SEGA Reveals E3 Lineup, M&S at the London 2012 Olympic Games Dated

SEGA has just revealed their lineup of software they will be showcasing at E3 2011, which includes Sonic Generations and Mario & Sonic at the London 2012 Olympic Games among their various other franchises. Along with this news, SEGA’s also set rough release dates for both versions of Mario & Sonic at the London 2012 Olympic Games. The Nintendo Wii version will launch in November this year and the Nintendo 3DS version will be released in February 2012.

Check out SEGA’s press release with their full E3 2011 lineup below:

SAN FRANCISCO & LONDON (June 2, 2011) – SEGA® of America, Inc. and SEGA® Europe Ltd. today announced its roster of titles to be presented at the 2011 Electronic Entertainment Expo (E3 2011). The company will present more than 13 new games across all major platforms, including several games in stunning stereoscopic 3D, support for PlayStation®Move for the PlayStation®3 computer entertainment system, Kinect™ for the Xbox 360® video game and entertainment system from Microsoft and Nintendo 3DS™. The lineup spans multiple genres and includes adaptations of blockbuster film franchises, an original squad-based shooter from the creative mind of some of SEGA’s most popular franchises, the first “M-rated” game on Kinect™ for Xbox360®, AAA digital titles, an all-new title from critically acclaimed developer PlatinumGames and many more!

To celebrate this year’s 20th birthday of Sonic the Hedgehog, one of gaming’s most iconic characters, SEGA will be hosting a celebratory community event featuring Sonic Generations™ on Wednesday, June 8th, 6PM PST at the Club NOKIA in Downtown Los Angeles.

The list of titles in display at SEGA’s E3 booth (South Exhibit Hall, Booth 2023) includes among others:

Aliens: Colonial Marines™ (Xbox 360®, PlayStation®3 system, PC) – Launch Date: Spring 2012
From the award-winning first-person shooter powerhouse Gearbox Software comes Aliens: Colonial Marines, the highly anticipated horror-based action FPS set in the Aliens™ universe with cooperative multiplayer at its core. Bringing new levels of bone-chilling suspense and adrenaline-filled action to the renowned franchise, the game pits players against the universe’s ultimate alien killing machines, the Xenomorphs, in claustrophobic environments guaranteed to produce horrifying shocks and surprises.

ANARCHY REIGNS™ (Xbox 360®, PlayStation®3 system) – Launch Date: January 2012
ANARCHY REIGNS is the much anticipated next title from critically acclaimed developer PlatinumGames. With ANARCHY REIGNS, PlatinumGames will be using their hallmark creativity and technical excellence to challenge the boundaries of the conventional brawler genre by allowing multiple players to get involved in heavy-hitting action simultaneously. ANARCHY REIGNS incorporates a diverse range of multiplayer modes to provide players with different challenges, including a co-op survival mode and an all-out Battle Royal mode, where players can challenge others in a full-on fight for victory. Additionally, all modes will be available as offline single-player experiences as well. In the single player campaign mode, players can choose between Jack and Leo for different story experiences.

Binary Domain™ (Xbox 360®, PlayStation®3 system) – Launch Date: Early 2012
Binary Domain is an original IP by Toshihiro Nagoshi, the creator behind some of SEGA’s most well-known video game franchises, including the critically acclaimed Yakuza series. The atmospheric squad-based shooter puts players in the middle of a fast-paced and intense battle against hordes of deadly robots, and a secret that could threaten all mankind. Fighting upward through the derelict lower levels of 2080 Tokyo into the beautiful upper city, players control an international Special Forces squad, specializing in covert ops, which sets out to battle to the heart of the crisis.

Captain America™: Super Soldier (Xbox 360®, PlayStation®3 system, Wii™, Nintendo DS™, Nintendo 3DS™) – Launch Date: (US) July 19; (EU) July, 15, 2011; 3DS in Fall 2011
Become Captain America™, the ultimate Super-Soldier, in the darkest days of World War II as you face the Red Skull and his army in this epic third-person action adventure. Wield Captain America’s legendary shield to take out multiple enemies at once, deflect incoming fire back at your enemies, solve puzzles, and scale walls. Above all, hurl yourself shield-first into the fray, with the superior force of the world’s first Super-Soldier at your fingertips. Engage in devastating open combat and acrobatic platforming to infiltrate Hydra’s massive and mysterious castle complex and battle the infamous Iron Cross, the forces of Hydra, and a host of nefarious enemies serving the Red Skull in an all-new Captain America story and adventure.

CRUSH3D™ (Nintendo 3DS™) – Launch Date: (US) September 6, (EU) September 9, 2011
Redesigned for Nintendo 3DS, CRUSH3D is the unique platform game that gives you the ability to change perspective from 2D to 3D as you try to solve brain-teasing puzzles. Built on the foundation of the award winning CRUSH™, CRUSH3D features a host of exciting new features specifically designed for the Nintendo 3DS system, including new locations, characters and an intuitive hint system. Navigate across the surreal platforms of Danny’s mind by ‘crushing’ your way from a 2-dimensional to a 3-dimensional world and back again whenever you need to.

Guardian Heroes™ (Xbox LIVE® Arcade, PlayStation®Network & Steam) – Launch Date: Late Summer 2011
Coming exclusively to Xbox LIVE® Arcade, get ready for more swords and sorcery than you can shake your magical staff at. An ancient evil threatens the world after years of peace. Step into the shoes of one of five mighty heroes; each with their own unique attacks and customizable stats. As you fight through forests, graveyards, castles and volcanoes, your every decision will decide the ultimate fate of the world. Do you have what it takes to be a Guardian Hero? Due out this summer, Guardian Heroes features Co-Op and Online play for you and your friends, multiple game modes, optimized graphics, and brand new achievements for Xbox LIVE®.

House of the Dead: OVERKILLExtended Cut (PlayStation® Move for PlayStation®3 system) – Launch Date: (US) October 25, (EU) October 28, 2011
The pulp-style reinvention of the classic light-gun shooter comes to the PlayStation®3 in this exclusive Extended Cut with an avalanche of new content including brand new levels, weapons, mutants and more. Experience the over-the-top, mutant blasting madness with your PlayStation®Move motion controller for PS3 all in stunning 3D and re-mastered HD graphics.

Mario & Sonic at the London 2012 Olympic Games™ (Wii™, Nintendo 3DS™) – Launch Date: November 2011 (Wii™), February 2012 (Nintendo 3DS™)
Mario™ and Sonic™ will once again join forces on the Wii™ home video game system and, for the first time ever, on Nintendo 3DS™ as the much loved duo head to London to participate in the officially licensed Olympic-themed video game, Mario & Sonic at the London 2012 Olympic Games™. A host of exciting new headline events, including Football and Equestrian will debut on the Wii version appearing alongside classic Olympic disciplines, such as Athletics, Aquatics and Table Tennis. The new handheld system from Nintendo will bring a whole new dimension to the Mario & Sonic universe with glasses-free 3D visuals and around 50 original Olympic themed events playable using the unique control systems of the Nintendo 3DS.

Renegade Ops™ (Xbox LIVE® Arcade, PlayStation®Network, PC digital download) – Launch Date: 2011
Created by Swedish developer Avalanche Studios, Renegade Ops will unleash unprecedented mayhem and exhilarating destruction. Players are sent behind enemy lines in a mobile commando unit to defeat Inferno, a madman intent on global domination. Defeat enemies across a range of stunning environments using a wide variety of vehicles and weapons, from dispersing electromagnetic shock waves to the deployment of a huge Gatling gun armed to the teeth. Players have the choice to fight alone in single-player mode, team up offline with two-player split screen or join the dynamic 4-player online co-op experience.

Rise of Nightmares™ (Kinect™ for Xbox 360®) – Launch Date: TBA
Rise of Nightmares offers a spine-tingling horror experience unique to the massively successful Kinect. Using their whole body the player will experience fear and tension as never before in this first-person horror adventure. Fight off hordes of undead creatures and mad scientists in this uniquely horror themed adventure that sees players desperately searching for their kidnapped wife.

SEGA Rally Online Arcade™ (Xbox 360®, PlayStation®3 system) – Launch Date: Out Now on Xbox LIVE® Arcade, Coming Soon on PlayStation®Network)
When was the last time you enjoyed getting dragged through the mud? Race through five different types of terrain in more rally-bred vehicles than a baker can shake his dozen at – including the Ford Focus RS, the classic Lancia Delta Integrale and the ferocious Bowler Nemesis. Play through a slew of modes including Time Trials, Single Races, and Championship Events. Cut to the chase and face off online in a variety of 6 Player multiplayer racing events – isn’t it about time you showed your friends who’s numero uno?

Shinobi™ (Nintendo 3DS™) – Launch Date: September 2011
Shinobi for the Nintendo 3DS sees the eagerly anticipated return of the legendary Shinobi. We follow our hero, Jiro Musashi, through a wide variety of exotic locations as he battles his way past hordes of enemies using magical Ninja powers in this intense action-filled title. Shinobi will include some classic gameplay elements found in previous Shinobi titles, while introducing several exciting new features and experiences specifically designed to take advantage of the technology offered by the Nintendo 3DS system.

Sonic Generations™ (Xbox 360®, PlayStation®3 system, Nintendo 3DS™) – Launch Date: Holiday 2011
Delivering the definitive gaming experience for Sonic fans old and new and part of the celebrations for Sonic the Hedgehog’s 20th Anniversary, Sonic Generations sees Sonic the Hedgehog playable as both the much loved classic 1991 character, and the modern day video game hero he has become. In this exciting new fast paced adventure set across three defining eras from 20 years of Sonic the Hedgehog, you can now speed through some of the most iconic environments, playing as Classic Sonic in re-imagined 2D side scrolling levels, and as Modern Sonic in all new, stunning 3D levels.

SEGA will be located at BOOTH 2023 in the South Exhibit Hall of the Los Angeles Convention Center. To schedule an appointment with SEGA at E3 2011, please contact

Source: SEGA Europe Blog


  1. Strange that Sega no longer mentions Sonic 4 EP2 since they said it’ll be out this year. Jus’ wonderin’ thats all.
    Any hows i’m really exited to this year’s E3.

    1. They never dated Episode 2. The game’s not even been officially announced outside of SEGA’s Ken Balough’s forum posts earlier this year where he confirmed it’s in development.

      1. when they were doing sonic 4 episode 2 in development , they must be thinking and say hey why dont we make old classic sonic in a 3d stage format. someone else said it will be cool if modern sonic was in green hill zone using the inleashed hedgehog engine . We make a new game and its called sonic generations!

        1. You’re implying they thought of Generations about 3 months ago…when the game has actually been in development for almost 3 years…I kind of doubt that.

  2. This might be slightly off topic but…
    Am I the only one who is looking more forward to Sonic 4 episode 2 than any other sonic game?
    That might sound crazy with how great generations is looking but I just cant wait to see where they go with it. I have a good feeling about it.

    1. i got a good feeling ’bout this one even though i did not realy like epi1 but metal sonic got me hyped man

  3. I hope they’ll pull a Nintendo this year and announce two brand-new unleaked Sonic Games at the Conference.

    Do they have a conference? =/

    1. Nope. Since they left the console business they’ve not held E3 conferences. They have a big booth like all of the other publishers though.

  4. see i think that this is ashame, last year we had sonic and sega all stars racing come out at the start of the year, Sonic the hedgehog 4 in october, Sonic Free riders in November as well as Sonic Colors/Colours in november
    this year is his anniversary and its now June and the only games we know of are coming out in November/December-ish

    1. They could pull a big surprise and annouce sonic 4 episode 2 at E3 and its available for release on June 23rd that would be cool.

      Well for those who liked sonic 4. I did if anyone was wondering 🙂

      1. Hell no! If S4EP2 came out this month, it’d be crap! I’m not expecting this game till 2012.

      2. It just startded developement. I think it’d be way too soon!

        Tho technically, it’s not too late to release Sonic games.

    2. Well, technically it’s still Sonic’s 19th year until Jun 23rd. From June 23rd 2011 – June 23rd 2012 is Sonic’s 20th year and any game released between those times are on time. Technically, November/December is right smack in the middle of that. XD

    3. I understand you but its for markating and sales, its for the hoilday season PLUS it gives SEGA more time to work on the game and make it better

    4. @tjthefox:
      Technically, Sonic & SEGA All-Stars Racing isn’t a Sonic game. It was a game based on all SEGA characters. November/December-ish? Sonic Generations and M&S London Wii are both down for November. There aren’t any Sonic games down for December.

      1. ok in that case we get 1 sonic game this year cause mario and sonic olympics isnt technically a sonic game either…
        and i was told december and yelled at and abused by people about the release date being in december
        so i stated december for those people who are now wrong 🙂

      2. Well it KINDA is because it’s called “SONIC” and SEGA All-Srars Racing. lol

        I mean, it’s not JUST a Sonic game, but it would be listed in the list of Sonic games as a party game or spinoff. Isn’t Super Smash Bros considered a spinoff party/fighting game of the Super Mario Bros series?

        1. Even if Sonic & SEGA All-Stars Racing is technically not a “Sonic game”, Mario & Sonic IS!

          Because it’s a crossover game. In other words, it’s a Mario game AND it’s a Sonic game. It’s a Mario and Sonic game. XD

          I wouldn’t have yelled and abused you about it, it’s just that some ppl thought it was earlier or in the summer when SEGA had already said “Holiday Season” and then later they specifically said “December” and confirmed it. It’s just SEGA has now changed their minds and said November. Some places are no still just listing it as “Holiday Season” due to how confusing it is (until they reveal a SPECIFIC date XD)

          1. but sonic and sega all stars racing is a cross over game too, i dont understand how u can say that mario and sonic is a sonic game but all stars isnt, theres 8 sonic characters in all stars racing, in the original olympic games there was 8 sonic characters, 10 in the winter one, and all stars even has sonic in the name and him on the cover how can it not be a sonic game? its basically a sonic game with other sega characters staring in it

  5. Oh come on! Why does it always have to come out on Wii first? It did the same thing with the original!
    I just hope that with the extra 3 months that they make it an extra 3x better!

    1. sega is selling the 3ds version later because now not alot of people have a 3ds but after christmas alot of people will have a 3ds, so sega is just doing this for marketing.

  6. Can’t wait to see what new Zones will be revealed… …
    Here’s my wish list… …
    Sonic 2: Oil Ocean OR Casino Night
    Sonic 3: Ice Cap
    Sonic & Knuckles: Flying Battery OR Sky Sanctuary
    Sonic Adventure: Emerald Coast
    SA2: City Escape OR Metal Harbor
    Heroes: Rail Canyon OR Mystic Mansion
    Sonic 06: Crisis City
    Unleashed: Shamar
    Colors: Aquarium Park OR Tropical Resort
    Final: Death Egg OR Doomsday Zone

    1. Casino Night Zone won’t be in the PS360 versions, but it’s in the 3DS version.


    2. Hm Shamar and Rail Canyon…ehhh. Mehish. Personally I think considering side games such as secret rings, rush, etc would be a good idea. <_< I would be shocked if they stuck a riders level or games involving Sonics other friends (Shadow, Tails, Knuckles) in there but heres my hopes.
      Sonic 1: Green Hill Zone (confirmed) or Star Light Zone
      Sonic 2: Chemical Plant or Hill Top
      Sonic 3: Ice Cap or Carnival Night
      Sonic & Knuckles: Flying Battery or Sky Sanctuary
      Sonic Adventure: Emerald Coast or Twinkle Park or Sky Deck
      SA2: City Escape or Metal Harbor or Lost Colony
      Heroes: Grand Metropolis or Mystic Mansion or Frog Forest or Final Fortress
      Rush: Mirage Road or Huge Crisis
      Sonic 06: Crisis City or Kingdom Valley
      Rush Adventure: Haunted Ship or Pirate Island
      Secret Rings: Sand Oasis or Night Palace
      Unleashed: Cool Edge or Sky Scraper Scamper or Eggmanland
      Black Knight: Titanic Plain or Molten Mine
      Colors: Starlight Carnival or Planet Wisp
      Final: Death Egg or Terminal Velocity with a grand finalie against the new baddy whoever he/she is

        1. Because thats not fun. Sonics history has been one hell of an adventure, and to just put the past in is just boring and no fun. I know they said they were putting in the stages that fans liked the most so to speak but I’m wondering if its all stages and less story or stages where the story is implement in. Such as moments when meeting friends, battling enemies and showing C. Sonic a bit of the future while M. Sonic is remembering his past.
          ;w; Beautiful. minus the whole new crazy guy messing up the fabric of time and space <_< Wouldn't be surprised if M. Metal Sonic and C. Metal Sonic were helping this new guy xD

          1. There is no Classic Metal Sonic. He’s only Metal Sonic, he’s not modern or classic, he’s a robot 😛

          2. @ Rickyrick
            Say what now? Hes been though so many upgrades, remember this is in a way a time travel adventure back in the past. If you see C. Eggman, C. Sonic, there’s bound to be Classic Metal Sonic, as well as some of Classic friends. < < Classic Amy meets Modern Amy so many minds will be blown.

          3. Well he’s only been in 2 forms, Metal Sonic(Sonic CD), and Mecha Sonic(S3&K) but I see what you mean, there is a possibility of C.M.Sonic coming 😛

          4. o: Don’t forget about Neo Metal Sonic. Also, did you see the WiiU revealed? SWEET JESUS, I can only imagine what sonic games would benefit from this.

  7. This is all great news….I have a wishlist of levels too XD I can’t wait But what Happened To Sonic 4 Episode 2? even though I never played Episode one XD

    1. everybody keeps complaining about sonic 4 ep 2 just sit sit down and be paitent!

  8. Ok seriously guys, for all of those whom are wondering what’s happening with Sonic 4: Episode 2. Sega is making it now, It’s in development. And you have to think on what Sega has to and mite do for Episode 2.
    1. They have to implement Tails which also leads to a multiplayer mode, Locally and likely Online.
    2. Creating original Zones and bosses, which takes much longer than coping and pasting. if you get what I mean =P
    3. They are probably tweaking the Sonic Rush’s physics engine to make it more on par with the classics and….Generations. After all that severe backlash we gave it.
    4. And they are also probably “and I’m hoping for” trying to implement a lock-on feature with Episode 1, Sonic 3 & Knuckles comes to mind.

    Unlike Episode 1, Episode 2 is going to naturally have a much longer development. As much I hate to say it, I don’t see Episode 2 being released this year, But if it does and it’s better than Episode 1 then more power to Sega.

    1. Well they gave us a small tea spoon of Sonic 4 news already so idk y ppl are saying “What happened to Sonic 4” like they said it was cancelled or something. They don’t have anything to reveal about Sonic 4 ep 2 year. They didn’t say anything about ep 1 for like half a year after it’s first teaser. ep doesn’t even have a teaser yet. Give it some time. XD

      As for your list,

      1 – they don’t HAVE to impliment Tails. It’s possible and I hope they do, in some cases it might even be likely. But they’ve given know sign that they will or won’t. This also doesn’t necessarily mean multiplayer.

      2 – It doesn’t take THAT much longer to create new robot designs that do the exact same thing. The level designs would take the same length of time as well since, in ep 1, none of the designs were exactly like an pre-existing level. They had a similar thing to follow the tradition of the original 3 classics. Sure, they might need to come up with new enviroments, but it’s not gonna take them any longer to design the layout of the stage than it did with ep one. Cuz the layout of the stage in ep1 wasn’t copied, it was original.

      3 – I’m confused. Ppl liked Advance and Rush series. So if they’re the same physics, what’s the problem? And isn’t it more like Advance than Rush since Rush has a boost? (wait, does Rush have boost? idk, but I’ve heard it does. o.O Well ppl seemed to like Sonic Colors DS too so… yeah. still confused XD) But you’re probably right on the physics tweak thing. Probably easier as it’s a seperate title in the same game as a whole (sort’ve like how Sonic & Knuckles is like Sonic 3 ep2 but is still a seperate title xD) And being a seperate title, it might have slightly better graphics and better physics with new stages. Tho the graphics might just be the exact same (or at least the same Sonic sprite). It’s also possible the physics will only be a LITTLE better if at all. Then again, there’s not much they can do to make it better anyways. XD But still. I think the overall feel of it might be an improvement. We’ll find out ;D

      4 – that “lock on” feature, as it’s a downloadable game, would probably be like a patch. Where you can download it seperately as an individual small game, or, if you have the first one, you can download the second one as an extension of the first one where the files then connect. Doing so would mean twice as many special stages thus needing Hyper Sonic again (unless they decide that having all emeralds in the first = no more access to special stages. lol) It’s not likely they’d give us Hyper Sonic again, but if they wanted to, this would be the perfect and only opportunity to do it is all I’m saying. I don’t really mind if they don’t tho. XD

      idk y, but ep 1 makes me think of the could light green and yellow. Ep 2 makes me think of the colors blue and white. XD

      1. I think of Blue and green with Ep1 lol XD

        Actually Sonic Advance and Rush do not share the same physics, The Rush physics are based around Sonic’s new boost ability while the Advance series still uses momentum based platforming physics that was used in the classics, Even though the gameplay in Advance 2 and 3 are much faster pace, It’s still momentum based. And Sonic 4 uses the physics engine of Sonic Rush and that engine is not designed for platforming. While I really like Ep1 and the physics didn’t bother me that much. It got really bashed by others.

        As far as Levels, Let me clear this up. In Episode 1 theirs a equal amount of original and rehash material. But Sega said that Episode 2 will be completely original and expectations on this is high by many fans, including myself. So Sega has to take the time to make zones without referring to past titles. Sega did hinted at one point during the release of Ep1 that Tails will be in Ep2. As for Lock-on feature, I know Sega can do it, Since They have already done it before with the re-release of Sonic and Knuckles and it would make sense to have one for Sonic 4.

  9. In Mario and Sonic at the 2012 Olympics, Amy has her new suit like cheerleader, don’t think that Amy and Sonic are going out on a date now and together forever after Sonic Generations?

  10. I simply cannot wait for Generations! Also, episode 2 sounds great.
    Levels and features I think would be cool:
    Chemical plant zone
    Sky sanctuary zone
    City escape
    Star light
    Stardust speedway + metal sonic
    Chao Garden (don’t critize me, but I love chao)
    Points system for buying missions with other charecters (A.K.A shadow in green hill on level 1 for rings)
    Two player mode
    Different special stages for different stages (A.K.A UFO stage in stardust speedway, I really hope UFO stage in game)
    Alternative costumes by points (Does anyone remember Dreamcast downloads?)
    Power ups like in SA’s
    Mission mode
    Long story mode
    Story mode viewer
    Long, great graphic Opening
    All Crush 40 music in Sound test

    1. What is wrong with you people D< personally I would prefer Generations over Episode 2. Would you rather Generations and a crappy rushed Episode 2. You obviously enjoyed your glitch fest in Sonic 06.

      1. I would laugh so hard if in one of the Sonic 4 Episodes, they add C. Sonic XD

  11. GUYS if you like having ideas for video games why dont you guys become a game designer just like me. ( im going to be one in 5 years).

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