Yesterday, to celebrate Sonic’s 28th anniversary, former Backbone Entertainment artist Arvin Bautista released images from a never-before-seen pitch of a Sonic racing game for the Game Boy Advance: Sonic EXTREME!
It seems like there has been no end to what the SEGA Genesis/Mega Drive community has been able to accomplish over the last decade. From impressive flash cartridges to wireless controllers, from homebrew software to component cables, to even a brand new FPGA-powered high definition clone console, modern Genesis gamers now have access to tech they could have only dreamed of a decade ago. This latest piece of technology from Terraonion is easily the most impressive thing to come out yet: the MegaSD. Continue reading New MegaSD peripheral lets you play SEGA CD games without the CD (for a price)
In a recent interview with Japanese gaming website 4Gamer, Takashi Iizuka, the head of Sonic Team, answered some questions regarding Sonic’s future. The following excerpts from that interview were translated by Nintendo Everything.
When asked about Sonic’s upcoming 30th anniversary in 2021, Iizuka said that “planning would need to begin now,” and that he’d “really like for us to take on some sort of new challenge for it though.”
On the subject of Sonic in eSports, Iizuka was ambivalent, saying that because Sonic is primarily an action platformer, going into eSports “might not be feasible.” However, he did express a willingness to take on new genre challenges, bringing up the recently released Team Sonic Racing as an example. He indicated that “there’s always the chance that something suited to eSports might come out of those different projects.” The Sonic franchise is no stranger to spin-offs in other genres, so it would appear that an eSports focused Sonic spin-off is at least a possibility, albeit a remote one.
While this likely has nothing to do with Sonic’s still-far-off 30th anniversary, Iizuka did confirm that a new 3D Sonic title was in development earlier this year at SXSW’s Sonic panel.
Every year, a SEGA property is usually featured prominently on the E3 badge. Last year was Valkyria Chronicles 4 and Persona 5: Dancing in Starlight. This year, it’s Mario & Sonic at the Tokyo 2020 Olympic Games and the SEGA Genesis Mini. Our own Jason Berry sent us some pictures, take a look!
Can’t make it to E3? Don’t sweat it! We here at Sonic Stadium are at the event right now, and we’ve got some pictures. It may not be the same as being there…but it’s something, right?
Check out the photos, taken by our E3 team, below:
In case you can’t tell, that last image shows the genuine rock climbing wall SEGA has set up at the booth.
Also, check out this bonus photo of the shirt people get for playing the Mario & Sonic demo:
UPDATE: We’ve got more photos, this time of the SEGA Genesis Mini booth, taken by Dreadknux. The last one has a surprise cameo of SEGAbit’s own Kori Maru, dressed up as Virtua Fighter’s Akira! Check them out in the gallery below:
Also, Dreadknux was able to meet Hiroshi Nishiyama, artist for the Sonic Adventure series:
We may be updating this post with additional photos of SEGA’s booth throughout the event, so stay tuned.
Today’s Microsoft press conference had a surprise for long-time SEGA fans: Sonic Team’s Phantasy Star Online 2 is finally coming west, exclusively to PC and Xbox One. The game is scheduled for release in the US and Canada Spring 2020. The game has not yet been confirmed for release PAL regions. Check out the reveal trailer below:
Phantasy Star Online 2 will be free-to-play, with no level caps or microtransaction-only weapons, although microtransactions will still be available for players who “need additional help,” according to SEGA’s press release.
This announcement came after a seven-year long wait. PSO2 was first released in Japan in July of 2012, with a western release confirmed for 2013 shortly afterward.
Stay tuned for future Phantasy Star Online 2 details, including whether or not it will ever come to the rest of the world.
IDW has released covers and plot summaries for both Sonic the Hedgehog #20 and Tangle & Whisper #2. Check them out below!
JUN190654(W) Ian Flynn (A) Jack Lawrence (CA) Evan Stanley
“Crisis City, Part 2”! When a powerful ally succumbs to the Metal Virus, Omega and Sonic stand alone against an infected city. And even if they can save the remaining civilians from the zombots, will they be safe from Sonic?
The conclusion of the Crisis City storyline, but not the Metal Virus saga!In Shops: Aug 28, 2019SRP: $3.99
W) Ian Flynn (A/CA) Evan Stanley
If Tangle and Whisper know they’re being led into a trap, the imposter they’ve been chasing can’t get the drop on them, right? Who is this mysterious imposter, why is Whisper so adamant about taking him down, and will Tangle be able to help-or just get in the way? Find out in “Ambush”!
A new mini-series featuring two of the most popular Sonic the Hedgehog characters!
Tangle & Whisper are a classic odd-couple in this adventurous team-up!In Shops: Aug 21, 2019SRP: $3.99
With the release of Team Sonic Racing, the Sonic voice cast appears to have gotten its first major shakeup since 2010. Six characters have been recast with new voice actors, including Zavok, Omega, Blaze, Omachao, Silver, and most notably, Knuckles. Continue reading Team Sonic Racing Debuts New Voice Actors for Several Sonic Characters
SEGA revealed another ten games for their upcoming SEGA Mega Drive/Genesis Mini today, including Sonic Spinball. Developed in 1993 by the American-based SEGA Technical Institute, Sonic Spinball put Sonic into pinball-inspired levels, where he had to collect the chaos emeralds and defeat bosses.
Spinball marks fourth Sonic game to be announced for SEGA’s mini console, joining Sonic 1 and 2, and Dr. Robotnik’s Mean Bean Machine. Check out the list of all ten newly revealed games below:
• Alex Kidd in the Enchanted Castle
• Beyond Oasis
• Ghouls and Ghosts
• Golden Axe
• Phantasy Star IV
• Street Fighter 2: Special Championship Edition
• Mega Man: The Wily Wars
• Sonic Spinball
• Wonderboy in Monster World
With ten more games left to be announced, it is very possible that SEGA has one more Sonic game waiting in the wings for their mini console. Stay tuned!
IDW has revealed that their latest Sonic comics have all sold out. Sonic #14, #15, as well as the recently released Sonic Annual have all sold out “at the distributor level.”
This comes as IDW’s Sonic comic has been entering its second major story arc, with a Tangle and Whisper mini-series on the way this summer. The latest issue, Sonic the Hedgehog #16, just released today.
Whether you find Movie Sonic to be good or terrifying, you can now dress up as him for Halloween, thanks to a new costume from Rubie’s Costume Company.
Rubie’s is the company behind those other Sonic costumes that sometimes make the rounds of social media, and this one looks pretty similar to those, except with the movie version’s fur textures and color schemes:
Amazon is selling it in small, medium and large sizes for $45. It’s scheduled to ship August 1.
On this latest episode of Sonic Talk, hosts Jason, Alex and GX talk about all the latest Sonic news, including the library of the SEGA Genesis Mini, the return of Mario & Sonic at the Olympics, the development materials for Sonic 2 released by game artist Tom Payne, and the last few issues of IDW’s Sonic comic. Continue reading Sonic Talk Episode 60: Super Smash Butts
We may finally be getting our first look at the Sonic movie today! Earlier, SEGAbits posted an image of Jim Carrey’s Robotnik that is supposedly from the movie’s first trailer. SEGAbits also said that the trailer could hit as early as tomorrow. Continue reading UPDATED: Still of Sonic Movie’s Robotnik leaked, trailer incoming
SEGA released the second part of their Team Sonic Racing: Overdrive animated short series earlier today. Directed by Tyson Hesse and animated by Neko Productions, the short sees Team Sonic and Team Shadow battle for first place. Which team will prevail? Find out in the video below! Continue reading Sonic and Friends Battle it Out in Part 2 of Team Sonic Racing: Overdrive
This episode of Sonic Talk is experimenting with a new, slightly different audio-only format. This episode, we discuss some news out of the Sonic panel from SXSW 2019. We also discuss (as this episode’s name implies) the latest leaks from the Sonic movie!
The long awaited mini version of SEGA’s 16-bit console has finally been officially revealed at tonight’s SEGA FES 2019. The mini console will launch worldwide later this year on September 19, and will feature 40 games, including Sonic the Hedgehog 2. As we reported earlier this year, SEGA only wanted one game per series on the console, and ran a poll to decide whether Sonic 1 or 2 would be included. Don’t expect anymore Sonic games to be announced later. The console is powered by a mini USB cable, and has the power/reset buttons in the same places as the original console, and even features a replica (though definitely non-functional) cartridge slot you can stick your finger in!
The console will come in two different SKUs: a one-controller 6980 yen unit and a two controller 8980 yen unit. Though no western prices were shown, that translates to $62.95/£48.28 and $80.99/£62.11 respectively.
UPDATE: It has been confirmed that M2 is developing the Mega Drive Mini’s software. M2 is the same company that worked on the the SEGA 3D Classics for 3DS and is currently working on the SEGA AGES line of games for Nintendo Switch.
As always, stay tuned to Sonic Stadium for future updates on the Mega Drive Mini! Check out some images of the console, as well as an image of Sonic 2 running on the console, below:
SEGA revealed a new, ghost-themed race track for Team Sonic Racing today: Haunted Castle. As with most of TSR’s track reveals, this new course was shown alongside its soundtrack, which was composed by Tee Lopes, performed by S.A.M.E., and features Tei Sena on violin (which is easily the highlight).
Despite its name, the race track itself appears to be based on a distorted version of Rooftop Run, with the clocktower in the image bearing a striking (though not exact) resemblance to the clock tower from that level. Check out the image and music below:
Team Sonic Racing will launch on Switch, PS4, Xbox One and PC on May 21st. With only 13 of the game’s 21 tracks known, we can probably expect the rate of new track reveals to accelerate as the game’s release approaches. Be sure to stay tuned to Sonic Stadium for that and more!
In news that will probably shock no one, Sonic Team head Takashi Iizuka revealed in the final moments of their SXSW 2019 panel that the next big Sonic game is in development. Continue reading SXSW 2019: New Sonic Game in Development
Fresh out of SXSW, SEGA has revealed that Team Sonic Racing will have a tie in animation featuring art by Tyson Hesse! Continue reading SXSW 2019: Two-part Team Sonic Racing Overdrive Animation revealed! UPDATE
The Sonic movie leaks just keep coming, with this latest one leaking some of the toy tie-ins being made by Jakks Pacific, the toy company SEGA signed a deal with last month. The toys themselves are not shown.
Four toys are listed, including a Performance Sonic figure, a Performance Robotnik figure, a 13-inch talking Sonic figure, and perhaps the strangest sounding of the lot, an 8.5 inch “Baby Sonic” plush. These are each listed for $14.99, $18.99, $24.99, and $12.99 respectively, and are all scheduled to ship in August. You can find the listings for all four toys here.
Will the Sonic movie have a baby Sonic? Are you ready for a figure of Jim Carrey dressed like Robotnik? Be sure to stay tuned to Sonic Stadium for more on the Sonic movie, including images of these toys.
A newly leaked image on Twitter has given us our first confirmed in-movie look at Sonic from the upcoming live action movie. According to Tails Channel, which is the source of the image we are using, the image’s authenticity was confirmed by a Paramount employee. Continue reading New Leak Shows first in-movie Render of Live Action Sonic
A few days ago, Yuji Naka tweeted pictures of himself and his kids giving a fond farewell to SEGA’s old headquarters in Otorii, Tokyo. The company moved out of the building last year, relocating to a building in Ousaki, Tokyo. According to Silconera (via Gamebiz) the building was recently sold for 5.2 billion yen. It was this that prompted Yuji Naka to visit the building. He told his kids that he developed Sonic the Hedgehog on the building’s seventh floor.
Check out Yuji Naka’s tweets and photos below:
— Yuji Naka / 中 裕司 (@nakayuji) February 24, 2019
— Yuji Naka / 中 裕司 (@nakayuji) February 24, 2019
As a bonus, here’s another tweet with some additional photos of the building’s exterior:
Sad to hear that the old SEGA office will be torn down. Much of my childhood was spent playing on consoles and games that were conceived in this building. pic.twitter.com/M6RfIOSAyJ
— Nathan Shabazi (@nathanshabazi) February 27, 2019
You can check out some additional photos of the the building, as well as get a look at SEGA’s new offices, over at our source for the tweet translations, Kotaku.
Video game legend and former Sonic Team character designer Naoto Ohshima turned 54 today. Ohshima is best known for designing Sonic the Hedgehog and Dr. Eggman, as well as directing Sonic Team classics like Sonic CD, NiGHTS into Dreams and Burning Rangers. After leaving Sonic Team following the completion of Sonic Adventure, Ohshima formed Artoon, where he would go on to create Blinx the Timesweeper (an attempt at creating a platforming mascot for the original Xbox) and act as a producer for a few Yoshi games.
These days, Ohshima serves as the Vice President of Arzest, a Japanese video game studio he helped form after leaving Artoon in 2010.
From all of us here at the Sonic Stadium, happy birthday Naoto Ohshima!
Check out some art from Ohshima below:
IDW will be reprinting their comic book tie-in for Team Sonic Racing this May, complete with new content, to coincide with the release of the game. The reprint even has a special name, “Team Sonic Racing Plus Deluxe Turbo Championship Edition.” The new content will include a guide to the Wisp power-ups, a glossary Of Team Moves, a gallery of in-game tracks, and commentary from the tie-in’s writer, Caleb Goellner.
The original print run of the one-shot was originally slated to release alongside the game last fall, before the game was delayed. For whatever reason, the comic wasn’t also delayed, giving it the dubious distinction of being the first Sonic game tie-in comic to beat the release of its game by six months.
It’s currently unknown if the reprint will have a new cover. You can check out the original cover below!
The latest photo out of this year’s New York Toy Fair has revealed yet more Sonic merchandise: a line of blindbox keychains from toy and accessories manufacturer Kidrobot. The keychains, scheduled to launch this July, feature twelve modern Sonic characters.
The photo, posted below, was originally taken by Twitter user @lemeeniram, though his account is currently gone as of this writing. Because of this, the photo and the above information came from Twitter user @DatPatMac.
“Blindboxes” are collectibles that are sold in packaging that doesn’t indicate which collectible is inside. This means you may be buying more than twelve if you want the whole set.
When I was a kid, I had a special appreciation for media that didn’t talk down to me and tried to tell a good story with interesting lore and backstory. Knuckles the Echidna, a 32 issue monthly comic series from Archie Comics, did just that. Given Knuckles’ 25th anniversary, I thought it would be nice to revisit the comics in some way. I haven’t read them in some time (due in large part to their lack of easy digital availability) so I will be recounting my memories of the comic’s tone and themes somewhat vaguely and broadly. Hopefully, I will be able to do a deep dive into the comics in the future.
I had been reading Archie’s Sonic comics for a couple of years when the Knuckles the Echidna series got going. Knuckles was a character that got my attention before I was even exposed to his first game thanks to his cool design, his weird abilities, and most importantly his place in the story. Knuckles was that cool guest star character who only popped up occasionally, making his appearances feel special. He could not only could go toe to toe with Sonic himself, but often would, making him Sonic’s “rival,” at a time when that concept was still fresh to my young mind.
To me, Knuckles was the coolest Sonic character. I must’ve not been the only kid who thought that because Knuckles became pretty popular in the comics. His occasional appearances turned into regular back story appearances, which lead to a mini series, which finally led to a monthly ongoing…which was weird as all heck, but also very neat.
As I said before, the Knuckles series didn’t talk down to kids and tackled some subjects that most kids media didn’t put much focus on back then. The world had politics, including three distinct factions: the fanatical technophilic Dark Legion, the fascistic (and later racial minority) dingoes, and of course the citizens of Echidnapolis (who were predominantly echidnas, of course). The series even featured an entire arc devoted to the world’s politics and the tension building up between the factions. The comic also wasn’t afraid to deal with death and romance, going so far as to devote an entire three-issue story arc to Knuckles and Julie-Su’s budding love-life.
The comic also had a lot of backstory and lore. The tension between the Dark Legion and the citizens of Echidnapolis went back hundreds of years, to events involving Knuckles’ ancestors feuding over how technology should be used in echidna society. Before that, there was Enerjak, a power-mad entity created when one of Knuckles’ ancestors absorbed eleven of the island’s twelve chaos emeralds (yes, twelve) in an attempt to return Angel Island (called simply the Floating Island in the comics) to the planet. The series would often dive into this history to give the current day plot line a greater, more epic context, since the conflicts the comic covered often had roots going back centuries.
The comic also had loads of weird, often sci-fi concepts. The Dark Legion, who served as the comic’s primary villain faction, often sported loads of cybernetics to display their devotion to technology. These cybernetics could look kind of gruesome to me as a kid. Then there was the Brotherhood, a clandestine organization made up of Knuckles’ living ancestors, who as it turns out were inexplicably long lived, with the oldest being hundreds of years old at the start of the series (I’m not sure an explanation was ever given for that). The comic opened with the Dark Legion escaping from an alternate dimension known as the Twilight Zone, while the second arc focused on two dimensions holding the separate cities belonging to the echidnas and dingoes collapsing in on each other. Then there was Knuckles himself, who was genetically modified when his father, Locke, irradiated his egg with chaos energy to give him special powers.
So yeah, the comic was cool…and weird. Putting my childhood nostalgia aside, it was also flawed. The writing could feel stiff, and many characters often sounded like they were speaking with the same voice. The comic didn’t always make use of what should have been interesting plot revelations, such as when one member of the Brotherhood turned out to be a former leader of the Dark Legion.
This reveal did not have the emotional pay off one would expect: his son, who held a special hatred for the Legion, turned on him immediately, while the rest of the Brotherhood did not seem to express much emotional grief over their son/grandfather/great-grandfather/etc turning out to be a villain the whole time. We were also denied the satisfaction of a reunion between the Brotherhood and the man the Legionnaire replaced.
As I said before, its been a long time since I last read these comics. I don’t remember how pervasive the issues I mentioned above were, but they are there. As much as I enjoyed them as a kid, I couldn’t help but feel a bit…underwhelmed upon revisiting them.
That said, there’s still plenty about the comic that did age well. The interior art was mostly done by Manny Galan, one of the best artists Sonic comics have ever seen. He nails the look of a the comic’s characters and world perfectly, and his work is still a joy to look at. The comic also employed an interesting concept with its covers: each cover of the comic’s three issue story arcs could be combined together into a single image. These covers were mostly done by Sonic comic legend Patrick Spaziente, often depicting epic scenery and action.
It’s kind of unfortunate these comics are so inaccessible in an age when nearly any comic can be bought online. This does, unfortunately, bring us to one of the reasons why I have difficulties going back to these books even when I do have access to my old copies: the Ken Penders lawsuit.
This is something I’d rather not get into right here, so I will keep it brief: I think every artist should be compensated for reprints of their work, and I wish Archie had worked something out with Penders to make that happen. I hope IDW does what they couldn’t. I also think that, by copywriting the characters he created, Penders effectively destroyed this comic’s legacy. Its characters will never be able to grace any Sonic comic continuity again. They have already faded into complete obscurity and they will never again be able to interact with the game characters they were created to flesh out. I think this is very unfortunate.
Though, in a sense, the Knuckles series being inaccessible does feel right to me. Back when the Knuckles comics were being made, I had difficulties getting ahold of them. My local book store didn’t carry them and the comic book stores that did kept going out of business. So to get them, I’d have to go to a Books-A-Million in Potomac, Virginia, which was an hourlong drive. I didn’t get to go often, but whenever I did and I got to see that Knuckles comic on the rack, it was always special. That reflects my feelings on the comic as a whole: special, memorable, and a series that will always evoke my childhood to me. I do hope inaccessibility does not become this series’ fate. So far as I’m concerned, it at least deserves more than this.
Maybe one day.
IDW has released their April solicitations, giving us our first look at Sonic the Hedgehog #16 and Sonic the Hedgehog: Tangle & Whisper #0.
In Sonic the Hedgehog #16, Sonic has to use his speed to survive a virus. Meanwhile, in Tangle & Whisper #0, we will get our first look at their upcoming solo mini-series, coming this summer, as well as a recap of the first year of the Sonic the Hedgehog comic.
Check out the covers and solicitations below:
(W) Ian Flynn (A) Diana Skelly (CA) Evan Stanley
In Shops: Apr 17, 2019
Final Orders Due: Mar 25, 2019
Fan-favorites Tangle the Lemur and Whisper the Wolf take the spotlight in this special preview for their upcoming mini-series adventure! Check out a sneak peek of their next adventure as two of the newest and already most beloved Sonic characters team-up! Also includes a recap of Season 1!
* Catch up on Season 1 of Sonic as Season 2 picks up speed in the main series!
* Includes a special sneak peek of the upcoming Sonic the Hedgehog: Tangle & Whisper mini-series, coming this summer!
In Shops: Apr 24, 2019
Final Orders Due: Apr 01, 2019
Source: Bleeding Cool
Tangle the Lemur and Whisper the Wolf, two original characters from IDW’s Sonic the Hedgehog comic series, will be going on their own solo adventure in a mini series coming this summer. These two characters will be the first non-game Sonic characters to get a mini series since Archie Sonic’s Princess Sally series back in 1995. The mini series itself will be the first Sonic comic mini series since Sonic Quest was printed in 1996.
The mini series was revealed in this month’s IDW solicits, which revealed an issue that will contain a sneak peak of the series, Sonic the Hedgehog: Tangle & Whisper #0.
The mini series’ plot and creative team are currently unknown. The prequel comic is currently slated for April 24, 2019. We’ll be sure to bring you all the latest!
SEGA has released a new piece of concept art through the Sonic the Hedgehog Twitter account, which shows Silver dodging lasers on a new tracked called “Frozen Junkyard.” The track appears to be a frozen path suspended over a bottomless pit, with a robot that looks like an amalgamation of Sonic Forces’ Death Crab and Death Egg Robot sentinel acting as a stage hazard.
Concept art of the new "Frozen Junkyard" level from Team Sonic Racing!*
*please do not drive into the lasers pic.twitter.com/a73VTo8Vkw
— Sonic the Hedgehog (@sonic_hedgehog) January 18, 2019
It’s hard to tell exactly what past Sonic stage this track is based on. SEGA itself hasn’t revealed anything beyond this piece of concept art and the name. Could it be based on Sonic Forces’ Space port? Or something brand new? Stay tuned to Sonic Stadium for updates.
Check out a high res version of the image below:
What does a movie’s social media team do when the entire internet is lambasting their project to kingdom-come? Partake in the fun, apparently.The official twitter account for the Sonic movie, which has been lying dormant since last June, went live a few days ago. So far, the post embedded below is their only original tweet:
— Sonic The Hedgehog (@SonicMovie) December 18, 2018
Beyond this, they also retweeted 5 posts making fun of the movie’s posters. This one is my personal favorite:
— Jeroen Van Zwol(topia) (@Zwoltopia) December 10, 2018
Eventually, this account will probably become a source of information for the movie. Until then…well, we got some funny tweets, I guess.
IDW has announced that the Sonic comic will be getting its very first oversized issue next March with Sonic the Hedgehog Annual 2019. This 48-page comic is not only a first for the IDW series, but also the first oversized comic Sonic has starred in in over 18 years.
A big comic requires a lot of people to make and the list of creators for this comic is sizable. This issue will be featuring work from series veterans Ian Flynn, Evan Stanley, Jennifer Hernandez, Jonathan Gray, Caleb Goellner, Diana Skelly, and Gigi Dutreix. The comic will also be introducing new creators from other IDW comics, including Jack Lawerence (Transformers: Lost Light), Cavan Scott (Star Wars Adventures), and James Kochalka (Johnny Boo).
In addition to all of these new creators, the comic will also feature a cover variant from veteran Sonic game artist Yuji Uekawa. Uekawa is best known for his work in the Sonic Adventure games, which introduced Sonic’s modern, green-eyed look. This cover will mark Uekawa’s debut in Sonic comics.
In a press release IDW gave exclusively to ComicBook.com, Uekawa gave his thoughts on IDW’s original characters, which are featured in his cover. “I am really happy to draw IDW’s original characters altogether with Sonic and his friends, as I had never imagined that I would draw these characters as official artwork. As with many IDW Sonic series fans, I personally love Tangle and Whisper, and I am very much looking forward to seeing their further adventures with Sonic, as well as seeing original characters in future issues!”
The other two variant covers will feature art from Hernandez and Nathalie Fourdraine.
The issue will cost $7.99, and the number of individual stories it will feature are currently unknown. Stay tuned for further details!
UPDATE: Sonic comic editor David Mariotte has confirmed that the comic will feature five stories:
A Tangle and Whisper story from Ian Flynn and Jennifer Hernandez.
A Sonic and Tails story from Caleb Goellner and Jack Lawerence.
A Rouge the Bat story from Cavan Scott and Diana Skelly.
A Sonic fan club story from James Kochalka and Jon Gray.
A Blaze and Silver story from Evan Stanley and Gigi Dutriex.
Check out Uekawa’s full cover below:
Did you enjoy Sonic Mania Adventures? Do you want more? Well, SEGA’s got a heck of a gift for you: a surprise holiday special! This special, like the rest of the series, is written and directed by Tyson Hesse, with music from Tee Lopes and animation from Neko Productions.
The special is embedded below:
Whether you’re feeling charitable this holiday season, or just want a bunch of Sonic games for super cheap, Humble Bundle has an offer for Sonic fans: the Humble Sonic Bundle. The money given to this bundle will go to Extra Life, Save the Children, the Willow Foundation, and Access Sport. Alternatively, your money can also be given to any charity in Humble Bundle’s database.
Anyone who’s able to give at least $1 to charity will receive the following games on Windows through Steam:
- Sonic & SEGA All-Stars Racing
- Sonic Adventure DX
- Sonic Adventure 2 (with Battle DLC)
- Sonic the Hedgehog 4: Episode 1
- Sonic CD
For those who have a little more to spend, the following games can be had for the current donation average of $7.20:
- Sonic & All-Stars Racing Transformed Collection
- Sonic Lost World
- Sonic Generation Collection
- Sonic the Hedgehog 4: Episode 2
And finally, for anyone who wants to more than double their donation to $15, they can get the latest games, including:
- Sonic Mania
- Sonic Forces
The bundle will be available from now until the end of the year. You can check it out here.
SEGA’s bi-weekly reveals of new Team Sonic racing courses has continued with the reveal of a brand new course: Sand Road. Inspired by Sonic Adventure’s sand-surfing course, Sand Hill, Team Sonic Racing will let players race across the location’s sandy dunes for the first time in nearly twenty years.
When they do, players will also be treated to a remixed version of Sand Hill’s music track, which will feature Tee Lopes and Jun Senoue, with Takeshi Taneda on bass. Check out the music track (and a screen shot of the course) in the video below:
SEGA released a new music track from Team Sonic Racing today, from the course “Market Street.” The course, based on the location “Spagonia” from Sonic Unleashed, utilizes a remix of the soundtrack from that game’s daytime action stage, Rooftop Run. The remix is composed by none other than famed Sonic music composer Jun Senoue and the band Hyper Potions, who created the Sonic Mania tracks “Friends” and “Time Trials.” You can check out the music below:
Team Sonic Racing will release on Nintendo Switch, Xbox One and PlayStation 4 on May 21, 2019.
Tomoya Ohtani, a veteran composer of video game music who worked on Sonic Forces, revealed on Twitter that the game’s soundtrack has been made available on various streaming services just in time for the game’s first anniversary. Anyone with a subscription to Spotify, Apple Music, Amazon Music Unlimited or Google Play will now have access to all three and half hours of music from the game.