With just over two weeks before release, the Sonic movie promotion train is at full speed. Several different media outlets are already interviewing the cast about the film. So let’s check out some of these interviews to see if we can find any juicy details on the upcoming flick!
BackstageOL did a sitdown interview with Ben Schwartz and James Marsden.
Jake Hamilton’s gift of speedy gab is almost as fast as Sonic’s feet. Here he is with Ben Schwartz and James Marsden.
Finally, on Mama’s Geeky, several kids get to talk to the whole cast. Jim Carrey gets deep on Robotnik.
If you never got to play Sonic Triple Trouble on the Game Gear before, you’re not alone. Sadly, Sonic’s handheld outings never got the attention they deserved, especially in the wake of the often more beloved 16-bit blockbusters on the Mega Drive. But what if you took that little adventure and applied it to a 16-bit-esque gameplay engine that really nailed the feel of a genuine SEGA Genesis game?
SAGE 2019 had a ton of exciting entries, some of which continued to crack the tough egg that is controlling Sonic in a 3D space! One of those is Sonic Islands, and it’s one of the best ones since the Sonic Utopia demo in 2016! It’s changed a bit since last year’s entry, in fact it looks like they started from the ground up! To get to the bottom of this, we went to the developer himself to see what Sonic Islands is all about.
With all the hype surrounding Super Mario Maker 2 for the Nintendo Switch, there’s no doubt the thought of a Sonic-esque equivalent is on the minds of Sonic fans around the world. Indeed, what if there was a Sonic Maker?
Well, if you haven’t heard, one Sonic fan has gone above and beyond to bring this fantasy to life, and The Sonic Stadium is proud to provide you with an exclusive interview with the brains behind the project known as Sonic Studio!
TSS was given the opportunity at E3 to get a first hands-on look at the Sonic at the Olympic Games – Tokyo 2020 mobile title, set for release to coincide with the event next year, and although this date is still some time away, we were permitted to play a few rounds on an early demo of the game! Continue reading TSS Preview: Sonic at the Olympic Games – Tokyo 2020
Sumo Digital has been a close partner of SEGA’s for many years, ever since the Sheffield-based studio worked on a console port of OutRun2 back in 2003. But in recent years, the developer has worked on several racing games featuring Sonic the Hedgehog – Sonic & SEGA All-Stars Racing and Sonic & All-Stars Racing Transformed, which were released to critical acclaim.
For the third outing, the company’s new Nottingham studio has taken a brand new direction with the series, focusing on Sonic’s friends and co-operative teamwork. We caught up with Derek Littlewood and Ben Wilson to find out more about the creative process that went into making Team Sonic Racing! Continue reading TSS Interview: Sumo Digital on Team Sonic Racing
Yesterday Afternoon during E3, I got a chance to sit down and chat with Sega’s social media manager and world’s biggest Big the Cat fan, Aaron Webber. We chatted about all things “Team Sonic Racing” including extra modes and customizations. This is a good one folks, with plenty of new info. So sit back, click and enjoy. Continue reading TSS @ E3 2018 Interview with Aaron Webber
Walking around Wondercon today, I came across quite a few interesting things. Cosplayers, tons of artists, every other booth requiring a few hundred Funko Pops for sale, a booth that sells only Ewok heads (I’m not kidding) and (formerly) Sonic Boom’s own Bill Freiberger. Continue reading Wondercon 2018: Interview with Ian Flynn
UK based music production studio Remix Factory have come a long long way, but you wouldn’t think that one of the main areas they’re making waves in is the Sonic community. The studio, who are all pure Sonic fans through and through, first made an impact making two remixed tracks for Shadow the Hedgehog. Continue reading TSS Interview: Return to the Remix Factory
Look on the credits of Shadow the Hedgehog, and you’ll notice a lot of artists have put their time and dedication to the angst-fest. Obviously Crush 40 is there, and JULIEN-K makes a pleasing return. But there’s a British studio called ‘Remix Factory’, that have only done two tracks for the game but are quickly going up in the world. TSS has an exclusive chinwag with the founder, ‘LB’, on working with Jun Senoue, the origins of Remix Factory and future plans. Continue reading TSS Interview: Remix Factory
It’s time to interview some of our own talented community members! Sonic Neo is well known at the Sonic Stadium Message Board, and usually helps out with people’s problems with Fan Games and the like. We have a chat about his activity on the forum, as well as his latest projects. Continue reading Community Interview: Fan Hoaxer Sonic Neo
If you’re ever in need to know anything about the latest cartoon, Sonic Underground, then Shayne Thames is your gal. Webmaster of fansite SonicUnderground.net, Thames has a large database of information on characters, episodes and more. She’s also famous for having a rather amazing run-in with Sonic Team leader, Yuji Naka. Read on for the story on that… Continue reading Community Interview: Shayne Thames
Known as the ‘Mad Dog of Sprite Comics’ (well… to us, anyway), PsyGuy is the creator of the Fireball20XL website, a fan comic workshop that contains a number of strips including Dirty Power and That’s My Sonic. As one of the leading voices in the Sprite Comic arena, we had a chat with Psy to learn more about the cool things he’s doing. Continue reading Community Interview: Fireball20XL Comic Author PsyGuy
Generation8 has become a highly prominent and familiar face in the fan art community, and so we caught up with the promising artist to get her thoughts on the Sonic franchise as well as get pointers on how to be great at drawing. Fan fiction writer Nicholas D Wolfwood stars as guest interviewer for TSS; let’s go! Continue reading Community Interview: GeNeratioN8
Tristan O. Bresnen is webmaster of TSSZ (The Super Sonic Zone), a great news source for SEGASonic, Sonic Team, and other gaming news. One of the best fan newscasters of the time, TSSZ also incorporated a radio station with news bulletins. TSSZ closed in late 2005, but re-opened in 2007 and continues to this day. Continue reading Community Interview: TSSZ News’ Tristan Bresnen
Famous for Sonic News. Growing to be the biggest Sonic News sites online… until it hit problems. After a chat with Dread, the two became best of buddies, and the two worked alongside each other heading up SSNG. Now though, Sonic News is back and kicking, as an active and integral section of The Sonic Stadium. You love it. ^_^ Continue reading Community Interview: Sonic News Webmaster Sonic_Hedgehogs
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