It appears sometimes even Sonic needs to take a break from saving repeatedly kidnapped princesses and skipping through time periods in ‘Sonic the Hedgehog’ for the Xbox 360 and PS3. Even when the most speediest of blue hedgehogs wishes to slow things down for a little while though, level design can sometimes get in his way when taking a quiet stroll along the beach. Luckily though, the kind people at SEGA were nice enough to include him a constant gravitational pull towards any area of the environment no matter what speed he be going!
Just a bit of fun really. This video made me chuckle and look back on some of the minor technical glitches Sonic encountered in his Next Generation debut back in 2006. I’m sure most of us have gotten over how disappointing this game was, though looking through the frustration there were some relatively funny irregularities included in the game that are always fun to look back on. Let’s hope Sonic’s upcoming adventure on the same platforms don’t end up as technically impaired as this, though.