More Sonic X-Treme Material Released by Lead Artist

In August, we reported the discovery of several models in the portfolio of Sonic X-Treme lead designer Ross Harris, including the previously unknown inclusion of Amy Rose.

Harris has now released some videos on his own channel showing off several of the assets that were seen in the portfolio in action, as well as other concept videos done in Sonic X-Treme’s development. Aside from showing off Sonic animations and Amy run cycles, there’s an early Tails model, several Badniks, logo animations and mock-ups showing off how platforms and pipes would work.

Most notably, Harris himself confirmed that a lot of this work is from the early stages of Sonic X-Treme as opposed to later on (which is when the development trouble really affected a lot of these ideas). It’s really interesting to see what the game might have looked like before the more famous period of the game’s history.

Source: RDPH Games (Youtube)

1 Comment

  1. Short and sweet but damn is it awesome. Oh what could have been if they were allowed to complete it instead of canning it. But still it’s nice to see and know that some of the developers of this game is slowly coming out of the wood work to share with us what could have been.

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