Another month, another late Sonic Talk podcast! In our “Holiday special”, Jason, Alex, GX and this month’s 4th chair, Cory “Jet” Holmes discuss the latest topics going on in the world of Sonic including Smash Bros Ultimate, Sonic Unleashed on X-Box One, Sonic in “Ralph Breaks the Internet”, but mostly, we dicuss the bizarre design on Sonic in the “Sonic the Hedgehog” movie posters. Like movie Sonic, this podcast has long legs. So join in on the fun and listen in!
Before you send me a ton of hate mail, let me explain.
First, we gotta go back to the beginning of cartoon adaptions of video games. It wasn’t always easy to do. In the early days of video games you had a protagonist that you played as, an antagonist but no real story tying them together. If there was one, it was VERY bare bones. With very little to go on so the cartoon creators had to come up with some kind of plot that could play for 13 episodes on a Saturday morning. Look at Pac-Man. How do you make a cartoon based on a series of games where the protagonist is a yellow ball that eats tiny, white dots in a maze while being chased by ghosts? If you’re Hanna Barbera, you rip off one of your own properties (The Flintstones) and make it about a family man who’s trust trying to get through his daily life while being chased by ghost-monsters who are trying to find the power-pellet forest because that’s the only thing they’re weak against. Somehow, that was enough for a few seasons and a Christmas special. That’s just one example. There was all kinds of crazy cartoon adaptions of games. Some faithful to the source material, some not.
Then, in the fall of 1993, DIC came up with two wildly different adaptations of Sonic the Hedgehog that could not be more different in tone. One was “The Adventures of Sonic the Hedgehog” that aired on weekday mornings. It was a silly, goofy take on the video game franchise. It took inspiration from cartoons such as Ren and Stimpy and Looney Tunes. The other was “Sonic the Hedgehog” otherwise known as “SATAM” by fans because oit played on Saturday mornings. Where Adventures was super goofy, “SATAM” was much darker and took a more serious tone.
Now at this time, there was only two Sonic games and both took place in fantastical lands with only Sonic, Tails and Dr. Robotnik (Knuckles and Amy did premiere in games that year, but that was after the shows had been released). Even the planet they were having their adventures on had no name. Just “zones”. Since like many video game adaptations there was little to go on, DIC (along with Archie comics) made a ton of characters and world-building of their own. Now, I’m not going into what they did with “Adventures” because that’s not important. “SATAM” is what we’re going to focus on. On that show, Dr. Robotnik basically won. He had taken over and polluted the planet to near devastation. The only ones in his way were Sonic, Tails (who was barely used) and the Freedom Fighters. Sally (co-lead character and Sonic’s love interest), Antione (love rival and comic relief), Bunnie (strongman and very encouraging) and Rotor (genius mechanic with the personality of wet toast). The Freedom Fighters were added mainly due to Sonic having a small cast of characters at the time of production.
Sonic fans LOVED this show and for most, it’s still their favorite and why not? Sonic and Sally’s constant struggle to end the grotesque and evil Robotnik’s reign of terror made for delicious drama. This series gave us a ton of Sonally fans (fans who ship Sonic and Sally) and who can blame them? Seeing these characters struggle so hard to defeat this tyrant only to fail or achieve very small victories was heartbreaking. They lost friends. They lost family. The only joy they seemed to have was in their comradery with each other and we loved seeing that relationship grow. For a while, Sally was HUGELY popular with fans. So popular that she was the third hero at the Sega amusement park “Sega World” in Australia, had a puppet musical show with her in it and she even got some of her own merchandise.
But all good things must come to an end and the series only lasted two seasons. From there, it continued on the in pages of Archie comics for nearly 25 years. Originally, Archie went the comical route with the book, but after the success of SATAM, they turned it into pretty much a continuation of the series, only now with game elements added in as well. However, after many adventures in the Archie comics, the series met it’s inevitable end. When the Sonic comics were picked up by IDW comics, it continued off not from Archie with the Freedom Fighters, but a non-cannon continuation of the 2017 game “Sonic Forces”. For those who didn’t play Sonic Forces, the same basic premise applies. Dr.Eggman (formerly Robotnik) won and had taken over the earth and a small band of resistance fighters led by Knuckles (Who’s brilliant idea was that?) fought back to end Eggman’s tyranny. Sound familiar?
But enough of the history lesson. While the IDW comic has introduced two new heroes, Tangle and Whisper, the Freedom Fighters are nowhere to be found. Why? Who knows? Could be they are tangled in some kind of copyright issue, could be Sega would rather focus on the cast that appears in the games rather than a 25 year-old cartoon. Whatever the reason, Sally, Bunnie, Antione and Rotor are gone….for now. But in my personal opinion, that’s fine. Maybe, just maybe it’s time to let them go. Why? Several reasons.
Reason #1: They are characters that only exist outside of the games.
Like I mentioned before, when SATAM premiered, there was only TWO heroes in the games, Sonic and Tails with Amy and Knuckles only premiering in brand new games that year. Nowadays, our heroes include Sonic, Tails, Amy, Knuckles, Big, Cream, Blaze, Vector, Espio, Charmy, Silver, Rouge, Shadow and…did I leave anyone out? These characters exist in the games and the comic needs more focus on them rather than characters who are cartoon and comic exclusive with their only game appearance being a blink-and-you’ll-miss-it cameo in Sonic Spinball. The comic exists to expand the world of the games. The CURRENT games. With a cast so huge that a lot of nerds bitch about it while hypocritically complaining that Luigi’s evil twin brother isn’t playable in Smash. My main point is that the comic’s are there not only to make a profit, but to help promote the games. Something the Freedom Fighters have never been a part of.
Reason #2: Thanks to shows like Sonic X and Sonic Boom, The SATAM fan base is shrinking.
Remember when I mentioned that the 90’s were full of Sonally fans? This was very true. If you browsed the internet on the Sonic fan base during the late 90’s early 2,000’s it was all about Sonic and Sally. Then Sonic X happened and there became more and more kids who grew up on that cartoon rather than SATAM and gradually a good chunk of Sonic discussion and fan art went from mostly Sonic and Sally to Sonic and Amy and that’s only getting bigger. In fact, I rarely see Sally or the Freedom Fighters in fan art on my Twitter anymore.
If you need any more proof that they are not needed anymore, just look at the reaction when the IDW comic premiered without them. There was no outrage. No controversy. Almost zero. The only thing close was an online article where they were upset about Ian being vague about their return and that’s it. Instead, the internet got flooded with fan art of the newest hero for the Sonic book, Tangle the lemur.
Reason #3: The comic has a new band of Freedom Fighters AKA “The Resistance”
As I said before, the IDW Sonic comic is a non-cannon continuation of the Sonic Forces story line. A story where Sonic has a new band of freedom fighters all based on game-related characters and is pretty much twice as big as the original Freedom Fighters. Knuckles is the leader this time with Amy as the strategist which allows Sonic the freedom to world travel and help build up the resistance to the currently-defeated Eggman and any new villains that may rise in his stead. This includes brand new characters to help freshen up things, making bringing back the original Freedom Fighters a moot point. They’re not needed.
Reason #4: Their stories have been told.
Let’s face it. Archie did just about everything they could with them. Twice, we’ve seen Sonic and Sally’s future where they were king and Queen. We’ve seen Eggman/Robotnik fall, rise, fall again then rise again like a rollercoaster. Antione finally gave up on Sally and eventually married Bunnie. Finally Rotor became more useless than ever after Tails became the mechanical genius. The character evolution was basically in limbo. Even in a reboot, what more can they do with them?
Now, all that said, does this mean they’re gone for good? Who knows? Just because they are not being used in the comics anymore doesn’t neccesarily mean IDW can’t use them in the future. Like I said, could be legal entanglements, could be they just have no current use for them. Maybe rebooting them and introducing them to a new audience would be great, but as I see it, it’s unnecessary.
Would I like to see them back? Sure! Who wouldn’t? But I think there NEEDS to be a reason to bring them back and currently, I just don’t see it. If you want more of the Freedom Fighters, there’s always other methods like fan-fiction or fan comics like Archie Sonic Online. A fan-created continuity of the Archie Sonic comics. Thing is, sometimes it’s good to let things go if it’s outlived it’s purpose rather than let things drag on. Here’s hoping to see more of the Freedom Fighters in the future but if we don’t, well that’s okay too.
The opinions expressed in this article are those of the author and not neccesarily those of Sonic Stadium.
With the popularity of Amiibo figures, it was only a matter of time before other companies followed suit. Gamestop saw the profit in this and with their “ThinkGeek” brand made their own line of exclusive, “Amiibo-ish”, non-electronic figures called Totaku. They don’t interact with your games in any way, they just look pretty on a shelf and they have a plus-shaped base that allows you to connect the bases together for a nice display. It’s a neat way to get non-Nintendo figurines to stand side by side with your Amiibo ones. There are many characters in the line-up including Crash Bandicoot, Spyro, Parappa the Rapper, Sackboy, Lara Croft, Kratos and many others.
But of course, I’ll be focusing on the classic Sonic trio recently released. Sonic, Tails and Knuckles are all here in their classic glory. Each one with their own fine details. I’ll be going over each one individually.
Sonic has his old finger waving pose with a 16-bit ring laying at his feet. There’s striped grass at the base with the checkerboard dirt underneath showing that he’s standing in the Green Hill Zone. This is the same for all three figures. The paint job is fairly well done with a few very tiny blemishes here and there. For instance, the white of the eyes bleed a tiny bit into the muzzle, but only if you’re looking at it from an upper angle. It’s a common flaw in Sonic figures. The ring has several different pixelated levels of colors to make it as exact to it’s game counterpart as possible which is a very nice touch.
Here he comes! Rougher than the rest of them! While he’s not guarding the master emerald, Knuckles is standing over a green chaos emerald. He’s got a cute smirk on his face and looks like he’s ready to enjoy a good fight at a moment’s notice. This is a real solid figure with no paint blemishes at all. Probably my favorite of the bunch.
Last but not least, Tails is seen flying just above the striped grass. Shown in a pose that says he’s ready to go and an adorable smile on his face, Tails paint job is also flawless. The only downside to this figure is that he has no extra object on his base. No ring, no emerald, just Tails.
Overall this figure set looks great. With the plus-shaped bases and striped grass, you can make a nice display that connects the three figures together. $10 American each isn’t too much for these quality figures. They also make a nice gift for the holidays. You can pick them up at Gamestop in the US, EB Games in Canada or GAME in the UK.
Oh…..My….God! An episode of Sonic Talk that’s up just days after being recorded rather than weeks?!! That’s insane!!
Join Jason, Alex, GX and our special-guest-maybe-new-fourth-chair Queen Misty Lakes as we discuss the latest games, Sonic’s upcoming movie and his cameo in Ralph Breaks The Internet. We also discuss the delay of Team Sonic Racing and how everyone in the Sonic Universe might have a slight cameo in Super Smash Bros Ultimate thanks to the new spirit mode. Listen in and join the fun!
In this month’s Sonic Talk, we talk about Shenmue and how sometimes nostalgia isn’t enough. More on Team Sonic Racing, our final thoughts on Sonic Mania Plus, the Sonic movie, GX’s distain for Funko Pops and much, much more! Continue reading Sonic Talk 55: Funko Pooped
If there are three things we’re sure of in life, it’s death, taxes and the original Sonic the Hedgehog being ported to just about every Nintendo system. So what sets Sega Ages Sonic The Hedgehog apart from the billion other ports of the game? Continue reading TSS Review: Sega Ages Sonic The Hedgehog
Over in Birmingham, the annual EGX Expo is currently underway giving UK fans the chance to try out Team Sonic Racing for the first time. Well our very own writer Dave was there and during his time on the Planet Wisp course spotted a Metal Sonic billboard on the side of the track while playing the game! Continue reading Metal Sonic/Eggman Spotted in Team Sonic Racing
The upcoming Tokyo Game Show not only features the best and most exciting upcoming video games, but also a ton of exclusive merchandise to sell and Sonic is no exception. Continue reading Tons of Sonic merchandise coming to Tokyo Game Show
Wow!! Am I late with this one!! So Sorry about that. Check out our hands-on impressions of Team Sonic Racing, our discussion of Sonic Revolution, the end of Sonic Boom, The Sonic toys at Subway (which I have yet to find a Subway in my area that has them) and much, much more!! Continue reading Sonic Talk 54: Party of Four
‘Gotta Go FaaaaaAAAAAAaaaaaAAASSSSTTT!’ Fans of Parks and Recreation will be excited to learn that Ben Schwartz, famous for playing edgy entrepreneur Jean Ralphio Saperstein in the US TV sitcom, has been cast as the voice actor for Sonic the Hedgehog in the upcoming Hollywood movie. Continue reading ‘Parks & Rec’ Star Ben Schwartz Cast as Sonic in 2019 Movie
This morning, Sega put out a new video for Team Sonic Racing that highlights the different team gameplay mechanics including skimboost, slingshot, item swapping, Team Ultimate and more. Highlighting the video is gameplay from not only the Planet Wisp stage, but the new ice level first shown at San Diego Comic Con along with some Big the Cat and Amy Rose gameplay.
Team Sonic Racing is available this winter.
Live! From Sonic Revolution 2018, it’s Sonic Talk with Jason and Alex! In this episode, the two hosts have a (semi) full audience for their show. They discuss Team Sonic Racing, IDW Sonic comic #5, the upcoming Sonic movie and much more as they desperately try to fill the 45 minute mark as Jason forgot to write down notes! Revel in the awkwardness!! Continue reading Sonic Talk 53: Sonic Talk Live!
If there’s one thing Sumo Digital is best at more than anything, it’s making a solid racing game. From Outrun 2 to Sonic and Sega All-Stars Racing Transformed, the development team has proven that they are the best at what they do. The only thing that could possibly hold them back is a good concept with a fatal flaw. And this is where Team Sonic Racing comes in. Continue reading Team Sonic Racing Impressions: Jason’s Take
Yesterday Afternoon during E3, I got a chance to sit down and chat with Sega’s social media manager and world’s biggest Big the Cat fan, Aaron Webber. We chatted about all things “Team Sonic Racing” including extra modes and customizations. This is a good one folks, with plenty of new info. So sit back, click and enjoy. Continue reading TSS @ E3 2018 Interview with Aaron Webber
Editor’s Note: The original version of this article stated the funding deadline had already passed on June 12. The actual deadline is July 12, at 12:59 AM PST
Have you ever made a grilled cheese sandwich and thought “this would be even better with Sonic’s face on it!”? Well, Sega may just have the product for you!
On shop.sega.com, you can purchase a Sonic toaster for only $34.99! There’s a bit of a catch though. It needs 1,000 orders in order for the toaster to become an actual product and get produced. At the moment, it’s only sold 376, so it’ll need to sell over 600 more to get made.
SEGA has 29 more days to reach that goal, so hopefully we will all be eating Sonic branded toast soon! The toaster has until the end of July 12 to reach its funding goal.
On Wednesday June 13, get ready to party with Belly and Crush 40 as Sega teams up with Puma to give you a rockin’ launch party for their new Sonic-themed shoes at Nice Kicks in L.A. This includes a meet and greet with Sonic Team’s own Takashi Iizuka. While the shoes go on sale on the 12th, the party is on the 13th. While no ticket info is given, it appears to be a party open to the public, so you may want to come in early before it gets too crowded.
Alex and I are bound to be there, so expect coverage right here at the Sonic Stadium. In the meantime, go to the offical launch announcement page for more information.
Following our news story on the the title and cover of Sonic’s latest racing game come three screenshots, courtesy of Walmart.com. The images show Sonic, Tails, Knuckles, and Shadow racing on what appears to be a track taken from Planet Wisp. Wal-Mart have also listed the game price-listed at $39.96 (USD). Whether this is just a place holder or this is a Switch exclusive game remains to be seen. For now, here’s two more screenshots from this upcoming game. Click on the images for a higher res version.
Big thanks to Bobnik on the SSMB for the link.
As always, stay tuned to TSS for more information as it comes!
UPDATED WITH HIGHER QUALITY IMAGES. The full title of the mystery Sonic game along with what’s likely the official cover has finally been revealed thanks to a leaked image on Wal-Mart’s app. Team Sonic Racing (Super Sonic Racing would have been so much better IMO) is the third in the Sonic racing series in the past ten years, only this time there doesn’t appear to be a regular Sega character in sight. The cover is from the Nintendo Switch version, but it should arrive on PS4 and XB1 as well.
Just two days ago, Sega teased the game from it’s official Twitter account. This leads me to believe we should be getting a full announcement later today if not Thursday. Team Sonic Racing is likely due this fall or holiday season. We’ll be giving you more and more coverage of this game is we get closer to E3.
In a four-man Sonic Talk that will in no way upset anyone, Jason, Alex GX and guest, the Evil Dr. Reef discuss the first four issues on IDW’s Sonic the Hedgehog and whether ot not Amy has replaced Sally. We also chat about Sonic Generations now on X-Box One, Sonic Mania Plus, the Sonic Mania Adventures cartoon and more! So give it a look and the opinions on Sonic Talk are not neccesarily those of the Sonic Stadium and all that other legal mumbo jumbo. Continue reading Sonic Talk 52: Amy is the new Sally
In this month’s Sonic Talk, we discuss Sonic’s IDW comic debut with Sonic #1, Sonic Mania Plus, the Sega Genesis collection that’s not coming to Switch for some reason and finally, censored Puma shoes! Meanwhile, Alex still refuses to show his face, so GX piles a ton of Nintendo stock images on top of him. All this and much, much more so give it a watch!….Please. We need the views badly. Continue reading Sonic Talk 51: A Pile of Princesses
The old phrase “The more things change, the more they stay the same” has never been more true when it comes to the return of Sonic in comics in IDW’s “Sonic the Hedgehog” #1. After being gone from comic shelves for over a year thanks to a fallout between Sega and Archie, Sonic’s found a new home with IDW. But the creative team has not left. Continue reading TSS Review: Sonic The Hedgehog #1 (IDW)
Walking around Wondercon today, I came across quite a few interesting things. Cosplayers, tons of artists, every other booth requiring a few hundred Funko Pops for sale, a booth that sells only Ewok heads (I’m not kidding) and (formerly) Sonic Boom’s own Bill Freiberger. Continue reading Wondercon 2018: Interview with Ian Flynn
While Battle Racers is still in it’s funding phase on Kickstarter, Gamenerdz and IDW games have announced a similar board game of their own. “Sonic the Hedgehog: Crash Course.” In the game, You can play as either Sonic, Tails, Knuckles or Eggman in their classic style as you race to collect the Chaos Emeralds. The game has an MSRP of $29.99, but is available for pre-order for $18.97. Check out the official statement below and go to the official website for more details.
Sonic, Tails, Knuckes, and Dr. Ivo “Eggman” Robotnik are on a crash course for the Chaos Emeralds! Speeding through the classic Green Hill Zone, players in Sonic the Hedgehog: Crash Course race to be the first player to collect the most Chaos Emeralds! If you want to take the victory, then you gotta go fast! Game design by Sean McDonald.
HOW TO PLAY
-RACE forward and leave your opponents in the dust
-COLLECT items then heal damage
-WIN if you’re the fastest to earn the most Chaos Emeralds!
- 60 Item Tokens
- 24 Chaos Emerald Tokens
- 12 Damage Tokens
- 4 Extra Life Tokens
- 10 Track Tiles
- 4 Character Tiles
- 1 Reference Tile
- 4 Pre-painted Miniatures
- 1 Rulebook
Three months in the procrastinating, it’s the 50th episode of Sonic Talk! With our 50th episode comes a new look for the podcast. Now you no longer have to look at a static image, but two of our three mugs (Alex refuses to be on camera) and the fourth image is related to our topics of the month. Continue reading Sonic Talk 50: “The More Things Change…”
In a couple of silly tweets, it seems Sonic has called Pac-Man to come over and celebrate the 5th anniversary of Sonic Dash and after saying hi to himself and playing with….an arcade machine, Pac-Man has taken the call and decided to join the party. Continue reading Namco and Sega bring Pac-Man over to Sonic Dash
Introducing Sega Slots. A new game for iOS and Android. It’s a gambling simulator slot machine game. One of many kinds you can find on mobile devices. In Sega Slots you start with Sonic Slots only and level your way up to Shinobi, Golden Axe, Super Monkey Ball and more. The top level game at 101 is Classic Sonic in Casino Night Zone (makes sense). It includes mini games as well as the regular slot machine games.
Sonic Forces has come and gone and the Sonic Talk crew of Jason, Alex, GX and special guest (and occasional header artist) Cory Holmes weigh in on the game. We go in and critique every detail of this new 3-D outing from Sonic Team. Is it as good as we’d hoped or as bad as we feared? Listen in to find out. Continue reading Sonic Talk 49: Unstoppable Forces vs. Immovable Objections
Get your favourite breakfast cereal ready, because Sonic Boom Season 2 arrives on Hulu in America this Sunday! No more SD video off of Boomerang. No more scouring Youtube for clips because like a good chunk of Americans, you don’t HAVE Boomerang! Instead, you get Sonic Boom Season 2 in glorious HD the way it was meant to be seen. All 52 episodes will be available along with season 1 to give you a whopping 104 episodes of hilarious Sonic silliness!
There’s currently no word on season 2 streaming availability in other countries (especially the UK which hasn’t even aired any of season 2 yet). We will keep you up to date if anything else is announced in the future.
Source: Hulu (Twitter)
Omega’s in big trouble, Rouge is worried and Shadow’s coming to help and…do I see pictures of Sally Acorn? Nah. Couldn’t be. The third Sonic Forces comic is here! It’s written by Ian Flynn with art by Adam Bryce Thomas. Check it out in the gallery below and check out the first issue here and the second one here.
A new Sonic Forces trailer was recently released from Sega of Japan. This new trailer focuses more on the story mode, but also gives more detail on what you can expect from the game more than any trailer released so far. This includes being able to borrow your friend’s avatar, a sneak peek at more stages and more details on customization options. So what do you think? Has this trailer got you any more hyped for the game? Let us know in the comments section.
Here’s a translated version on the trailer from Woun.
When is a weasel a kangaroo rat? When is a duck a woodpecker and since when does a bat have it’s wings on it’s back instead of it’s arms? But the real question that needs answering is,…..Hooters? Seriously?!
Join Alex, GX and Jason as they discuss the insane way you have to purchase Sonic Runners Adventure in America, our de-escalating hype for Sonic Forces, Denuvo, Shadow the Hedgehog’s return and Bill Frieberger’s departure from Sonic Boom. All this and much more!
Big thanks to Cory “Jet” Holmes for the header art. Here’s the original, unaltered image.
Well let me tell ya somethin’ brother!! I was at Venice beach pumpin’ iron when I heard someone listenin’ to a podcast! It had these three nerds, Jason, Alex and GX, all talking about that new Sonic game, Sonic Mania and heapin’ a bunch of praise on it! Jason was reviewing that new Sega game, Yakuza Kiwami and giving his hands on impressions about Mario + Rabbids: Kingdom Battle. They also talked a bunch about all the news on Sonic Forces and reviewed some of the latest episodes of Sonic Boom! Continue reading Sonic Talk 47: Sonic Mania is Runnin’ Wild!
Looks like we’re not done with pre-order news yet! EB Games Australia has just put up a pre-order offer on top of Sega’s. If you pre-order from their stores, you will get a Shadow the Hedgehog costume for your avatar. It looks just like him! Albeit a bit skinny. Before everyone gets outraged at possible exclusive content, it should be noted that no where does it say that it’s exclusive. This means that there’s a good chance the costume is available in-game, so I wouldn’t worry just yet Shadow fans.
There’s some other things of note. It says it also includes “13 more in-game outfits and items and accessories” and “four Sonic Forces Art Cards”. These extra bonuses may be replacing the controller skins in Australia as there is no mention of them on the page.
Now since EB Games is an offshoot of Gamestop, chances are we may be seeing a similar offer in the US or UK. Time will tell.
Looks like the rumors are true! Sega has announced on the Sonic the Hedgehog Twitter account that Sonic Forces will be arriving on November 7th along with a US price tag of $39.99. On top of that, folks who pre-order the game will receive a controller skin for their system of choice. Along with the controller skin comes five different skins for the avatar based on several Sega/Atlus game properties including Jet Set Radio, Persona, Puyo-Puyo, Super Monkey Ball and NiGHTS. Looks like a great price and bonus for those interested in the upcoming game.
Sonic Forces will be available for Switch, PS4, X-Box One and PC November 7th.
After a two-week delay, Sonic Mania finally sees its PC release today on Steam. As a reward for their wait, PC gamers can expect a version of the game that includes several bug fixes that are still present in the console versions, in addition to the Super Sonic transformation that can now be activated via a dedicated button (and allowing continued use of the drop dash once the player has collected more than 50 rings with all Chaos emeralds in their possession). Continue reading Sonic Mania Arrives on Steam With Bug Fixes And DRM
A twitter user by the name of Jojo has discovered that if you open up the Genesis/Mega Drive stand of the Sonic Mania Collector’s Edition statue, there is an actual LED light in the display! (NOTE: Doing so would void any warranty you might have on it.) What’s more, you can make it work! The tiny circuit board for the “SEGAAA!” sound includes two holes marked “LED”. All you need is a bit of copper wiring and a screwdriver. You can check how he did it on Jojo’s Twitter page, but man! What an easy mod! It makes you wonder though. Sega seemed to back out of the LED light working at the last minute. Why?