Apple App review site Appolicious is reporting that Sonic 2 will be hitting the app store sometime next week for $5.99. They have a preview up on their website, discussing the games features, or lack thereof in a few cases.
What’s missing from the port of Sonic 2 that was in Sonic 1? Well, the fullscreen option, as the preview only says that a windowed version is available:
The first thing you’ll notice is how strikingly similar Sonic 2 is to the original game; while the first iPhone game had two view options, a full-screen mode and a slightly smaller screen (which also offered sharper graphics), this version only has the smaller view.
While that’s a bit of a downgrade (some people don’t care for stretched graphics), the controls are apparently more responsive than the port of Sonic 1:
While the first game was quite successful and for the most part critically acclaimed, there was a common complaint about the buttons not being responsive enough. This doesn’t seem to be an issue with Sonic 2, though, as the game plays remarkably close to the original (though I do acknowledge it’s been a few years).
The reviewer also said that it was hard to preview the game due to the nostalgia washing over him. Color me surprised that he hasn’t had the opportunity to play Sonic 2 on the millions of other devices that it has been ported to. I hear it’s going to be on SkyNet in 2020 before it takes over the world. At least it will be fun for a little bit.
Ports of the Genesis games have been widely reported to have instances of lag. Will this port fix that issue? With the track record of quick and easy SEGA ports, I doubt it. Yet, it will sell thousands.
UPDATE: PocketGamer is reporting that Tails is axed from this release. We all figured that 2-player mode wouldn’t make it due to the nature of the iPhone, but to have Tails not even be an option is puzzling, especially with the two-tailed fox on the cover. PocketGamer has contacted SEGA for comment.
And I agree, commenters. It’s nice to have something to talk about this week. It has been a slow-go for Sonic anything the past two weeks.