SSMB member MarcelloF was checking out Sonic X-treme stuff on the Spriters Resource website and found a character called Chaz’s sprites there that were ripped from the game. If the character is an animal it has no obvious similarity to any species, it look’s like a cross between an armadillo and a badger if you ask me. Continue reading Confirmed: Sonic X-treme Character Chaz Found
2009’s almost out. That means we’ve enjoyed a whole decade of Sonic the Hedgehog goodness in the last ten years, from 2000’s Sonic Shuffle (for Americans, we didn’t get it until the year after, damn SEGA) to 2009’s Mario and Sonic at the Olympic Winter Games. So, rather than just round up the games of the year, The Sonic Stadium crew have taken to list their Top 10 Sonic games of the decade!
This is how we’ve done it. A bunch of TSS Staffers wrote over their unique Top 10 (which will be listed at the end of this article). Along with it, a short paragraph as to why they ranked each game the way they did. When bunching all of these lists together, we formed an average by giving points to each game’s placement on each staffer’s countdown (so a #1 position would get 10 points, and a game in 10th place would get 1 point). Add all the points up, and we have our own, not-so-scientific average. What game will get TSS’ #1 Sonic Game of the Decade? Read on, dear reader… Continue reading The Top 10 Sonic Games Of The 2000’s
SEGA very quietly slipped in a port of the original Mega Drive Sonic the Hedgehog onto the Apple iTunes store yesterday, with the iPhone platform now being the latest in a long line of formats that can play the classic game.
An official blog today confirms the existence of the title, which you can now pick up for your iPhone for $4.99 $5.99, or £3.49 to the British fans out there. Control is made using touch screen ‘buttons’ that appear on the bottom of the playing screen – the D-Pad is located at the bottom left and the only button (A) on the bottom right. Two screen modes allow you to play the action full-screen with semi-transparent buttons, or in a smaller window with a visible START button.
The graphics appear to be intact, and the blog mentions how faithful and fun to play it is (but of course, they would say that really). Have you bought it already and played it? What do you think of it? Does another Sonic 1 port tickle your fancy or is it starting to wind you up? Let us know in the comments box!
UPDATE: According to our American friends, the price on the iTunes store looks to be $5.99 instead of the $4.99 SEGA’s blog announced. That would bring the £-$ difference a little closer (£3.49 equates to about $5.55 as of this moment), but it’s curious why the wrong price was mentioned. Most likely just a mistake on the community blog’s part.
Ah, yes… the famous beta of Sonic 2. It sparked an entire website and became one of the most talked about version of any game out there. Well, we received a news tip from a fellow named “SonicLoof” a few hours ago and he attached the picture below and explained to us what it is. Continue reading April Fools: Sonic 2 Beta Secret Reveals Super Tails
One of the first things you can do in Sonic and the Black Knight is view a slide show gallery of artwork, created by blue blur fans around the world. Almost all of them recount classic moments in the franchise’s history within Sonic CD, Sonic and Knuckles and Sonic Adventure 2 among others. It’s a bittersweet irony really, given that the new-age Sonic Team – a studio that’s opening their hearts and willing to do good like an eager puppy – are willing to embrace fan input where it’s positive, yet block out complaints about rushed developments, poor gameplay mechanics and passionless level design and counter with more of the same. Continue reading TSS REVIEW: Sonic and the Black Knight
Everywhere you look, classic Sonic games are on things that go beep. With the success of Sonic 1 Mobile, with its sales exceeding 8 million units, SEGA thought it would be a swell idea to port Sonic the Hedgehog 2 to mobile phones as well. Since Sonic 2 is so damn big, it was released in two parts, Dash and Crash. My mobile provider recently put up Crash, so I gave it a spin in order to make my intended Dash/Crash, 2-in-1 review. The verdict? It’s Sonic 2 and good. Big surprise. I’ll keep it brief, kids. Continue reading TSS REVIEW: Sonic the Hedgehog 2 Mobile (Dash/Crash)
European ratings board PEGI have rated the Xbox Original title Sonic Mega Collection Plus for Xbox Live Arcade. We can only assume they mean the ‘Originals’ section of the Marketplace, and not the Live Arcade itself. For those who don’t know, SMC+ is an Xbox re-release of a Gamecube Sonic compilation, with added Game Gear titles as well as a few hidden non-Sonic titles.
PEGI have rated the game 7+, which is odd because they rated the original Xbox version 12+, so could we see some cuts in this port? Another thing that’s odd about this is that the original Xbox version is backwards compatible with the Xbox 360 anyway, the Mega Drive games will soon be released in SEGA’s newest compilation (SEGA Mega Drive Ultimate Collection) and two of those Mega Drive titles are already on the Xbox Live Arcade.
Oh well, if it’s going cheap and people can’t find the original Xbox game and want some added Game Gear action, this will be a good buy for them.
Are you from the UK? Do you remember an old gaming TV show on CITV called Bad Influence? No? Then you were either too young to remember or living under a huge rock. Bad Influence was the coolest TV show of the 90’s, you just couldn’t wait to get home from school and watch it. No-one had the internet to keep up with the latest videogame news, previews, reviews and gameplay video’s – sure, we had our magazines but to see games in action we needed our TV shows.
The show was presented by Andy Crane and Violet Berlin and contained news, previews, reviews(from actual gamers), reports on the latest technology, U.S. coverage, reports from the latest gaming events, cheats from Nam Rood and competitions. It was awesome!
Anyway, what has all this got to do with Sonic you ask? Well, the show covered the early console days back when Sega and Nintendo were rivals. Sonic features a number of times on the show and thanks to amazing James Osborne who has managed to get permission from Patrick Titley at Yorkshire Television(who own the show) the public now have access to a new website and a YouTube channel for the show and it’s episodes.
Sonic 2 proved to be very popular on the show, in Episode 4 their panel gave the game 2 5/5’s in their review. In the same episode Violet show’s a copy of the first Sonic character design sketches handed to her by creator Mr.Kanari. It’s the same sketches we’ve seen around the net for ages now but still cool to see an official copy.
Andy Crane got to visit the Future Entertainment Show where SEGA were in attendance allowing the public to get their hands on both the 16 Bit and 8 Bit versions of Sonic 2 for the first time ever in Episode 3 – Part 1(8:40, Future show begins) Part 2(0:04 Sonic 2 segment begins). You can also see a couple of the first official SEGA Sonic and Tails costumes, Tails suit has bushy eye brows for some reason.
In Episode 8 Violet visit’s SEGA Japan HQ to look at SEGA’s arcade machines and meet’s the head of the Sonic 2 project team who’s name couldn’t be revealed due to security reasons(anyone who recognises him, let me know by PM over at the SSMB). Violet is shown alot of Sonic 2’s design sketches for the Zone’s, 2 of which are shown up close in the episode. A cool Sonic statue/model can also be seen on the desk(Do want very muchly). The SEGA visit starts at 6:14 and the Sonic 2 bit starts at 6:42 just after the funny sleepy SEGA employee at 6:40.
Sonic Spinball got reviewed in Series 2: Episode 9 and given 2 5/5’s.
Sonic & Knuckles got reviewed too and given 2 4/5’s.
So, have any of you seen/remenber this show? Do any of you guys new to the show like it? What are your thoughts on Sonic 2 zone design sketches?
Let us know in the SSMB topic.
I found it hard to write this review. Not because I didn’t know what to say, but because I wasn’t sure how I was going to say it. Hashimoto-san and company have worked very hard on the latest Sonic adventure. It’s clear to see when you take a peek at the screenshots, or learn about the Hedgehog Engine, or hear about how they spent countless months designing Sonic stages that cover hundreds of virtual miles. Sonic Team haven’t scrimped here, they had something to prove after Sonic 06 that they can create a well-produced, non-glitchy game. And they have. Based on the effort put in, I’d give them as many Thumbs Up as humanely possible. Continue reading TSS REVIEW: Sonic Unleashed
Oh my. Look at all the wonderful colours!
Fear not Wii owners, your retro gaming dosage of Sonic the Hedgehog doesn’t stop at Sonic 3D, oh no! You may remember our very own TSS journalist Shadzter reporting yesterday morning that a mysterious Sonic related game rating appeared on the OFLC web site. Fans of the blue speedster pondered on to what this game might have been, ‘Sonic and the Seven Dwarves’ perhaps? But no, rest assured after confirmation by the ESRB site that it is none other than the original 8-bit Sonic the Hedgehog wonder that’s hitting the Wii’s Virtual Console service in the near future.
Thanks to SEGA’s recent ‘deal’ with Nintendo allowing Master System games to become available on the service, for the low price of around 500-600 points you can relive the hedgehog in his glory days by downloading the first game that sent Sonic off flying released in parallel to the Mega Drive/Genesis equivalent. Knowing SEGA and Nintendo, we should also be seeing other Sonic Master System games hitting the service in the future too, those being Sonic 2, Sonic Chaos and maybe even the 8-bit versions of Sonic Spinball and Dr. Robotniks Mean Bean Machine. All of these titles are fantastic fun and VC releases will be great for those unfortunate souls who have never ventured away from the 16 bit era of Sonic before.
Check back with TSS and stay in the ‘know’ about the release of the title on the VC. Keep on saving those pennies- I mean, points!
The OLFC, the Australian equivalent of the ESRB, has rated a game titled “Sonic the Hedgehog.” There is no indication of which “Sonic the Hedgehog” it will be, since they’re are three games out there with the title “Sonic the Hedgehog:” the abysmal XBOX360/PS3 game, the Master System version, and the Game Gear version.
Since the Master System is already out on the Wii’s Virtual Console service, I’m going to assume that the MS version of Sonic 1 will be making its way to the Shop Channel in the near future. I doubt they’d port the Game Gear version (again) or that garbage from 2006.
Making regular appearances at the top of many “top downloaded” and “top rated” charts for mobile games, the mobile edition of the original “Sonic the Hedgehog” just recently became more distinguished for selling over 8 million downloads in the United States and the United Kingdom. Linda Chaplin, vice president of SEGA Mobile accredits the game’s success to Sonic’s appeal to the masses by stating, “Sonic the Hedgehog is a title that resonates with a universal audience of gamers who have grown up with the franchise, as well as with a growing audience of casual players.”
Verizon Wireless, the initial provider of the title, is probably the most pleased with the landmark sale, as the game has helped Verizon’s “VCAST” service become increasingly popular, says Todd Murphy, director of Mobile Web, games and applications for Verizon.
The success of, yet another, port of Sonic’s original adventure has sparked SEGA Mobile to port Sonic the Hedgehog 2 & Sonic Spinball to mobile devices. In addition, the company is working on a new iteration of Mario & Sonic at the Olympic Games for phones.
In made-up news that will eventually happen, SEGA has tentatively announced porting each Sonic Genesis title to the iPhone, Playstation 4’s online store, and the brace keeping my left knee from caving again. Also, potatoes.
SEGA announced this morning that the original ‘Sonic the Hedgehog’ title will be once again ported to a newer gaming system MP3 player.
Released in the iTunes store for $4.99, the 1991 classic will see Sonic speeding round loops and collecting up rings through 6 exciting zones in hope to put an end to the evil Dr. Robotniks schemes.
The game has apparently been ‘redesigned’ for the iPod, though still remains an exact port of the original game. There’s no news of a definite release date, apart from that it will hit American iTune stores ‘just in time for the holidays.’
You can read up on the announcement here.
Well, I just got done seeing the big E3 press conference from MS, and I’ve got some interesting news for 360 Sonic fans: Sonic the Hedgehog is now on Xbox Live Arcade! Go download. Now.
Well, that is, if you don’t already have the game on five other platforms…in which case, you can resind that command and just go play it on your Genesis/Megadrive, Dreamcast, Gamecube, Wii, or whatever platform you got this sucker on.
It has arrived. After changing the formula with Sonic Heroes and getting mixed responses, the Team have gone back to basics and stuck with what works. The result is a mixture of Sonic Adventure’s town stages and level structure and Sonic Adventure 2’s involving plot lines. Now we’ve hit the next generation of consoles, does the tried and tested work in Sonic the Hedgehog? Continue reading TSS Reviews: Sonic The Hedgehog (2006)
It was revealed some months ago that Genesis/Mega Drive games would be available via the Nintendo Wii’s Virtual console service. The titles are as follows:
Ecco the Dolphin
Sonic the Hedgehog
Toe Jam & Earl
These titles where revealed courtesy of ESRB’s website. Considering the ESRB doesn’t officially list games unless it has reviewed them, this list is 100% factual.
Anyone up for some Ristar?
Hey guys, I have a few really important announcements for you! Bear in mind I’m quite torn to report this now in a rush to get this out first on TSS – a world exclusive. Life sucks when exciting stuff happens when you’re packing your bags to move to Japan for six months. Continue reading AFD 2006: Exclusive – Knuckles DS in Development
A development has come to light over the recent charity of Chris Senn on Sonic X-treme. Chris, with the aid of Yasuhara Hirokazu, will be unearthing production information on the original ‘SONIC TEAM’ and Sonic the Hedgehog (Genesis/Megadrive) game.
Chris posted this message on his message board on January 06, 2006 04:00 PM PT (US):
The Sonic Xtreme fan community will be delighted to know that I met with Yasuhara Hirokazu for lunch today, and he agreed to let me share his paper designs he contributed towards the end of the Sonic Xtreme project. They are VERY cool! These will be shared in the Sonic Xtreme Compendium (SXC) I keep mentioning. Continue reading Senn and Yasuhara to explore Sonic 1
Sega of Japan conducted an interview with Masato Nakamura of the Japanese band: ‘Dreams Come True’. Dreams Come True has been a popular band in Japan for some time now, their second album: ‘The Swinging Star’ (released November 14, 1992) was the first to sell over 3 million copies in Japan.
But even before Dreams Come True’s success one company realised the bands potential, and that company was Sega. Sega employed Masato Nakamura to compose the music for ‘Sonic the Hedgehog’ and then again for ‘Sonic the Hedgehog 2’. In return SEGA offered sponsorship to Dreams Come True, and Sega began promoting Sonic through them.
Sega of America have translated that interview, and it gives an interesting insight to the development of the games soundtrack. It’s interesting to note that while Masato was composing music for both Sonic 1 and Sonic 2, he was also recording the Dreams Come True albums: ‘Million Kisses’ and ‘The swinging Star’, which would explain why certain songs from each album were inspired by themes from the game. For instance the song ‘Sweet Sweet Sweet’ from the album ‘The Swinging Star’ is a lyrical interpretation of the ending theme from Sonic 2.
The interview is as follows: Continue reading Sega interviews Masato Nakamura
Japanese pop group ‘m-flo’ are to record a remix of one of their previously recorded songs, in the name of Shadow the Hedgehog, Famitsu’s website has revealed. Continue reading m-flo LOVES Shadow the Hedgehog! Japanese Pop Group Collaborate on New Game With SEGA!
The focus of this articles is on the secretes revealed about Hidden Palace, if you wish to read the full interview then please use the links provided in the ‘media links’ section of Sonic News.
On September 30th 2005 Heidi Kemps of the games site ‘Gamespy’ conducted an interview with Yuji Naka.
The interview’s true purpose was to discuss the many Sonic games that Yuji Naka and Sonic Team were currently working on, and to give Yuji the chance to have his say on the next generation of videogames consoles. The interview, however, soon lost its original focus, the curiosity of Heidi lead to some interesting revelations on the subject of the original Sonic Mega drive games, particularly the Hidden Palace level of the Sonic 2 Beta. Continue reading Yuji Naka talks about Hidden Palace
Now, for the news that everyone else didn’t seem to cover, the 1991 blockbuster Sonic the Hedgehog will be re-released again later this year in worldwide. In a press release that surfaced earlier today Sega announced their plans to include a port of the legendary MegaDrive/Genesis Sonic the Hedgehog sans the Special Stages with upcoming Panasonic phones.
The game will be embedded with the new Panasonic VS3, slated for release across Europe in this summer. It will later be bundled with Panasonic Mobile Communications’ latest GSM mobile phones. In Japan, the mobile version of Sonic The Hedgehog will be embedded with Panasonic Mobile Communications’ mobile phones for NTT DoCoMo.
Once again, SONIC NEWS brings you the news that slipped through the cracks, stay with us for any late breaking E3 updates.
ELSPA has done a unique poll to find out the most popular game of the last 30 years, and Sonic The Hedgehog has come out as the most popular, click here for their page or read below for their article and game list.
HEDGEHOG MORE POPULAR THAN LARA, PAC-MAN AND VICE CITY
ELSPA, the Entertainment and Leisure Software Publishers Association, and ComputerAndVideogames.com, the UK’s leading multi-format video games website, today published the results of a unique poll seeking to find the most popular 30 games of the last 30 years.
The top five games voted most popular by the public are: Sonic the Hedgehog, Legend of Zelda: Ocarina of Time, Pac-Man, Tomb Raider and Space Invaders.
Yuji Naka, creator of Sonic the Hedgehog, SonicTeam/SEGA, commented: “I am delighted and extremely honoured that Sonic the Hedghog has been chosen as the most popular game over the last 30 years, especially against such strong competition. Sonic and I would dearly like to thank the wonderful game lovers that have voted for us. I hope to keep creating games that will be loved by everyone forever.”
Roger Bennett, director general of ELSPA, said: “We wanted to find out what the people who play video games consider to be the best games of the last 30 years. Not the ones you think are great intellectually but the ones that have touched your heart and made your stomach churn as you battled for supremacy or raced to the winning line.”
Johnny Minkley, editor of ComputerAndVideogames.com, added: “Together with ELSPA, we wanted to learn which games sum up the essence of video gaming for our million plus website visitors? Which games made them throw their controllers at the telly in frustration but to which they returned time and again?”
The top 30 games of the last 30 years, as voted for by the readers of ComputerAndVideogames.com are:
01 1991 Sonic the Hedgehog
02 1998 The Legend of Zelda : Ocarina of Time
03 1983 Pac-Man
04 1996 Tomb Raider (Lara Croft)
05 1980 Space Invaders
06 1997 Final Fantasy VII
07 1985 Elite
08 1985 Super Mario
09 1998 Half-Life
10 2002 GTA: Vice City
11 1993 Doom
12 1987 Tetris
13 2001 Halo
14 1997 Goldeneye
15 2001 Grand Theft Auto III
16 1999 Final Fantasy VI
17 1992 Super Mario Kart
18 1990 Super Mario World
19 1998 Metal Gear Solid
20 1996 Resident Evil
21 1988 Street Fighter
22 2001 Gran Tourismo 3
23 1992 Championship Manager
24 2000 The Sims
25 1996 Quake
26 2000 Shenmue
27 1990 Lemmings
28 1997 Manic Miner
29 1999 Medal of Honor
30 1981 Asteroids
The game that has been praised by many Sonic fans as the better of two Sonic Adventures has been re-released on Nintendo GameCube. After SA2 Battle and Mega Collection (the only other two Sonic games on the console), this comes as no real surprise – Sonic Team is milking its mascot as much as they can by enticing Nintendo fans into the world of the blue blur. Continue reading TSS REVIEW: Sonic Adventure DX: Director’s Cut
This has prolly been mentioned in every other website and board under the sun, but… more info on Sonic Mega Collection!
The game’ll come with:
- Sonic 1
- Sonic 2
- Sonic 3
- Sonic & Knuckles
- Sonic 3D Flickies Island
- Sonic Spinball
- Mean Bean Machine
+ Two unlockable games – Flicky and Ristar. Yes, Ristar! Continue reading Sonic Mega Collection Details
This is the official list from Sonic Team’s Mega Collection site, the compilation game will include Sonic 1-3, Sonic and Knuckles, Sonic 3D Blast, Sonic Spinball, and Dr. Robotnik’s Mean Bean Machine. The list from before was either fake or another mistake. Click the link below for official screens.
Some big rumours coming in today, as fellow Sonic fansite Sonic HQ and gaming site The Magic Box lifts the lid concerning a new entry in the Sonic Adventure series! Continue reading Rumour: Reports Talk of Sonic Adventure 3 in Development
If you’ve been pottering about the internet a lot lately, you might have found some ‘screenshots’ of a sequel to Sonic Advance on the Game Boy Advance. Don’t get too excited though – it’s totally fake. Continue reading Fake ‘Sonic Advance 2’ Revealed to be Fan Game
The Sonic sales train keeps charging ahead at full speed, as SEGA has announced that sales of both Sonic Advance and Sonic Adventure 2 Battle have passed some significant milestones. Continue reading Sonic Advance Sales Hit 1.7 Million
Missing Sonic Team’s Saturn classic, NiGHTS into Dreams? Yeah, we are too. Puyo Puyo too. Well, if you’re planning to pick up the Gamecube version of Phantasy Star Online Episode I & II, you will be able to play micro-sized versions of both games on your Game Boy Advance!
Continue reading NiGHTS and Puyo Puyo Minigames Unlockable on PSO Gamecube
We’re hearing of some crazy rumours right now of two new Sonic games in development for Nintendo’s Game Boy Advance. Continue reading Rumour: New GBA Sonic Games in Development?
Earlier today, Sega held an annual shareholder meeting, in which Tetsua Kayama, Sega Corp’s COO, shed some light on some exciting new bits of information and announcements. Besides other announcements, Kayama announced that a brand new Sonic game was in development and would be released next year! Continue reading New Sonic Game and Anime Series Announced
We knew Sonic could run, but we didn’t know he had legs. His latest outing, Sonic Adventure 2: Battle on Nintendo’s Gamecube, continues to dominate the US Gamecube sales chart since its release back in February 2002.
Continue reading SA2 Battle Still Leading US Gamecube Chart
This game is (or rather, was in the US) getting quite a reputation for itself recently. Sure, it may only be an upped version of Sonic Adventure 2 on Dreamcast, but what really excited everyone was the fact that Sonic was appearing on a Nintendo console… for the first time! Practically every Sonic fan in the known universe has been wanting this title since, and yes, even though it is just a DC port. Amazing, huh? But, it’s out in the US, toted for GC’s European Launch in May, and yet all the yankie video games mags, and even some UK Import mags, are ripping on it. Continue reading TSS REVIEW: Sonic Adventure 2 Battle
Well, it’s about bloomin’ time! After launching in Japan in September and in North America in November, Nintendo has finally launched its latest console, Gamecube, in UK and rest of Europe today. Only took them seven months!
Continue reading Nintendo Gamecube – And Sonic Adventure 2 Battle – Launch in Europe
Well, this is a nice and very confusing surprise! Sonic Team’s port of Sonic Adventure 2 for the Nintendo Gamecube was meant to release on the console’s launch day in the UK – a week from now on May 3rd. But it’s actually hit store shelves country-wide today, a week early!
Continue reading Sonic Adventure 2 Battle Releases EARLY in the UK!