It looks like we might have an idea as to when Sonic Mania may be released – and for those of you banking on a ‘Summer’ window as described by SEGA America recently, you may want to try asking Father Time to re-adjust the seasons so that Summer also includes September 4. Continue reading UPDATE: Amazon Points to ‘September’ Release Date for Sonic Mania
SEGA Japan’s official Sonic Mania site has launched this week, complete with slick animations and rammed with information on characters, stages and other game content.
While the site only contains information that is already general knowledge, it will no doubt be a source of information in the near future.
Additionally, the placeholder site for the Official Sonic Forces Japanese site is also active, depicting two giant Eggman robots attacking a city, and the phrase “join the resistance”.
As always, we will keep you up to date on 2017 Sonic title announcements as they come.
Sonic Mania continues to build levels of excitement in our senior staffers not seen since the nineties; we’ve adored every little element and reveal of what is set to be a fitting homage to Saturn/Genesis/Megadrive-era Sonic, lovingly crafted by the Mania team.
Among many speculations, fans have suggested that Sonic Mania may include animations akin to those book-ending Sonic CD. Last week, our eagle-eyed SSMB members spotted this WIP short animation above, posted and then quickly removed from the tumblr of Max Collins. The scene depicts an exchange between Sonic and one of the yet-to-be-seen Hard Boiled Heavies (the character having only been partially revealed in Mirage Saloon’s background). Collins resume includes work for Studio Yotta and Cartoon Network, leading to the postulation that they may have been recruited to develop animations for the game.
While the animation could easily be dismissed as a fan tribute, IndyCotton on the Sonic Retro forums gives even more compelling evidence, by drawing a comparison to the HBH model and the Heavy Gunner silhouette reveal from SXSW, as seen below. This would seem to suggest the artist has heavily inferred the model from this silhouette (including features such as the cape and head crest), or more likely has access to the final character model of this particular HBH (“His Boiled Highness”, perhaps?).
While this is all purely hype and hearsay, we certainly hope there is truth, even if just elements, as this would be a wonderful addition to the game.
As always, Sonic Stadium will keep you up to date on all Mania updates as they happen!
Props to Maxtiis (SSMB) and IndyCotton (Sonic Retro) for their evidence!
A few days ago, a few websites reported the discovery of a trailer for Sonic Synergy, the game which would become Sonic Boom: Rise of Lyric, the trailer showed a number of differences to the final product, such as some very different Eggman designs, better looking graphics and a completely different title.
Well, a few hours ago, a member on our forums revealed that they had an extended version of this trailer which shows even more differences, and that they had it for 2 years but were under the impression it was already known! Well… we know about it now!
Some of the more noticeable differences include Sonic who has finger-less gloves and his arms are not completely blue, the chao were also going to be in the game at some point.
Check out the trailer and see the differences yourself.
Source: SSMB (special thanks to BxB-Meister for posting the goods).
Well there he/she is, the mysterious third character, all we know, is that it’s not Boom Sonic. But that hasn’t stopped people from guessing who it could be, so we here at The Number 1 Sonic Stadium Detective Agency have been looking at this image for all of a few seconds and have decided to come up with our own theories as to who this mysterious man could be.
We have one clue, the character is facing away from us, so whoever it is, the first time we saw them was from their rear side… make your own joke at that one.
Without further ado, here are the candidates and we’ve rated them out of 5 as to the likelihood of being the candidate.
It’s the silhouette that launched a thousand YouTube videos of people staring into the camera and blankly saying ‘is that Bubsy?’ Followed by, ‘Ok guys! I don’t know it looks like Bubsy!’ And they’re right! It does look like Bubsy.
Alas, he doesn’t look like he’s wearing his trademark T-Shirt.
The Third Man: 2/5
Yes folks, the man with two names is being called by some people as being the potential candidate. It would be quite fitting for the theme of the game to include a bounty hunter type character.
Just a few problems, no hat, and no tail.
The Third Man: 1/5
Dave The Intern
Paid below the minimum wage, stuck in a dead end job, gets disrespected by his boss, by his customers, by his friends! Could it be he’s finally snapped and is ready to be the hero we deserve?
The Third Man: 2/5
Original The Character Aka, Your Fan Character
One upon a time, people liked to create fan characters, this was very popular in the early – mid 2000’s with everyone making their own fan character. Many people saw the rise of MMO’s and thought ‘Yes! Danny the Echidna will save the day!’ Today, these are not anywhere near as popular but people still make them.
So why not have a character creator in the next Sonic game!? … … … Erm well… actually…
The Third Man: 3/5
Necky The Fox
This one comes from TSS’ own Jason and… Well… it’s not as far fetched as you may think. Who is Necky? Necky is the mascot for the Japanese gaming magazine ‘Famitsu’.
What are the odds of this being Necky? Well… Necky has had several parts and cameos in lots of games over the years, Sega of Japan has recently been doing a lot of exclusive reveals with Famitsu regarding Sonic Forces.
Necky also tends to change outfit quite a lot too, so don’t think he’s wearing the wrong clothes, the silhouette kinda looks like Necky and… it wouldn’t be the first time Sega has done something like this, Just ask Danica Patrick and Ralph.
Just one potential mark against him, no sign of a tail.
The Third Man: 4/5.
The third character, will be a character, in a game, made by Sega.
Until next time, Detective TSS & SSMB will keep investigating.
P.S. Max the Spider for ASRT DLC!
It’s no secret by now that Sonic Mania will be borrowing many classic elements from the Blue Blur’s genesis years to shape up for one hell of a throwback experience. One of these elements that will no doubt delight Sonic 3 & Knuckles fans is how Tee Lopes has been composing the game’s soundtrack, as SEGA already confirmed that each Act of a given stage will be given a unique musical score.
Today, we are finally given a taste of how the OST for Mania will be shaping up with this detail in mind. Surprise footage from the official Japanese Sonic channel on YouTube featured new gameplay for Green Hill Zone Act 2, and a brand new theme to accompany it. That said, mind the hosts’ commentary, but give it a listen below!
The new remix certainly reminds me of Palmtree Panic from Sonic CD, but what do you guys think of Tee Lopes’ new take on the classic theme? Do you dig it, or are you also as disappointed as I am that the footage coyly cuts off before revealing the Zone’s boss? Share your thoughts with us below!
If you’re hungry for a few seconds of new Sonic Forces footage, Nintendo has you covered. The company showcased the game in today’s Nintendo Direct, giving us our first glimpse of classic Sonic game play. The level appears to be themed after Green Hill. The Direct also teased the game’s “unexpected character,” confirming it will be a “new ally”.
While it was technically teasing the Switch version, it is currently unknown if this footage was running on Switch or another console. Regardless, this seems to confirm that the Switch will be getting the same version of the game as Xbox and Playstation.
Check out the footage for yourself in the video below:
Today’s Nintendo Direct Live Stream revealed more footage from Sonic Forces today, but more interestingly gave a glimpse of a “new ally”, very likely connected to the third style of game play heavily alluded to in previous announcements. Continue reading First Images of New Sonic Character In Sonic Forces
In this month’s Sonic Talk, it’s all about the Nintendo Switch. We go into our obsession with Zelda and our overall thoughts on the system. We then discuss the upcoming Sonic Forces along with the fact that Sonic Boom seems to only be on Boomerang now. This and a whole lot more. Just strap it to your veins!
The director behind Sonic Colors and Sonic Lost World will be taking the helm once more for Sonic Forces, it has been revealed – and if you were hoping for that ‘third playable character’ to be Boom-universe Sonic, prepare to be disappointed. Continue reading Morio Kishimoto is Directing Sonic Forces, No Boom Sonic, Will Be At E3
As we reported earlier today, news of a new Sonic mobile game from Gameloft, Sonic Runners Adventure, appears to have been leaked. Amongst the leaks was a support page on Gameloft’s website detailing much of the gameplay which, if true, suggests this new Runners game will bring some significant changes to the original game’s formula.
As we mentioned in our news article earlier today, this game will only need to be connected to the internet once, when it is launched for the first time on a device – surely welcome news for anyone who has poor internet signal or commutes on the subway. The original Sonic Runners was free-to-play, but included a premium currency in the form of red rings which were used to unlock special characters, continue after death, and to play a roulette mini game that could be used to win characters or items; Sonic Runners Adventure instead employs a system in which everything within the game is purchased with normal rings, which can be collected in levels or earned by completing achievements. The roulette mini game, the source of much contention in the first title, is not mentioned in the FAQ.
Sonic Runners included a feature in which friends could send gifts and be competed against via leaderboards; this currently appears to have been dropped for Runners Adventure. The story and timed modes look to have been retained, although the way progression works in story mode will be different, with new chapters unlocked through earning stars, which can beobtained by completing missions in each level.
The FAQ also details three different types of levels, each of which will have their own means of completion:
- Finite levels can only be beaten by crossing a finish line and any stars earned in them can only be kept if the level is beaten
- Looped levels can only be beaten by completing a certain number of laps around a short stage
- Infinite levels go on indefinitely until all mission goals in that level are completed, or until the player dies or runs out of time
In addition to these three level types, there are also bonus levels that can only be accessed by collecting a bonus item and beating the stage; in these stages the player flies around and collects rings. The controls are simple: hold or tap the screen to go up, release to go down. These levels have no enemies or obstacles.
Similar to the first game, characters are divided into three types: speed, flying, and power. However, the characters no longer have “personality” types, but instead are designated a team: Hero, Chaotix, and Dark. Each team has a unique skill that can be temporarily activated after 300 rings are collected:
- Team Heroes has invincibility and magnetic abilities
- Team Chaotix can turn 30 percent of their rings into 10x rings
- Team Dark can turn their enemies into golden enemies, which count for two enemies each.
A team screen can be used to purchase and equip “buddies”, purchase and equip boosters, purchase characters, and find out character attributes. The number of equippable boosters goes up as more characters in a given team are unlocked and much like the original game, that number tops out at three.
Characters level up over the course of the game, with the character level determining the duration of the booster item’s effect; the maximum level a character can reach is level 5.
Finally, the game makes mention of a “camera angle” that will shift when a character is performing certain stunts and cannot be controlled. This particular detail is rather unusual, given that the original Sonic Runners was a sidescrolling game and didn’t have camera angles. This would seem to suggest that Sonic Runners Adventure might have some sort of 3D polygonal component, though this is pure speculation.
It’s pretty rare for a new Sonic game to get an info dump the day it is announced, let alone before its announced. Stay tuned to Sonic Stadium for more information as it comes!
To those of you who were sad to see Sonic Runners leave our phones last year, listen up. It looks like SEGA is working with Gameloft to bring the concept back, in a new title called ‘Sonic Runners Adventure’. Continue reading Rumour: ‘Sonic Runners Adventure’ Coming to Mobile Devices
SEGA has revealed that the team working on Sonic Mania has been given access to a wealth of scrapped levels from past 2D Sonic games, opening the possibility of seeing levels like Dust Hill Zone and Genocide City in a completed form for the first time. Continue reading Sonic Mania Will Feature Levels Inspired By Scrapped Mega Drive Stages
Anyone who’s ever wanted to own every Sonic game on Steam is in luck today: from now until 1 p.m. EST/6 p.m. BST tomorrow, every Sonic game on the service will be on sale for 75 percent off.
For those of you who have never bought a Sonic game on the service before, Steam has an even better deal for you: a bundle that not only includes Dr. Robotnik’s Mean Bean Machine, but also gives you Sonic Generations and its Casino Nights DLC completely free.
The Sonic Games Collection Steam bundle is currently going $28.24/£19.49. The Collection usually goes for $112.99/£77.99. You can check out the bundle and individual games here.
The cat is out of the bag! SEGA has announced that the happy-go-lucky purple feline, Big the Cat, will be a playable character in retro 2D platformer Sonic Mania as part of a cross-promotion with officially-sanctioned fan game Big’s Big Fishing Adventure 3. Continue reading AFD 2017: SEGA Reveals Big the Cat as Sonic Mania’s Fourth Playable Character
Going by what little we’ve seen of Sonic Forces, the game looks a little grim. But according to IGN, which was one of several major gaming media outlets to be given a more extensive eyes-on of the game, SEGA told them the level we’ve been seeing was “one of the more aesthetically grim parts of the game”. So Sonic Forces may not be as dark and apocalyptic as footage of the game has suggested.
IGN went on to explain the game play on display, saying it clearly shared lineage with Sonic Colors and Sonic Generations. It also featured alternative paths with “verticality”.
Check out the complete preview here.
A lot of different news on Sonic Forces has been dropping these past 24 hours, and now word from Game Informer is that Knuckles, Amy Rose and the Chaotix can be heard communicating to Sonic on the chaos going on near them via radio. This likely puts them as NPC characters rather than playable, but they are in the game in some form. Still, “Forces” usually implies armies of some sort, so it’s possible the game has characters set in groups, but that’s just a theory.
Sonic Forces will be out this holiday season on PC, Switch, Xbox One and PS4
As promised, Sega have uploaded the HQ gameplay of Modern Sonic that was shown last night at SXSW onto YouTube for all to see. Also we have two high-quality screenshots straight from Sega to share as well!
If Sonic Forces is leaving you with a bit of a Sonic ’06 vibe, what with it’s burning, apocalyptic cities and all, it shouldn’t surprise you. After all, the producer of Sonic Forces is none other than Shun Nakamura, the director on Sonic ’06 as well as Samba De Amigo, Billy Hatcher and The Giant Egg and the well-reviewed, but often overlooked, Rhythm Thief & The Emperor’s Treasure. Nakamura himself posted his involvement on his Twitter account.
This news comes just shortly after the game’s title reveal as well as the announcement that Tomoya Ohtani will be composing the game’s music. An official gameplay reveal video is expected to arrive sometime tomorrow.
Sonic Forces is due on Nintendo Switch, PS4 and Xbox One this holiday season.
UPDATE: SEGA has later uploaded the theme via the official Sonic YouTube channel! Original story follows below.
The SXSW Sonic panel ended with a sneak preview of the Sonic Forces theme. The theme was composed by Tomoya Ohtani, who served as Sound Director for Sonic 2006, Sonic Unleashed and Sonic Colors. While this version of the theme is strictly instrumental, the final version of the theme will have vocals.
Check out the theme song in the embedded video below, courtesy of Blue Paradox:
Sonic Forces has shown us a sneak peek of its gameplay, showing off an evolved version of the boost gameplay.
Boasting “three unique gameplay styles”, the title has been built on an advanced version of an existing engine exclusively for the new title – which Iizuka titles the Hedgehog Engine 2.
The footage showed Sonic blasting through a city under assault from Eggman’s forces, showing a clear evolution in visual fidelity. Iizuka also confirms Wisps will return, and there’s plenty of platforming to enjoy alongside high speed action.
The gameplay will be uploaded to social media channels tomorrow, which we’ll update our story with when available.
Update (7:18PM EST): There was also a skit before the reveal that seemed to indicate the plot of the game. Apparently, it might take place in a world where Sonic has failed, and Eggman has finally won.
Update (6:48PM EST): Logo from here, HQ PNG one soon:
It was just announced at the panel that the official name for Project Sonic 2017 is now Sonic Forces. More as it happens!
This post will be updated by as it comes in.
We’ll get the official assets and will update here in just over 15 minutes.
Sonic Forces will be released on PlayStation 4, Xbox One, Nintendo Switch, and PC as announced before.
Flying Battery is the second returning zone coming to Sonic Mania, as confirmed at the SXSW 2017 panel.
A snippet of footage was shown of the zone, which we will update with shortly when available.
Update: There is now an official trailer for Flying Battery!
This just in from the SXSW Sonic panel: Sonic Mania has been delayed from Spring 2017 to Summer 2017! Still no exact date revealed. According to the panel, the devs need more time to make sure the game is as good as it can be.
They said SEGA doesn’t want to disappoint its fans, and is making sure it is taking the time needed to make a high quality game. “Quality is our number one priority.”
SXSW revealed yesterday that they would not be livestreaming their panels tomorrow, including their Sonic panel. Luckily, Tails Channel is streaming it! You can watch it in the embedded video below:
If you can’t watch the video for whatever reason, we will be posting up news on the front page as it comes in!
According to a new interview with Sonic Community Manager Aaron Webber, no platforms will be getting any preferential treatment from Sonic Mania when it finally hits. According to the interview, conducted by Nintendo World Report, the game will be hitting the Switch, PS4, Xbox One, and PC at the same time and at the same price, although no further details were given on what the release date and price will be.
Webber also almost-sort-of confirmed that Sonic Mania will probably be utilizing the Switch’s Pro controller, although he cautioned that this should not yet be taken as a complete confirmation.
To watch NWR’s entire interview, just click the video below.
The official Sonic twitter account has shown off another teaser image, depicting the giant robots seen in the original trailer of Project Sonic 2017. The image was accompanied by the simple tease of “See you at
The Sonic the Hedgehog social media pages have revealed the origin of yesterday’s teaser image of a leg, with the owner of the appendage being a new Badnik on the Block, named Heavy Gunner. HG is part of the Hard Boiled Heavies, who while no further detail was given, will no doubt be antogonists of Sonic and friends in the new game. The stipulation that he is a member of this team alludes to there being more egg-shaped robots to face-off against throughout Mania, possibly akin to the Egg Robot in Sonic & Knuckles.
Additionally, a video was also released today showing off some of Green Hill Zone Act 2 (see below), in which the zone takes place against a vista backdrop paying homage to the Green Hill Zone beta design.
We continue to look forward to hearing more information on Sonic Mania (and the accompanying music to this zone) – and as always, stay tuned!
Our first all video episode! Stare in despair at Jason’s fat mug and incredibly messy room! Delight at GX’s poor haircut and massive Wii/WiiU collection! Watch as……Alex is too shy to show his face, so he just appears as an icon of Vyse from Skies of Arcadia.
In this month’s episode, we bitch about Switch, regale about Sonic Mania retail, say our peace about One Piece (GOLD) and discuss in phonic about the possible end of Archie Sonic. With the inability to subscribe online and issues being delayed, is the end of Archie Sonic near? All this and much more!
For the past month we’ve had a lot of retailers listing what appears to be a physical edition of Sonic Mania on the switch, so far Sega has been completely silent on the subject despite multiple retailers listing the game for pre-order.
A scan popped up on Twitter today from Nintendo Dream magazine in Japan showing bits of info for both Sonic Mania and Project Sonic 2017 on Nintendo Switch. While nothing of note was said of Sonic Mania, we got a few small bits about Project Sonic 2017, but nothing mind-blowing.
SXSW 2017 have announced they’ll be hosting a second Sonic panel for this year’s event, set to reveal news about the upcoming Sonic Mania and Project Sonic 2017.
Gotta Go Fast: The Official Panel of Sonic the Hedgehog will be hosted by Takashi Iizuka (Head of Sonic Team), Roger Craig Smith (Voice of Sonic), Mike Pollock (Voice of Eggman), and everyone’s favourite social media manager Aaron Webber.
The panel, set to be an hour long, confirms that we’ll be seeing a new behind-the-scenes look at the new Sonic titles debuting this year — and a few more surprises could be in store.
Dive into the world of Sonic the Hedgehog in this exclusive behind-the-scenes look at both Sonic Mania and the upcoming Sonic 2017! With presenters from SEGA and Sonic Team’s Takashi Iizuka, this panel will answer questions about both games, showcase a new reveal for each title, and will discuss Sonic’s resurgence in the world of gaming since the reveal of both games. Of course, with Sonic involved, who knows what other surprises might be in store?
SXSW 2017 takes place March 10th to March 19th in Austin, Texas. Gotta Go Fast: The Official Panel of Sonic the Hedgehog will begin at 5:00pm CST (23:00 GMT) on March 16th. Get excited!
Source: SXSW 2017
Yes, you heard right, a retail release for Sonic Mania, at least on Switch, could actually happen if this listing over at EB Games Australia is true. Continue reading Rumor: EB Games AU lists retail release for Sonic Mania on Switch [UPDATED]
Looks like that retailer listing was accurate after all. Sonic Mania has been spotted on Nintendo Japan’s official Switch website, as a confirmed software title for the platform. Continue reading Sonic Mania Confirmed for Nintendo Switch
We already know that ‘Project Sonic 2017’ will be heading to Nintendo’s next home console, Switch. But if this supposed photo of a retailer’s March release schedule is any indication, there might be another Sonic game heading to the platform. Continue reading Rumour: New Nintendo Switch ‘Sonic’ Game Discovered in Gamestop Listings