Sonic Origins Will Include ‘Classic’ and ‘Anniversary’ Game Types, New Areas, Mission Mode

It really feels like we’re close to a release date for Sonic Origins, the classic game compilation designed to celebrate Sonic’s 30th Anniversary. Overnight, details on the title were published (and subsequently leaked) on the Australian PlayStation Store, confirming some key information about how the 16-Bit games will be treated – including new animations, new areas to explore and missions to complete!

Key Art pulled from the Australian PSN Store for Sonic Origins

“Relive the classic collected adventures of Sonic The Hedgehog, Sonic The Hedgehog 2, Sonic 3 & Knuckles, and Sonic CD in the newly remastered Sonic Origins,” reads the title’s description. “From the iconic Green Hill Zone to the treacherous Death Egg Robot, you’ll speed down memory lane to thwart the sinister plans of Doctor Robotnik in polished high definition!”

Here’s where things get super interesting. The rest of the description reads, “this latest version includes new areas to explore, additional animations, and a brand new Anniversary mode!”

The game page details continue to outline that not only will Sonic 1, 2, 3, Knuckles and CD all receive resolution improvements, but each title will include new opening and ending animations, as well as new areas for players to discover.

Additionally, a Mission mode will challenge fans to complete certain tasks and be rewarded with coins (not rings?) which can be spent in the Museum to unlock archive material. We’re hoping that the material in question is substantial and not the limited range of art we’ve come to expect thanks to past Sonic Mega/Gems Collections.

Finally, each game will be available in either Classic mode (which comes in original resolution and limited lives) or Anniversary mode (which offers fullscreen resolution and unlimited lives). Hopefully there’s a way to enjoy the fullscreen resolution elements while still including a challenge for old-school fans!

So, it sounds like Sonic Origins is shaping up to be something exciting! It’s not been confirmed exactly who’s behind the remastering of these titles, but given the above we have a few ideas… Hopefully SEGA will announce the release very soon.

You can read the full description below (via SSMB).

Classic Sonic Re-Defined

This product entitles you to download both the digital PS4™ version and the digital PS5™ version of this game.

Relive the classic collected adventures of Sonic The Hedgehog, Sonic The Hedgehog 2, Sonic 3 & Knuckles, and Sonic CD in the newly remastered Sonic Origins! From the iconic Green Hill Zone to the treacherous Death Egg Robot, you’ll speed down memory lane to thwart the sinister plans of Doctor Robotnik in polished high definition! This latest version includes new areas to explore, additional animations, and a brand new Anniversary mode!

Classic Re-Defined
Explore the classic Sonic titles in high-resolution, with all-new opening and ending animations for each title!

New Unlockables
Complete various missions to collect coins to unlock new content, challenges, and Special Stages through the Museum.

Classic and Anniversary Mode
Choose to Spin Dash your way through the numerous zones in Classic mode with the game’s original resolution and limited lives, or the new Anniversary mode with unlimited lives and revamped fullscreen resolution.

Published by

Dreadknux

Founder of The Sonic Stadium and creator/co-organiser of the Summer of Sonic convention. Loves talking about Sonic the Hedgehog in his spare time. Likes Sonic Colours a little too much for his own good, apparently.

4 Comments

  1. Interesting that they call Eggman ‘Dr Robotnik’ in the marketing.
    Looks like they’re definitely targetting new fans coming over from the movies, before then Sega loathed to even mention the word Robotnik.

  2. Why do I have a feeling that SEGA is going to find some way to disown (lack of a better word) any content from Sonic 1 (8-bit), Sonic 2 (8-bit), and the rest of the Master System/Game Gear library through this title.

    Even since this stupid pandemic, SEGA has been secretly working underground to try and veto many concepts such as the “two worlds” idea and now they’re pretending that Sonic CD happened before Sonic ever met Tails.

    [Mod’s note: This is a very, very long comment that I cut down significantly, and would be better expressed as a post on the forums. –GX]

    1. It’s not “easy” mode per say. It’s just that they replaced lives with a coin/medallion system (and yes, it seems that the widescreen element is attached to “Anniversary mode”). Honestly, there probably isn’t that much value in an antiquated lives system anymore anyway.

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