Digital Foundry Tests the Performance of EVERY Version of Sonic Frontiers

Digital Foundry, the internet’s prominent game graphics and performance testing site, recently went hands on with every major console version of Sonic Frontiers, including the Switch and each major hardware step of the Playstation 4/5 and Xbox X/S/One.

Reviewer John Linneman had some rather positive things to say about the overall Sonic Frontiers package, but there are some pretty notable variances in performance based on your hardware and settings.

Unsurprisingly, the stronger the hardware you can throw at the game, the better the results are, with decent PC graphics cards allowing both 4K and 60fps, and the Switch just scooting by with extremely close pop-in, reduced texture quality, and simpler environment models. PlayStation 5 and Series X came out as the best performing consoles, but each require the choice to prioritize either full 4K resolution or 60fps.

That said, there are a handful of more universal issues with the game’s performance. Though it’s most distracting on the Switch, every version (even the PC) has an extremely noticeable draw distance that doesn’t attempt to soften pop-in with fade or similar effects. Further, hardware and modes that limit the game to 30fps have periodic frame pacing inconsistencies.

Like all Digital Foundry tech reviews, keep in mind the reviewer goes quite in depth, and while most aren’t going to be that bothered by differences in light bounce and reflection quality (myself included), it’s still a fascinating look at the different ways Sonic Team was able to get the game to run on a staggering variety of machines. If you’re torn between platforms, hopefully this serves as a push in whichever direction matters to you most.

The Sonic Stadium may link to retailers and earn a small commission on purchases made from users who click those links. These links will only appear in articles related to the product, in an unobtrusive manner, and do not influence our editorial decisions in any way.

Published by

GX

A podcaster since 2008, GX originally founded The Spindash podcast, until joining Sonic Stadium's monthly Sonic Talk. He currently co-hosts the show and runs weekly streams on Stadium's Twitch channel at https://www.twitch.tv/sonicstadium

1 Comment

  1. They are totally right about the framerate inconsistencies at 30fps. I originally got the game on PC, meeting the minimum hardware requirements, and that framerate issue made the game unplayable for me. I was quite surprised considering Generations runs fine on my PC and visually looks better (IMO). Ended up refunding Frontiers PC and got the PS5 version instead. Much happier with the result and really loving the game so far!

    I’m a bit surprised at how the open zones have considerably lower graphics quality, feels very PS3 at some points but even then sometimes Unleashed/Generations holds up so much better. Open zones must be heavy on the hardware.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.