As far as the Wii version goes, take what Alex said and slap that on here. I can’t be more excited for this game. It’s like Unleashed 360/PS3 version, but only the daytime stages, improved controls, surreal worlds and new powers. The game is all about fun. No serious overtones in any way. Even the score and grade tally at the end of a level has game play to it! You can jump through the point numbers, your grade letter and even run on top of them. Doing so can lead to extra one-ups before Sonic finally strikes a pose. Ingenious!!
Really the only, and I mean ONLY complaint I have on this game so far, is that the four levels and one boss were actually pretty easy to get through. Whether this was because it was designed more with kids in mind than other Sonic games, or if it’s just the first few levels easing you in remain to be seen.
Outside of that Alex’s views pretty much mirror my own. Instead let’s focus on the DS version.
I played two levels, both based on Sweet Mountain. For those expecting the game to be identical to Rush may find there are some differences. This is more or less a 2-D adaption of the Wii game using Rush’s game style. The controls however, offer some new twists. The speed gauge is there, but you no longer fill it up doing tricks in mid-air, but from attacking enemies and rescuing Wisps. Sonic’s homing attack from Sonic 4 is here. You can home in on springs to shoot through the air. You also have a few new moves, such as a wall jump and a Mario-Style ground pound that’s great for pounding onto Jello and shooting further into the air.
The only Wisp power in the demo was a fireball power that allowed Sonic to do constant mid-air jumps or hold B down for a short burst. It also ignites Jelly Bean rockets to ride and bursts you into new areas. The music itself seems to be once again, inspired by Hideki Naganuma’s music from Sonic Rush 1. The first level sounds very close to “Right There, Right On!” With a loud show floor like E3, I used my headphones to hear the music. Speaking of, we may record the music on our new recorder straight off the DS!! Sega permitting. So stay tuned for that.
With the demo I played, it’s too early to tell if this will be another Sonic Rush, or a lesser Rush Adventure, but it was pretty fun. Also, your love/hate of Sonic 4 may affect your judgment on this game. Both the DS and Wii versions come out this Holiday season. I can’t wait for both of them!!