UPDATE: We’ve just been given the following info via the comments section from long time ONM subscriber and Sonic Relief founder MK –
2 June, 2010 at 11:29 pm (Edit)@Shadzter: Hate to break it to you, but this is a preview from an old issue that they’ve only just now put online. So everything you read is at least a month or two out of date.
So the removal of motion controlled act’s may still be rumour for now.
Official Nintendo Magazine UK have posted a new preview for Sonic the Hedgehog 4: Episode 1 on their website together with a bunch of screenshots of Splash Hill Zone in the WiiWare version. Most interesting is the part about the Special Stages and motion control aspects where ONM confirm rumours going around the Sonic community that the two motion controlled Act’s have been removed from the console versions of the game.
A Special Surprise
The Special Stage is a fantastic update of the spinny, psychedelic one from the first Sonic game. In the original, you had to guide Sonic through a maze of coloured stones to reach a Chaos Emerald. It’s exactly the same here, with the same lovely sound effect going off every time Sonic bumps into one of the colour-changing gems, and the same familiar chime when he picks up the Emerald at the end of the stage.
There are a couple of additions this time though. There are also ring gates that you can’t get past unless you’ve collected enough rings, so if you haven’t managed it you need to go back and get more. What’s more, the Special Stages also have motion control, so you’ll be tilting Sonic left and right with the Remote.
I Second That Motion
This is the only time you’ll be tilting the Remote in the game, and it works. The Special Stages look superb and the addition of tilting controls doesn’t seem to detract from the experience whatsoever. And yes, the rest of the main game is very much the traditional D-pad and buttons setup from previous Sonic games.
Overall the preview is very positive, ONM continually throughout express their love for the games classic Mega Drive controls, feel and design especially the momentum required to build up your speed from the classic Sonic games. You can check out the preview for yourself in full with screenshots over at ONM’s website.