Sumo Digital’s Steve Lycett has just informed us over on the SSMB that a patch for Sonic & All-Stars Racing Transformed will be with us as soon as the code is approved by SEGA. The patch will contain fixes for many of the bugs and glitches that have been found and reported, so more good clean fun for everyone!
Read S0L’s full statement after the jump!
We’re certainly not ignoring these, indeed we’ve been busy both before and after the holidays addressing them. We’ve dropped new code with SEGA to check out the corrections, and once they’re confirmed, the next step is getting them submitted to the platformer holders.
So it’s coming, but you have to understand that this process takes time. Much as we’d love to push out instant updates, it’s not quite that easy. For example we found and fixed the Wii U version the day after it was reported, but it took well over two weeks for the fix to get checked out, submitted and approved. Same is true here, even when we’re satisfied it’s all fine, it still needs checking by SEGA QA, then by the platform holders. Trust me, we’re trying to get it to you as quickly as possible.
…that said, hopefully not too much longer…!
We’ll keep you updated as always when we get more details!
Are there any particular bugs you’re hoping will be exterminated by the patch? Let us know in the comments below!