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Sonic Boom E3 Roundup


Willsy

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Knuckles you idiot XD

That was too funny.

 

I like how it looks but its seems the their mouths are not synced good. They all sound great though.

 

Also its weird how sonic's mouth was in the middle and then suddenly moves to the side when he says "Lets go"

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Barry posted the SEGABits preview but I have a feeling some people aren't actually looking at it so I took some quotes.

 

The brawling itself is pretty solid. Occasionally you’ll encounter small enemies that can be thrown into other enemies or a sub boss, or shield-bearing enemies that have to be disarmed to attacked. This mechanic helped keep the fighting from getting too stale in the demo.
Here, Tails doesn’t really fly so much as jump into the air and float back down. Knuckles has been taken even further: he can no longer glide, though he can still dig and climb on certain surfaces.  This overhauled movement is complimented by stages designed to be more like Ratchet and Clank stages than Sonic stages.
Speaking of length, that is another element that separates the game from other Sonic titles
The last area I played was the speed section, which at the moment is the only speedy section SEGA has shown. It’s a fun little course to run through that doesn’t really offer anything interesting…but it’s not really supposed to, because it’s actually nothing more than a brief section between areas in the actual game. Given the context of the stage, I’m looking forward to playing a speed area that’s part of an actual stage, because it was fun and plays well, even if it is too easy and empty.

 

I’m beginning to have confidence that I will have fun with the final product.

 

Read his full preview here

http://segabits.com/blog/2014/06/11/segabits-at-e3-preview-sonic-boom-rise-of-lyric-wii-u/

 

Hype levels engage.

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Also its weird how sonic's mouth was in the middle and then suddenly moves to the side when he says "Lets go"

I don't think it's weird. This is what I've always wanted. To have a mouth that moves dynamically around the face of a cartoon character. It can be wherever it wants!

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I don't think it's weird. This is what I've always wanted. To have a mouth that moves dynamically around the face of a cartoon character. It can be wherever it wants!

Nah but it looked like it just appeared there without it moving, like it teleported to the side.

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Thanks, Ryusuke. Laughed my ass off at Knuckles in that cutscenes. Yep, he's still the slow guy here, but he's also the funniest member of the team now, so it's all good.

 

Also, I saw that Segabits article, and I have one thing to say: lives confirmed to be gone? Awesome, and about time. I was really getting sick of those things, and they didn't have much of a point after the Genesis games anyway.

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Barry posted the SEGABits preview but I have a feeling some people aren't actually looking at it so I took some quotes.

 

 

Read his full preview here

http://segabits.com/blog/2014/06/11/segabits-at-e3-preview-sonic-boom-rise-of-lyric-wii-u/

 

Hype levels engage.

It's great that they enjoyed it, but it's evident that this game will be polarising. TSS aren't really convinced and I can see why, even if I like what I saw.

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SEGA posted a thing that's definitely a thing....sorry.....a kind of behind the scenes thing. No new info but still:

Ruby & Frost: The Dynamic Duo.

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