7 More Facts About Sonic Colours & New Quote

7 More Facts About Sonic Colours & New Quote

Todays Sonic Colours news keeps stacking up, with ArchangelUK revealing seven more interesting facts about the game over at the Sonic City Blognik.

• Cubot’s voice processor is broken – and stuck on “cowboy mode”.
• If you run out of Wisp power when underground in Drill mode you WILL die.
• FOXY FACT: Tails isn’t as keen on high speeds as you might think…
• Pits of death DO exist, however when you approach a section where this isn’t immediately obvious a hazard warning triangle will appear at the bottom of your screen so you do get some warning.
• FOXY FACT II: Tails’ toolbox is painted like the blue Tornado paint scheme, and even has his two-tail logo on it.
• Destroying all enemies in a built up area using a Wisp power or dash will get you a “SLAM” bonus.
• Starlight, star bright – is that a Motobug? Alright!

A quote from the game has also been revealed on the official SonicGames Twitter account:

“Experience has taught me to investigate anything that glows.” – Sonic, Sonic Colours

Another bit of info has been posted at Sonic Retro too:

It was spotted earlier that there was also what appeared at least to be a Crabmeat.

Speaking of Motobug, you remember that Sonic Short with the Motobug kid with stabilisers? Colours has what could be termed a Daddy Motobug…………. Retro exclusive factoid~!

Source: Sonic City Blognik and SonicGames Twitter

37 Comments

  1. Cowboy mode? Oh gosh that’s going to be great. Can’t say I’m too happy about the first Foxy Fact though, because it probably means we won’t be playing as Tails anytime soon. :/

  2. Why on earth did Eggman install a cowboy mode in the first place……………..Actually, i don’t wanna know

  3. I just found all these a few minutes ago, except for the picture.

    That last, does that mean some sonic 1 badniks are going to be included?

  4. “Experience has taught me to investigate anything that glows.” – Sonic, Sonic Colours
    That’s awesome.
    Motobug? In 3D? Oh god that’s something.
    Nostialgia driven all-new game is epic.

  5. …Cowboy mode? theyre pushing it. I was skeptical about the two bots at first but..Cowboy mode…? Can’t we just keep it simple, here, SEGA?

  6. … I’ve already declared that I’m sold on this game. All this new info just makes me want it sooner.

    -lol- Sonic likes glowy things. God help him when someone gives him a lava-lamp.

  7. I just KNOW that Orbot is going to smack Cubot at some point.

    With all these facts about Tails coming in, it looks like he’ll be playing a BIG role. Even if it isn’t a playable one.

  8. Well Cubot is going to be annoying.

    But at least Sega is taking pages from some fanworks, daddy motobug will ceartinly be a treat

  9. … Marvellous. This game hasn’t failed to impress yet. I admit that I was dreading the story tone, but my fears have been misguided (or more accurately, I realised that light-hearted and funny was more beneficial to my health than “serious” stories. Not that I would mind another attempt at one, mind). Bring it, Sonic Colours! =D

    -lol- Sonic likes glowy things. God help him when someone gives him a lava-lamp. =P

  10. Here’s a couple of quotes from Eggman that I’ve found over at the official Sega forums

    Eggman: “Please don’t be concerned by any screaming aliens. The screams are how they communicate. Really. I promise.”

    Eggman: “We’ve found your — er… your keys! That’s it, we’ve found your keys. No need to be ready for a trap, since we only wish to return your keys!”

  11. The writers from MADWORLD and Happy Tree Friends is writing the script so it might be good comedy if done right. And from what I’m reading so far the whole game seems to have slapstick humor.

  12. “Pits of death DO exist, however when you approach a section where this isn’t immediately obvious a hazard warning triangle will appear at the bottom of your screen so you do get some warning.”

    Why is it that they took so long to bring this back. On the game gear version of Sonic 1 (or was it 2) they would put the caution triangle up when a pit was near, but not visible. I’m not sure if they continued this in any Sonic games (didn’t play rivals) but it should have been present in the Advance & Rush games.

  13. If Amy’s gonna be on Wii version of Sonic Colors, I’ll be happy.
    And also, Amy was going be on DS version of Sonic Colors, because she will be kidnapped with Tails by Eggman.

  14. • Cubot’s voice processor is broken – and stuck on “cowboy mode”.

    This is all the proof I need to have to know that these writers are doing their jobs right.

  15. Oh my god… I’m DYING to get this game now!

    *turns to old, beaten, abused DS* Hey, you up for one more round? *pokes it*

    *sirens blail*

  16. Something TOLD me you’d be screwed if you ran outa Yellow Wisp power while in drill mode. This game just got a whole lot more challenging ^-^

    “Experience has to taught me to investigate everything that glows”…oh dear God I can see Sonic Paradox running LIGHTYEARS with that one…and cowboy mode *facepalm*

  17. “Cubot’s voice processor is broken – and stuck on “cowboy mode”” Woot, cowboys. Cubot is gonna be hilarious.

  18. What Sonic means from past experiences, things that glow tend to be dangerous or significant. The chaos emeralds glow and they contain such amazing power. Or that the amusment park is full of colorful lights and it makes it glow and shiny. So he and Tails go and check it.

  19. “That last, does that mean some sonic 1 badniks are going to be included?”

    There ARE Buzzbombers in this game, so I’m guessing YES.

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