A Trio of Fan Works to Look Out For: Sonic Gaiden, Sonic Studio & Project Hero

The world of Sonic fan game development never rests. What with annual Hacking Contests, Amateur Game Expos (plus Really Amateur Game Expos), and the odd flash of brilliance catching the Internet’s attention, these games not only help us pass the time between the major official releases from SEGA, some even push the boundaries of the unwritten rulebook of Sonic game design in ways we can only dream of.

Such is the case with a trio of ambitious passion projects in the works, as these three have gained significant notoriety lately for striking a significant chord with the wider Sonic community. In order, we have a large scale mod upending Sonic Mania with a whole new game, an easy-to-use tool to test the limits of your imagination, and something someone’s been working on that may have redefined Modern 3D Sonic gameplay as we know it – check them out below!

Continue reading A Trio of Fan Works to Look Out For: Sonic Gaiden, Sonic Studio & Project Hero

Sonic Talk 51: A Pile of Princesses

In this month’s Sonic Talk, we discuss Sonic’s IDW comic debut with Sonic #1, Sonic Mania Plus, the Sega Genesis collection that’s not coming to Switch for some reason and finally, censored Puma shoes! Meanwhile, Alex still refuses to show his face, so GX piles a ton of Nintendo stock images on top of him. All this and much, much more so give it a watch!….Please. We need the views badly.

Sonic and Friends Swap Voices and More in this Quirky Fan Animation

So it’s no secret that Sonic has a whole cavalcade of friends built up across his history, and with most bearing a distinct and unique voice, you’d typically be able to recognize each one and discern who’s who just from the sound alone. However, if their voices were to switch around, like hearing the charming and sweet Cream the Rabbit talking in Big the Cat’s velvet tones, well… things can get weird really, really fast.

In this BrainstormAlex-animated short directed by longtime Sonic community member Loor101, what happens is just that when Tails’ latest gadget goes wrong when Eggman intervenes!

Check it out below.
Continue reading Sonic and Friends Swap Voices and More in this Quirky Fan Animation

Sonic Paradox is Expanding into Webcomics with “Sonic Legacy”

If you’re a Sonic fan on the internet, chances are you’re very familiar with a series of satirical animation shorts from a group known as Sonic Paradox. Heck, you’ll find that we’ve covered quite a bit of their work over the years here at TSS!

The animation team has worked on shorts, dubs, and a variety of other projects since its inception, and now they’re looking to expand into the world of action-packed art and text. Introducing the Paradox-powered fan comic in the making, Sonic Legacy!

Continue reading Sonic Paradox is Expanding into Webcomics with “Sonic Legacy”

Wondercon 2018: Interview with Ian Flynn

Walking around Wondercon today, I came across quite a few interesting things. Cosplayers, tons of artists, every other booth requiring a few hundred Funko Pops for sale, a booth that sells only Ewok heads (I’m not kidding) and (formerly) Sonic Boom’s own Bill Freiberger.

But the most interesting thing for me was IDW’s booth with it’s large banner for Sonic the Hedghog. It features Sonic, Blaze and new gal, Tangle all striking poses. IDW’s acquisition of the Sonic license has given the blue blur a much larger spotlight than he’s had in the past few years with Archie. All the way to the cover of Diamond’s “Previews” catalog and Tangle making headlines across the internet.

IDW wants to make sure Sonic is a huge success and what better way than to bring back much of the old team that made the previous book a huge hit to begin with. Including bringing back head writer, Ian Flynn.

After his afternoon autograph session, I had the chance to chat with Ian Flynn about all things Sonic.

TSS: What differences will there be in how you approach writing IDW Sonic compared to the reboot era of Archie Sonic?

Flynn: The reboot era of Archie Sonic was an attempt to please everyone at the same time including both fans of the old style and fans of the newer style while blazing a new trail and doing it all in the first year or two which in hindsight, was impossible. IDW Sonic is a new take. Nothin’ but good ol’ distilled Sonicdom with no outside baggage attached.

TSS: Has the announcement of Sonic Mania Plus had any effect on how you were planning to use “certain characters”?

Flynn: Yes and we’ll be getting into that at the panel.

TSS: Are there any broad concepts you’d want to revisit in the future of the comic (for example; colonies of fish people existing alongside regular land characters)?

Flynn: Maybe. Meropis was the brainchild of Aleah Baker so I’d feel a little dirty just cribbing that idea again without her involvement. The series is so new that it’s hard to say what we will or won’t do in the future. The book hasn’t come out yet. Give us some time to establish what IDW Sonic is and then we’ll start building and exploring from there.

TSS: Will there be any sections for user content? Like Fan art, questions, letters to the editor?

Flynn: Yes. (I can confirm this having read the first issue.-Jason)

TSS: When Tangle was first introduced, my Twitter account just blew up with fan art of her. Were you surprised at just how well she was received?

Flynn: Yes and no. I’m not surprised at just how much people love her. Tyson Hesse did an amazing job designing the character and I knew people would dig her once the book came out. I wasn’t anticipating the VOLUME of fan love this early on. It’s exciting, I’m very happy for it, I just wasn’t expecting it this early on.

TSS: Which of your characters from the Archie era do you regret that you can’t bring to IDW?

Flynn: If I could transplant a couple, I’d love to bring Relic the Pika and Eclipse. I think those resonated the best with folks. I know folks would have loved to have seen Razor come back, but those first two are near and dear to my heart.

TSS: Are any plans for the Freedom Fighters in the future?

Flynn:  We’ll cover that in the panel tomorrow.

TSS: There was once going to be a comic conclusion to Sonic Underground. Is there any chance that can now see the light of day?

Flynn: Probably not because the factors that got the story pulled have not changed from what I understand.

TSS: How soon did IDW approach you after getting the license from Sega?

Flynn: I’m not sure, but I can say with some certainty that they had me on board for a while before the New York Comic Con announcement.

TSS: Thank you very much for your time.

Flynn: Thank you.

The first issue of IDW’s Sonic the hedgehog will be out Wednesday April 4th. You can pick up a convention exclusive #1 issue at Wondercon this weekend. Stay tuned later this week for my review of the first issue.

Sonic Paradox Debuts “Sonic Seconds,” a New Series of Shorts

Stop the presses!

It’s only been a month since the animators and voice actors over at Sonic Paradox released the karma collector-themed Vector’s Knickers, and tonight, the crew has unveiled a brand new spinoff series to the popular Sonic Shorts Volumes collaborations. Sonic Seconds!

Check the first volume of shorts out below, as well as credits, links, and important details regarding upcoming projects.

Continue reading Sonic Paradox Debuts “Sonic Seconds,” a New Series of Shorts

GaMetal Unleashes a Double Whammy of Sonic Boss Theme Covers

Among the bevy of VGM cover artists I follow on the web, one standout artist in particular shines with his rock/metal arrangements of classic gaming themes in the form of “GaMetal.”

Week by week, Jonny Atma wows the scene with all sorts of fantastic VGM covers featuring his trademark solos, covering nearly every song under the sun from the popular to the obscure, and fan-favourites from the Sonic series is no exception. While he has covered a handful of tracks from the franchise in the past, Atma wrapped up the month of February with not just one, but two remixes of some of the best boss tracks Sonic the Hedgehog has to offer.

Continue reading GaMetal Unleashes a Double Whammy of Sonic Boss Theme Covers

Sonic Talk 50: “The More Things Change…”

Three months in the procrastinating, it’s the 50th episode of Sonic Talk! With our 50th episode comes a new look for the podcast. Now you no longer have to look at a static image, but two of our three mugs (Alex refuses to be on camera) and the fourth image is related to our topics of the month.

Speaking of topics for the month, Jason, Chris and Alex discuss a wide range of topics. From Night in the Woods, to Atari 5200 and Colecovison games, to the insanity that is Sega Hard Girls.

Eventually, we also talk about Sonic too! Hence the name of the podcast. We cover the latest news from IDW’s first looks into the new Sonic comic, the Sonic Battle Racers Kickstarter, Sonic and Pac-Man fusing like Gotenks and a 15 minute discussion on the new Sonic movie despite not knowing a dang thing about it.

Sonic Triple Trouble is Getting a 16-Bit Makeover in a Fan-made Remake

Sonic Triple Trouble had all the makings of a fantastic 2D Sonic adventure, but—shackled by the 8-bit restrictions of the SEGA Game Gear back in 1994—fell short in a number of ways by no real fault of its own.

Enter Noah Copeland, in collaboration with Overbound Game Studio (the same team of fans responsible for Sonic Time Twisted), who seeks to correct this injustice with a question:

What if [Sonic Triple Trouble] became a Genesis/Mega Drive game?

Continue reading Sonic Triple Trouble is Getting a 16-Bit Makeover in a Fan-made Remake

Sonic The Comic 25th Anniversary Event Announced

Sonic the Comic, the UK fortnightly comic that ran from 1993 and continues in web form as Sonic the Comic – Online to this day turns 25 years old this year, and fans are planning a celebration of that milestone.

Sonic the Comic Online Editor Mike Corker is hoping to see the event come to life pending a successful Kickstarter campaign in the form of a day-long celebration of the comic and everything that made it memorable to fans 25 years after it’s creation. Fans will have the opportunity to meet special guests, including the fan artists who continue the comics legacy, with backer perks including a T-Shirt with artwork designed by Richard Elson to commemorate the event.

The event will be held on June 3rd 2018 at the FAB cafe in Manchester.

With a modest goal of £1000, the Kickstarter is currently at just under £400, with funds contributing to venue and equipment hire and special guest costs.

Source: Kickstarter

SEGA Holding 24-Hour Charity Livestream For Gameblast18

Charity gaming event Gameblast18 kicks off this Friday 23rd of February, and to help launch three days of festivities, SEGA will be hosting a 24-hour stream, starting at 6pm UTC (6pm GMT). Those wishing to tune in can do so via the SEGA Europe YouTube channel.

Highlights of the stream are set to include:

  • Yakuza 6 and the PC version of Puyo Puyo Tetris, ahead of their release
  • Sonic Mania, Sonic Generations, and Sonic Adventure 2
  • An SOE staffer will be transformed into a Space Marine on Friday
  • Midnight Alien Isolation
  • Bayonetta, with a very special guest from 2pm on Saturday

The stream will be raising funds for the great cause of helping thousands of people with physical disabilities enjoy video games through specially designed games controllers. You can donate to the cause through the SEGA Gameblast18 JustGiving page.

Amazing Big the Cat Cosplay Debuts at Katsucon

Over the years we have seen some absolutely amazing Sonic the Hedgehog cosplayers (including hundreds of original costumes at Summer of Sonic), but as far as size goes, this is definitely the biggest, in both name and nature! Continue reading Amazing Big the Cat Cosplay Debuts at Katsucon

This Sonic 2 Hack Adds Forces Physics, Works As Well As You’d Expect

We can all talk about the wonkiness of ‘My Saturday Morning Apocalypse’ adventure Sonic Forces all day long – perhaps never as concisely as our expert TSS Review, of course – but seeing its physics baked into another Sonic game really hammers home some of the gameplay issues that were prominent in the 2017 release. Continue reading This Sonic 2 Hack Adds Forces Physics, Works As Well As You’d Expect

Sonic Paradox Returns With “Vector’s Knickers” Animated Shorts

Find the computer room!

Aha!

To get through tight spaces, press the Circle button to slide!

It’s been a long time coming, but if you’ve been itching for more Sonic Shorts Volumes, you’ve certainly come to the right place… if you’ve been expecting something much greener and scalier! Much like the Knuckles Briefs, the animation team at Sonic Paradox has come back together again to deliver more raucous laughs and satirical pokes at the Sonic franchise in a new specially themed shorts collection, this time shining the limelight on everyone’s favourite crocodile, muscle, and karma collector. Behold…

Vector’s Knickers.

Continue reading Sonic Paradox Returns With “Vector’s Knickers” Animated Shorts

Sonic Hacking Contest 2018 Announced

Building on the success of last year’s event, Sonic Hacking Contest 2018 has already been formally announced! This gives another year for budding Sonic game hackers to strut their stuff and impress everyone with their skills!

The contest will take place between Monday November 26th and Sunday December 2nd, with the main hacking contest and the Hack Expo along with other events and streams to be announced. The initial deadline for submitting playable builds will be October 28th. Those participating in the contest will then have until November 4th to refine their entries, while those just in the Hack Expo will have until November 11th to do so. This gives just over 9 months to get your game ready for submission!

To continue with the high standard of 2017, the quality control criteria are still in place, as are the regular rules. You can read this information, as well as the awards up for grabs and the current judging panel, with the full announcement on Sonic Retro while the website is still being constructed. Please note that these can be subject to change closer to the time of the contest, so be sure to keep up to date if you’re interested.

Write those dates down if you want to participate yourself, or if you want to try them out when the demos are made public. And good luck to everyone who does end up putting their hacking skills to the test!

Source: Sonic Retro

Someone Makes a Shadow the Hedgehog Presentation for a Party, Becomes Legend

What do you do when a friend organises a house party that requires every person to produce a three-minute Powerpoint presentation about a topic they are passionate about? If your answer is anything other than ‘talk about the philosophy of Shadow the Hedgehog’s morality in the Sonic series’, then you truly need to step your game up, my friend. Continue reading Someone Makes a Shadow the Hedgehog Presentation for a Party, Becomes Legend

The Top 15 TSS Articles of 2017

Continuing a bit of a tradition only this time I managed to plan it to land exactly on January 1st!

Throughout the year our site monitors and keeps tracks of various statistics and we’re able to run various reports based on that data. So with that in mind, let’s take a look at what were the top 15 news/articles of 2017 on TSS according to total views, I have discounted individual images or hub pages like the Home page.

The date period that the data is from is 1/1/17 – 1/1/18.

Number 15

Out of utterly nowhere, a random company puts up the banner for the game on it’s website, then pulls it, then accidentally puts up the entire Q&A for the game, then pulls it down, then puts it up again, then pulls it down. Then soft launches it a few days later! Whats going on!?

Number 14

First bit of Mania news to hit the list, Detective Sonic Stadium discovered a small WIP animation of what appeared to be Sonic fighting one of the Hard Boiled Heavies. Little did we know that a few weeks later we would get the full stunning opening sequence.

Number 13:

A fan game proof of concept made the list! That’s pretty impressive… but what’s more impressive is that this article was written outside of the date period, more impressive than that, it was also on last years list!

You guys seem to really enjoy this one!

Number 12

First bit of Forces news on the list. Soundtracks are always popular products, no surprise that the news of a physical and digital soundtrack for a 3D Sonic game makes it onto the list.

And it totally says ‘Ow the Edge’ when you quickly glance at it.

Number 11

The pre-order hype train started for Sonic Forces with the promise of unique costumes. Fans were invited to dress up Clark the Wolf as a variety of characters from other Sega and ATLUS titles so long as they bought the game the moment it came out.

Number 10

Another article from outside the date range makes it onto the list! Not that surprising, we didn’t get the full reveal for the Avatar (AKA Clark the Wolf) until many months later, probably explains why this one made the list yet again.

Number 9

First bit of movie news to make the list… which seems really strange since there has been so little in terms of news for the movie since it’s announcement. In fact the only other bit of news for the movie which I can think of that came to light last year was the announcement that the film was now in the hands of Paramount Pictures.

Well it’s due out in 2019 and we still know nothing about it, I don’t see a problem with that… right?

Number 8

Another day, another mobile game gets announced! Sonic Fores Speed Battle was released to accompany it’s bigger brother and was actually better received than the game it was designed to support.

Number 7

Well… This certainly set the cat amongst the pigeons didn’t it? Whilst the majority of people reacted in support, some claimed I was making it up and used every excuse in the book to try and explain or somehow stain what I had written.

But after the game released there was really only one explanation. Sonic Forces was just naff both as a demo and a final product.

Number 6

Not much to say here, the new Sonic game gets a release date, of course the hit counter went nuts.

Number 5

Sega teases us again! We got an outline of the character and for an entire month we were toying with possibilities as to who it could be. Who was that third man? Bubsy?Fang? Big the Cat in a disguise!?

April was a fun month, we all went detective trying to figure it out. We even made a few guesses ourselves

Number 4

Things started to get stranger with this title. Sonic Runners Adventure got leaked, then got accidentally announced, then got pulled, then got released in Russia and nobody from Sega wanted to confirm it was real! This prompted many fans to ask was it real!? Is it real!? Am I real!? Are you real!?

Number 3

I’m… not that surprised this made it onto the list, nor am I that surprised it made it this high. Trophy and Achievement Guides are the new cheat books, considering how we were able to put this together so soon it’s not that surprising it helped out so many people.

Before You Continue…

There was only 1000 clicks between the next two articles… the article which hit the number 1 spot was published at the very start of the year, so it had an entire year of exposure and was constantly referenced to due to the fact the news was constant for over 9 months.

Which makes the number 2 spot even more amazing. Had it not been for the constant news and rumours about the number one article, odds are this would have made it to the top spot.

So without further ado… here is number 2.

 

 

Number 2

You maniacs! What have you done!? She made it onto the list… she would have been the most viewed article of 2017 had it not been for… well you’ll find out in a moment. This is… I am at a loss for words.

A trick of the eye? A glitch in the Matrix? Call it what you like, what someone saw in Sonic Mania kickstarted a short term but very popular meme. Omelette was considered to be Eggmans secret niece who tired of watching her older relative try and fail to stop Sonic takes matters into her own hands.

Now can we please make her canon and put her into the next All Stars Racing game?

Number 1

Yup… it was always going to be on here…. And only just beat out Omelette by 1000 clicks!

We were the very first news outlet to break this story, we actually found out about it several days before we published this article, only there was nothing rock solid to support it. But a lot of signs were there to suggest what we had been told was indeed true.

The longest running comic based on a video game was coming to an end. With radio silence from Sega and Archie for over 9 months, the announcement of it’s cancellation finally came with a short press release.

Whilst many fans expressed anger and sadness at this, spare a thought for some subscribers who are still trying to get their subscription money back if our forums are anything to go by.

 

Honourable Mentions

These articles just missed out on the list. But were pretty significant, if only for the mass hysteria which followed their publication.

Sonic Mania is leaked… PANIC!

How do you leak a digital game? Well it turns out that the redemption codes for it are not time locked on certain systems! Which is a big problem if retailers start shipping out Collectors Editions early!

Coming to light several days before the games released, a lot of fans entered panic mode! Some instantly logged out of their Google accounts to prevent YouTube from displaying spoilers in the ‘Recommended’ section. Others took more drastic steps and went on a full internet blackout for several days.

With videos and even streams going on for days before hand. Even Sega stepped in and tried to block the leaks!

Clark Kent the Wolf is revealed!

Confirming what many had suspected, the third character in Forces was indeed Classic Sonic  The Avatar! A customised character that you could create, he would swing on a grapple hook (during scripted segments) and be a reflection of yourself as you help Sonic defeat Eggmans army.

All-Stars Brawl & Football Discovered

2017 was a quiet year for new Sonic game discoveries… but these two came to light on the same day and became a short distraction from Mania and Forces. A football themed All-Stars game as well as a Beat-Em-Up style brawler. 

 

 

See you in 2018, it’s going to be an Adventure.

Sonic 3D Blast: Director’s Cut Released onto Steam Workshop

Just in time for Christmas, Sonic 3D Blast: Director’s Cut has been put onto the Steam Workshop for everyone to play.

While it may seem like it ought to be another run-of-the-mill mod, there’s one factor that makes this project stand out; this was done by Jon Burton, founder of Traveller’s Tales and programmer on the original Sonic 3D Blast itself way back in 1996!

Over the past year, Burton (via his Youtube channel Gamehut) has been revealing coding secrets and tricks on Sonic 3D Blast and other classic TT games many would recognise, and as part of that he took it on himself to do some tweaks to the game to make it an overall better experience. Here’s a list of some of the modifications that this contains;

  • Super Sonic implemented into regular gameplay.
  • A time attack mode.
  • A level editor.
  • A “new” enemy (actually one that was always in the code but left unused in the final game).
  • A save game password system.
  • An overworld map screen for getting level to level.
  • Improved controls.
  • Bug Fixes.
  • Other miscellaneous gameplay changes, including alterations to the Flicky indicators and the behaviour of the Flickies themselves.

This game is a patch for the mod-friendly SEGA Mega Drive and Genesis Classics, so make sure you own that before trying it out if you’re interested. The patch can be downloaded here on the Steam Workshop for free.

If you’ve ever been curious as to how a developer would improve their work in hindsight, or just fancy playing Sonic 3D Blast in a way you never have before, this is something you might want to try out for yourself!

Source: Jon Burton (Twitter)

Check Out the Schedule for WinterFest 2017 at RadioSEGA, Starting Today!

For its fourth year running, our friends at RadioSEGA are holding their annual weekend-long WinterFest event, with fans all over the SEGA community coming together to celebrate good music, raise money for Special Effect, and walk away with some sweet prizes!

Just like last year, RadioSEGA hosts and guests from across the community will be hosting the festivities over the next three days, including yours truly. Read on after the jump for the complete schedule and on how to win a coveted limited edition pressing of the Sonic Mania soundtrack!

Continue reading Check Out the Schedule for WinterFest 2017 at RadioSEGA, Starting Today!

Winners Announced for Sonic Hacking Contest 2017

After a week of high quality Sonic hacks being put up against the keen eye of the community and the judging panel, the winners have been announced for this year’s Sonic Hacking Contest! Here’s a full list of all the winners announced on Sunday night.

Continue reading Winners Announced for Sonic Hacking Contest 2017

Sonic Hacking Contest 2017 Entries Announced

The entries for both the Sonic Hacking Contest and the Hack Expo have now been revealed.

With the new quality criteria in place this year, twenty four entries have made the cut for the main event and are now competing to be judged as the best games for this year. The contest entries are as follows;

● A Generic Sonic 1 ROMhack by CHRdutch
● A Rushed Sonic Hack by Unlimited Trees
● Achi (AKA another trend in gaming that is slightly annoying and ultimately pointless) by Natsumi
● Classic Pantufa the Cat DX by VAdaPEGA
● Dr. Robotnik’s Mean Bean Machine – DX Edition by RadioShadow
● Heroes Mod Loader & Tweakbox by sewer56lol
● Metal Sonic Rebooted by Lone Devil
● Mr. Cat’s 16 Day Challenge by Mr. Cat
● SADX Lantern Engine by SonicFreak94
● Sonic & Ashuro by Ashuro
● Sonic 1 – Comet Edition v2.1 by BCasais
● Sonic 1 Back to South Island by PineappleArse
● Sonic 1 Dragon Edition by DragonWolfLeo
● Sonic 1: Colors Edition by campbellsonic
● Sonic 2 for PC & New 3DS by Clownacy
● Sonic 2: Zen Island by Yoshister
● Sonic 3 Chaos Adventure by Jdpense
● Sonic Chaos Quest Ultimate by Narcologer
● Sonic Double Dash by SteamPoweredPixel
● Sonic Egg Factory ReMastered by FoxConED
● Sonic Halloween by CamManS5
● Sonic Legacy by GammaV
● Sonic Redux (Character Demo) by InvisibleUp
● Tails Adventure X-L by lordxernom

In addition, twenty three further hacks will be available to play during the Hack Expo. These will not be judged formally, but they’re still held to quality standards so should be fun and interesting showcases of what you can do just by hacking regardless. These games are as follows;

● Sonic the Hedgehog Bania: Gold! Edition ~ Promotional Demo by Royameadow
● SADX Physics Swap Mod by MainMemory
● SA2 Physics Swap Mod by MainMemory
● Mario Mania by metalkingboo
● Sonic.EXE Mania by haloarbiter117
● Spider-Hog Mania by PotterAndMatrixFan
● S3K/SKC Random Special Stages by MainMemory
● S3K Mania Special Stages by MainMemory
● SADX SMPS Mod by MainMemory
● Mania SMPS Mod by MainMemory
● Mania Random Bonus Mod by MainMemory
● Sonic 2 Fine2uned by Clownacy
● Sonic: The Return of Shadow by JoenickROS
● Sonic 1: Terra Night by SonicBurst
● Sonic’s Fun and Easy Adventure by Novedicus
● Sticks by Slashy
● Sonic Limbo by lordxernom
● Aurora Garden (Sonic Mania) by AeroArtwork
● Sonic 3D Blast Director’s Cut (BETA) by gamehut
● Super Sonic & Hyper Sonic in Sonic 1 by Clownacy
● Sonic Lost World – Snowball Joyride by Dario
● Sonic Generations – Classic Green Hill Zone Forces WIP by TwilightZoney
● World 1-1 in Sonic Mania by AeroArtwork

The hacking contest and the expo will start on November 20th, at which point all games listed here will be put up on the official website for the public to play. The events will last through to November 26th, and the winners will be announced at 8pm on that day.

Here’s an official teaser trailer for the event to give a taste of what’s in store for then. This same channel will also have a live stream for the premier of the event.

If you’ve entered the competition or the expo, then I hope your hack manages to capture the excitement of everyone who plays it. If you’re going to play the entries when they become available to download, I hope you have fun with them!

Sources: Sonic Hacking Official Website, Youtube [redhotsonic]

Weston Super Sonic to hold 4th convention on Saturday

Saturday 21st October sees the UK’s more cozy Sonic convention, Weston Super Sonic, hit the Grand Pier in Weston Super Mare for its fourth year, with special guests Ferran Rodriguez of Sonic the Comic, and Tom Fry and Kieran Gates from the Sonic Mania team.

Established in 2014 by Claire Cameron and Jonathan Dixon, Weston is a convention in the more traditional sense, featuring artists, merchandise vendors, panels and cosplay in a 200-person seaside venue. As in previous years, The Sonic Show will be in attendance live-streaming the event. It’s always a good time, so be sure to stop by and check it out.

On the other hand, if you’re attending in person, feel free to say hi to the TSS crew if you see us!

The event begins at 11am UK time (GMT+1), running until 6pm.

Sonic Hacking Contest 2017 Now Open For Submissions

This year’s Sonic Hacking Contest has opened its gates for would-be game hackers to show off their skill and creativity once again.

Running from Monday 20th November to Sunday 26th November, the Sonic Hacking Contest pitches the most cool and unusual Sonic game hacks the community has to offer to the public and judging panel in order to see which ones stand out as the best of the pack.

Alongside this will be a number of side shows such as the usual Hacking Expo that allows entrants to cut loose and show off, and other events to be announced closer to the contest period. There are some pretty notable attendees to be seen during the Interactive Contest Week, with confirmed streamers including SomecallmeJohnny, MegaGWolf, AntDude and many more to be revealed.

In order to provide a better experience for those playing the hacks, this year will introduce Quality Control Criteria that every hack has to meet in order to qualify for the contest. Essentially, make sure your hack is of a good standard before submitting. Joke entries aren’t allowed in the contest, but as long as it meets the QCC it can still be put forward for the Hacking Expo.

The deadline for preliminary submissions is October 29th. Following this, contest entrants will be allowed to refine their builds until the final build upload deadline of November 5th. If you are entering your hack into the expo and not the contest, the deadline for refinement is November 12th instead.

If you wish to read more about the contest or submit your own work, the Sonic Hacking Contest now has its own dedicated website. Because of this, any downtime issues that were experienced in the past should be mitigated. Please note that you need to have a verified Sonic Retro or SSRG account to submit entries.

Sonic Hacking Contest Website

Sonic Talk 48: Succubus Mouse

When is a weasel a kangaroo rat? When is a duck a woodpecker and since when does a bat have it’s wings on it’s back instead of it’s arms? But the real question that needs answering is,…..Hooters? Seriously?!

Join Alex, GX and Jason as they discuss the insane way you have to purchase Sonic  Runners Adventure in America, our de-escalating hype for Sonic Forces, Denuvo, Shadow the Hedgehog’s return and Bill Frieberger’s departure from Sonic Boom. All this and much more!

Big thanks to Cory “Jet” Holmes for the header art. Here’s the original, unaltered image.

New Sonic 2 HD Trailer Released, Demo Incoming

The team behind the ambitious Sonic 2 HD project have revealed a new trailer, sporting two new zones and a demo release.

The fan game, which was revived back in 2014, has seen sporadic updates via the development journal run by the team over the years – but there has been no playable version of the project since the alpha release in 2012.

The new trailer shows off the previously playable Emerald Hill Zone in action once more, alongside new additions Chemical Plant Zone and Hill Top Zone. The trailer ends promising fans a new playable build will be available September 30th for download. You can check it out in action below:

Will you be revisiting Sonic 2 in high definition later this month? Let us know your impressions below.

Sonic Talk 47: Sonic Mania is Runnin’ Wild!

Well let me tell ya somethin’ brother!! I was at Venice beach pumpin’ iron when I heard someone listenin’ to a podcast! It had these three nerds, Jason, Alex and GX, all talking about that new Sonic game, Sonic Mania and heapin’ a bunch of praise on it! Jason was reviewing that new Sega game, Yakuza Kiwami and giving his hands on impressions about Mario + Rabbids: Kingdom Battle. They also talked a bunch about all the news on Sonic Forces and reviewed some of the latest episodes of Sonic Boom! Continue reading Sonic Talk 47: Sonic Mania is Runnin’ Wild!

Meet Omelette, Sonic Mania’s Accidental New Boss Character

It was only a matter of time before someone managed to completely misread the sprites in Sonic Mania and create a brand new character out of it. We just didn’t think it would happen so soon! One player in particular has captured the hearts and minds of the Sonic community by epically misinterpreting one of the bosses. Introducing ‘Omelette’ / ‘Eggette’ / ‘Ovoid Robotnik’! Continue reading Meet Omelette, Sonic Mania’s Accidental New Boss Character

Sonic Mania: The Twitter Experience

While Sonic Mania is taking many gamers back in time to the nineties, much about the Sonic hype experience is very different to that enjoyed some twenty-plus years ago. One of the biggest changes to the gaming experience has been the emergence of social media, which allows developers, critics and fans to react and interact in a way that simply did not exist back when Sonic was rocking in 16-bit. Continue reading Sonic Mania: The Twitter Experience

Sonic CE Statue Contains An Actual LED Light And Can Be Modded to Work.

A twitter user by the name of Jojo has discovered that if you open up the Genesis/Mega Drive stand of the Sonic Mania Collector’s Edition statue, there is an actual LED light in the display! (NOTE: Doing so would void any warranty you might have on it.) What’s more, you can make it work! The tiny circuit board for the “SEGAAA!” sound includes two holes marked “LED”. All you need is a bit of copper wiring and a screwdriver. You can check how he did it on Jojo’s Twitter page, but man! What an easy mod! It makes you wonder though. Sega seemed to back out of the LED light working at the last minute. Why?

 

Freak-Out Friday: Tyson Hesse’s Legendary “Sonic’s Adventure,” Animated by Bocodamondo!

It’s been the lifelong dream of many Sonic fans to work at SEGA or with the Sonic brand in some official capacity, and in many ways, Tyson Hesse has achieved it.

Back when Archie Comics still published their Sonic the Hedgehog and Sonic Universe serials, Hesse was brought on board during the later years as one of many great artists behind each carefully crafted page. His beloved take on Classic Sonic soon led to him pencilling the unfortunately ill-fated Sonic: MEGA DRIVE comics, and later directing not only the animation for Sonic Mania‘s preorder trailer, but the official opening for the game as well.

However, there was a time before all of this, a simpler time, when a certain Boxer Hockey wove a masterpiece of a tale – a dramatic epic with running, giants, robots, chases, escapes, True Love, miracles, and finally…

…magical kitsunes and rock-hard fist-nipples.

For Mania Week’s Freak-Out Friday, we take another look back at Hesse’s legendary Sonic’s Adventure, as animated by Bocodamondo back in 2012. Enjoy!

Continue reading Freak-Out Friday: Tyson Hesse’s Legendary “Sonic’s Adventure,” Animated by Bocodamondo!

Sonic Stuntman In Parkour Panic Rescue Act 1!

A Facebook user by the name of Devin Super Tramp who describes himself as a ‘stuntman’ has uploaded a rather amazing video to show his excitement for Sonic Mania, dressed Sonic, he runs through the countryside and performs a number of Sonic inspired stunts and acrobatics through trees, walls and even some old ruins, as he rushes to rescue his Amy Rose. Continue reading Sonic Stuntman In Parkour Panic Rescue Act 1!

You Can Now Download Hyper Potions’ “Friends” from the Sonic Mania Opening

“Porta Vista,” “Checkpoint,” and “Time Trials.” Hyper Potions have become synonymous with promotional Sonic music over the past year, and their contributions to the brand have finally reached a head with Sonic Mania‘s release tomorrow on Xbox One, PlayStation 4, and Nintendo Switch.

The opening animation to the highly anticipated throwback to the classics (of which you can read our TSS review with Svend and Adam here) was accompanied by Ian and Kevin’s newest nostalgia-inducing single: “Friends.” The full version of the track made its debut alongside the opening’s unveiling, and today, it is now up for grabs on digital markets such as iTunes and Google Play.

Continue reading You Can Now Download Hyper Potions’ “Friends” from the Sonic Mania Opening

Sound Test Saturday: Pre-Mania Launch Edition!

We’re just one last, impossible weekend away to Sonic Mania, so I feel it’s only appropriate to highlight one celebrated aspect of the game: its music! The news of Tee Lopes’ hiring as Mania‘s composer was met with widespread acclaim across the Sonic community, and over the past year, we were gifted with a number of his contributions to the soundtrack.

For the occasion, I am bringing back Sound Test Saturday and have catalogued one remix for every Zone confirmed by SEGA in Sonic Mania, as well as a few bonuses! Don’t forget to support and follow these artists in the links provided below. Now, enjoy!

Continue reading Sound Test Saturday: Pre-Mania Launch Edition!

TSS Review: The Sounds of Sonic Concert (With Video Highlights!)

On Thursday, July 20th in the Indigo Ballroom at the Hilton Bayfront, I witnessed a concert by Sonic fans, for Sonic fans. A rocking music extravaganza with trumpets, saxophones, guitars, drums a keyboard and a lot of passion. It’s obvious that Shoto Nakama wanted to create something special and he truly has.

It started off with the usual stuff. Sound tests, followed by a ton of trailers. There was a funny moment as I watched Jun Senoue hanging out on the side, head-banging to his own tune, “Infinite’s Theme”.

The first song off the bat is of course, “Green Hill Zone”. The saxophone and trumpets really added a jazzy vibe to this classic tune. The video screens off to the side were showing off the original classic along with a bit of the level from Generations. Next, we go from the first Sonic tune, to one of the newest, Studiopolis! It’s cool hearing an instrumental version of a tune almost entirely programmed digitally and it’s done really well.

Next up, the lead singer, Dave Ross came onto the stage along with Crush 40’s own Jun Senoue. Now this was a rock concert! “Live and Learn” was the first tune up and they really rocked it. Dave shows a strong passion in his singing and a great range as well. Especially since the next song up was “Believe in Myself”. A song originally done by female singer Karen Brake, was sung by Dave himself and he did a surprisingly faithful version.

I gotta say this about Dave. He really knew how to work the crowd and was full of energy. When he wasn’t rocking out onstage, he was constantly jumping off the stage and running around into the crowd, giving out high-fives and making damn sure that the audience was having a great time.

Next up was “Endless Possibility” which must have been a favorite for the band as it was also the encore of the night. Dave was incredibly into it and seem to really love the number. After that, it was “Reach
For The Stars”. It was great hearing a number normally done mostly in chiptune and tonebox done with full instruments and vocals. Another great highlight of the night. They followed that up with “Escape From The City” which Dave seem to take as something he wanted the audience to do as he jumped off the stage, running around the large crowd. After fooling around for a bit and having Jun do a VERY short guitar solo, they went into “It Doesn’t Matter”, a song that fit Dave’s vocal range very well. The concert wrapped up with another performance of “Endless Possibility”.

All in all, this was a fantastic concert. The people onstage were full of energy and passion for the music they were playing and that passion was absorbed by the crowd watching. Dave Ross had a great vocal range and the performance of a true rock star. They asked if they’d like to see this concert tour close to a town near you. Hell yes, I would! I’ve seen a lot of Sonic concert performances (mostly Crush 40) and this was by far the best one. If they turn this into a full tour, don’t miss it!

Sounds of Sonic Music Event Set For San Diego Comic Con

SEGA have announced today a wealth of events to be held at the San Diego Comic-Con! To complement the already announced “Behind the Scenes” Sonic Mania panel, the five day convention will also play host to the “Sounds of Sonic” music extravaganza, which will take place at the San Diego Hilton Bayfront, and include a suite of music performed by Shota Nakama, creator of the Video Game Orchestra, and Sonic Team composer and Crush 40 guitarist Jun Senoue. Continue reading Sounds of Sonic Music Event Set For San Diego Comic Con

Sonic Talk 45: E3 Mania

Join Alex, Jason and GX as they discuss all the happenings at this year’s E3. Alex and Jason were at the show and they discuss their hands-on with Sonic Mania, Sonic Forces, their time at Sonic Revolution and Alex’s first trip to Disneyland. We also talk about ARMS, Sega Forever, Sonic Runners Adventure and more! It’s out most jam-packed podcast yet, so listen in and enjoy!