Sonic Advance 2 – Hot new Sonic Team Information

Sonic Advance 2 – Hot new Sonic Team Information

‘Trick Actions’:

Another freakishly cool aspect that has been mentioned on the website about the game is the introduction of a thing dubbed “Trick Action”. In English, this may end up just like an extra attack that each character has, because that’s what the shots seem like. But, like Sonic Adventure 2 before it, it could mean the start of some combo-racking. The first shot shows Sonic’s Trick Ability, called the Hamming Top. During this move, Sonic spins in all sorts of directions, with the swishy swishy stuff making it look like Sonic’s doing summit cool. Damage can be given to a nearby enemy badnik too, it seems.

The second shot details Cream’s Trick Ability, which we may have mentioned a little bit about beforehand. This is called the Software Bonn Bar (As if that’ll be the name when it arrives on our shores, come on ^_^) Remember when we said that when Cream was flying, she can ‘stop’ and fall, attacking enemies on the way down. Well, this may well be it – the pesky rabbit practically ‘sits’ on enemies faces… hmmm…

Tails’ extra move is titled the Back Rotor, and looks like some kind of backup manouevre when all else fails. It also seems like a kind of reversal to Tails’ classic flying ability – it looks like with this move, Tails can effectively ‘hover’ over obstacles. Nice.

Finally, Knuckles’ Ability Move, and you can all recognise what this is? See? Knuckles is so happy he’s got to carry a move over from Sonic Adventure 2. Well, three guesses what this is going to be called… yes… the Drill Claw. Weird, seeings as that was once Rouge’s move. But still… You should know how Knux will move while executing this move, and it damages the bonces of enemies too. Not sure if you can ‘dig’, but we doubt it.

‘The Special Stage’:

YES, YES!!! The most exciting part of the game (except for the freebie Sonic Team are giving away – check below), the special Stage. This is proving to be more in common with Sonic CD than with any of the other Sonic platformers. And we have the INFO on what happens!!! Basically, you’ll find 7 ‘Special Rings’ within each Act (Check the first screenshot to see what these rings look like). You must collect all of these in the Act if you wanna go anywhere else, Jack. Go and get them all, and you’ll be given a chance to take a bash at the Special Stage once you clear the Act. Once in, the task is to collect the Quota of rings stated at the top of the screen. There are three sections to each Special Stage, where the Quota of rings gets much higher after each one.

It’s also a lot tougher than it sounds, because… Guess who’s back? Back Again? Yuppers – it’s none other than ZERO from Sonic Adventure (you know, the skanky robot that kept chasing Amy). He’ll come after you, as he has been assigned by Eggman to protect the Chaos Emeralds. If you touch him, you lose rings, naturally. And THAT is what the yellow spheres are for, ladies and gentlemen! They are a tally of how many ‘Special Rings’ you have collected over each act! I thank you, I thank you… oh, never mind. Check the screens below for more gorgeous ZERO-ness.

‘Sonic Super Seal’:

Now, we MUST talk about this people! This, if you don’t know yet, is called a Sonic Super Seal. It looks like some kinda sticker, but it sure looks like a collectors item. HEED THE WORDS OF THE SONIC STADIUM, PEOPLE! Unfortunately, this Seal will only be available to people who pre-order Sonic Advance 2, or to put it in the Japanese translation webserver: “Because is benefit only of the first production amount, ahead of time!”. Japanese, how cute, eh? We’re telling you now, you’ll want one of these, and they may not be available to UK and America.

Now, I think you’ll agree, Sonic Advance 2 is worth the wait, and THEN some! Dimps has done a fantastic job updating the seemingly cruddy level design of Sonic Advance 1… because – oh we forgot to tell you – we saw the game in motion! For real! And it does run so silky smooth, you’ll feel your eyes melt. Loops that are reminiscient of the complexity of Sonic 3 & Knuckles, right from the first level. In fact, the first act kinda reminds us of Mushroom Hill for some bizarre reason… and the little animation they have before they start the level… Sonic for instance, acts like he would in an olympic 800M race – warming up and doing the ‘Ready, Set, GO!’. Keep your eyes on this one peeps, because it seems that this is where Sonic Team’s attention’s been wandering while bumping off Sonic Mega Collection. This is one Sonic game you won’t believe! Click the links to the right to go to the Official site, and to try out the downloads! We’re out to drool now… *gargle*

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Founder of The Sonic Stadium and creator/co-organiser of the Summer of Sonic convention. Loves talking about Sonic the Hedgehog in his spare time. Likes Sonic Colours a little too much for his own good, apparently.