New Sonic 2 HD Trailer Released, Demo Incoming

The team behind the ambitious Sonic 2 HD project have revealed a new trailer, sporting two new zones and a demo release.

The fan game, which was revived back in 2014, has seen sporadic updates via the development journal run by the team over the years – but there has been no playable version of the project since the alpha release in 2012.

The new trailer shows off the previously playable Emerald Hill Zone in action once more, alongside new additions Chemical Plant Zone and Hill Top Zone. The trailer ends promising fans a new playable build will be available September 30th for download. You can check it out in action below:

Will you be revisiting Sonic 2 in high definition later this month? Let us know your impressions below.

Sonic Talk 47: Sonic Mania is Runnin’ Wild!

Well let me tell ya somethin’ brother!! I was at Venice beach pumpin’ iron when I heard someone listenin’ to a podcast!

It had these three nerds, Jason, Alex and GX, all talking about that new Sonic game, Sonic Mania and heapin’ a bunch of praise on it! Jason was reviewing that new Sega game, Yakuza Kiwami and giving his hands on impressions about Mario + Rabbids: Kingdom Battle. They also talked a bunch about all the news on Sonic Forces and reviewed some of the latest episodes of Sonic Boom!

So watch’a gonna do? When Sonic Mania runs wild on you?!!

Meet Omelette, Sonic Mania’s Accidental New Boss Character

It was only a matter of time before someone managed to completely misread the sprites in Sonic Mania and create a brand new character out of it. We just didn’t think it would happen so soon! One player in particular has captured the hearts and minds of the Sonic community by epically misinterpreting one of the bosses. Introducing ‘Omelette’ / ‘Eggette’ / ‘Ovoid Robotnik’! Continue reading Meet Omelette, Sonic Mania’s Accidental New Boss Character

Sonic Mania: The Twitter Experience

While Sonic Mania is taking many gamers back in time to the nineties, much about the Sonic hype experience is very different to that enjoyed some twenty-plus years ago. One of the biggest changes to the gaming experience has been the emergence of social media, which allows developers, critics and fans to react and interact in a way that simply did not exist back when Sonic was rocking in 16-bit.

As the reception of Sonic Mania has been nothing short of phenomenal, we thought we’d take some choice posts from Twitter as a roundup –  we hope you enjoy!

Needless to say, this post will have some spoilers from the game.

First up, a collection of tweets from Sonic Mania’s developers, including former Sonic Stadium staffer and Sonic Mania’s level designer Brad Flick:

Naturally, some former Archie Sonic artists and writers had some things to say about the game. Artist Jon Gray (who worked as an artist on Archie Sonic, as well as much behind the scenes until his departure a few years ago) and Ian Flynn (Archie Sonic’s primary writer for over a decade, and the man who first put Bean, Bark and Nack/Fang together as a trio), also commented on the game’s release:

It is no secret that online games media hasn’t exactly had many kind words to say about Sonic over the last decade and a half. While many games have generally received reasonable scores, they’ve tended to focus on the poorer offerings. Here, I’ll be highlighting some tweets from both general gaming media as well as Sonic/SEGA news people and websites. The reaction to Mania’s release has ranged from glowing to downright perplexing, from the controversial “Sonic games have never been good” sentiments to some funny observations.

While I’ve enjoyed highlighting some tweets from Sonic creatives and games media people, the true highlight of my Sonic Mania twitter experience has definitely been the fan reactions – often the hardest demographic to please when it comes to Sonic games. I’ve also gone ahead and included some artists who posted their gorgeous fan art:

Do you have any favorite twitter reactions to Sonic Mania? Let us know in the comments!

Sonic CE Statue Contains An Actual LED Light And Can Be Modded to Work.

A twitter user by the name of Jojo has discovered that if you open up the Genesis/Mega Drive stand of the Sonic Mania Collector’s Edition statue, there is an actual LED light in the display! (NOTE: Doing so would void any warranty you might have on it.) What’s more, you can make it work! The tiny circuit board for the “SEGAAA!” sound includes two holes marked “LED”. All you need is a bit of copper wiring and a screwdriver. You can check how he did it on Jojo’s Twitter page, but man! What an easy mod! It makes you wonder though. Sega seemed to back out of the LED light working at the last minute. Why?

 

Freak-Out Friday: Tyson Hesse’s Legendary “Sonic’s Adventure,” Animated by Bocodamondo!

It’s been the lifelong dream of many Sonic fans to work at SEGA or with the Sonic brand in some official capacity, and in many ways, Tyson Hesse has achieved it.

Back when Archie Comics still published their Sonic the Hedgehog and Sonic Universe serials, Hesse was brought on board during the later years as one of many great artists behind each carefully crafted page. His beloved take on Classic Sonic soon led to him pencilling the unfortunately ill-fated Sonic: MEGA DRIVE comics, and later directing not only the animation for Sonic Mania‘s preorder trailer, but the official opening for the game as well.

However, there was a time before all of this, a simpler time, when a certain Boxer Hockey wove a masterpiece of a tale – a dramatic epic with running, giants, robots, chases, escapes, True Love, miracles, and finally…

…magical kitsunes and rock-hard fist-nipples.

For Mania Week’s Freak-Out Friday, we take another look back at Hesse’s legendary Sonic’s Adventure, as animated by Bocodamondo back in 2012. Enjoy!

Continue reading Freak-Out Friday: Tyson Hesse’s Legendary “Sonic’s Adventure,” Animated by Bocodamondo!

Sonic Stuntman In Parkour Panic Rescue Act 1!

A Facebook user by the name of Devin Super Tramp who describes himself as a ‘stuntman’ has uploaded a rather amazing video to show his excitement for Sonic Mania, dressed Sonic, he runs through the countryside and performs a number of Sonic inspired stunts and acrobatics through trees, walls and even some old ruins, as he rushes to rescue his Amy Rose.

This is how Sonic the Hedgehog does parkour! Stoked for Sonic Mania!

Publié par Devin Super Tramp sur mardi 15 août 2017

Add in some special effects and sound effects and you have a cracking little Sonic movie for one very talented individual.

Source: Facebook

You Can Now Download Hyper Potions’ “Friends” from the Sonic Mania Opening

“Porta Vista,” “Checkpoint,” and “Time Trials.” Hyper Potions have become synonymous with promotional Sonic music over the past year, and their contributions to the brand have finally reached a head with Sonic Mania‘s release tomorrow on Xbox One, PlayStation 4, and Nintendo Switch.

The opening animation to the highly anticipated throwback to the classics (of which you can read our TSS review with Svend and Adam here) was accompanied by Ian and Kevin’s newest nostalgia-inducing single: “Friends.” The full version of the track made its debut alongside the opening’s unveiling, and today, it is now up for grabs on digital markets such as iTunes and Google Play.

Continue reading You Can Now Download Hyper Potions’ “Friends” from the Sonic Mania Opening

Sound Test Saturday: Pre-Mania Launch Edition!

We’re just one last, impossible weekend away to Sonic Mania, so I feel it’s only appropriate to highlight one celebrated aspect of the game: its music! The news of Tee Lopes’ hiring as Mania‘s composer was met with widespread acclaim across the Sonic community, and over the past year, we were gifted with a number of his contributions to the soundtrack.

For the occasion, I am bringing back Sound Test Saturday and have catalogued one remix for every Zone confirmed by SEGA in Sonic Mania, as well as a few bonuses! Don’t forget to support and follow these artists in the links provided below. Now, enjoy!

Continue reading Sound Test Saturday: Pre-Mania Launch Edition!

TSS Review: The Sounds of Sonic Concert (With Video Highlights!)

On Thursday, July 20th in the Indigo Ballroom at the Hilton Bayfront, I witnessed a concert by Sonic fans, for Sonic fans. A rocking music extravaganza with trumpets, saxophones, guitars, drums a keyboard and a lot of passion. It’s obvious that Shoto Nakama wanted to create something special and he truly has.

It started off with the usual stuff. Sound tests, followed by a ton of trailers. There was a funny moment as I watched Jun Senoue hanging out on the side, head-banging to his own tune, “Infinite’s Theme”.

The first song off the bat is of course, “Green Hill Zone”. The saxophone and trumpets really added a jazzy vibe to this classic tune. The video screens off to the side were showing off the original classic along with a bit of the level from Generations. Next, we go from the first Sonic tune, to one of the newest, Studiopolis! It’s cool hearing an instrumental version of a tune almost entirely programmed digitally and it’s done really well.

Next up, the lead singer, Dave Ross came onto the stage along with Crush 40’s own Jun Senoue. Now this was a rock concert! “Live and Learn” was the first tune up and they really rocked it. Dave shows a strong passion in his singing and a great range as well. Especially since the next song up was “Believe in Myself”. A song originally done by female singer Karen Brake, was sung by Dave himself and he did a surprisingly faithful version.

I gotta say this about Dave. He really knew how to work the crowd and was full of energy. When he wasn’t rocking out onstage, he was constantly jumping off the stage and running around into the crowd, giving out high-fives and making damn sure that the audience was having a great time.

Next up was “Endless Possibility” which must have been a favorite for the band as it was also the encore of the night. Dave was incredibly into it and seem to really love the number. After that, it was “Reach
For The Stars”. It was great hearing a number normally done mostly in chiptune and tonebox done with full instruments and vocals. Another great highlight of the night. They followed that up with “Escape From The City” which Dave seem to take as something he wanted the audience to do as he jumped off the stage, running around the large crowd. After fooling around for a bit and having Jun do a VERY short guitar solo, they went into “It Doesn’t Matter”, a song that fit Dave’s vocal range very well. The concert wrapped up with another performance of “Endless Possibility”.

All in all, this was a fantastic concert. The people onstage were full of energy and passion for the music they were playing and that passion was absorbed by the crowd watching. Dave Ross had a great vocal range and the performance of a true rock star. They asked if they’d like to see this concert tour close to a town near you. Hell yes, I would! I’ve seen a lot of Sonic concert performances (mostly Crush 40) and this was by far the best one. If they turn this into a full tour, don’t miss it!

Sounds of Sonic Music Event Set For San Diego Comic Con

SEGA have announced today a wealth of events to be held at the San Diego Comic-Con! To complement the already announced “Behind the Scenes” Sonic Mania panel, the five day convention will also play host to the “Sounds of Sonic” music extravaganza, which will take place at the San Diego Hilton Bayfront, and include a suite of music performed by Shota Nakama, creator of the Video Game Orchestra, and Sonic Team composer and Crush 40 guitarist Jun Senoue. Continue reading Sounds of Sonic Music Event Set For San Diego Comic Con

Sonic Talk 45: E3 Mania

Join Alex, Jason and GX as they discuss all the happenings at this year’s E3. Alex and Jason were at the show and they discuss their hands-on with Sonic Mania, Sonic Forces, their time at Sonic Revolution and Alex’s first trip to Disneyland. We also talk about ARMS, Sega Forever, Sonic Runners Adventure and more! It’s out most jam-packed podcast yet, so listen in and enjoy!

Being LGBT in the Sonic Community 🏳️‍🌈

For those who do not know, June is known to many as PRIDE month. A month where people unite to promote, stand up for and celebrate the rights and history of LGBTQ people. You may wonder what this has to do with Sonic the Hedgehog, so please let me explain. Continue reading Being LGBT in the Sonic Community 🏳️‍🌈

OverClocked Remix Releases New Sonic Anniversary Album

A new album from the re-arrangement masters, OverClocked Remix, has just hit the interwebs. There’s a special reason to run out and get this one, because this latest release focuses on the past 25 years of Sonic the Hedgehog. Just in time for the blue blur’s birthday! Continue reading OverClocked Remix Releases New Sonic Anniversary Album

Additional Members of Sonic Mania Dev Team Revealed

Following Sonic Mania‘s success at E3 (and nominations for multiple awards at the event) come the revelations of more of those involved in the game’s development…and it really is a who’s who of some of the most prominent talent in the Sonic the Hedgehog community! Continue reading Additional Members of Sonic Mania Dev Team Revealed

Sound Test Saturday: Super Sonic Racing – Otamatone Deluxe Cover

Mere words cannot do justice to this cover by self-proclaimed “World’s Okayest Violinist and Master Otamatonist” Mklachu, but never in my life have I needed something so much and never known until I received it.

Continue reading Sound Test Saturday: Super Sonic Racing – Otamatone Deluxe Cover

Weston Super Sonic 2017 Kickstarter Launches

It’s been all quiet on the Weston Super Sonic front, but that looks like it’s about to change! Weston Super Sonic is back for another year, this time the event will be held Saturday October 21st.

However, it needs your help to become a reality, the organisers have launched a Kickstarter in order to help secure both a venue and a wide variety of special guests for this years event.

The Kickstarter goal is £1000 and tickets for the event are available as pledge rewards, other rewards include goody bags, T-shirts and pin badges.

Source: Weston Super Sonic Kickstarter

 

Sonic Talk 44: Schrodinger’s Sonic

Right now, Archie Sonic is much like Schrodinger’s Cat. Until we get an official confirmation, he is both cancelled and not-cancelled. In this week’s Sonic Talk, we discuss Sonic’s apparent comic cancellation and what this means for the future of non-game Sonic media. We also discuss what recent games we’ve been playing and the flat level design of the Green Hill Zone in Sonic Forces. All that, and more so stay tuned! Sadly, this was recorded just before the news broke about the third character. Continue reading Sonic Talk 44: Schrodinger’s Sonic

The Spin: Sonic Forces Me To Write This…

Disclaimer: The views in this piece may not reflect the views of TSS or other writers on the staff team. The intention of The Spin is to promote debate and discussion of an issue or something that’s happening in the fandom or the world of Sonic.

So when I said in my last article that…

“I’ve seen the footage from SXSW, and the Nintendo Direct, I have a few things to say, mainly on what bugs me about Sonic Generations 2 Sonic Forces so far.”

I didn’t think that it would take less than 2 weeks before Sega did something that would mean I felt it necessary to actually talk about these things.

Continue reading The Spin: Sonic Forces Me To Write This…

Mash-Up Monday: BotanicSage’s “16BIT Magic”

Chart-topper Bruno Mars has produced a great number of worldwide hits since his solo debut in 2010, including songs such as the beautiful “Just the Way You Are,” the way too relatable “The Lazy Song,” and the unreasonably catchy “Uptown Funk” with Mark Ronson. His music videos on YouTube alone continue to gather millions of views as a testament to his talent, and his recent “24K Magic” is yet another example of that.

Turns out that “24K Magic” also mashes incredibly well with the classic Chemical Plant Zone theme from Sonic the Hedgehog 2. Who knew? Mashup artist BotanicSage certainly caught on to it, and you can jam to this delicious combo in the video above!

Found any other interesting Sonic music mashups out there on the web? Maybe you have one of your own you’d like to share? If so, you can reach us via any of the following and see your choice on the next Mash-Up Monday:

  • Contact us via our social media outlets on Facebook and Twitter!
  • Send a message over to me via The Sonic Stadium Message Board – join today!
  • Send an email to me personally via vizardjeffhog@sonicstadium.org, or hit me up on Twitter with your findings @VizardJeffhog!

Opinion Zone 65: Sonic Time Twisted Interview with creator Overbound Games!

For fans living under a rock, Sonic Time Twisted is an unofficial Sonic the Hedgehog game that has been in development as a pet project for 12 years. But unlike a lot of fan game projects, this one was finished!

To celebrate today’s release of the long awaited project, we sat down with the creator to discuss what is needed to push through to the end of such a long running piece of work. Not only that but we also discuss our thoughts on the finished project and if it is worth your time downloading! We also discover that the OST features a track very similar to another fans work in 2010, what does our (half hearted) investigation discover!?

We also cover the last weeks news in Sonic (oh my did a lot happen this week!).

Have you played the game yet? Let us know what you think in the comments!

The Long-Awaited Fan Game “Sonic Time Twisted” is Finally Released

The spring season will likely pass as another dry spell for Sonic fans looking for a new classic gameplay fix, as SEGA delayed Sonic Mania to the summer. To their relief, however, one long-anticipated fan game finally saw a timely launch for Windows earlier today after many years of work and several SAGE demos.

Developed by Overbound, Sonic Time Twisted boasts a number of Genesis-era features and callbacks, including CD-inspired time travel, a dizzying number of Zones to explore, and a variety of old and new elemental shields. The unique Dueling Ages soundtrack has also largely been composed and performed by Hinchy—along with collaborators Andy Tunstall, Joshua “EXshad” Kruszyna, Jogurt, Christopher Wright and Michael Davis—which you can download separately here.

As for the story, the game’s events take place in a separate timeline after Sonic CD and the destruction of the Death Egg, this time leading to the demise of Dr. Robotnik. Metal Sonic aspires to resurrect his fallen master using ancient alien tech, and it is up to Sonic, Tails, and Knuckles to gather both the Time Stones and Chaos Emeralds to put a stop to the mechanical maniac’s fiendish plot!

Be sure to check out the Overbound Studio website for more information and the actual download for the free fan game. A Mac-supported release for Sonic Time Twisted is also pending.

Have you been keeping track of this game’s development, or will you be going in with a fresh pair of eyes? What have you enjoyed most from Time Twisted so far? Share your thoughts with us in the comments below!

The Spin: “Yo! Ho! Ho! Green Hill Giant”

Disclaimer: The views in this piece may not reflect the views of TSS or other writers on the staff team. The intention of The Spin is to promote debate and discussion of an issue or something that’s happening in the fandom or the world of Sonic.

So I’ve seen the footage from SXSW, and the Nintendo Direct, I have a few things to say, mainly on what bugs me about Sonic Generations 2 Sonic Forces so far.

But… I’m not going to do that right now, because, reasons.

Anyway, the one thing which came out of last night’s footage and reveal which probably even took Sega by surprise just a little was the level of negative feedback that The Green Hill Zone got, one which has people now turning away from the game and to be honest, really hasn’t done much for people’s perceptions of Sonic Forces, with some writing it off as glorified DLC for Sonic Generations or simply Generations 2 in all but name.

Oh and I’m not going to talk about how bland it looks because this footage is almost certainly Alpha and given how good modern Sonic’s stage looked, I suspect it’s running nowhere near final quality… now if we get to E3 through to October and it still looks like that… Then ho ho!

Regardless as to what you may think of the game as it stands right now, one thing is absolutely clear. Green Hill Zone apathy is a real thing which Sega needs to address right now or else a lot of fans are going to backlash against the franchise, badly.

Is Green Hill Really Used That Much?

This depends on what we’re talking about, when I saw Green Hill Zone last night I groaned and said ‘not again’ then I thought about it and tried to come up with a list of Games which have had the Green Hill Zone going back to Generations and… I have to admit I struggled with this.

Here is the list I could come up with.

  • Sonic Mania (Though Act 2 is pretty much a completely different stage just using GHZ assets.
  • Sonic Lego Dimensions (if you really want to be vain).
  • Sonic Runners (If you REALLY want to be vain).
  • Sonic Generations.

There’s probably one or two others which are likely mobile games which I only played for a few seconds before becoming bored, however, aside from other minor appearances such as stages for fighting games like Dengeki Bunko: Fighting Climax. In terms of you playing a character, going through a level, that’s the best I could come up with.

So following on from Generations which was the first game to bring back the Green Hill Zone in name and to standard for many years, we’ve had… a mobile game which barely represented the stage. A DLC/Level Pack for Lego… and Sonic Mania which isn’t out yet… whose Act 2 is barely recognisable to GHZ.

That’s… not a lot… so why does it feel like the Green Hill Zone has been in every game since forever?

Well the fact is it hasn’t… Green Hill has been barely used, it’s been used more than other stages, but it’s still a very minor stage, one could argue that Seaside Hill has had appearances or references in more games, yet nobody begs for that zone not to appear whenever something new gets announced. so what’s going on?

So if you’re Sonic Team right now, you might be a bit confused as to why Green Hill Zone has generated such a negative reaction, you’ve not had it as a real full stage in one of your games since 2011, last time it was an actual stage was the Lego game… so… why do fans suddenly hate it so much?

Well, I think it’s down to two possible explanations.

Sonic Forces/GHZ Just Looks Too Much Like Sonic Generations

I’ll keep this brief since I’ll probably be writing a lot more on this in another article.

Since Forces was announced, right from the teaser trailer… many people have compared it to Generations, since then, Sega have done very little to suggest otherwise, other than say ‘No it’s not a sequel’. Yesterdays footage has also done little to stop those comparisons, the short GHZ section just looks so much like the Generations stage… oh wait, now there’s sand… that’s different I guess?

Like I said, I’d keep this point brief, but if you pull a level out and it looks so much like a level from your last good/great Sonic game, you can’t help but feel like it’s the same old game. In fact, pretend Sonic 2 and Sonic 3 did this, had the Green Hill Zone in it, everybody would probably be saying ‘not again’.

Had it been any other zone, I suspect fans would have been much warmer to it’s reveal.

Anyway, we’ll come back to this game being too much like Generations and why it’s a bit of a problem another day.

 Green Hill Zone Is Used A Hell Of A Lot… Outside of The Games.

Just think about this for a moment… When was the last time you saw an official Sonic T-Shirt depicting the Chemical Plant Zone? Death Egg? Angel Island? Ice Cap? Hydrocity? Sky Chase?

No? How about Green Hill?

That’s just the tip of the iceberg… Oh go on have these too.

Green Hill Leggings!

How about mugs?

 

Amazingly, those three mugs came out at the same time… from the same company. Different mugs… all made to use the same level, Green Hill Zone.

Statues/Figurines?

How about art prints?

What about more general merch?

Books?

What about Sega’s booth at trade shows!?

Oh come on!

That is a very small sample, there is a lot more I could bring in. You know what is really crazy, all of this stuff is barely 5 years old, most of it is under 2 years old. Even promotional material and the social media guys tend to use the Green Hill Zone quite a lot, it all adds up.

For at least the last 5 years, without a doubt longer, the franchise has been over-saturated with Green Hill Zone imagery and products, it’s used on nearly everything, the only thing which is used more are those generic Sonic poses which are often used for merchandisers wanting to make a very cheap quick buck.

It’s no wonder fans are fed up and reacting negatively, outside of the games, everything is Green Hill, it’s rare that we get any other zone featured. With the exception of the bases on some of the recent First4Figure statues, the only Zone which I can think of that got featured on a piece of merch outside of Sonic Boom was Meccano’s Chemical Plant Zone toy.

As a fanbase, we’ve been exposed to so much Green Hill outside of the games in the last few years, that we’re bored of it, crying out for something new. This finally boiled over last night when after all that saturation of this particular Zone, finally, a new Sonic game and the second zone shown, is Green Hill… is it any wonder people reacted so negatively?

This is an entertainment product, if you keep producing the same old entertainment time and time again, people will get bored of it and reject it. So why on earth has Green Hill Zone been pretty much the only thing that has been used?

So Why is There So Much Green Hill?

Basically, there’s two reasons. One is obvious, the other annoying.

1: If you ask people who are not Sonic fans, but know what it is, to name a level from Sonic, they’ll probably name Green Hill… and honestly? That’s probably about it. It’s the most recognisable zone in Sonic, so you wanna sell your T-Shirt? Better make it Green Hill.

2: The second reason… I can’t say for sure, but I don’t think Sega wants people to use any other zones? This might be changing with the coming of Sonic Mania, but, certainly prior to it’s announcement, this felt the case.

We bring these up a lot, but frankly more people really need to pay attention to them, the style guides that we know of mention Green Hill, have assets for it, but do not mention assets or any other zones.

So if the style guides prevent people from using other zones, what chance do we have of originality?

What Needs to Be Done?

Green Hill apathy is a real thing which is having an impact, Sega absolutely needs to start taking this problem seriously or else fans are only going to become a lot more vocal in their displeasure of both games and the surrounding Sonic universe.

Last nights reaction was clear enough this has reached a boiling point. Sega needs to start promoting other zones as well as allowing licensees to use other levels and assets.

Or… do the amazing thing and let designers and artists have more freedom.

Take a look at the Drop Dead clothing line, it’s quite amazing, doesn’t use the traditional artwork or style guide designs, yet sold amazingly well because the designs were really great as well as being highly quality items. Otherwise, if you keep using Green Hill for everything, you’re going to get more people turning away.

 

And not once did I have to mention the placement of that dash pad.

Sonic Talk 43: Switching Forces

In this month’s Sonic Talk, it’s all about the Nintendo Switch. We go into our obsession with Zelda and our overall thoughts on the system. We then discuss the upcoming Sonic Forces along with the fact that Sonic Boom seems to only be on Boomerang now. This and a whole lot more. Just strap it to your veins! Continue reading Sonic Talk 43: Switching Forces

The Sonic Community April Fools Day Roundup 2017

We love April Fools Day, we do. At The Sonic Stadium, it’s an annual tradition – we’re the original pranksters in the community after all. It’s nice to kick back and have a little fun from time to time. And it looks like a whole bunch of Sonic sources have joined in on the act this year too, so let us bring you a selection of April Fools jokes that happened in 2017. Starting with the king, of course…
Continue reading The Sonic Community April Fools Day Roundup 2017

OverClocked Remix Releases April Fools Day ‘& Knuckles’ Album

Have you been pining for some new Sonic-themed remixes lately? Well, OverClocked Remix’s latest album release could be either a blessing or a curse – the legendary music group pushed out a new LP titled ‘& Knuckles’ on April 1. It’s a real album, too. Continue reading OverClocked Remix Releases April Fools Day ‘& Knuckles’ Album

Sonic Mania Trailer Music Artist Headlining EGX Party in London

If you thought one of the best things about the Sonic Mania reveal trailer was the 8-bit music, then you’ll love this (assuming you live in the UK) – Nitro Fun, the artist behind those chiptune beats, will be headlining a special gaming-themed party in a couple weeks’ time during London-based show EGX Rezzed. Continue reading Sonic Mania Trailer Music Artist Headlining EGX Party in London

Check Out Tee Lopes’ Amazing Cover of Sonic Forces’ Main Theme

With SEGA’s panel at SXSW this past week, eager attendees got their first extensive look at the finally unveiled Sonic Forces. Sonic Team looks poised to deliver a game that builds upon the foundations of Colours and Generations, and things certainly seem to shape up that way if an early preview of modern Sonic’s gameplay is of any indication.

The panel then shared the instrumental version of the main theme to Sonic Forces, also revealing that the game’s sound direction will be led by Tomoya Ohtani. It didn’t take too long until fans began remixing the energetic (and dare I say, kinda anime opening-esque?) theme song, and while it will still be a while until we hear the official vocalized version, one awesome cover in particular might just help with the long wait.

Have a listen to Sonic Mania composer Tee Lopes’ rendition below, and share your thoughts with us in the comments!

Sonic Forces is scheduled for launch this holiday season for Nintendo Switch, Xbox One, PlayStation 4, and PC.

Sonic Talk 42: The End of Archie Sonic?

Our first all video episode! Stare in despair at Jason’s fat mug and incredibly messy room! Delight at GX’s poor haircut and massive Wii/WiiU collection! Watch as……Alex is too shy to show his face, so he just appears as an icon of Vyse from Skies of Arcadia. Continue reading Sonic Talk 42: The End of Archie Sonic?

Sonic Revolution 2017 Announced & Dated

The Sonic Revolution fan convention is set to return for 2017, this year the event will be held Sunday, June 11th from 10 AM to 6 PM at the Fiesta Hall in Whittier, California.

Along with the confirmation of the venue and the date a number of special guests were also confirmed.

Bill Freiberger, co-executive producer and voice actor on Sonic Boom, as well as Alan Denton, one of the writers for Sonic Boom will be in attendance, fan content creator Balena Productions will also be in attendance.

Tickets will be distributed through GoGetFunding, every ticket comes with a goody bag but for those who want to spend more money, you will be rewarded with a collectable mug or T-Shirt.

More guests and incentives to attend have also been hinted at.

Full details of the event can be found on Sonic Revolution 2017 funding page.

 

The Top 15 TSS Articles of 2016

So last year we decided to look at the sites top articles of 2015, and this year is no different!

Throughout the year our site monitors and keeps tracks of various statistics and we’re able to run various reports based on that data. So with that in mind, let’s take a look at what were the top 15 news/articles of 2015 on TSS according to total views, I have discounted individual images or hub pages like the Home page.

The date period is 31/12/15 – 31/12/16.

Lets go!

Number 15

I’m honestly surprised that this is so low on the list, however it’s probably because it came during the night of a thousand announcements and when you have to compete with Dancing Sonic and #Totino’s it was always going to be a tough battle for clicks.

Number 14

Well here is our first big surprise! Sonic Boom Season 2 was an article written in October 2015, yet between December 31st 2015 and today it had more hits than Sonic Mania did! What say you now BooMoaners?

Fun fact, this was number 15 on last years list.

Number 13

First bit of Archie news makes the list, and a well deserved one, Sonic: Mega Drive is one of the best Sonic comics in years, surprising fans of the series and bringing back fans who had left the comic book, beautifully drawn and brilliantly funny.

Number 12

You know in Toy Story, when they’re around the baby monitor and Rex yells ‘It’s a what!? What is it!?’ that best summarises the reaction to this news. Coming from Japan with dodgy fan translations all over the internet, nobody really knew what had happened until several hours later.

But our first clue at a big new Sonic game, of course we got excited.

Number 11

There was a time when 25th Anniversary news was popping up on a near daily level, many places reported that Sega had big plans for large scale events and parties, oddly, despite some of this news coming direct from Sega themselves, some of these events never materialised.

Number 10

We were one of the first places to break this rumour, and not only did it turn out to be true, but it ended up being one of the best Sonic games in years. Sonic in Lego Dimensions ended up being a fantastic game and has already had fans chanting for an official Sonic Lego kit to be made. One for 2017’s Christmas List I think.

Number 9

The end of 2016 saw a bunch of surprise fan projects, but the one which makes our list is Sonic Utopia, a fun little ‘what if’ kind of fan game, not perfect, but a great effort and kept a large number of you entertained for several hours.

Not tried it yet? Go give it a bash.

Number 8

One of the biggest surprises of 2016 was the discovery of an unknown arcade game SegaSonic Bros. a puzzle based game in which you line up coloured blocks. Starring Sonic, Ketchup and Mustard the Hedgehog, hey if we get official names, I’ll gladly stop calling them that.

Number 7

It’s really not surprising this one got as high as it did, I’d be quite surprised if it didn’t make it on next years list? Why? Well for one thing people usually search for ‘Sonic *insert year here*’ when trying to find news on stuff, so the fact this has Sonic 2017 in it means it’s going to be high on the list.

So anyway, the odd announcement from the end of the big party in America was Sonic Project 2017, which has a lot of fans going ‘erm… I’m not sure how to feel’. Well we’ll soon know how to feel as there is expected to be an information blowout of the game following Mania’s release next year.

Number 6

One of the first articles of the year, and what an article it was, another one of those weird interviews which promised a lot of stuff but didn’t quite deliver what was said, news of several new Sonic games which ended up being announcements if you don’t count Lego Dimensions.

Number 5

Sonic Runners should go down as a case study for mobile game developers as an incredible example of how a game died barely a year after it’s global release.

Sonic Runners soft launch was met with near universal acclaim, however following it’s worldwide launch players suddenly found their ability to progress restricted, banned for getting legitimate high scores, micro-transactions forced on them as well as more seriously sending hundreds of contact requests to advert providers and filling up device memory when players of the game discovered that the game was not deleting old data.

Sonic Runners, Not OK.

Number 4:

Is anyone really surprised this article is up here? News of a new character and the keyword ‘Sonic 2017’ will get people coming. Expect a lot articles from all over the Sonic community next year as sources claim things and news gradually leaks out.

Number 3

Sega’s fan event in Japan earlier this year saw not only the announcement of Sonic Project 2017, but also the reveal of a ton of concept art for Sonic and friends. Some of the designs different greatly to the final version, such as Shadow being blind in one eye and Cream being a completely different species.

Number 2

This news beat out Sonic Mania, it beat Sonic 2017 and Lego Dimensions news, think about that for just a moment.

It’s really… not that much of a surprise. The fact that GlamGlow is mentioned in the article is the reason why this article did as well as it did, see a lot of fans of beauty products search for limited products so it’s really no surprise that this article did as well as it this year, add onto that Sonic Merch Collectors, not that hard to see why it scored as high as it did.

The only really sad part about this is that Sega didn’t really announce this, it was discovered accidentally by fans and instantly put into the hands of ‘Instagram celebs’ who barely talked about it, if only they had made the product obtainable to the general public.

Number 1:

11 days into the year, that’s all it took for the first major 25th Anniversary news to break, the fact that this is our most viewed article of 2016 is proof enough that the thirst was real.

Hinting at new style guides, huge branded events and a major celebration, it was the first hint that Sega would be taking the 25th anniversary seriously and had big plans for it.

Honourable Mention: BIG NEWS

April 1st 2016 saw the return of Big News! Big the Cat took over the TSS main page as well as the Twitter and Facebook accounts, posting informative articles such as the best games which feature fish and a review of Bigs Big Fishing Adventure 3 Well… Big News’ central hub was actually number 16 on the list. But because it got taken down shortly after April 1st, it hasn’t had the pleasure of a whole years worth of exposure, odds are if it had remained accessible it would have been in the top 15.

The lesson here, never underestimate Big the Cat.

See you in 2017.

Sonic Talk 41: How Are The Puppies Having Puppies?!!

What kind of crazy world does Sonic Boom belong to where less than a week old puppies can be impregnated and give birth?!! A sick, #$@%ed-up world, that’s what!! Join GX, Jason and Alex (who’s too dang far from his mic so I apologize for his audio in advance) as they discuss the new 2nd season of Sonic Boom, the other animated series based on a video game Skylanders Academy, new Sonic merchandise, Jason’s trip to the Playstation Experience, Titanfall 2, Pokemon Sun and Moon and much, much more! Continue reading Sonic Talk 41: How Are The Puppies Having Puppies?!!

Check Out the Schedule for This Year’s WinterFest at RadioSEGA

From Friday, December 16th to Sunday, December 18th, our friends at RadioSEGA will be hosting their third annual WinterFest, bringing together fans from all over the SEGA community for three days of quality entertainment and live giveaways! Be you a Sonic fan, NiGHTS fan, Yakuza fan, or Atlus fan, there will be a little something for every fan under the SEGA banner to enjoy come this weekend.

The event is hosted by many of the station’s own programs such as Rexy’s SEGA Mixer Drive and KC’s own The SEGA Lounge, as well as special guests from The Sonic Show, SEGA Nerds, and many more.

Check out this year’s schedule in full below:

Continue reading Check Out the Schedule for This Year’s WinterFest at RadioSEGA

The Spin: Happy Birthday Sonic the Hedgehog Oh Six

Today marks the tenth anniversary of a videogame. So myself and a few other staff members have stolen an idea from Sonic Retro to give you our mini retrospectives on said electronic digital media product. A game which had such an impact on the games industry that it’s still talked about to this day, except on the Sonic Stadium forums because all discussion on it is banned apart from one topic for reasons we don’t understand. That game, is Sonic the Hedgehog, in Sonic the Hedgehog Episode 2006, you play as Sonic, Shadow and Cannabis Plant Head Guy, who is a magician. Continue reading The Spin: Happy Birthday Sonic the Hedgehog Oh Six

Sonic Talk Episode 40

For our 40th episode, we decided to treat you to an extra special episode by having NO Alex Peal! Yaaaay! (Alex is gonna kill me.) Instead, we have GX Echidna and Jason discussing Shin Godzilla, Skylanders Imaginators, Jason’s hands-on of  the Mario and Sonic Rio Olympics arcade machine, our opinions on Sonic Boom: Fire and Ice and much more! Continue reading Sonic Talk Episode 40

Sonic Hacking Contest 2016 Begins on November 7th

Last month, the Sonic Amateur Games Expo hosted a wide variety of fan games developed by talented members of the community. Now, this month celebrates the tireless efforts of hackers for your favourite Sonic games with the 2016 edition of the Sonic Hacking Contest, kicking off this coming Monday, November 7th to Sunday, November 13th.

The annual ROM-hacking contest is brought to you by members of Sonic Stuff Research Group and Sonic Retro, with livestreams from SomecallmeJohnny, MegaGWolf, Redhotsonic, and more going on throughout the contest week. SSRG and Retro members can also download these and vote for their favourite for Community Trophies!

Check out the trailer for SHC2016 below, as well as the list for this year’s entries!

Continue reading Sonic Hacking Contest 2016 Begins on November 7th