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The formula in question. :V Real talk though, this has been bugging me ever since Boom was announced. A common criticism for the game is that it is not fast enough, which is understandable, it's a Sonic game and speed is an essential component...to the point where almost everyone that knows Sonic will beat you over the head with this fact until you remember it. This goes into the point of this topic; what the hell is speed? No, I'm not talking about the formula like I posted before, but I mean in the context of Sonic the Hedgehog, what is speed? I see everyone praise this as the god given thing that makes Sonic the franchise that it is, and yet I don't recall ever getting a concrete example of a surefire definition. Is it the Classic games that rely on physics and slopes to attain speed? Is it the set pieces and automation from the Dreamcast Era? Is it the press of a button that grants you it instantly like in the Unleashed-Generations era? What is it? I for the life of me cannot figure it out, and I think its why I've lost so much interest in Sonic in recent years, I can barely identify the one true concept that people claim is the series` main identity and I haven't see much people do any better. This is why I feel the Sonic series has such an identity crisis, because its so caught up with trying to appeal to the vast majority of people who want "GOTTA GO FAST, ALL THE TIME", but have no idea of any concept of speed to begin with. So SSMB, I ask you this one question; what is speed to you in the Sonic series and what makes it so goddamn important that it seemingly can't even function without it and why? Is it possible for Sonic to still be Sonic without speed? Is Speed fun for you?