antonio Delgado
Sonic the Hedgehog #284 CVR B Variant: Lamar Wells, Rick Bryant & Matt Herms
SONIC and friends get into some BIG TROUBLE in “Panic in the Sky” Part One: Sonic’s Freedom Fighters are finally ready to restore the planet! Unless, of course, someone does even more damage! Cue: the evil Dr. Eggman (of course)! He has a plan of his own and strikes first! The mad doctor launches a multi-pronged assault that will leave you speechless-everything has been building up to this moment! The final chapter to the Shattered World Saga begins here! Featuring the first of four EPIC connecting covers by mega-talent Dan Schoening and an “Evil Win” variant by the wonderful Lamar Wells!
Ship Date: 4/27
On Sale Date: 5/11
32-page, full color comic
$3.99 U.S.

And in Sonic Universe #87, Rad Red is ready to take the centre stage once again…but with Rosie the Rascal? Yep, Knuckles and Amy are teaming up in a race to get the Master Emerald shards before the Shattered World is restored. But it’s not going to be easy, as much mystery and mayhem is on course to ensue! Read about the final leg of Knuckles’ shard hunt in “Shattered”; part 1.

SonicUniv87

SONIC UNIVERSE #87
Script: Ian Flynn
Art: Adam Bryce Thomas, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #87 CVR A Reg: Tracy Yardley & Matt Herms
Sonic Universe #87 CVR B Variant: Rafa Knight
Knock knock, it’s KNUCKLES in “Shattered” Part One: A brand new adventure starring Knuckles and Amy Rose begins here! It’s a race against time to find the final Master Emerald shards before Sonic restores the shattered world! The final installment of Knuckles’s search, filled with dangers and mysteries, starts with this issue! Featuring cover art by the terrific Tracy Yardley plus an “& Knuckles” variant by CG artist supreme Rafa Knight!
Ship Date: 4/13
On Sale Date: 4/27
32-page, full color comic
$3.99 U.S.

We’ll have more on both of these issues closer to the time of their release. I’m sure you wouldn’t want to miss out, whether up high or down low!

Source: Comics Alliance

Previews: Sonic Universe #82 and Sonic Super Digest #15

We’re going across time and space for the long awaited conclusion this month!

It’s been nearly three months since the last preview came out, and as a treat this one is a double whammy going into two separate time directions at once!

SonicUniverse-82-0-bc12a

First up, Comic Book Resources has the preview for Sonic Universe #82, and the conclusion’s set to reach new heights! Silver’s finally about to face up to the Second Devourer…but he’ll a job given that he’s only a metre tall. Can the combined abilities of Professor Von Schlemmer and Gold the Tenrec give him that edge he needs to win the battle? And with timey wimey heavily involved, who knows what the eventual ending will even be! This is “The Silver Age”; part 4.

STORY BY: Evan Stanley
ART BY: Tracy Yardley, Jim Amash
COLORS BY: Matt Herms
LETTERS BY: Jack Morelli
COVER BY: Evan Stanley, T. Rex
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Jan 13th, 2016
ENTER THE FINAL FIGHT FOR THE FUTURE! “The Silver Age” part four: The finale to Silver’s latest adventure! Silver simply doesn’t have the might to stop the creature menacing his time. Maybe the combined brain power of Gold and Prof. von Schlemmer can help! It’s a knock-down, drag-out fight for the fate of the future with a shocking ending you’ll never see coming-even if you’re psychic! Featuring cover art by the “Silver Age” writer herself, Evan Stanley, plus a special “Movie Poster Variant” by the terrific T. Rex!

SonicSuperDigest_15-0

And secondly, Newsarama deliver a preview of Sonic Super Digest #15, along with a brief interview with editor Vincent Lovallo. Not only does it keep the pattern of reprinting the latest and greatest stories in a handy pocket format, this particular issue delves into the past as we examine the origins of the sea-faring tough guy, Razor the Shark. You asked for it, and they delivered with “Castaway”.

SONIC SUPER DIGEST #15
Sonic Comic Origins continues this month with an ALL-NEW story featuring Razor the Shark! This never-before-seen tale showcases an EXCLUSIVE back-story to the underwater side of the new Sonic Comic universe with one of the most popular new characters to debut in the series! It’s a real splash this month in Sonic Super Digest! Plus, don’t miss all the classic fun and adventure you love in stories from the comics’ 20+ year history as Sonic and his friends embark on daring adventures, face evil villains and save the day one chili dog at a time! Race into the fun that only Archie Comics and Sonic Super Digest can bring! Featuring super duper cover art from Tyson Hesse and story & art from the biggest names in Sonic comics history!
Script: Ian Flynn
Art: Adam Bryce Thomas, Rick Bryant, Jack Morelli, Matt Herms & Various
Cover: Tyson Hesse
On Sale Date: 1/13
128-page, full color comic
$4.99 U.S.

Both of these issues are due out tomorrow, January 13th. With these officially back on the schedule, this should hopefully mean a return to normal routine, so expect the previews to swing back into full force within the next fortnight!

Sources: Comic Book Resources, Newsarama

Covers and Solicitations for Sonic the Hedgehog #283, Sonic Universe #86 and Sonic Super Digest #16 Revealed

Calling everyone, calling everyone, to battle stations immediately!

March’s comic covers and solicitations have been released, and Comics Alliance has the first look at the first entries into Spring…but everything’s starting to finish their arcs! Sonic the Hedgehog #283 sees our heroes with everything they need to save the world. They have the Chaos Emeralds, they have the Gaia Keys, and now they’re making a plan! They call our for allies to join them, but what is Cream’s pivotal role? Find out in “The Mission”. Meanwhile, Eggman has found Phage again, and on top of that, the spying Tails Doll has recovered some crucial intel! Can the Eggman bring Sonic’s plan crashing down? This is “Zero Hour”.

Sonic283

SONIC THE HEDGEHOG #283
Script: Ian Flynn
Art: Jamal Peppers, Jennifer Hernandez, Terry Austin, John Workman & Gabriel Cassata
Sonic the Hedgehog #283 CVR A Reg: Diana Skelly
Sonic the Hedgehog #283 CVR B Variant: Adam Bryce Thomas, Gary Martin & Gabriel Cassata
SONIC and the FREEDOM FIGHTERS are GO in “The Mission”: Sonic and Sally put out the call to the world! They have the Chaos Emeralds, they have the Gaia Keys, and now they have a plan! And the central hero to it all is… Cream?! Then, in “Zero Hour,” Dr. Eggman finally tracks down Phage! And when Tails Doll gives the mad doctor some crucial info, will Sonic’s plans for saving the world fall apart? Featuring cover art by the delightful Diana Skelly and a “GUARDIANS” variant cover by the amazing Adam Bryce Thomas!
On Sale Date: 4/13
32-page, full color comic
$3.99 U.S.

Sonic Universe #86 sees Eggman and his dirty dozen finally square off the Naugus twins, their lackeys from the Tails Skypatrol game, and one Crystal Sonic! Can everyone make it out of this scuffle in tact? And we’ll finally see who that elusive twelfth member of the good doctor’s team in “Eggman’s Dozen”; part 4.

SonicUniv86

SONIC UNIVERSE #86
Script: Ian Flynn
Art: Adam Bryce Thomas, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #86 CVR A Reg: Tracy Yardley, Jim Amash, Matt Herms
Sonic Universe #86 CVR B Variant: Ryan Jampole
It’s the END for EGGMAN in “Eggman’s Dozen” Part Four: The final, frantic fracas is here! Dr. Eggman and his Egg Bosses square off against the Naugus Twins and the fearsome Crystal Sonic! Will everyone make it out of the battle alive? And who is the twelfth and final Egg Boss? All the action and answers are here! Featuring cover art by Mr. Sonic comics, Tracy Yardley and a “Baddie Bunch” variant by the radical Ryan Jampole!
On Sale Date: 3/23
32-page, full color comic
$3.99 U.S.

And finally, if you’ve missed any stories in the past year, Sonic Super Digest #16 has got your back. Collecting a variety of old issues, this volume features new artwork specific to Sonic Boom.

SONICSuperDig16

SONIC SUPER DIGEST #16
Script: Various
Art: Various
Cover: Rafa Knight
On Sale Date: 4/6
Get ready for fun & adventure—it’s Sonic Super Digest! Don’t miss all the excitement and action you love in stories from the Sonic the Hedgehog, Sonic Universe and Sonic Boom™ comic series! Sonic and his friends embark on daring adventures, face evil villains and save the day one chili dog at a time! Spin into the fun that only Archie Comics and Sonic Super Digest can bring! Featuring awesome new cover art from CG artist supreme Rafa Knight and story & art from the biggest names in Sonic comics history!
128-page, full color comic
$4.99 U.S.

We will have more information on all of these issues closer to the time of their release. And if you’re wondering where the physical releases of Sonic Universe #82 and Sonic the Hedgehog #279 are, fear not! There are usually delays this time of year and they’re both slated for December 30th!

Source: Comics Alliance

Preview: Sonic the Hedgehog #278

This month could be called the month of sand and stone.

SonicTheHedgehog_278-0

Newsarama has got the preview for Sonic the Hedgehog #278. First up, Sonic, Antoine and Big are in Shamar to get another Gaia Key for their quest by helping another guardian, but the threatening Egg Army is on their tail! The local Freedom Fighter team are on hand to help…but there’s something that strikes deja vu about them. This is “Face of the Enemy”: part 1. Then, We continue our look at the mission for the last Chaos Emerald as Bunnie and Cassia square off, cyborg to cyborg. Alignments and perspectives clash in “Hidden Costs”: part 2.

SONIC THE HEDGEHOG #278
SONIC’s planet-wide chase CONTINUES!”Face of the Enemy” Part One: Sonic, Antoine and Big head to Shamar to rescue another Gaia Key Guardian! They’re calling in the reinforcements and getting some help from the local Freedom Fighters-but will that really be enough to get past the fearsome Egg Army? Then, in “Hidden Costs” Part Two: Get ringside seats to Bunnie vs. Cassia. It’s the can’t-miss Cyborg fight of the century! Featuring cover art by jamming Jamal Peppers and a “Maniacal” variant By CG artist Rafa Knight!
Script: Ian Flynn, Aleah Baker
Art: Adam Bryce Thomas, Evan Stanley, Terry Austin, John Workman & Gabriel Cassata
Sonic the Hedgehog #278 CVR A Reg: Jamal Peppers, Terry Austin, Elaina Unger
Sonic the Hedgehog #278 CVR B Variant: Rafa Knight
On Sale Date: 11/18
32-page, full color comic
$3.99 U.S.

Sonic the Hedgehog #278 is out next Wednesday. Make sure you don’t let your opportunity go like sand through your fingers! Or stones through your fingers, that’d just be painful.

Source: Newsarama

Covers and Solicitations for Sonic the Hedgehog #282, Sonic Universe #85 and Worlds Unite Volume 2 Revealed

February may be a cold month, but the month’s comic selection is on fire!

Comics Alliance have revealed Archie covers and solicitations for February, and it is turning up the heat! First up, Sonic the Hedgehog #282 sees Sonic’s team and Dulcy’s team face a hard fought battle when they not only have to fight off the local Egg Army, but also the Dark Gaia Phoenix, a powerful corrupted being. Can they bring it to their side? Find out in “Wings of Fire”: part 2. Then, Mighty the Armadillo and Egg Boss Thunderbolt square up for a rematch, but this time Mighty has the assistance of long-time friend Knuckles! The atmosphere is electric in “Shards and Sparks”.

Sonic282

SONIC THE HEDGEHOG #282
Script: Ian Flynn
Art: Jamal Peppers, Jennifer Hernandez, Terry Austin, John Workman & Gabriel Cassata
Sonic the Hedgehog #282 CVR A Reg: Tyson Hesse
Sonic the Hedgehog #282 CVR B Variant: T. Rex
SONIC fights FIRE with FURY in “Wings of Fire” Part Two: When Sonic was infected with the Dark Gaia energy, he nearly all lost control of his mutant Werehog form. So what happens when an ancient and powerful phoenix gets turned to the dark side?! It’s a three-way battle as Sonic and Dulcy’s teams battle for their lives against the Dark Gaia Phoenix and Egg Army! Then, in “Shards and Sparks,” Knuckles and Mighty reunite to take on Egg Boss Thunderbolt! Featuring cover art by the terrific Tyson Hesse and a spooky “Horror Movie” variant by the mega-talented T. Rex!
Ship Date: 2/24
On Sale Date: 3/9
32-page, full color comic
$3.99 U.S.

Meanwhile, Sonic Universe #85 continues Eggman’s fight against the Naugus twins as he sends his Egg Bosses to take back his refinery. But there may be a clash of egos amongst them that could bring the teamwork crashing down, and Eggman’s own shaky alliances leave him in a very difficult spot! Will it spell the end of Eggman’s master plan? Find out in “Eggman’s Dozen”: part 3.

SonicUniv85

SONIC UNIVERSE #85
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #85 CVR A Reg: Diana Skelly, Jim Amash & Matt Herms
Sonic Universe #85 CVR B Variant: Dan Schoening & Luis Antonio Delgado
Dr. EGGMAN gets CRACKING in “Eggman’s Dozen” Part Three: Dr. Eggman has assembled his evil Egg Bosses to take back his Egg Refinery from the Naugus Twins! The plan seems straight forward enough, but what happens when the Eggman’s minions can’t work together? Can the mad doctor scramble to survive or will his shaky alliances leave him fried? Featuring egg-tastic cover art by dynamite Diana Skelly and a wonderfully “Wicked” variant cover by artist supreme Dan Schoening!
Ship Date: 2/10
On Sale Date: 2/24
32-page, full color comic
$3.99 U.S.

Finally, Sonic/Mega Man: Worlds Unite Volume 2 is finally on the horizon! In the second act of Worlds Unite, Sonic and Mega Man have thankfully been restored to normal, but Sigma is still building up his forces, Eggman and Wily are still very suspicious, and the Deadly Six continue to be a looming threat for the heroes’ alliances. Read on as the heroes deal with the problems head on, and start fighting fire with fire as they begin their search for allies from dimensions away in “Broken Bonds”.

Worlds_Unite_2

SONIC / MEGA MAN: WORLDS UNITE vol. 2 “Broken Bonds”
Script: Ian Flynn and various
Art: Edwin Huang, Gary Martin, John Workman, Gabriel Cassata and various
Cover: Patrick Spaziante
The sequel to the record-shattering Sonic the Hedgehog and Mega Man crossover is here! You saw what happened when “Worlds Collide!” Now brace yourself for when WORLDS UNITE! Sigma—the brilliant villain from the future—has fused the worlds of Sonic the Hedgehog and Mega Man together! Now he feeds on the super-planet’s energy to become unstoppable! It’s up to Sonic and Mega Man to raise an army to fight the time-hopping villain. Joining them are the Freedom Fighters, the Robot Masters, X and his Maverick Hunters, Sticks and her friends, and—Dr. Eggman and Dr. Wily?! But it won’t be easy, as Sigma uses his powers to reach across space and time to recruit an army of his own! It’s a battle of epic proportions to save the Unified World! Featuring the introduction of the STREET FIGHTER cast, including Ryu, Chun-Li, Guile and Ken! This volume collects WORLDS UNITE parts 5-8, including SONIC UNIVERSE #77, SONIC BOOM #9, SONIC THE HEDGEHOG #274, MEGA MAN #51 and selections from the MEGA MAN: WORLDS UNITE BATTLES and SONIC THE HEDGEHOG: WORLDS UNITE BATTLES plus special features!
978-1-62738-868-9
$14.99/$16.99 CAN
6 5/8 x 10 3/16”
TR
136 pp, Full Color
Direct Market On-Sale Date: 3/9

We will have more information on the comics above closer to release date. It may be the last month of winter, but you may want to bring marshmallows.

Source: Comics Alliance

Lost Hedgehog Tales Begins Updating

Ever wondered what would have happened if the Super Genesis Wave hadn’t happened? This behind the scenes look will shed some light!

LHT Logo

There is now a dedicated webspace for Lost Hedgehog Tales, and the first chapter has been uploaded. For those who are unaware, the Archie Sonic comic faced a rollercoaster of events around the #225-250 both within the comic pages and in real life. The result of these changes ranged from slight delays to reformatting to the most famous result of initiating the Super Genesis Wave that essentially reset the multiverse. Lost Hedgehog Tales is an unofficial document, being written by official head writer Ian Flynn, about the original plans for that period, and for the road all the way down to #300, as well as some specific points that need a bit more detail to cover.

The first chapter is a sort of prologue to ease us into the general changes made between #225 and #247 (and before the future issue plans became completely shelved). To summarise the points briefly;

  • Foreshadowing to the Death Egg came as early as #183; the Bunker Eggman retreated to after Enerjak destroyed New Megaopolis was the site of its ongoing construction.
  • He wanted the #225-275 period be about breaking up the team and watching them pull themselves back together slowly, as the heroes hadn’t been too set back before that point.
  • Sally was originally to be roboticised by the end of #225, but SEGA wanted an arc for the 20th anniversary, and “Genesis” was put between #225-229 instead. There were talks of that being used as a point to reboot the comic, but that obviously didn’t happen.
  • Antoine could have been outright killed off in #234 instead of badly injured for his sacrifice to be a rallying point for the team, but the fan reaction to Mecha Sally and his injuries was bigger than expected, so it was agreed that he was best left alive.
  • Team Fighters were originally going to meet Hershey St. John in #237-238 to gear up for “Secret Freedom” in Sonic Universe; she would have faked her death, infiltrated Razorklaw’s Dark Egg Legion chapter, but not been able to report the fact she was alive to Geoffrey. She would have learned of Geoffrey’s alliance with Naugus from the Fighters and headed home.
  • “Heroes” was originally going to be between #239-241, because the editor wanted a bigger push for the three teams (Fighters, Freedom and Secret) and to have Patrick Spaziente do a triptych cover. Parts 1 and 2 would have been about the missions of Fighters and Freedom going exceptionally well with events mysteriously happening in their favour, while part 3 would have shown how the Secret Freedom Fighters were behind said good events in those missions. Then the Olympics loomed and Archie, SEGA and McDonald’s needed a tie-in for their promotion, so this got condensed to two issue with the Secret stuff being mixed in with the Fighters and Freedom mission stories.
  • #241 ended up being a mix (all in one story, “Unraveling”). Part of it was a story that was planned to be a series of 5-page back-up showing the scenes Naugus went through as he tried desperately to hold onto power. Originally, Naugus would have simply tricked Geoffrey by playing on his sympathies in his dire situation, but the editor felt that too be too weak a resolution and had him possess Geoffrey instead.
  • Ian originally wanted the #242 Olympic promotion to feature a main comic tie-in story, for a small obstacle for Team Fighters to fight before getting to the “Endangered Species” arc. The Krudzu Hybrid Hydra was selected to tangle with them (having last appeared in the Free Comic Book Day 2010 issue). This didn’t pan out as the Olympic story ended up taking all the pages, so the story was transplanted into #241 to provide the other part.
  • “At All Costs” was originally going to be a consecutive 2-issue story marked the beginning of the upswing to the Freedom Fighters’ plight. But then the legal settlement meant critical characters and plot points were inaccesible which nulled much of the build-up, and Archie were asked by Capcom and SEGA to do a crossover (At All Costs ended up being 2 issues either side of said crossover, and there was no upswing as the second part showed Sonic first getting to grips with the new reality).
  • Ian had 4-5 months to both plan out the crossover and plot out the new universe by this point. Meshing these, and the differences between Sonic’s convuluted lore and Mega Man’s under-developed lore, was the big challenge until he recalled the Genesis Wave he’d introduced way back in “Genesis”.

But this is hardly the end of the line. With so much planned before all the shenanigans in real life happened, this is only the tip of the iceberg. I implore you to read the document fully for yourself for some insights not covered by this summary, and be on the lookout for more juicy updates as Ian hopes he can update Lost Hedgehog Tales on a fairly steady basis. Certainly something to look forward to!

Source: Bumbleking

Preview: Sonic Universe #81

Kick off the Sonic Stadium celebrations with…uh, something completely unrelated to the Sonic Stadium celebrations.

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It’s time for a glimpse into the fictional and real futures once again as Comics Alliance brings us a preview for Sonic Universe #81. Silver, Von Schlemmer and Gold have been captured by the council, and the first two are guinea pigs for their plans. But all that cold, ruthless scientific research may not stack against the evil might that their experiments bring forth! Gold’s past and connection to this utter disaster is put under the spotlight, but it’s on Silver’s shoulders to save their future. This is “The Silver Age”; part 3.

SONIC UNIVERSE #81
SILVER FIGHTS for his FUTURE in “The Silver Age” Part 3: Silver is at the mercy of the heartless council, but their cold nature is nothing compared to the evil then unleash! Gold’s mysterious past is now revealed, as well as how it’s tied to the current calamity. Will it be up to Silver to save his future once again? Featuring cover art by long-time Sonic Comic artist, Tracy Yardley and a “To the Future” variant by newcomer Adam Bryce Thomas!
Script: Evan Stanley
Art: Tracy Yardley, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #81 CVR A Reg: Tracy Yardley & Matt Herms
Sonic Universe #81 CVR B Variant: Adam Bryce Thomas, Terry Austin & Steve Downer
On Sale Date: 10/28
32-page, full color comic
$3.99 U.S

Sonic Universe #81 is due for release next Wednesday. And don’t think this is going to pass by without mentioning that Silver and Von Schlemmer have a fitting Marty and Doc dynamic going on considering that all of the Back to the Future events became our past about two days ago. Great Scott, it was their plan all along!

Source: Comics Alliance

Covers and Solicitations for Sonic the Hedgehog #281, Sonic Universe #84 and Sonic Comics Spectacular Revealed

New faces, old faces, they all mix as we turn up the heat for this delicious broth!

Comics Alliance is once again bringing the Sonic comic goodness first, this time with the covers and solicits for January 2016! First up, in Sonic the Hedgehog #281, we have two stories once more.  Sonic and the Freedom Fighters are out in Chun-Nan hunting down another Gaia Key, and Dulcy and her new team are pitching in to help. But their help, or any help, might not do much good against the looming force in “Wings of Fire”; part 1. Meanwhile, Bunnie and Tails are out on their own helping another Key Guardian in their time of need in “Homesick”.

Sonic281

SONIC THE HEDGEHOG #281
SONIC is SPEEDING down the Dragon Road in “Wings of Fire” Part One: Sonic and the Freedom Fighters travel to city-state of Chun-nan in search of more Gaia Keys! Dulcy the dragon is bringing all her might to help, but is her fledging team ready for end-of-the-world stakes? Could anyone really be? Then in “Homesick,” Bunnie and Tails come to the aid of a Key Guardian in a time of crisis! Featuring Cover art by the totally-terrific Tyson Hesse and a special Valentine’s Day “Love Struck” variant by the super-expressive Diana Skelly!
Script: Ian Flynn
Art: Jamal Peppers, Jennifer Hernandez, Terry Austin, John Workman & Gabriel Cassata
Sonic the Hedgehog #281 CVR A Reg: Tyson Hesse
Sonic the Hedgehog #281 CVR B Variant: Diana Skelly, Rick Bryant & Matt Herms
On Sale Date: 2/10
32-page, full color comic
$3.99 U.S.

Sonic Universe #84 continues the trials and tribulations Eggman is having to face when the Naugus Twins manage to strike against him! But Eggman is having none of this, so he forms his own strike team out of the Egg Bosses stationed across the globe. This includes known characters like Tundra and Clove, older characters with new reimaginings like Conquering Storm and Akhlut, and entirely new faces that I can’t even put a name to yet! What is he using to keep them all in line…and can they even work together long enough to be considered a team? This is “Eggman’s Dozen”; part 2.

SonicUniv84

SONIC UNIVERSE #84
Eggman’s got the MASTER PLAN in “Eggman’s Dozen” Part Two: Dr. Eggman has suffered a humiliating defeat at the hands (and claws!) of the malicious Naugus Twins! But everyone knows that you just can’t keep a good villain down-so what’s a demented doctor to do? Form a coalition of evil! When Dr. Eggman forms a strike team of his Egg Bosses around the world to strike back, will these misfit minions mesh into a fighting force? And what sinister secret is Dr. Eggman using to keep them in line? Featuring cover art by jamming Jamal Peppers and an awesome “Boss Attack” variant by lightning Lamar Wells!
Script: Ian Flynn
Art:Tracy Yardley, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #84 CVR A Reg: Jamal Peppers, Jim Amash & Matt Herms
Sonic Universe #84 CVR B Variant: Lamar Wells, Jim Amash & Steve Downer
On Sale Date: 1/27
32-page, full color comic
$3.99 U.S.

And finally, we have “Sonic Comics Spectacular: Speed of Sound”, what seems to be one of the biggest general reprint collections yet at over 350 pages long! Not much is known specifically about the contents, but it promises to cover Sonic’s greatest adventures whether an old fan or new, so this may be one we’ll be keeping an eye on for future information!

Sonic_Spectacular_Speed_of_Sound

SONIC COMICS SPECTACULAR: SPEED OF SOUND
Sonic the Hedgehog isn’t just the fastest running hero around—he’s the longest running too! From killer robots to mad scientists to evil wizards—Sonic’s overcome them all! He’s traveled the world at super-sonic speed! For every villain he’s faced, there’s a friend he’s made! Sonic is simply the coolest hedgehog there is! SONIC COMICS SPECTACULAR: SPEED OF SOUND is a collection of some of Sonic’s greatest adventures! You’ll be racing right along with Sonic through over three hundred fifty pages of pure action, adventure and fun! Whether you’re new to all of Sonic’s awesome adventures, or a long-time fan reliving the magic, this is the end-all, be-all collection for you!
Script: Various
Art: Various
Cover:
978-1-62738-864-1
$8.99/$9.99 CAN
4 7/8 x 6 9/16″
TR
352 pp, Full Color
Direct Market On-Sale Date: 2/3

As always, we’ll have more on all of these issues closer to their release date. Be on the ball for this walk down memory lane all over!

Source: Comics Alliance

Preview: Sonic the Hedgehog #277

We may be on the plains, but this mission won’t be plain-sailing.

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After a much longer gap than anticipated, Sonic the Hedgehog #277 is officially right around the corner, and Comics Alliance has the preview for it! In the first story, Sonic, Sally and Bunnie have met up with an old face with a brand new coat of paint; Lupe the Wolf! While taking on another Super Badnik, find out how they know her…and what they don’t know about her that links into the Shattered World Crisis, in “Thunder, Rain and Lightning”. Then, Sally, Nicole and Bunnie have picked up the track of the last Chaos Emerald needed, but the problem is that it’s right in the thick of Egg Boss Clove’s territory! What tricks and traps will the team encounter, and what is the deal with Clove, Cassia and their army? Uncover a bit about it in “Hidden Costs”; part 1.

SONIC THE HEDGEHOG #277
SONIC TAKES THE LEAD in the race to fix the planet! “Thunder, Rain and Lightning”: Sonic and the team link up with Lupe to destroy one of Dr. Eggman’s super badniks! How does this tie into fixing the shattered world? And just what secrets does Lupe keep? Then, in “Hidden Costs” Part One, Sally and Bunnie hunt down the final Chaos Emerald—which is in the heart of Egg Boss Clove’s forbidden territory! Featuring cover art from jammin’ Jamal Peppers and a “BATTLE!” variant from Sonic comics all-star Tyson Hesse!
Script: Ian Flynn & Aleah Baker
Art: Adam Bryce Thomas, Evan Stanley, Terry Austin, Gabriel Cassata and John Workman
CVR A Reg: Jamal Peppers, Rick Bryant and Ben Hunzeker
CVR B Variant: Tyson Hesse
On Sale Date: 10/21 | 32-page, full color comic | $3.99 U.S.

Sonic the Hedgehog #277 is officially released in stores and digitally next Wednesday. However, with the original release date having been October 14th, the Sonic comic app had it available accidentally for a short period of time. If someone tells you they’ve already bought it, that’s probably why. Don’t worry, you haven’t missed out!

Source: Comics Alliance

Preview: Sonic Universe #80

This month’s issue is going deeper down the rabbit hole, complete with mysterious voices.

SonicUniverse_80-0

Newsarama has released the preview for Sonic Universe #80 as the mystery continues to unfold. Silver and Von Schlemmer are now a (not quite close) team, but Schlemmer’s efforts to propose a solution to the council fall on deaf ears. Why do they not want to hear it? To make matters worse for Silver, a voice starts calling out to him, which is bound to drag him even further into this mess. Can Silver and co. get to the bottom of this mystery before it gets them? Find out in “The Silver Age”: part 2.

SONIC UNIVERSE #80
The FUTURE is in DANGER, and only Silver the Hedgehog can make things right! “The Silver Age” Part Two: Silver has teamed up with Prof. von Schlemmer and they have a plan for stopping the Genesis Portals! This seems like the solution everyone’s been waiting for—but why doesn’t the Council want to hear it? The mystery deepens as a voice calls out to Silver—a voice that only he can hear! Will our unlikely heroes uncover the conspiracy, or die trying? Featuring cover art from the Sonic comic master Tracy Yardley and a CHAOS CRISIS variant by Rafa Knight!
Script: Evan Stanley
Art: Tracey Yardley, Jim Amash, Matt Herms and Jack Morelli
CVR A Reg: Tracy Yardley and Matt Herms
CVR B Variant: Rafa Knight
On Sale Date: 9/23
32-page, full color comic
$3.99 U.S

Sonic Universe #80 is due out this Wednesday. As those Bits might say, “01000100 01101111 01101110 00100111 01110100 00100000 01101101 01101001 01110011 01110011 00100000 01101111 01110101 01110100 00100001”

Source: Newsarama

Covers and Solicitations for Sonic the Hedgehog #280, Sonic Universe #83 and Sonic Super Digest #15 Revealed

Mysteries abound, villains assemble…and déjà vu all over again?

Comicbook.com has revealed the first look at the covers and solicits for December! First up, in Sonic the Hedgehog #280, Sonic, Tails and Chip are in Mazuri for the next Gaia key, but they’ll be facing tough opposition from local Egg Boss Axel the Water Buffalo. And while in the temple, Chip discovers something incredible! Find out what it is along with him in “Keys to Victory”. Meanwhile, a young girl is going through a family emergency, and only Sally and Rotor can help in this situation in “A Special Occasion”.

sonic-280-151086

SONIC THE HEDGEHOG #280
SONIC’S WORLD TOUR CONTINUES in, “Keys to Victory”:
Sonic, Tails and Chip head to the Efrikan settlement of Mazuri to find the next set of Gaia Keys—but they’ll have to go through the tough and menacing Axel, the Egg Boss of the Efrika Egg Army, to find them! While deep in the heart of the Gaia Temple, Chip finds something incredible—but you’ll just have to wait and see what it is! Then, in “A Special Occasion,” Sally and Rotor are one girl’s only hope in a family emergency! Featuring awesome cover art by jamming Jamal Peppers and an “Altered Beast” variant by the exquisite Erik Ly!
Script: Ian Flynn
Art: Jamal Peppers, Jennifer Hernandez, Terry Austin, John Workman & Gabriel Cassata
Sonic the Hedgehog #280 CVR A Reg: Jamal Peppers, Terry Austin & Ben Hunzeker
Sonic the Hedgehog #280 CVR B Variant: Erik Ly
On Sale Date: 1/13
32-page, full color comic
$3.99 U.S.

Meanwhile, in Sonic Universe #83, the good doctor is facing opposition himself as wizarding twins Walter and Wendy Naugus have taken over his base and his Dark Gaia energy operations! He’d usually bring out a mech, but that alone is insufficient in such a situation. Instead, he’ll need to bring together all of his Egg Bosses to tackle the danger by force! And he’ll start doing just that in “Eggman’s Dozen”: part 1.

sonicuniv-83-151089

SONIC UNIVERSE #83
EGGMAN’S BASE is UNDER ATTACK in, “Eggman’s Dozen” Part One:
Dr. Eggman’s plans for controlling the shattered world were going perfectly—until now! The wizard warlords—the Naugus Twins—have taken over Eggman’s base and Dr. Eggman’s source of Dark Gaia energy! No mere robots will do for this mission—the doctor’s going to need ALL his Egg Bosses! Featuring cover art by Mr. Sonic comics himself, Tracy Yardley, and an “Evil Genius” variant by CG artist supreme, Rafa Knight!
Script: Ian Flynn
Art: Tracy Yardley, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #83 CVR A Reg: Tracy Yardley, Jim Amash & Matt Herms
Sonic Universe #83 CVR B Variant: Rafa Knight
On Sale Date: 12/23
32-page, full color comic
$3.99 U.S.

And finally, we have the latest in the Sonic Super Digest line, Sonic Super Digest #15! Along with the usual reprinting you’ve come to expect, this issue comes with a new Sonic Comic Origins story spotlighting Razor the Shark!

…Does that sound familiar to you? We’ve covered it before! Both the cover and the new Sonic Comic Origins story were originally to feature in Sonic Super Special Magazine #15, but that line has faced some hiccups lately, so at least now you’ll get to have at it!

sonicsuperdig-15-151088

SONIC SUPER DIGEST #15
Sonic Comic Origins continues this month with an ALL-NEW story featuring Razor the Shark! This never-before-seen tale showcases an EXCLUSIVE back-story to the underwater side of the new Sonic Comic universe with one of the most popular new characters to debut in the series! It’s a real splash this month in Sonic Super Digest! Plus, don’t miss all the classic fun and adventure you love in stories from the comics’ 20+ year history as Sonic and his friends embark on daring adventures, face evil villains and save the day one chili dog at a time! Race into the fun that only Archie Comics and Sonic Super Digest can bring! Featuring super duper cover art from Tyson Hesse and story & art from the biggest names in Sonic comics history!
Script: Ian Flynn
Art: Adam Bryce Thomas, Rick Bryant, Jack Morelli, Matt Herms & Various
Cover: Tyson Hesse
On Sale Date: 1/13
128-page, full color comic
$4.99 U.S.

As always, we’ll have more on these issues closer to release. See out the year with the ante pumping up!

Source: Comicbook.com

sonic-280-151086 sonic-280var-151087 sonicuniv-83-151089 sonicuniv-83var-151090 sonicsuperdig-15-151088

Preview: Sonic the Hedgehog #276

We may be in the ice cold, but the action’s gonna be red hot!

SonicTheHedgehog-276-Cover-4a1b0

The Shattered World crisis is back into full swing with Sonic the Hedgehog #276, and Comic Book Resources has the preview for it. Sonic, Chip and Rotor are up in Artika to retrieve another Gaia key to reunite the pieces of the world, but they’re going to come across a bit of an ice block when Egg Boss Tundra gives the team a particularly chilly reception in “Cold Hearted”. While this is going on, Eggman has restarted his Dark Gaia energy-gathering operations for his grand scheme, but before anything else he needs to find his weapon of terror, Metal Sonic. How will he fare when he’s forced to traverse the treacherous to do this? Find out in “Back in Business”.

STORY BY: Ian Flynn
ART BY: Adam Bryce Thomas, Terry Austin
COLORS BY: Gabriel Cassata
LETTERS BY: John Workman
COVER BY: Adam Bryce Thomas, Rick Bryant, Steve Downer
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Sep 9th, 2015
The BLUE BLUR IS BACK from the events of “WORLDS UNITE” and ready to save the world! In “Cold Hearted,” Sonic embarks on a quest through the arctic to find and recover the all-important Gaia Keys! Collecting them all is essential for fixing the shattered world. It’s a pretty chill mission until Egg Boss Tundra steps in to put the freeze on Sonic’s plans! Meanwhile, Dr. Eggman is “Back in Business” as he braves the unknown to find his most treasured killing machine Metal Sonic! Featuring cover art by newcomer Adam Bryce Thomas plus a “HERO” variant with art provided by SEGA!

Sonic the Hedgehog #276 is due out this Wednesday. Don’t get cold feet if you want to get the issue!

Source: Comic Book Resources

Preview: Sonic Boom #11

Sonic Boom is ending with more meta madness than ever in its final issue!

SonicBoom-11-0-ddba9

It feels like yesterday when we announced that Sonic Boom would be getting a monthly comic, but we’ve reached the final issue and Comic Book Resources has the preview of it. Sonic Boom #11 sees Eggman become frustrated with his usual fare of robotic warfare, so he decides to hire Kyle the Gorilla to aid him. But this may not be the greatest idea if the help doesn’t exactly want to help! Can Eggman turn the situation to his advantage? This is “Eggman Gets a Gorilla”.

STORY BY: Sam Sandak Freiberger
ART BY: Diana Skelly, Rick Bryant
COLORS BY: Matt Herms
LETTERS BY: Jack Morelli
COVER BY: Diana Skelly, Rick Bryant, Steve Downer
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Sep 2nd, 2015
Follow up after the “WORLDS UNITE” crossover with a BOOM in this EXPLOSIVE eleventh issue! “Eggman Gets a Gorilla”: When Dr. Eggman’s regular robotic enforcers just can’t cut the mustard, he hires some additional help! (Because, seriously, how hard is it to cut mustard?) Introducing the mighty, Kyle the Gorilla! Is he really the next APE wonder of the world? Or will Sonic get yet another reason to point and laugh? You’ll be pointing and laughing too-but in a good way! Featuring cover art by rising star Diana Skelly plus a “BOOMTASTIC” variant with art provided by SEGA!

Sonic Boom #11 is due out this Wednesday. Start September out by sending off Sonic Boom’s monthly series for the last time!

Source: Comic Book Resources

Preview: Sonic Universe #79

Let’s literally do the the time warp again!

SonicUniverse-79-0-b8949

There’s a new arc to behold in Sonic Universe #79, and Comic Book Resources has the preview for it. Silver’s future may not be haunted by a fire god any more, but an Orwellian future isn’t so peachy either. Especially not when he’s pulled into the thick of a conspiracy going on that’ll prove perilous to our hero! See how Silver first got involved with the Genesis Portal shenanigans that were so pivotal to Worlds Unite in “The Silver Age”: part 1.

STORY BY: Evan Stanley
ART BY: Tracy Yardley, Jim Amash
COLORS BY: Matt Herms
LETTERS BY: Jack Morelli
COVER BY: Evan Stanley
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Aug 26th, 2015
SILVER THE HEDGEHOG RETURNS in an ALL-NEW adventure! Enter: ”The Silver Age”: Part One – Silver the Hedgehog’s future may no longer be a terrible burning ruin, but it certainly is far from safe! Mystery and danger abounds as Silver is dragged into a dangerous conspiracy linked to the reality-warping menaces known as the Genesis Portals! Featuring cover art by Sonic comic extraordinaire Evan Stanley plus a “HERO” variant with art provided by SEGA!

Sonic Universe #79 is due to be released this Wednesday. If there’s one thing you can guarantee, it’ll be ahead of our time!

Source: Comic Book Resources

Preview: Mega Man #52 (Worlds Unite part 12)

After three months, we’ve finally hit the end of the line of the second comic crossover!

MegaMan_52-0

It’s time for the final weekly song and dance as Worlds Unite wraps up for its finale! Comics Alliance recaps the events of the prior issue, has one last chat with Vincent Lovallo (amongst which is a confirmation that Sonic Universe’s upcoming Silver Age arc is a prequel to the prologue that leads into Worlds Unite) and contains the last preview for this 12+ issue event. Desperate times have called for desperate measures as Sonic and Mega Man have gone super, but even in this form Sigma may prove a challenge. On top of that, reality itself is falling to pieces with the Genesis Portal abuse! It’s going to take some super-powered teamwork, and perhaps some evil maniacs’ sabotage, to end Sigma’s threat for the last time! This is “Worlds Unite”: part 12.

MEGA MAN #52
Script: Ian Flynn
Art: Tyson Hesse, Jim Amash, Jack Morelli and Matt Herms
Cover: T. Rex
Variant Cover: Reilly Brown
Covers Unite Variant (12 of 12): Ben Bates
The ALL-NEW Sonic/Mega Man Crossover sequel comes to a chaotic close with “Worlds Unite” Part Twelve: The grand finale to “Worlds Unite” sees our super-powered heroes Sonic and Mega Man face off against the evil Sigma in his final, most lethal form! If that wasn’t enough, the Genesis Portal-ravaged reality is falling apart and time is running out to fix it! You don’t want to miss the stunning conclusion to the biggest crossover event of the year! Featuring the worlds of STREET FIGHTER, SKIES OF ARCADIA, NiGHTS INTO DREAMS, OKAMI, GHOSTS ‘N’ GOBLINS, ALEX KIDD and more! Featuring cover art from the legendary T.Rex, a special “SUPER-POWERED” variant by Reilly Brown and the final part of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 8/19 | 32-page, full color comic | $3.99 U.S

Mega Man #52 is due to come out this Wednesday. Pick it up if you want to see how this entire debacle concludes in its explosive ending!

Source: Comics Alliance

Covers and Solicitations for Sonic the Hedgehog #279 and Sonic Universe #82 Released

I’m falling free in the…pages. And I don’t remember a verse where Sonic became Godzilla.

After a strange release schedule of the solicits last month, we’re back on track as Arcade Sushi brings us covers and info on two new releases! First up, we’ve got continuation of two stories in the same book. Sonic the Hedgehog #279 sees Sonic, Antoine, Big and their Freedom Fighter allies are now at the mercy of new Egg Boss Nephthys and troops in their pursuit of a Gaia key. Will they be able to save themselves before they can save the guardian? Find out in “Face of the Enemy”: part 2. Then, the fight between Sally and Bunnie against Egg Bosses Cassia and Clove has wrapped up, and each side thinks they’ve won. But did anyone truly win in the end? This is “Hidden Costs”: part 3.

Sonic279

SONIC THE HEDGEHOG #279
Script: Ian Flynn
Art: Adam Bryce Thomas, Evan Stanley, Terry Austin, John Workman & Gabriel Cassata
Cover: Jamal Peppers, Terry Austin & Ben Hunzeker
Variant Cover: Rafa Knight
SONIC is in the FIGHT FOR HIS LIFE in—”Face of the Enemy” Part Two: Sonic and his friends are at the mercy of Egg Boss Nephthys and her Egg Army! They came to rescue a Gaia Key Guardian-but can they manage to escape with their lives?! Then, in the finale to “Hidden Costs,” revelations abound! Sally and Clove both think their plans have succeeded-but at what cost? Featuring cover art by jamming Jamal Peppers and Sonic CG artist supreme Rafa Knight!
On Sale Date: 12/9 | 32-page, full color comic | $3.99 U.S.

Meanwhile, in the bizarro tale of Silver, the unleashed evil is proving too much for Silver’s powers alone to handle in his current state. Gold the Tenrec and Professor Von Schlemmer may be able to offer a bit of extra brain power for the cause, and it may be a bigger effect than you’d think. Promising a conclusion you wouldn’t be able to predict, this is “The Silver Age”: part 4.

SonicUniv82

SONIC UNIVERSE #82
Script: Evan Stanley
Art: Tracy Yardley, Jim Amash, Jack Morelli & Matt Herms
Cover: Evan Stanley
Variant Cover: T. Rex
ENTER THE FINAL FIGHT FOR THE FUTURE! “The Silver Age” part four: The finale to Silver’s latest adventure! Silver simply doesn’t have the might to stop the creature menacing his time. Maybe the combined brain power of Gold and Prof. von Schlemmer can help! It’s a knock-down, drag-out fight for the fate of the future with a shocking ending you’ll never see coming-even if you’re psychic! Featuring cover art by the “Silver Age” writer herself, Evan Stanley, plus a special “Movie Poster Variant” by the terrific T. Rex!
On Sale Date: 11/25 | 32-page, full color comic | $3.99 U.S

As always, we will have more information on both of these comics closer to their release. Stay tuned for now, because the next comic post will be the conclusion of the biggest story Sonic’s had to date!

Source: Arcade Sushi

Preview: Sonic the Hedgehog #275 (Worlds Unite part 11)

Enjoyed the week long respite? Because this train’s got no brakes now.

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It’s that time again, folks. Comics Alliance has their usual recap of the previous issue, an interview with Vincent Lovallo (this time on the recruiting choices and Sticks’ general weirdness) and a preview for Sonic the Hedgehog #275. We’re finally at the story’s climax as the multi-universe spanning heroic army, led by Sonic, Mega Man and Mega Man X, have been gathered together for the first time and are now launching their final no-holds-barred attack on the increasingly powerful Sigma! Have they managed to bring themselves together in time to stop him, or is his power just too great? Find out in “Worlds Unite”: part 11. This issue is a double length issue, which can mean extra story time, a reprint of past events or both at the same time, we’ll find out on the day. It also comes in six different variants, so you may want to decide which ones you want beforehand!

SONIC THE HEDGEHOG #275
Script: Ian Flynn
Art: Tyson Hesse, Jim Amash, Jack Morelli and Matt Herms
SONIC THE HEDGEHOG #275 CVR A REG: Patrick “SPAZ” Spaziante and Matt Herms
SONIC THE HEDGEHOG #275 CVR B Wrap-around Variant: Edwin Huang
SONIC THE HEDGEHOG #275 CVR C Wrap-around Variant: Lamar Wells, Rick Bryant and Matt Herms
SONIC THE HEDGEHOG #275 CVR D Wrap-around Variant: Tracy Yardley, Terry Austin and Steve Downer
SONIC THE HEDGEHOG #275 CVR E Wrap-around Variant: Rafa Knight
Covers Unite Variant (11 of 12): Ben Bates
CELEBRATE 275 ISSUES OF SONIC THE HEDGEHOG with his good buddy Mega Man and the worlds of STREET FIGHTER, BILLY HATCHER, NiGHTS INTO DREAMS, MONSTER HUNTER and more in this DOUBLE-SIZED ISSUE! “Worlds Unite” Part Eleven: It’s pan-dimensional pandemonium as the unified army begins their attack on Sigma! Sonic, Mega Man and X lead an all-star roster of heroes from across the SEGA and Capcom universes in an all-out assault against the villainous robot from the future! Will they be enough to save all their worlds, or has Sigma already become a god? Featuring a wrap-around cover from the legendary Patrick “SPAZ” Spaziante! PLUS 5 variant covers from Edwin Huang, Lamar Wells, Tracy Yardley, Rafa Knight and part 11 of the epic 12-part connecting variant cover series by artist Ben Bates! Don’t miss the penultimate chapter to the biggest crossover event in Archie Action history!
On Sale Date: 8/12 | 48-page, full color comic | $4.99 U.S.

Sonic the Hedgehog #275 is due out next Wednesday. As a milestone issue of the main Sonic comic, it’d be madness to miss this one!

Source: Comics Alliance

Preview: Sonic Boom #10 (Worlds Unite part 10)

Part 10 in issue 10? Well now that’s just weird, I tells ya.

SonicBoom_10-0

As we hit the double digits of Worlds Unite, Comics Alliance has another recap of the prior issue’s events. Along with going over the previous otherworldly recruits and an interview with Vincent Lovallo (this time bringing Ian Flynn’s knowledge of Skies of Arcadia), there’s a preview for Sonic Boom #10. The recruitment drive continues as our heroes go across six more game franchises to look for help. Would you like your escapades egg-celent, breath-taking, simply viewtiful, or a different punny adjective entirely? Meanwhile, Eggman, Wily and Xander aren’t under watch from the heroes any more, which can only mean one thing; there’s an evil and/or wacky scheme on the horizon! Catch all this in “Worlds Unite”: part 10.

SONIC BOOM #10
Script: Ian Flynn
Art: Tyson Hesse, Jim Amash, Jack Morelli and Matt Herms
SONIC BOOM #10 CVR A REG: Patrick “SPAZ” Spaziante
SONIC BOOM #10 CVR B Variant: Reilly Brown
Covers Unite Variant (10 of 12): Ben Bates
The SONIC/MEGA MAN Crossover event explodes beyond the worlds of just our two blue heroes! “Worlds Unite” Part Ten: Sonic, Mega Man, X and Sticks continue to rally heroes from across the wide expanse of the SEGA and Capcom universes! Who will be brave and join the unified assaulted against Sigma? PLUS with all of the heroes busy, who’s keeping an eye on the malicious Xander Payne and Evil BFFs Drs. Eggman and Wily? The villains MUST be plotting something now—but what? Featuring the worlds of VIEWTIFUL JOE, GOLDEN AXE, BREATH OF FIRE, PANZER DRAGOON, BILLY HATCHER, MONSTER HUNTER and more! Plus cover art from the legendary Patrick “SPAZ” Spaziante, and variant cover art from Reilly Brown and part 10 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 7/29 | 32-page, full color comic | $3.99 U.S.

Sonic Boom #10 is due to be released this Wednesday. Might want to make sure you’re up to speed now, because the ending looms on the horizon!

Source: Comics Alliance

Preview: Sonic Universe #78 (Worlds Unite part 9)

Hop aboard, because the multi-dimensional tour is about to embark!

SonicUniverse_78-0

Comics Alliance delivers with another weekly dose of Worlds Unite. There’s the usual recap, a Vincent Lovallo interview (this time focused around the end of act 2), and an exclusive preview for Sonic Universe #78. This time around it’s a plethora of SEGA and Capcom references as the heroes go about the Genesis Portals to recruit new heroes (and for Sigma to recruit new villains). The franchises may be listed in the solicit, but see if you can recognise all the characters individually! But it’s not all fun and games; not everyone went dimension hopping, and Sigma’s more than willing to punish them for that mistake…This is “Worlds Unite”: part 9.

SONIC UNIVERSE #78
Script: Ian Flynn
Art: Tyson Hesse, Jim Amash, Jack Morelli and Matt Herms
Cover: Patrick “SPAZ” Spaziante
New Worlds Variant Cover: Jamal Peppers, Jim Amash and Matt Herms
Covers Unite Variant (9 of 12): Ben Bates
The third and final act of the EPIC SONIC/MEGA MAN CROSSOVER EVENT begins here! “Worlds Unite” Part Nine: Sigma has begun his conquest of ALL the worlds. Now it’s up to Sonic, Mega Man and X to unify those worlds AGAINST Sigma! It’s a “who’s who” of SEGA and Capcom heroes answering this important call to arms! But with Sigma still active on the unified world, he turns his gaze upon those left behind..! Featuring the worlds of STREET FIGHTER, SKIES OF ARCADIA, NiGHTS INTO DREAMS, OKAMI, GHOSTS ‘N’ GOBLINS, ALEX KIDD and more! Plus cover art from the legendary Patrick “SPAZ” Spaziante, and variant cover art from “Worlds Collide” penciling star Jamal Peppers and part 9 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 7/22| 32-page, full color

Sonic Universe #78 is out this Wednesday. If you have a love of SEGA or Capcom franchises beyond the blue mascots, this is sure to be a delight for you!

Source: Comics Alliance

Preview: Mega Man #51 (Worlds Unite part 8)

The second third of the crossover may be closing, but that doesn’t mean the action is cooling down any!

MegaMan_51-0

Comics Alliance has its usual weekly recap and interview with Vincent Lovallo (including a hint to Archie Action stuff not related to Sonic or Mega Man, possibly), and SDCC hasn’t stopped them bringing out an early preview of Mega Man #51! Sigma has gathered his Maverick and Mechaniloid army and has seized control of the Genesis Portals. What does this mean for our heroes? Nothing good despite their efforts, that can be assured! But as they grow weaker from the attack, Sticks comes back from her dimension hopping shenanigans, and she brings some pretty well known faces into the wake! This is “Worlds Unite”: part 8.

MEGA MAN #51
Script: Ian Flynn
Art: Edwin Huang, Gary Martin, John Workman and Gabriel Cassata
Mega Man #51 CVR A Reg: Patrick “SPAZ” Spaziante
Mega Man #51 CVR B Variant: Diana Skelly, Rick Bryant and Gabriel Cassata
Covers Unite Variant (pt 8 of 12): Ben Bates
IS ALL LOST?! The evil Sigma unleashes an unstoppable army in “Worlds Unite” Part Eight: Sonic, Mega Man and X lead the unified army against Sigma’s horde of resurrected Mavericks! Sigma has now taken command of the Genesis Portals, threatening to fuse together even MORE worlds! With our heroes’ time and strength running out, Sticks returns with reinforcements—and you’ll never believe who she recruited! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, and variant cover art from Sonic rising star Diana Skelly and part 8 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 7/15 | 32-page, full color comic | $3.99 U.S

Mega Man #51 is due out next Wednesday, the same day as Sonic: Worlds Unite Battles. You can kill two birds while finishing off the second act of the crossover, because from here it’s only going to be more chaotic!

Source: Comics Alliance

Preview: Sonic: Worlds Unite Battles #1

Get ready for round 2 of the one-off fighting face-offs!

Sonic-WorldsUniteBattles-1-0-3793e

There’s another book on the horizon for Worlds Unite, and Comic Book Resources has an early preview for it. Sonic: Worlds Unite Battles #1 covers three more fights that just didn’t have space to be featured in the main comic pages. First off, Sticks confronts her mortal enemy the broom…and there’s Roll with it too! Then, Knuckles is forced to fend off Break Man after he’s controlled with deadly intent! Finally, you can see how Sonic fared against the Deadly other three of Six during his capture back in the first issue! Like the Mega Man counterpart, this book features a slew of veteran talent and fresh blood at the helm!

STORY BY: Joel Enos, Ryan Jampole, Aleah Baker
ART BY: Tracy Yardley, Ryan Jampole, Diana Skelly, Rick Bryant , Terry Austin , Rachel Deering , Elaina Unger
COVER BY: Evan Stanley, Jamal Peppers, Phyllis Novin, Ben Hunzeker , Roger Robinson , Idalia Robinson
PUBLISHER: Archie Comics
COVER PRICE: $3.99
RELEASE DATE: Jul 15th, 2015
SONIC: WORLDS UNITE BATTLES #1
ALL-NEW DIRECT MARKET-EXCLUSIVE special! There are so many epic battles in the SONIC/MEGA MAN crossover event that the biggest brawls of the bunch have exploded into their very own book! Twelve issues just isn’t enough to contain all the frantic action of “Worlds Unite!” The action spills over into this second special stand-alone issue where an all-star cast of creators bring you an extraordinary all-action issue! Watch as Sonic battles the Deadly Six, Knuckles throws down with Break Man, and Sticks… goes after Roll?! LET’S GET READY TO RUMBLE! Also featuring variant cover art from Roger and Idalia Robinson, and a special wrap-around sketch variant by Sonic and Mega Man superstars Evan Stanley & Jamal Peppers!

Sonic: Worlds Unite Battles isn’t due to be released until July 15th, which is nearly two weeks from now. That gives you plenty of time to train for going down to the store, as it is exclusive to the direct market.

Source: Comic Book Resources

Preview: Sonic the Hedgehog #274 (Worlds Unite Part 7)

Things are going a bit haywire thanks to alien shenanigans this week.

Sonic_274-0

Comics Alliance has it’s usual recap and interview for the week, and with comes a preview of Sonic the Hedgehog #274! The robotic members of the heroes’ army have come under control by a force unknown to them, and they’re being made to attack the rest of their allies! Dr Eggman and Dr Wily may have the answer to this problem, but is there something more sinister in their minds? Meanwhile, Sigma is increasing in power all the time, and plans to make his next move to become even more formidable! This is “Worlds Unite”: part 7.

SONIC THE HEDGEHOG #274
Script: Ian Flynn
Art: Edwin Huang, Gary Martin, John Workman and Gabriel Cassata
Cover: Patrick “SPAZ” Spaziante
Heroes Collide Throwback Variant Cover: Rafa Knight
Covers Unite Variant (7 of 12): Ben Bates
The heroes of the SONIC/MEGA MAN crossover event: AT WAR?! “Worlds Unite” Part Seven: The unified army is not so unified anymore! What has driven Mega Man, X and their robot companions to attack Sonic and the Freedom Fighters? Drs. Eggman and Wily may have the answer! Or a weapon. Could a weapon be the answer? Or is it more trademark treachery? Meanwhile, Sigma grows in power, preparing for the next phase of his master plan! And speaking of masters, this issue features cover art from master-artist Patrick “SPAZ” Spaziante, a Heroes Collide Throwback Variant cover from Rafa Knight and part 7 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 7/8 | 32-page, full color comic | $3.99 U.S.

Sonic the Hedgehog #274 is scheduled to be released nest Wednesday. Make sure you take note to not miss it, and make sure your electronics don’t attack back in the process.

Source: Comics Alliance

Solicitations for Sonic the Hedgehog #278, Sonic Universe #81, Sonic Super Digest #14 and More Revealed

Because you are hopefully old enough to understand a Spandau Ballet reference!

Much earlier than expected, Arcade Sushi brings us the exclusive first look at Sonic’s October offerings, but it’s more action than horror! Sonic the Hedgehog #278 has Sonic, Antoine and Big head to the dusty land of Shamar to nab another Gaia Key and do some saving in the process. But the Egg Army is no joke, so they call on the help of the local Freedom Fighters in “Face of the Enemy”. Meanwhile, Bunnie and Cassia come to blows for the possession of the last Chaos Emerald left for the heroes, and you can be sure neither’s going to back down from this! This is “Hidden Costs”: part 2.

Sonic278

SONIC THE HEDGEHOG #278
Script: Ian Flynn
Art: Adam Bryce Thomas, Evan Stanley, Terry Austin, John Workman & Gabriel
Cassata
Sonic the Hedgehog #278 CVR A Reg: Jamal Peppers, Terry Austin, Elaina Unger
Sonic the Hedgehog #278 CVR B Variant: Rafa Knight
On Sale Date: 11/11
32-page, full color comic
$3.99 U.S.
SONIC’s planet-wide chase CONTINUES! “Face of the Enemy” Part One: Sonic, Antoine and Big head to Shamar to rescue another Gaia Key Guardian! They’re calling in the reinforcements and getting some help from the local Freedom Fighters-but will that really be enough to get past the fearsome Egg Army? Then, in “Hidden Costs” Part Two: Get ringside seats to Bunnie vs. Cassia. It’s the can’t-miss Cyborg fight of the century! Featuring cover art by jamming Jamal Peppers and a “Maniacal” variant By CG artist Rafa Knight!

In Sonic Universe #81, Silver gets deeper to the heart of the conspiracy as Gold the Tenrec’s past is revealed to be involved with the danger to the future. If that wasn’t bad enough, the council’s cold shoulder unleashes an evil that would even make them run cold! Is destiny fated to leave the future saving to Silver once again? Find out in “The Silver Age”: part 3.

SonicUniv81

SONIC UNIVERSE #81
Script: Evan Stanley [Original article is a mistake]
Art: Tracy Yardley, Jim Amash, Jack Morelli & Matt Herms
Sonic Universe #81 CVR A Reg: Tracy Yardley & Matt Herms
Sonic Universe #81 CVR B Variant: Adam Bryce Thomas, Terry Austin & Steve
Downer
On Sale Date: 10/28
32-page, full color comic
$3.99 U.S
SILVER FIGHTS for his FUTURE in “The Silver Age” Part 3: Silver is at the mercy of the heartless council, but their cold nature is nothing compared to the evil then unleash! Gold’s mysterious past is now revealed, as well as how it’s tied to the current calamity. Will it be up to Silver to save his future once again? Featuring cover art by long-time Sonic Comic artist, Tracy Yardley and a “To the Future” variant by newcomer Adam Bryce Thomas!

And now we a slew of reprinted material for those who need a catch-up with various comics and stories! First off is the resident assorted collection of stories throughout history that is Sonic Super Digest #14, with cute cover art by upcoming Sonic artist Tyson Hesse.

SONICSuperDig14

SONIC SUPER DIGEST #14
Script: Various
Art: Various
Cover: Tyson Hesse
On Sale Date: 11/4
128-page, full color comic
$4.99 U.S.
Get ready for fun & adventure—it’s Sonic Super Digest! Don’t miss all the classic fun and adventure you love in stories from the comics’ 20+ year history as Sonic and his friends embark on daring adventures, face evil villains and save the day one chili dog at a time! Spin into the fun that only Archie Comics and Sonic Super Digest can bring! Featuring awesome cover art from Tyson Hesse and story & art from the biggest names in Sonic comics history!

Next, we go back to one of the biggest milestone stories in the entirety of Sonic’s comic run! Sonic Saga #9 goes back to the final assault on Eggman as his defences in the city have weakened, and the combined forces of the Freedom Fighters and the Chaotix are more than a match for his army! But while they may be celebrating that victory, new sinister forces are emerging out of the shadows and they’re preparing to bring the good guys to their knees. This is “The Eggman War”.

Sonic-Saga-Series-vol9

SONIC SAGA SERIES 9: THE EGGMAN WARS (TR)
Script: Ian Flynn
Art: Tracy Yardley, Renae Deliz, Jim Amash, Tery Austin, John Workman,
Teresa Davidson, Matt Herms, Jason Jensen & Josh Ray
Cover: Tracy Yardley
978-1-62738-996-9
$12.99/$14.99 CAN
6 5/8 x 10 3/16″
TR
104 pp, Full Color
Direct Market On-Sale Date: 11/18
The SONIC SAGA graphic novel series returns! This volume is all out WAR! Dr. Eggman’s forces have grown thin and his city is destroyed. It’s time to strike! Sonic leads the Freedom Fighters and the Chaotix in a high-speed blitz to liberate the world! But Dr. Eggman’s army
won’t go down without a fight-or will they? Even as the dust settles, a new conflict threatens to blaze up out of the ashes! What is the Iron Dominion, and is their fearsome might too much for Sonic to handle? And what role does Dr. Eggman’s lackey, Snively, play in all this? It’s all action and intrigue in this latest installment of the SONIC SAGA SERIES! Collects select stories from Sonic the Hedgehog #s 199-202.

Haven’t been able to keep up with Worlds Unite for whatever reason? Well, Worlds Unite Volume 1 is just the ticket for you! Sigma has escaped from his world to use the Genesis Portal to conquer the multiverse! Forcing the Deadly Six to do his bidding and for Eggman and Wily to subdue their own worlds’ heroes, Sonic and Mega Man are turned into Sigma’s minions, and the results are devastating! This is the first act of Worlds Unite, “Deadly Fusion”.

Worlds_Unite_vol1

SONIC/MEGA MAN: WORLDS UNITE VOL. 1: DEADLY FUSION 1 (TR)
Script: Ian Flynn, Various
Art: Dan Schoening, Tracy Yardley, Ben Bates, Jamal Peppers, Terry Austin,
Jack Morelli, Rachel Deering, Luis Antonio Delgado & Elaina Unger
Cover:Patrick “Spaz” Spaziante
978-1-62738-998-3
$14.99/$16.99 CAN
6 5/8 x 10 3/16″
TR
136 pp, Full Color
Direct Market On-Sale Date: 11/4
The sequel to the record-shattering Sonic the Hedgehog and Mega Man crossover is here! You saw what happened when “Worlds Collide,” now brace yourself for when WORLDS UNITE! Dark forces have come together in the far future! The vicious conqueror, Sigma, has cheated death again and escaped the justice of X and the Maverick Hunters. He’s crossed space and time to join forces with Zavok and the malicious Deadly Six of Lost Hex! Sonic and Mega Man could save us-but they’ve gone missing! Now the Freedom Fighters of Sonic’s world and the Robot Masters of Mega Man’s world must take up the fight to save their heroes and stop the coming tide of darkness! WORLDS UNITE features guest appearances by the cast of SONIC BOOM, MEGA MAN X and some of CAPCOM and SEGA’s biggest stars! This volume collects WORLDS UNITE parts 1-4 from Sonic Universe #76, Sonic Boom #9, Sonic the Hedgehog #273, Mega Man #50 and selections from Mega Man: Worlds Unite Battles #1.

And finally, a bit of levity to the reprinting pack, as Sonic Boom gets its second (and final) volume collection! Eggman starts out with a problem regarding his reputation so he decides to, fittingly for the month it comes out, hold his own Eggtoberfest, and the heroes are suspicious when he asks for their help. Then, Eggman’s back to his antagonising ways as he challenges Sonic to a race with no tricks or cheats, but you can bet he doesn’t stick to those rules! Finally, Eggman goes a bit ape when he decides that his lackeys aren’t up to snuff and hires a gorilla in their place, and you bet things will only go bananas from there! This is “Boom Shaka-Laka”

1320390_ful

SONIC BOOM VOL. 2: BOOM SHAKA-LAKA (TR)
Script: Ian Flynn, Bill Freiberger & Sam Sandak Freiberger
Art: Steven Butler, Ryan Jampole, Jennifer Hernandez, Diana Skelly, Rick
Bryant, Jack Morelli & Matt Herms
Cover: Tracy Yardley, Rick Bryant & Matt Herms
978-1-62738-994-5
$12.99/$14.99 CAN
6 5/8 x 10 3/16″
TR
104 pp, Full Color
Direct Market On-Sale Date: 11/11
Brace yourself for the SONIC BOOM! The hit multimedia Sonic experience comes to you in the action-packed, laugh-a-minute comic book series! Sonic and his friends Tails, Amy, Knuckles and Sticks find themselves caught up in more zany adventures! Dr. Eggman asks the question: “Where does a one ton, fearsome gorilla sit?” The answer: “Wherever he politely asks to!”—wait, what?! Dr. Eggman has a problem-how can he betray the trust of the villagers when they don’t trust him to begin with? The mad mechanic pulls out all the stops to woo the wary would-be victims, but he gets more than he counted for when Sonic and his pals decide to become his
staff! Then it’s off to the races as Dr. Eggman goads Sonic into competing in a go-kart race! Sonic puts the pedal to the metal-because if he put his feet to the track, he’d win without question! But there’s no way Dr. Eggman will run a clean race! This volume collects SONIC BOOM #5-7 and #11.

As always, we will have more on these new stories closer to their release date. And remember to always believe in your soul…silver.

Source: Arcade Sushi

Preview: Sonic Boom #9 (Worlds Unite Part 6)

Another weekly dose of the crossover, this time with 100% more explosions!

SonicBoom_09-0

Comics Alliances brings us the next part of their recap for Worlds Collide! Aside from running through the events of part five and and another interview with editor Vincent Lovallo (bringing up the age old mystery of Spy Brooms along the way), there’s a preview for Sonic Boom #9. The moment’s finally arrived for our heroes to engage Sigma, the Deadly Six and the Mechaniloid forces in all out combat. You know they’ll be fighting with all they have, but Sigma’s bound to be packing a rotten trick up his sleeve to work against them! Meanwhile, Sticks somehow ends up in a predicament when she falls off the Sky Patrol and into a Genesis Portal herself! Where could she have landed? Never mind that for now, our fighters are going into combat in “Worlds Unite”: part 6.

SONIC BOOM #9
Script: Ian Flynn
Art: Edwin Huang, Gary Martin, John Workman and Gabriel Cassata
Cover: Patrick “SPAZ” Spaziante
Evil Friends Forever E.F.F. Variant Cover: Brent McCarthy
Covers Unite Variant (6 of 12): Ben Bates
The SONIC/MEGA MAN crossover event GOES BOOM! “Worlds Unite” Part Six: The war against Sigma has been waged! Sonic, Mega Man and X lead their unified friends against hordes of mechaniloids led by the armored, super-powered Deadly Six! That sounds pretty scary and exciting, and now is definitely the time for everyone to work together and pay close attention. Especially Sticks. She tends to do some distracting stuff, like falling off the Sky Patrol and landing into a Genesis Portal or something—wait? Did she really? Well, where did she land? No way! Is that – -?! You won’t believe where Sticks lands, but what you BETTER believe is that this issue sports some awesome cover art by Patrick “SPAZ” Spaziante and the return of the EVIL FRIENDS FOREVER (E.F.F.) variant by Brent McCarthy! Plus part 6 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 7/1 | 32-page, full color comic | $3.99 U.S.

Sonic Boom #9 is due to be released in stores next Wednesday. Let’s hope you don’t run into a portal if you want to pick it up yourself!

Source: Comics Alliance

Preview: Sonic Universe #77 (Worlds Unite Part 5)

Worlds Unite enters act two in the latest issue of Sonic Universe!

SonicUniverse_77-0

Comics Alliance has another installment of their weekly recap for the crossover, and alone with the usual rundown of previous events and interview with Vincent Lovallo, there’s a preview for Sonic Universe #77. Due to the shenanigans of act one, Sonic’s and Mega Man’s worlds are now fused together, and the heroes have to set up a unified front in order to take on the new threat. Aside from heroes getting to know each other for the first time, there’s an interesting turn as Xander Payne joins in…with Eggman and Wily in tow, revealing more about Sigma’s plan! But there’s bound to be questions over the situation as we get into “Worlds Unite”: part 5.

SONIC UNIVERSE #77 REG CVR
Script: Ian Flynn
Art: Edwin Huang, Gary Martin, John Workman and Gabriel Cassata
Cover: Patrick “SPAZ” Spaziante
Super-group Variant Cover: CLAUS-Justin Harder
Covers Unite Variant (5 of 12): Ben Bates
The next exciting chapter in the SONIC/MEGA MAN “WORLDS UNITE” crossover event starts here! “Worlds Unite” Part Five: The worlds of Sonic and Mega Man have been joined together by Sigma, and it’s going to take a full-on army of unified heroes to make it right! Actually—scratch that—it’s going to take some heroes AND some villains! When the mysterious and malicious Xander Payne inexplicably arrives with Drs. Eggman and Wily in tow, our heroes get new insight into Sigma’s plans! Featuring cover art from the legendary Patrick “SPAZ” Spaziante and variant cover art from CLAUS-Justin Harder (Thor: the Dark World, SNL) and part 5 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 6/24 | 32-page, full color comic | $3.99 U.S.

Sonic Universe #77 is due to be released next Wednesday, be sure to tune in as the stakes start to build in this next act!

Source: Comics Alliance

Preview: Mega Man: Worlds Unite Battles #1

Prepare the fisticuffs, Marquess of Queensbury rules!

MegaManWorldsUniteBattles_1-0-630x484

In the first of two auxiliary books, we’re covering some early battles that just didn’t have space to be covered in the main events. Comics Alliance has another instalment of their weekly recap and interview with Vincent Lovallo, and a preview for Mega Man: Worlds Unite Battles #1. Here, there are three fights to be played out; go back to the start where Mega Man squared up against the Deadly three of Six before capture, find out the stepping stones the Mega Man X cast took from fighting Vile in their world to reaching the Sonic Boom universe, and see the first defence of Mega Man’s world as Dr Light’s Robot Masters attempt to stop the roboticised Sonic Man!

MEGA MAN: WORLDS UNITE BATTLES #1
Script: Ian Flynn, T. Rex
Art: Ben Bates, Jamal Peppers, Brent McCarthy, Rachel Deering and Elaina Unger
Cover: Jamal Peppers, Phyllis Novin and Ben Hunzeker
Sketch Variant Cover: Jamal Peppers
United Variant Cover: Patrick “SPAZ” Spaziante
ALL-NEW DIRECT MARKET-EXCLUSIVE special! There are so many epic battles in the SONIC/MEGA MAN crossover event that the biggest brawls of the bunch have exploded into their very own book! This extra-special bonus issue features exciting duels spilling over from the pages of the much-talked about “Worlds Unite” event, and feature an all-star cast of creators! Watch Mega Man bring the ruckus to the Deadly Six, the Maverick Hunters ultimate showdown with Vile and Dr. Light’s Robot Masters tussle with the unstoppable power of hero-turned-uber-villain Sonic Man! LET’S GET READY TO RUMBLE! Also featuring variant art from Patrick “SPAZ” Spaziante, and a special wrap-around cover and sketch variant by Sonic and Mega Man superstar Jamal Peppers!
On Sale Date: 6/17 | 32-page, full color comic | $3.99 U.S

 Mega Man: Worlds Unite Battles #1 is coming out exclusively to the direct market next Wednesday. Make sure to keep a sharp eye out so you don’t miss this gut-punching action!

Source: Comics Alliance

Archie Sonic Staff Are Attending HeroesCon

Another year, another chance to meet the talent that make your monthly dose of comic shenanigans! And some guy called Stan Lee.

flag_con-basic

HeroesCon 2015 is right around the corner, and there’s confirmed names from the Archie Sonic comic in attendance! See below for the currently verified stalls, taken from the guestlist;

JIM AMASH | AA-619
Alter Ego magazine, Jughead, Sonic Universe, Archie and Friends

ALEAH BAKER | AA-520
Sonic Universe, Mega Man

TERESA R DAVIDSON | AA-620
Sonic the Hedgehog, Archie

IAN FLYNN | AA-519
Sonic the Hedgehog, Mega Man, New Crusaders

MICHAEL WATKINS | AA-1527
Villains Supreme, Femme Noir, Transformers, Sonic The Hedgehog

TRACY YARDLEY | AA-517
Sonic the Hedgehog, The Adventures of Galaxy Man and Cosmic Girl

So, a pretty varied range of current and past staff on the comic, should be very fruitful for anyone wishing to attend!

HeroesCon is running between the 19th and 21st of June. Shows run from 11am – 7pm on the 19th (Friday), 10am – 6pm on the 20th (Saturday) and 11am – 7pm on the 21st (Sunday). 1 day passes sold on the day cost $20 for the 19th, and the 20th, and $15 for the 21st. A 3 day pass is $40 (sold on the Friday and Saturday), kids under 12 can get in free if you happen to have kidlings in tow. And the address is as follows;

Charlotte Convention Center
501 S. College St.
Charlotte, NC 28202

So if you’re interested in having a bit of an outing next weekend, why not pop by on the day or head to the site to check out advance and discount pass options? In any case, you’re sure to have some fun chatting to the creative minds running the comic!

Source: HeroesCon official website

Covers and Solicitations for Sonic the Hedgehog #277, Sonic Universe #80 and More Released

Listen out for the cry of the wolf…and robot minions?

Arcade Sushi has an exclusive advance look at September’s Sonic comic offerings, and it looks to be quite wild! In Sonic the Hedgehog #277, Sonic and the Freedom Fighters on the hunt for one of Eggman’s Super Badniks, and they’re assisted by none other than old SatAM supporting character Lupe! But what exactly lies under the sheep’s clothings, and how does destroying the Super Badnik help in the restoration of the world? Find out in “Thunder, Rain and Lightning”. Meanwhile, Sally and Bunnie are on the trail of the last Chaos Emerald they need, but it’s in the territory of Egg Boss Clover the Prongfoot! Discover they’ll attempt to get it out in “Hidden Costs”.

Sonic277

SONIC THE HEDGEHOG #277
Script: Ian Flynn & Aleah Baker
Art: Adam Bryce Thomas, Evan Stanley, Terry Austin, Gabriel Cassata and John Workman
Sonic the Hedgehog #277 CVR A Reg: Jamal Peppers, Rick Bryant and Ben Hunzeker
Sonic the Hedgehog #277 CVR B Variant: Tyson Hesse
SONIC TAKES THE LEAD in the race to fix the planet! “Thunder, Rain and Lightning”: Sonic and the team link up with Lupe to destroy one of Dr. Eggman’s super badniks! How does this tie into fixing the shattered world? And just what secrets does Lupe keep? Then, in “Hidden Costs” Part One, Sally and Bunnie hunt down the final Chaos Emerald—which is in the heart of Egg Boss Clove’s forbidden territory! Featuring cover art from jammin’ Jamal Peppers and a “BATTLE!” variant from Sonic comics all-star Tyson Hesse!
Ship Date: 9/30
On Sale Date: 10/14
32-page, full color comic
$3.99 U.S.

Sonic Universe #80 continues the great conspiracy of the future! Silver’s still out to shut those Genesis Portals alongside Professor Von Schlemmer, but the plan they formulate is being refused to be heard by the council that can put it in action. Why would they turn deaf ears to an end to the danger? And it doesn’t help that Silver’s hearing a voice that no-one else can! Let’s hope Silver can uncover the mystery before he’s driven to madness or, worse still, death! This is “the Silver Age”: part 2.

SonicUniv80

SONIC UNIVERSE #80
Script: Evan Stanley
Art: Tracey Yardley, Jim Amash, Matt Herms and Jack Morelli
Sonic Universe #80 CVR A Reg: Tracy Yardley and Matt Herms
Sonic Universe #80 CVR B Variant: Rafa Knight
The FUTURE is in DANGER, and only Silver the Hedgehog can make things right! “The Silver Age” Part Two: Silver has teamed up with Prof. von Schlemmer and they have a plan for stopping the Genesis Portals! This seems like the solution everyone’s been waiting for—but why doesn’t the Council want to hear it? The mystery deepens as a voice calls out to Silver—a voice that only he can hear! Will our unlikely heroes uncover the conspiracy, or die trying? Featuring cover art from the Sonic comic master Tracy Yardley and a CHAOS CRISIS variant by Rafa Knight!
Ship Date: 9/9
On Sale Date: 9/23
32-page, full color comic
$3.99 U.S

Next up, a new graphic novel has been announced, and we’re revisiting the debut of the Werehog! Sonic the Hedgehog GN #4: Control brings back to Sonic and the team’s efforts to secure a Chaos Emerald and fight off a slew of Super Badniks. Along they way, they encounter Mighty, Ray and their mentor Moss, cross the angry path of Egg Boss Thunderbolt the Chinchilla, and they end up a man down temporarily as Sonic learns to control his unleashed side. Relive the ensuing carnage with the collection of “Control” and “Ambushed”.

STH-GN-vol4

SONIC THE HEDGEHOG 4: CONTROL (TR)
Script: Ian Flynn, Benjamin Bailey, Joey Esposito, Eric Esquivel
Art: Tyson Hesse, James Fry, Jamal Peppers, Evan Stanley, Terry Austin, John Workman and Gabriel Cassata
Cover: Patrick “Spaz” Spaziante
Things are about to get a little HAIRY! Moving at the speed of sound, keeping the world free from robotic tyranny—it’s SONIC THE HEDGEHOG! One of the most beloved video game icons speeds into brand new comic book stories with new friends, new foes and new adventures! It’s Sonic—UNLEASHED! The corrupting energies of Dark Gaia have infected our heroic hedgehog, transforming him into the fearsome WEREHOG! It’s up to his old buddies Mighty and Ray to tame the savage beast! And the race for the Chaos Emeralds grows direr as the Freedom Fighters fight for their lives against the fearsome E-100 killer robots! SONIC THE HEDGEHOG 4: CONTROL collects SONIC THE HEDGEHOG #264-267.
978-1-62738-955-6
$12.99/$14.99CAN
6 5/8 x 10 3/16″
TR
104 pp, Full Color
Direct Market On-Sale Date: 9/30

Finally, we go to a more calm side of things with a new one-off book! The Art of Sonic the Hedgehog Comics looks more at the artsy side of the creative process. Not only does it have galleries with regular and variant covers, but artwork from across various Sonic titles over the years, and a glimpse behind the scenes looking into the step-by-step process of making the pictures you see month by month. Certainly one to get if you’re keen on the creative aspects of the comic!

Art-of-STH

ART OF SONIC THE HEDGEHOG COMICS (TR)
Script: Various
Art: Various
Cover: Patrick Spaziante, Ben Hunzeker and various
SONIC THE HEDGEHOG is the single longest-running video game-inspired comic book series ever! With over 400 issues and over 20 years of adventures, the artists on Sonic comic books have created thousands of pages of show-stopping artwork. Join us in a parade of visual splendor as we revisit the finest pieces of art to come from SONIC THE HEDGEHOG, SONIC UNIVERSE, SONIC BOOM and all the other Sonic titles you’ve come to know and love over the years, featuring an exclusive behind-the-scenes look at the artists and their work, including sketches, pencils and stage-by-stage break-downs of your favorite true blue artwork, plus an extensive variant cover gallery! No Sonic fan will want to be without the dazzling works of PATRICK “SPAZ” SPAZIANTE, TRACY YARDLEY, BEN BATES, JAMAL PEPPERS, JENNIFER HERNANDEZ and many, many more!
978-1-62738-936-5
$39.99/$45.00CAN
8 1/4 x 11 1/4″
TR
304 pp, Full Color
Direct Market On-Sale Date: 10/7

We will have more information on all of these comics closer to their release date. No doubt you’ll be howling when that happens!

Source: Arcade Sushi

 

Preview: Sonic the Hedgehog #273 (Worlds Unite Part 3)

Sugar, we’re going down (in robotic carnage).

Sonic_273-0

Worlds Unite is kicking things up a notch, and Comics Alliance has another interview with Vincent Lovallo and a recap, this time of part 2, as well as a preview for Sonic the Hedgehog #273. Sonic Man, with his plethora of abilities transferred into roboticised form, is proving too much for the robot masters to handle! And the Freedom Fighters aren’t faring much better against an Eggtech-equiped M’egga Man! With both familiar and unexpected faces showing up to lend a hand, who can come in to save the day? Who knows, but the answer is surely hinted at in “Worlds Unite”: part 3.

SONIC THE HEDGEHOG #273
Script: Ian Flynn
Art: Dan Schoening, Tracy Yardley, Terry Austin, Jack Morelli and Luis Delgado
Cover: Patrick “SPAZ” Spaziante
Villain Variant Cover: T.Rex
Covers Unite Variant (3 of 12): Ben Bates
The ALL-NEW Sonic/Mega Man Crossover sequel explodes onto the shelves with “Worlds Unite” Part Three: It’s a cascade of cross-dimensional chaos! On Sonic’s World, the Freedom Fighters are battling with the terrifying arsenal of M’egga Man! On Mega Man’s World, the Robot Masters can’t keep up with the super speedy Sonic Man! Who can possibly save our heroes? The answer is sure to surprise you! After the history-making “WORLDS COLLIDE” crossover event, Sonic the Hedgehog and Mega Man unite once more—and this time Sonic Boom and Mega Man X are joining the fray! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, villain variant by T.Rex and part 3 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 6/10 | 32-page, full color comic | $3.99 U.S

This next instalment of Worlds Unite is due out this Wednesday. Events are entering the slipstream, so don’t get left in the dust!

Source: Comics Alliance

 

Preview: Sonic Super Digest #12

I love you baby, but face it she’s…Topaz…Mary Garnet…oh, I don’t know.

SonicSuperDigest_12-0

To break up the flow of Worlds Unite a bit before we inevitably jump into the upcoming fire, let’s take a look at the future that is the past. Newsarama has released a preview for Sonic Super Digest #12. To recap on the crossover event, parts of Worlds Collide are being reprinted in this edition, amongst other tales from the vast library of Archie Sonic stories over the years. Most notable feature of this issue, however, is the Sonic Comic Origins story focused on our resilient traitor Snively. See how he worked with Eggman, turned tail for his own gain and ended up where he is in “The Traitor”.

SONIC SUPER DIGEST #12
Get ready for fun & adventure—it’s Sonic Super Digest! As the Sonic/Mega Man WORLDS UNITE crossover reaches a fever pitch, see how it all began with a look back at Worlds Collide, the story that started it all, in a special Sonic/Mega Man spotlight feature! Also in this issue is an ALL-NEW edition of SONIC COMIC ORIGINS spotlighting the insidious G.U.N scientist (and villain?!) SNIVELY! This new story fills in some crucial and never-before-revealed gaps in the new Sonic comic universe, and you can ONLY scope this exclusive new story in Sonic super Digest! But that’s not all! Don’t miss all the classic fun and adventure you love in stories from the comics’ 20+ year history! Plus new cover art from Sonic comic super-star Jamal Peppers!
Script: Ian Flynn & Various
Art: Adam Bryce Thomas, Rick Bryant, Jack Morelli, Matt Herms & Various
Cover: Jamal Peppers, Jim Amash and Matt Herms
On Sale Date: 6/10
128-page, full color comic
$4.99 U.S.

Sonic Super Digest #12 should be out next Wednesday at its regular stockists. Be on the lookout for it then, and read to see if are any other fun cameos in there!

Source: Newsarama

Preview: Sonic Boom #8 (Worlds Unite Part 2)

What’s better than one Sonic and Mega Man universe? You tell me.

SonicBoom_08-0

Perhaps a bit awkwardly tangential in light of recent news, Comics Alliance have held an interview with Archie Action Comics editor Vincent Lovallo, Not only does this recap part one and give us another behind the scenes insight, but it comes with the preview for Sonic Boom #8. After the events of the last Sonic Boom story have unfolded, Sticks gets a real surprise when she runs into some of the cast of Mega Man X! But there’s hardly time to joke about as Sigma makes the two wacky doctors get to work on retooling the main universe heroes into minions of his own. This cannot be good! This is “Worlds Unite”: part 2.

SONIC BOOM #8
Script: Ian Flynn
Art: Dan Schoening, Tracy Yardley, Terry Austin, Jack Morelli and Luis Delgado
Cover: Patrick “SPAZ” Spaziante
“Happy fun-time crossover” Variant Cover: Ryan Jampole, Gary Martin and Steve Downer
Covers Unite Variant (2 of 12): Ben Bates
It slices! It dices! It joins line-wide crossover events: it’s SONIC BOOM! “Sonic/Mega Man: Worlds Unite” Part Two: It was just another day at the races—y’know, the ones with the giant spider-mechs? Things start to get weird, even for the lovable, paranoid Sticks, when X and the Maverick Hunters arrived! Meanwhile, the epic bromance of the century is rekindled as the captured Drs. Eggman and Wily are forced to turn their life-long nemeses—Sonic and Mega Man—into minions for the terrifying Sigma! After the history-making “WORLDS COLLIDE” crossover event, Sonic the Hedgehog and Mega Man unite once more—and this time Sonic Boom and Mega Man X are joining the fray! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, a special “happy fun time crossover” variant by Ryan Jampole and part 2 of the epic 12-part connecting variant cover series by artist Ben Bates!
On Sale Date: 6/3 | 32-page, full color comic | $3.99 U.S

Sonic Boom #8 is scheduled for release this Wednesday. If you’ve already started to read the epic tale of crossover mayhem, remember to set a date for the continuation!

Source: Comics Alliance

Solicitations for August: Worlds Unite Ends, Sonic Returns to Normal, Sonic Boom Comic Rumour

It’s the end of the line for Worlds Unite…but is it the only thing ending this month?

There’s a new batch of covers and solicits for the taking, and Comicbook.com gives us our look at the end of the crossover, amongst other things. In Mega Man #52, Sonic and Mega Man finally power up to take on Sigma in his deadliest form yet, and the Genesis Portals have taken their toll as reality is starting to fall apart! Can the heroes defeat the threat and fix the multiverse in time? Find out in “Worlds Collide”: part 12.

megaman-52-136430

MEGA MAN #52
The ALL-NEW Sonic/Mega Man Crossover sequel comes to a chaotic close with “Worlds Unite” Part Twelve: The grand finale to “Worlds Unite” sees our super-powered heroes Sonic and Mega Man face off against the evil Sigma in his final, most lethal form! If that wasn’t enough, the Genesis Portal-ravaged reality is falling apart and time is running out to fix it! You don’t want to miss the stunning conclusion to the biggest crossover event of the year! Featuring the worlds of STREET FIGHTER, SKIES OF ARCADIA, NiGHTS INTO DREAMS, OKAMI, GHOSTS ‘N’ GOBLINS, ALEX KIDD and more! Featuring cover art from the legendary T.Rex, a special “SUPER-POWERED” variant by Reilly Brown and the final part of the epic 12-part connecting variant cover series by artist Ben Bates!
Script: Ian Flynn
Art: Tyson Hesse, Jim Amash, Jack Morelli and Matt Herms
Mega Man #52 CVR A Reg: T. Rex
Mega Man #52 CVR B Variant: Reilly Brown
Epic Poster Variant (pt 12 of 12): Ben Bates
On Sale Date: 8/19
32-page, full color comic
$3.99 U.S

In Sonic the Hedgehog #276, Sonic is right back to business as his search for the Gaia Keys takes him to the arctic. But he’ll be hot under the collar when Egg Boss Tundra steps in to put his efforts on ice in “Cold Hearted”! Eggman’s plans aren’t so smooth sailing either as he embarks into territory unknown to find his deadly weapon Metal Sonic in “Back in Business”.

sonic-276-136434

SONIC THE HEDGEHOG #276
The BLUE BLUR IS BACK from the events of “WORLDS UNITE” and ready to save the world! In “Cold Hearted,” Sonic embarks on a quest through the arctic to find and recover the all-important Gaia Keys! Collecting them all is essential for fixing the shattered world. It’s a pretty chill mission until Egg Boss Tundra steps in to put the freeze on Sonic’s plans! Meanwhile, Dr. Eggman is “Back in Business” as he braves the unknown to find his most treasured killing machine Metal Sonic! Featuring cover art by newcomer Adam Bryce Thomas plus a “HERO” variant with art provided by SEGA!
Script: Ian Flynn
Art: Adam Bryce Thomas
Sonic the Hedgehog #276 CVR A Reg: Adam Bryce Thomas, Rick Bryant, Matt Herms
Sonic the Hedgehog #276 CVR B Variant: SEGA
On Sale Date: 9/9
32-page, full color comic
$3.99 U.S.

In Sonic Universe #79, we take our first proper look at Silver’s future. It may be more pleasant than the burning ruins he used to be in, but that doesn’t mean it’s not dangerous too; he still has to deal with the Genesis Portals, but now there’s a whole conspiracy linked to them, and guess who’s going to be dragged along for the ride! It’s our naive hedgehog in “The Silver Age”: part 1.

sonicuniv-79-136438

SONIC UNIVERSE #79
SILVER THE HEDGEHOG RETURNS in an ALL-NEW adventure! Enter:”The Silver Age”: Part One
Silver the Hedgehog’s future may no longer be a terrible burning ruin, but it certainly is far from safe! Mystery and danger abounds as Silver is dragged into a dangerous conspiracy linked to the reality-warping menaces known as the Genesis Portals! Featuring cover art by Sonic comic extraordinaire Evan Stanley plus a “HERO” variant with art provided by SEGA!
Script: Evan Stanley
Art: Tracy Yardley, Jim Amash, Jack Morelli and Matt Herms
Sonic Universe #79 CVR A Reg: Evan Stanley
Sonic Universe #79 CVR B Variant: SEGA
On Sale Date: 8/26
32-page, full color comic
$3.99 U.S.

There’s a new graphic novel due to be released, this time covering Eggman’s attempt to reinstill power over his troops and chasing down the treacherous Snively. Featuring city escapades and rock’em sock’em mechas, this is Sonic Universe Volume 10: Scrambled.

su-vol10-cover-136440

SONIC UNIVERSE 10: SCRAMBLED (TR)
Move over, Sonic—it’s the villainous DR. EGGMAN’s time to shine! For years, Dr. Eggman’s runty underling, Snively, has been sneakily plotting to overthrow him. Now Snively enacts his grandest plan to take over the Eggman Empire—and this time, he might just succeed! It will take all of Dr. Eggman’s cruelty and cunning to maintain his position of power. Is he up to the task? Or will this be the mad scientist’s final defeat? All will be revealed in the egg-celent Sonic Universe vol. 10, collecting stories from Sonic Universe #37-40!
Script: Ian Flynn
Art: Jamal Peppers, Jim Amash, Jack Morelli and Steve Downer
Cover: Jamal Peppers, Jim Amash and Steve Downer
978-1-62738-938-9
$12.99/$14.99CAN
6 5/8 x 10 3/16″
TR
104 pp, Full Color
Direct Market On-Sale Date: 8/19

And finally, we have an interesting development hot off the press today. Sonic Boom #11 sees Eggman getting tired of his robotic assistants failing him so often, so he calls for outside help in the form of Kyle the Gorilla. Can this new baddie make a monkey out of the heroes, or will he be driven bananas like the rest of them? This is what comicbook.com says about “Eggman Gets a Gorilla”;

sonicboom-11-136436

SONIC BOOM #11
Follow up after the “WORLDS UNITE” crossover with a BOOM in this EXPLOSIVE
eleventh issue! “Eggman Gets a Gorilla”: When Dr. Eggman’s regular robotic enforcers just can’t cut the mustard, he hires some additional help! (Because, seriously, how hard is it to cut mustard?) Introducing the mighty, Kyle the Gorilla! Is he really the next APE wonder of the world? Or will Sonic get yet another reason to point and laugh? You’ll be pointing and laughing too-but in a good way! Featuring cover art by rising star Diana Skelly plus a “BOOMTASTIC” variant with art provided by SEGA!
Script: Sam Sandak Freiberger
Art: Diana Skelly, Rick Bryant, John Workman and Matt Herms
Sonic Boom #11 CVR A Reg: Diana Skelly, Rick Bryant and Matt Herms
Sonic Boom #11 CVR B Variant: SEGA
On Sale Date: 9/2
32-page, full color comic
$3.99 U.S.

However, this is not the only version of the solicit out there, as Comics Continuum has an alternate released solicit;

SONIC BOOM #11
Written by Sam Sandak Freilberger, art by Rick Bryant, Diana Skelly, covers by Diana Skelly, SEGA.
Follow up after the “Worlds Unite” crossover with a BOOM in this explosive final issue! “Eggman Gets a Gorilla”: When Dr. Eggman’s regular robotic enforcers just can’t cut the mustard, he hires some additional help! (Because, seriously, how hard is it to cut mustard?) Introducing the mighty, Kyle the Gorilla! Is he really the next Ape wonder of the world? Or will Sonic get yet another reason to point and laugh? You’ll be pointing and laughing too with the concluding issue of Sonic Boom!
32 pages, $3.99.

According to this, the Sonic Boom comic will be ending with issue 11. Is this the finale of the adventures with the Boom gang in comic form? We’ll know for sure with the September batch of solicits.

But as always, we’ll have more information of all the comics closer to their release date.

Sources: comicbook.com, Comics Continuum

Preview: Sonic Universe #76 (Worlds Unite Part 1)

And now it’s time for our main event!

SU1-noscale

After months of hype, the crossover between Sonic, Mega Man and a slew of other branches is finally on our doorstep! Destructoid have conducted an interview with writer Ian Flynn regarding the behind the scenes of it, and with it a preview for Sonic Universe #76 is also provided. Dreaded Maverick Sigma manages to make his way to the Lost Hex in Sonic’s World, and the first port of call is enlisting the Deadly Six to his side by promising more power than Eggman can offer. This can only end badly for the good doctor, and it’s not much better for our two blue heroes as their heroic duties are halted by a disastrous ambush! It all kicks off in “Worlds Unite”: part 1.

SONIC UNIVERSE #76
THE SONIC/MEGA MAN CROSSOVER EVENT BEGINS HERE! It’s the epic first chapter of the biggest story in Sonic/Mega Man comic book history with “Worlds Unite” Part One! Get ready for cross-world treachery as the wicked Sigma escapes the world of Mega Man X and arrives in Dr. Eggman’s secret Lost Hex base! When Sigma promises new power to the Deadly Six, how long do you think they’ll stay loyal to Dr. Eggman? We’re not betting for long! And just where exactly are our heroes during all this? Looks like Sonic and Mega Man are right in the middle of an ambush! The sense-shattering sequel to “Worlds Collide” starts right now! Featuring cover art from the legendary Patrick “SPAZ” Spaziante, Rafa Knight, and part 1 of the epic 12-part connecting variant cover series by artist Ben Bates!
Script: Ian Flynn
Art: Dan Schoening, Jack Morelli and Luis Delgado
Cover: Patrick “SPAZ” Spaziante
CROSSOVER KICK-OFF Variant Cover: Rafa Knight
Epic Poster Variant (pt1 of 12): Ben Bates
On Sale Date: 5/27
32-page, full color comic
$3.99 U.S

Sonic Universe #76 should be out in all good comic stores and on digital formats tomorrow. Remember that there should be a new comic coming out almost every week (save for five week months where there’s a week of no comics), so we’re going to be accelerating through this story!

Source: Destructoid

Review: Champions

I could make a whole Queen playlist to summarise this arc alone.

Smarmic
This is one of the more understated expressions you’ll see

Sometimes, you need to take a breather. Right now, we’re deep into the events of Unleashed as told by the comic, and right on our doorstep is a multi-franchise crossover. So in comes this arc, which is very peculiar when looking at it from the perspective of its placement. It occasionally references the Unleashed events, but it’s ultimately a Sonic the Fighters adaptation, which also adapts Sonic 2 on the Game Gear, and also adapts an episode of Adventures of Sonic the Hedgehog, and even throws in Sonic Heroes for good measure. As you might be able to guess, this isn’t exactly the most serious of premises. But will this tale be picking up the championship belt, or will be a first round K.O? Let’s get to the post-game analysis and find out!

 

The Tournament

We start off Sonic #268 with a flashback to an event in the past which seems like a mix of Game Gear Sonic 2 and the start of AoStH’s ‘Lovesick Sonic’. It goes about the way you expect up until the last panel where Breezie definitely does not look like the same damsel in distress she was in the cartoon. The Freedom Fighters exposit on why only Sonic, Tails and Amy will be in the arc out of the entire team, and we see Breezie in the present, a media mogul who has the sass and forces to be able to have Eggman play to her rules as she finds out that Knuckles has been entered into the tournament (although we aren’t privy to that yet).  Eggman contacts the Hooligans en route to Casino Park to establish the plan, and he calls Metal Sonic as he’s assaulting Gergarios (the vicar person from Unleashed) in Apotos to summon him over there.

After this, most of the action takes place in Casino Park itself, with the rest of the first issue being set-up for the tournament. Sonic and Breezie reunite, exchanging passive-aggressive wit until Sonic uses his status to arrange for him to fight only in the daytime (because of a slight case of Werehog). Amy comes across Honey, who’s an idol to the young hedgehog, and we find out that she’s there to promote her clothing business and is willing to help the heroes in exchange for them promoting her next line. The Hooligans continue on with their primary plan to win the tournament (although Bean can see how that’ll go from a mile away), and Espio exposits to Vector that he was the one who put Knuckles into the tournament, convenient since Knuckles has just arrived with Chip.

Sonic #269, and cue another flashback, this time revealing that Breezie was gathering intel on Sonic all along after he rescued her, but bringing up the fact that she puts a lot of priority on herself as opposed to anyone else, as she sics Silver Sonic onto him. Back in the present, the first fight is already underway, and we get to see Sonic beat Segata Sanshiro (not named in the comic). Before he can bask in the glory too long, Amy reminds him that it’s almost sundown. He runs out of the arena and to his hotel room where he transforms into the Werehog. He watches Amy fight her match against not Jane from Fighting Vipers. He’s not the only one as Espio watches from the ceiling to see how the heroes progress, while wishing he could find Knuckles to tell him about his addition to the tournament.

Switch to Knuckles managing to pull a fast one on a wealthy lady who had a Master Emerald shard as part of her necklace. It looks like he and Chip will be watching Tails fight, but  Scratch comes along to inform him that he has a round coming up soon, which Knuckles decides to go along with because of the Chaos Emerald at stake. The rest of the issue follows three matches and various outside reactions to it. Honey beats Tails, the Freedom Fighters react (Cream being more angry than the others, quite humourously). Honey tries to console him after but it’s not exactly looking effective. Bean beats Espio (with Espio being…eh, see the character section), the Chaotix react. Knuckles beats Bark, Thunderbolt’s faction reacts (although Thunderbolt herself doesn’t seem pleased about them watching it), Axel’s faction reacts and team Dark react (with Rouge being overjoyed). Tails is non-plussed about Honey’s bow tie, Amy finds out she’s been drawn against Knuckles and panics while Honey has Sonic, and the issue closes off with a bit more discussion between the Hooligans and Eggman.

Rock Rose
There was something here, it is gone now.

Sonic #270 has another flashback to begin with, but this one starts with Breezie talking to (or flirting with) Neo Metal Sonic after seeing through his Eggman disguise and encouraging his independence.  Back in the present, Tails is still smarting from his defeat at the hands of Honey, and Sonic acts the big brother figure by cheering him up with his other feats (including a reference to Sonic Adventure). They’re watching Fang and Bean duke it out, which is cut short when Fang orders bean to forfeit. Sonic and Tails get exposition from Espio about the roster change before we cut to Knuckles and Amy’s match. It begins, but Amy is distracted by how Sonic would react if she got to fight him. This results in an out of the ring flying rock and a trip to Amy’s bedside in hospital. But there’s no time to waste as Sonic squares up against Honey. After an impressive show, Sonic tosses her out of the ring. The Hooligans are talking tactics before they face Knuckles, which is in vein as Knuckles makes light work of the remaining mercenary. Eggman watches in frustration, but he’s not dettered. The Hooligans always have a back-up plan, and Metal Sonic is close to the venue for his own assault. As Sonic and Knuckles get into the ring, we see Fang preparing a sniper shot…

Sonic #271 changes things up by being very linear in narrative. The final has started, and Sonic and Knuckles are exchanging memories of old fights while the fists fly. We cut to a flashback of how Breezie came to have the Chaos Emerald in the first place (the SSSSS Squad retrieving it while each trying to claim credit) and her deciding to use it as a prize to lure in the big names. Back in the present, Sonic and Knuckles talk goals and working together to find the Emeralds and shards while still fighting, and we see everyone reacting to the fight between them. Meanwhile, Bean and Bark rig the generator to explode (in typical Bean fashion) and Fang gets his aim set when it does blow up moments later. Just when thing are poised for the Hooligan, who should enter but Metal Sonic himself, ruining their plan but making easy work of stealing Breezie’s emerald from the vault.

From here on, it’s basically a chase action sequence. Sonic tries to ground him, but Metal Sonic quickly recovers. The other fighters each have a go at slowing him down but he dodges them easily. Just as it seems Metal Sonic will fly out of reach, Tails turns out to be waiting on the roff for him and uses the element of surprise to kick Metal Sonic, knocking the Chaos Emerald from his grasp. As if Tails wasn’t champ enough already, he warns Metal Sonic that the back-up generators should be starting at that moment, prompting Eggman to call a retreat despite Metal Sonic seeming to want to fight. We cut to Honey and Breezie working out a deal where Honey designs clothes for Breezie’s robotic staff. Honey uses the opportunity to call out Breezie on her inaction to help the Freedom Fighters, which Breezie refutes and then suggests that Honey takes to heart. Honey leaves, clearly a bit doubtful on what she’s done. Sonic, Tails and Amy meet up with Knuckles and Chip, Sonic trying to convince Knuckles to go back to the Sky Patrol with them.  Knuckles agrees, and introduced Chip to them (while still having banter with Sonic). They talk tactics on the jet (aka the car from All Stars Racing Transformed) before Sonic transforms into the Werehog, surprising the two newcomers. Finally, we cut to Sally, who’s receiving an urgent call from Gregarios, who says that he knows how to fix everything.

In all honestly, it’s a very simple story. The fighters get together, they fight, shenanigans happen in between (aside from the last part where there is one solid story thread). In this sort of situation, that sort of simplicity is pretty essential as you have to balance plot details with the action happening on the page. It’s all about the interaction that happens between the characters here, and that’s a joy to behold. Is this a profound narrative that will have you mulling and thinking about the implications of it on the wider Sonic universe? Not really, but that’s not what it exists for. It’s a serviceable story that lets the focus fall on what it needs to while still having enough to it that it doesn’t become repetitive or tedious to read through.

 

The Spectacle

Diana Skelly, in charge of pencils, is some new blood at Archie, and Champions is her debut full arc. And boy, is she wild with her art. Her strength is evident right off the bat; she can do expressions like nobody’s business, with a crazy one to spot and marvel in almost every panel. The result is a wild and off the wall sight to behold, with the inking from Terry Austin and colours from Gabriel Cassata (who I believe only started with Sonic since Waves of Change) doing well to complement the manic tone the drawing aims to achieve . Sonic #271 is slightly different, as the pencils were actually also done by Ryan Jampole. It sounds like a small difference, but the results are easy to see; the characters look a bit more restrained and on model, save for the times when they really want to exaggerate the looks. This leads to a more professional look, but it also takes some of the edge off the style. In this case it isn’t that detrimental since #271 is the most controlled part of the arc by far, but it would have been nice for consistency.

This page has about a dozen different things to process.
An example of Diana’s fantastic expression work.

As always, there’s also a cover review for each issue and its variant (glad I’m not doing Sonic Universe #75 and its eight variants, with that in mind);

-Sonic the Hedgehog #268; Evan Stanley, Austin and Ben Hunzeker are responsible for the main cover. It’s lovely to look at with all the characters and details, and I especially like the colouring, but the characters behind do seem a bit blurred together, and I’m not sure what’s up with the random fireball effect behind them, it looks out of place. The variant, from Jon Gray working with Austin, Casseta and Jack Morelli, has me conflicted. On the one hand, it’s nice and eye catching, with the casino motif very well communicated and Breezie’s nature just apparent from her gaze. On the other hand, I question the sensibility of putting a character who’s literally new to the comic as the focus of the first part’s variant. Maybe the second part would have been better. Ah well, see if you can spot the fun cameo.

-Sonic the Hedgehog #269; The main cover sees Austin and Cassata together again, this time with pencils from Jamal Peppers. On a technical level it’s really nicely done with wonderful lighting and shading, but it does come off as a bit plain with it just being a cropped profile view of Sonic’s head. T. Rex’s variant cover almost has the opposite problem. The image is interesting and hilarious, but technically it’s a bit off. Amy looks a bit strange, I’m not keen on the fuzz additions, ad Eggman is just off-model in the arms.

-Sonic the Hedgehog #270; This issue sees Jennifer Hernandez (who also debuted with Waves of Change), Austin and Matt Herms on the main cover. This one is stylised like fighter selection icons, and I’d call it my favourite cover of the arc (although it’s a difficult choice this time). The characters are cute and bold, and the layout and pattern choices for this one are particularly striking. Brent McCarthy, the sole artist for the variant cover, is not a name I recognise, and his style is nothing like I’ve seen before. It’s unique to be sure, but a tad on the static side as well. Then again that might be intention, as the cover is apparently homage to another famous comic cover.

-Sonic the Hedgehog #271; Tracy Yardley, veteran who mostly works on Sonic Universe these days, teams up with Hunzeker for the last of the main covers. It has Yardley’s trademark of managing to make a dynamic group shot without making it a mess, always appreciated for ensemble pieces. While it has a similar faded effect to #268’s main cover, the colour choices make it less of an issue. Rafa Knight brings us the last variant cover, going with emulating the arcade experience while still utilising 3D art (as well as some stock Sonic the Fighters character art). I don’t think the text adds anything, but I can’t hold it to the artist, and the overall result a nice throwback.

I’d say there wasn’t a cover I thought was bad during this arc. Certainly I had my preferences, but that’s more because I gravitate towards certain styles.

 

The Challengers

This arc boasts a huge number of central players. It’s almost to be expected when you have an arc based on a fighting game, but there’s plenty more on top of those. This section will be a pretty long one this time, so buckle in;

Sonic: Sonic may be sharing the spotlight with a huge cast of characters, but he manages to stay afloat and stand out as a highlight. First and most obvious is the fact he plays well to the camera, what with his ego and his natural ability to fight. But there’s more to him in this arc than that, he has an air of intelligence, or at least quick thinking. His manipulation of Breezie into giving him the day-only slots he wants was masterful and in character, and not something I think he’d get to do if the Freedom Fighters weren’t forced to stay out of the fight. His other shining moment is comforting Tails after all that Honey had put him through. Even with how jam-packed this arc is, the fact that it set aside a breather moment to let Sonic act the big brother to Tails was appreciated.

Tails: This arc is all about Tails suffering, but in the hilarious way. His interactions with Honey are great, both when they first meet and she wants him to model her clothing if she wins, and during the fight where she wins by sleight of hand (also known as telling someone to look behind them).  But this misery isn’t left as a punchline. In the second half of the arc, we get a great moment of brotherly love as Sonic reassures Tails of his own ability despite the loss, and him being the one to ultimately beat down Metal Sonic long enough to obtain the Chaos Emerald from him is a crowning moment for him. Really great show here (especially off the back of his passive role in Spark of Life).

It's like if Pinstripe and Tawna fused together and the resultant turned hedgehog.
All that money and still only a cheese board?

Breezie: Breezie has proved a pretty divisive character upon her revamp reveal.  Within the context of the arc itself, she does absolutely fine, nothing too spectacular in the wake of others. Her history with Sonic makes for a golden opportunity for Sonic to show his wit, although after that her presence falls by the wayside with more focus being about her past, and the flashback to her talking with Metal Sonic is an interesting way to give a basis for her owning Casino Park and act as setup for the game events. Otherwise, it’s a lot of setup for future appearances she might make, as there’s still an apparent mystery as to what her origin truly is, not to mention her deal with Honey. So why is she so divisive? Essentially, she’s very different to her original incarnation in Adventures of Sonic the Hedgehog. There, she was an agent for Robotnik before being swayed to the good side and eventually starting her life anew. Here, she starts out the same, but takes a very different road when she breaks off from Eggman once she’s got what she needs and becomes her own villainous force. Whether you like the drastic change or not seems to be a big element of how much you’ll enjoy her character.

Knuckles: In my last review, I mentioned how Knuckles seemed to be just a means to bounce off comedy as opposed to being a source of it himself. Not so this time; Knuckles is every bit as fun to watch as any other in this arc and really gets to be a highlight. Whether it’s him tricking his way to a Master Emerald shard, being oblivious to Amy’s moral deliberation which ends in her booking a new bed (in the hospital), or the on-going rivalry between him and Sonic, it’s just great to see him banter, while also being able to dish out the slapstick.

Honey: Another debut for the comic, Honey gets a lot more time to stretch her (literal) wings and stand out as a brilliant new addition. Devious and mischievous, she’s out for self-promotion and she’s not afraid to let it be known (with Tails being on the butt end most often). But vanity is not all her character, as she’s also feisty, a very capable fighter, graceful in defeat (in fact finding it great if the opponent used awesome moves to do so), and has more of a moral fibre than you might first suspect. The last scene with her calling out Breezie while doing deals cements her as a multi-faceted character, and I look forward to seeing what she’s got herself into.

Amy: Not exactly as much of a standout as some of the best, but she brings consistent entertainment nonetheless through supporting Sonic (and Tails when needs be). Her complete fangirling at the beginning towards Honey is both understandable and enjoyable, while her utter defeat at Knuckles’ gloves and the subsequent stay at the hospital draws some great reactions out of her. There may be some questions as to whether she would deliberate that much (since she’s shown no hesitation to fight Sonic in this sort of setting in the games…or even outside of this setting given Heroes), but it’s not a big point.

Chip: While he is in the arc, he doesn’t exactly have much of a presence. His main is to provide Knuckles someone to bounce off, and he’s serviceable in that role with his naivety and genuine caring for him. In the end, he finally gets to meet Sonic, and that’s when he reveals that Knuckles hasn’t exactly been telling Chip everything about Sonic honestly. That’s a nice moment for him.

The Super Special Sonic Search and Smash Squad: Comprised of Scratch, Grounder and Coconuts as always, here they’re acting as staff for Breezie’s casino. Comparatively speaking, they’re very underplayed. They do get to show their bumbling antics as they fumble over a roster change and (in flashback) argue over who found the Chaos Emerald, but otherwise they’re there in small bursts and rather reserved (except in the very early flashback where they were still working for Eggman and doing actual schemes to catch Sonic), which is surprising. I’m also kind of iffy on how Grounder looks in this arc, although a cover revealed after this arc (Sonic #275 Villains variant) is much more appealing so I don’t know if it’s down to artist interpretation.

Metal Sonic: Technically the biggest threat of the arc, although he’s not actually there for most of that time. He does what you’d expect Metal Sonic to do; wreak stuff, cause havoc and carry out Eggman’s orders of getting the Chaos Emerald. This last part does get to show off Metal Sonic as a force to be reckoned with as he manages to avoid every other fighter and only gets stopped by a surprise attack from Tails. We also get little bit strewn about showing Metal Sonic’s subtle independence from Eggman, with him showing hesitation to follow Eggman’s orders presumably because he’d rather keep fighting. Not only is this fleshing out his character, it gives the flashback to his stint in Heroes, where he’d gone fully independent of Eggman and was doing his own thing, some contextual link to the present events.

The Hooligans: There’s actually a rather big difference in character utilisations amongst them. Fang was the one focused on the job as usual, so he’s obviously the one who gets to suffer most. His banter with Bean is great, and he actually gets a shot at being a legitimate threat for his troubles, only being stopped with Metal Sonic literally entering the picture. Bean continues his streak of good writing in the wake of the reboot, his humour far more fitting for the setting he’s in. He’s also given a bit of depth as it’s shown that he can be quite the deceiver when given the opportunity and is creative when it comes to his demolitions role, giving him a legitimate root in the villain status. I’d say this is his best outing yet.  Bark doesn’t really do anything, but with the Hooligans he comes with the package so he can’t help it if he has no purpose…unlike the next character.

If his singing is anything like in Heroes, his rendition of the song would hurt.
Adam Levine would like a word.

Espio: Espio feels like he’s literally only here because he was in Sonic the Fighters. His only plot contribution was signing Knuckles up, which to be honest I don’t think was that necessary (Knuckles could have signed up himself if he sensed a Master Emerald presence there, or Breezie could have put him in if she figured he was there too). After that, he fights and then hangs around to react (and has one panel throwing a shuriken at Metal Sonic, when others were trying to stop him as well), and even in the fight Espio came off as a bit out of character. He’s supposed to be cautious and wary, but here the Sonic the Fighters persona (which did not follow that in the slightest) is forced into play to keep up the reference, right down to the tornado attack. At the very least, him being made too rash for his known personality makes Vector’s rant at him later seem very justified. Speaking of, aside from fighting with Bean, the most interaction he gets is with a payphone. At least his reactions are top notch, and some of the things they do to compare his habits with Vector’s are interesting, but I don’t think the arc would have missed him if he were gone (especially with how many key players there are already). Still surprising that Espio didn’t get to meet with Knuckles and tell him about the change despite expressing a desire to do so.

And even with all these characters directly affecting events, there’s still some callouts to be made to characters who weren’t there. Cream, Antoine and Sally all get small moments to cement themselves as great periphery cast (Sally being embarrassed by her reliance on the bank of dad, Cream’s anger at the result of Tails’ fight, and Antoine playing the rival to Sonic by supporting Knuckles in the last fight). Vector gets a lot of time to bring in his brand of comedy; in fact, he’s the only periphery character with a presence in every issue of the arc, impressive since he’s not physically there. Finally, the last issue shows us a random fish character amongst the double spread of Knuckles fighting Sonic. This is, in fact, not random, and is very likely to be a character mentioned in passing in an earlier part (the character wasn’t designed by Diana, and Diana’s fanart of her shows that the comic drawing is actually erroneous in missing something that would make her identity obvious).

 

The Underdog Story?

This arc aims for one very specific emotion; pure, unadultered fun. And to that end, it does its job with flying colours. The action is frenetic and the art complements that to a tee. There’s references abound that will garner at least an amused smile; Segata Sanshiro makes an appearance as a fighter, as does a animal version of Jane from Fighting Vipers (the same series with the character that Honey is an animal version of, Candy). There’s also fictional adverts interspersed like a real sports event, each showing some humorous reference to Sonic games past and present (Sonicman from Sonic the Hedgehog (2006) does shows at Casino Park in this comic, and Chao Boom is a pretty obvious reference to the other Sonic branch currently active now [except it doesn’t have a Chao Sticks since SEGA don’t want the branches mixing outside of the crossover]).

Right in the kisser.
Sweet, sweet retribution.

The real meat of the emotional draw come in the form of character interaction, as the arc is packed to the hilt with personalities bouncing off each other for comedic effect. Right at the start you have Breezie and Sonic’s passive aggressive manipulation of each other, Amy and Honey freaking out over fashion choices, and Tails being completely suspicious of both new introductions. This maintains throughout, whether in the ring (Bean playing up his oblivious façade to do some hilarious deception, any time Honey’s in the ring) or outside of it (the ending with Knuckles and Sonic, the gambling parallels of Vector and Espio). Surprisingly, it’s not as if it’s only kind of interaction we see. The scene with Amy in hospital shows how much cares for Amy’s well being and is uplifting to have right after she got crushed into a wall. And the aforementioned scene of Tails being bummed about his loss and Sonic reassuring him that he has plenty of ability and capability plays two functions; it shows us the brotherly dynamic between the two best friends, and it plays an instrumental role in setting up Tails’ victory against Metal Sonic in the climax.

On top of this, the arc an underlying sense of mystery to it. For something so straight forward, there’s a lot of little hints left vague. There’s the whole issue of Metal Sonic seeming to have a mind of his own in regards to Eggman’s orders, which will no doubt work against the good doctor later. There’s also the obvious cliffhanger with Breezie’s deal, and how that will affect Honey in the future. Then there’s the mysteries the arc doesn’t even put on the page and require you to have a more rounded memory to figure something is amiss. Breezie in her original incarnation wasn’t just an agent of Robotnik, she was a robot built for the purpose of luring Sonic. So while the flashbacks suggest she’s just a hedgehog, the sense of media control and some statements made outside the comic still leave It as something to be seen. And then you have the fish girl, who seems like a non-factor, but Waves of Change wasn’t that long ago.

 

The Results

All said and done, this arc is a real winner. It’s definitely the most complete story of the stories following the reboot thus far. The plot is fairly simple but has enough hooks to create interest, the art is appropriately zany and vivid to match the tone of the arc, most of characters are on point and at their best and there’s just this overall sense of fun that the comic has with the material its using. Any issues I have with the arc are minor at best, and aren’t enough to really alter the fact that this is one of the best that Archie Sonic has put on the table. I’d say this is pretty much a must-read; you don’t need it to understand the ongoing plot since it’s mostly detached from the overarching narrative, but it’s a fantastic display of what makes an entertaining comic tale.

See you Air Kitten
This is pretty much the summary.

Preview: Sonic the Hedgehog #272

We finally get the missing piece of the story puzzle for this week’s comic preview!

Sonic_272-0

This is the last Sonic issue before we unite for the worlds crossing over, and Arcade Sushi delivers a hint of the story that lies between Sonic Comic Origins #6 and Sonic Universe #75. In Sonic the Hedgehog #272, Sonic and the Freedom Fighters finally make it to Apotos with Knuckles and Chip in tow. Sonic and the light Gaia head off to find their first Gaia Gate to figure out how to restore their shattered planet. But there’s plenty of signs that a certain metal somebody is back for revenge against the blue blur! And the Freedom Fighters aren’t exactly throwing tea parties for Knuckles when they come face to face with a titanic force…dare I say of a Dark Gaian nature?  This is ” A Ray of Hope”.

SONIC THE HEDGEHOG #272
Script: Ian Flynn
Art: James Fry, Evan Stanley, Terry Austin, John Workman and Gabriel Cassata
Cover: Edwin Huang
Metal Sonic Game Art Variant Cover: Provided by SEGA
Time is up—the WORLDS UNITE crossover event is almost upon us! “A Ray of Hope”: As Sonic and the Freedom Fighters continue their journey to save the shattered planet, Sonic and Chip journey to Apotos to uncover the secrets of the Gaia Gate! Meanwhile, Knuckles and the Freedom Fighters take on a TITANIC challenge of their own! Does Sonic have a hope in saving the world? Will battle tear the freedom fighters apart first? Find out the answers to these and more exciting questions as our heroes journey to the much-awaited crossover event of the year—WORLDS UNITE! Featuring new cover art from Edwin Huang (Uncanny Skullkickers) and a crazy-new Metal Sonic game art variant provided by Sega!
On Sale Date: 5/13 | 32-page, full color comic | $3.99 U.S.

Sonic #272 is scheduled for release this Wednesday. Enjoy the calm calamity while you can, because it all kicks off in the next Sonic comic release!

Source: Arcade Sushi