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Heya, This is a pitch for a new Sonic game that is basically Sonic Speed Simulator, but better. Hope you enjoy and if you have anything to add, comment your opinion and/or something to add to the pitch! The game would be a live-service game and has Sonic Speed Simulator mechanics, skins, and characters, considering that this game is a "port" of S.S.S. Can get an exclusive skin and all of your S.S.S skins for adding your ROBLOX account. This game will(could possibly, if not, free) cost at least $30 USD, featuring a $15 USD Digital Deluxe pack featuring Skill Points to purchase abilities like Boosting, Drop Dash, And Figure 8 Peelout. Skins wouldn't be seperate characters, rather just cosmetics and full skin sets that you can swap out each character.(such as, switching from Sonic to his racesuit) certain "reskins" like Rusty Rose, Nine, Mach 3.0, Neo Metal, Chaos Sonic, the Fake Metals, and the Classic Characters are set as seperate characters. The HUB world is all of the S.S.S maps merged into one giant map. Events are only for new released characters such as Mighty, Ray, and Gamma, rather than a whole event for a Sonic with Sunglasses. If you didn't get the character, they will appear in the caracter shop that rotates between different characters. It will replace the ROBLOX avatar with the Sonic Forces avatar character. Yes, there will be virtual currency; no, it will not be purchaseable, unless if you buy a character pack that consists of a character, 100+ Skill Points, and so-and-so Virtual Currency. It will not be hard to get, due to you being able to get them through Character Events or by just winning some races. Race tracks are from past Sonic games, consisting of City Escape, Metal City, Green Hills, New Yoke City, etc. There will be a few different race modes, such as: Team race, Solo Race, Hoverboard Race, and Rival Race. Team's will have four teams consisting of two people, who will try to beat the other teams to the finish line, and will get points based on what place they were in the race. Solos will be the same, so not much to talk about; same for the Hoverboard Race. Rival Race will be all about ranks, and a special shop dedicated to the race. It's a solo race between you and your opponent. First one to the finish gets a good amopunt of rank points to their ranking position. There will be six different shops: Character Shop, Cosmetics Shop, Ranking Shop, Chaos 'N Trails shop, a Skill Tree, and a Tornado and Extreme Gear Shop. Red Rings, Skill Points, and Rings will make a comeback, and will add a new currency called Cosmetic Orbs. They are these little purplish-pink orbs that kind-of look like the Dream Orbs from Dream Team. Of course, Red Star Rings and Rings will have use as well. Red Rings will be used to buy Characters. Rings will be used to buy Chaos and Trails. Skill points will be used to buy Character abilities and upgrades, and the Cosmetic Orbs will be used for Cosmetics for your character and Mounts. There is a friends system in-game as well, and you can friend them on that platform, depending on what version you are playing on.(PS4/5, XBOX, Nintendo Switch, PC, but not mobile) Unlike S.S.S, there is no trading characters or mount skins, but you can trade cosmetics, such as: head, eyes, mouth, body, right and/or left arms, gloves, legs, and shoe cosmetics, and, of course, chao and trails. There is sort-of a story mode as well, whereas you play as your avatar and characters that you own to stop Eggman from unleashing an ancient evil.(like you didn't see that coming in the 2020's era) Of course, Eggy manages to unleash it, and your avatar must team up with sonic to stop it. At the end, you will get a Super Sonic character for you beating the story mode.(BTW this will be promoted at the start up of the game, so it really wouldn't be a spoiler. BTW he flys, but it drains the boost when you unlock it) And that's my pitch of a Free-to-play or $35 USD game. Now, I'm sure no one would want to pay for this game, so that's why it could also be free-to-play, but I thought "How would the Devs of this game get paid?" so that's why I marked it as $35 USD. Hope you guys like my pitch for a port, but better,(to me) and let me know your honset opinion on this concept game as well. if you are thinking of the "adding the ROBLOX account is a problem," it'll be for the rest of the first year as a deal with ROBLOX for porting the game, so I hope that helps you out
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Welcome back! It's been a while, hasn't it? Oh, I have so many games to review now, so you'll hear from me again soon. Today's topic: Splatoon 3's Side Order. I'll get this out of the way first: There will be spoilers here. Also, fair warning: I suggest not playing this DLC if you are relatively new to Splatoon. Click to unhide spoiler to see review:
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What plot twists that happened in the Sonic franchise really surprised you?
Rabbitearsblog posted a topic in General Discussion
So, it rarely happens that there are plot twists that happens in any of the stories from the Sonic franchise, but what were some plot twists that happened in the franchise that surprised you the most? They can be from any part of the franchise, like the games, the movies, the comics and the cartoons. One of the plot twists that took me by surprise was in Archie Sonic when it was revealed that Espio was kind of working for the Iron Queen in the Iron Dominion arc, although he was forced into it.- 10 replies
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Goodnight Meowmie is a tiny little horror game combining two opposite genres--horror and "cuteness". The game surprises you with an incredibly bittersweet ending. (Well, you can see it coming but it still hit hard anyway.) The art style is adorable, and yet captures the scary tone when it needs to. The game isn't necessarily complicated; Meowmie needs food (or medicine), so you must adventure through dark dangerous hallways to reach said food/medicine. There are cat skulls that with attack you if you get too close. These skulls foreshadow what happens to Meowmie and the main character's grievances. Throughout the game, you will be chased by bloody pawprints that will kill you if they reach you. This symbolizes Meowmie's death approaching evermore, and it kills the main character inside. The pawprints last longer the sicker Meowmie gets--another metaphor for death approaching. The game isn't quite difficult by any means, but it is nerve-wracking at points. (Although, I don't play many horror games, so that could be it--but the incredibly slow pace of the main character can contribute.) The game is a heart-wrencher, and a neat blend of cute and horror. If you have 30 minutes to spare, I highly recommend this game!
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I know this is kind of a silly question, but I was curious. I am specifically referring to Sonic himself, but you may state some other Sonic character models you like. Pixel art counts as well. I've always liked SatSR Sonic, ShTH/Heroes Sonic, and Sa2 Sonic. I found his models very cute and silly. Just a little craeture... /intentional misspelling Sonic Rush and Sonic R Sonic are high contenders as well. The low-poly charm radiates off of those models. (SatSR Sonic model above.)
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Eggman the Dad: What do you think of Sonic Frontiers' latest developments for Sonic's arch-nemesis?
Dr. Mechano posted a topic in Sonic Chat
Before we begin, I want to say that this post will contain information about the story of Sonic Frontiers, both the base game and (toward the end) the Final Horizons DLC. I will appropriately spoiler-tag the DLC content, since Final Horizons is so recent, but since the base game is over 10 months old at this point, all information related to it will be unspoiled. Now then... Dr. Ivo "Eggman" Robotnik has been Sonic's archenemy since 1991. He's played many roles in the past 32 years - from main villain to secondary antagonist to uneasy ally. Consistently, he has been characterized as a power-hungry and selfish man - albeit with arguable fleeting moments of humanity here and there, depending on the portrayal. Sonic Frontiers has shined a light on that humanity far more intensely than any previous piece of Sonic media. Throughout the game, Eggman gradually forms a bond with his new AI, Sage. Through both the cutscenes and optional Egg Memos, we see Eggman come to appreciate and care for Sage - eventually realizing that he views her not just as a minion, but as his own daughter. Sage - in turn - realizes that she desires a family of her own, and views Eggman as her father. Eggman is kind to Sage; He praises her, tells her he's proud of her, goes along with her considering Orbot and Cubot her "brothers," and - as we see in the original ending - truly mourns when she sacrifices herself to save him (and the world) from The End. This was not an expendable creation that he simply cut his losses on, like so many badniks or mechs. He was truly sad for her loss, even calling her his "dear daughter" as she ascended to space for what would be her final battle. ...Or would it? In the post-credits scene of the original ending, Eggman brings Sage back. It's unclear how, or what he did to accomplish this, but when Sage says "Father?", you can just hear the love and relief in Eggman's voice as he says "That's my girl." Just for ease of reviewing this all, Hopezera Gaming helpfully compiled all the scenes of Eggman and Sage from the base game: And then we have the new story in the Final Horizons DLC! Now, I for one love this development. I think that it's a natural evolution of Eggman's character, building on the traces of humanity that he's always had. It's always been subtle, and took a backseat to his villainy, but it's been there. We've even arguably seen Eggman express a more understated fatherly affection toward Metal Sonic, both in some of the games (Mario & Sonic at Rio) and the canon IDW comics. So seeing that explored a bit more with Sage feels like a natural development from there. I also think that it opens a lot of interesting possibilities for the future with Eggman. He now has his own "Bowser Jr." figure, who can both aid him when he's the main villain, or serve as a source of motivation when he isn't. Having Eggman act to protect or help his daughter could be a good way to give him a more heroic motivation in games where someone else is the main antagonist. So I see this as a really versatile plot development, that can allow Eggman to thrive whether he's the main villain or not - You can do a lot of interesting stories exploring this new fatherly side Eggman. As someone who really likes Eggman as a character, I'm just thrilled at getting to see a more emotional, compassionate side of his character. I've always thought that having at least an undercurrent of sympathetic traits (while still remaining firmly a villain) made Eggman more interesting, more compelling as a character. He's still the bad guy that we need to stop, but he is - as Kishimoto put it ahead of Frontiers' release - a real flesh-and-blood human being too. But hey, what do you think? Are you a fan of the decision to make Eggman a dad? Or would you have preferred he remained a villain without any familial attachments? Maybe something else? Let everyone know what you think in this topic!- 57 replies
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How many good Sonic games after Superstars is needed to get the franchise back on top in the video game industry?
Rabbitearsblog posted a topic in Sonic Chat
So, how many good Sonic the Hedgehog games after Sonic Superstars do you think we need to get the Sonic the Hedgehog franchise back on top in the video game industry? I personally think that there needs to be at least 6 good games in a row for the franchise to reach the top of the video game industry. Sonic Frontiers and Sonic Superstars are a step in the right direction, but some of their game mechanics need to be improved upon in the next set of games. -
I have a really embarrassing question. How to heck do I beat Zavok in Sonic Forces?! I've been trying for months! I can get to the second part where you have to dodge him trying to run you over, after part of the platform falls away. but then after that I can't seem to hit him! My homing attack won't even activate. Do I jump first? Do I NOT jump first? I've tried it both ways but the controls just won't work! I've looked online, and I don't think I'm doing anything wrong, but I'm clearly missing something! Any help would be appreciated! This is so frustrating!
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Earlier today, Sega held an annual shareholder meeting, in which Tetsua Kayama, Sega Corp's COO, shed some light on some exciting new bits of information and announcements. Besides other announcements, Kayama announced that a brand new Sonic game was in development and would be released next year! Kayama also stated that the new Sonic game would have a new title. That likely means it won't be part of the Adventure series. No platform was mentioned as of yet. In other exciting news, Sega announced there's a new Sonic anime series in development also! And not a one-shot OVA movie either! Two big news reports to get us excited indeed, SSNG will keep you updated. Source: Gaming Age "Article" and Gamers.com
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I'm going in hard. Shadow the hedgehog and Blaze the cat are only popular as characters because that they were guaranteed to play and function like Sonic at a time where Sonic Team and Dimps filled their games with half-baked experiments to pad out the length and they couldn't write a story without ending it in a superform fight. 90% of their fans can't distinguish between headcanon and the actual character. Sonic Origins Plus will probably fumble the bag with Super/Hyper Amy somehow but the idea of it existing in an official game is glorious. GOOD. The superform garbage is what led to Sonic being the only one character allowed to matter because Shadow and Blaze are so hard to use. If Tails, Knuckles and Amy all have one, Sonic can just be one of the crew like he should be. He loves freedom so much, let the other characters be their own heroes. He'll still be the one who brought these people together and inspired their growth. If the Mary Sue Mascot who looks like Mickey Mouse made love to a Red Bull can still needs to be super special for some reason, just say he can run the farthest and can hold onto his super form the longest without getting tired.
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How come Nintendo treats Mario better than SEGA does with Sonic the Hedgehog?
Rabbitearsblog posted a topic in Games
So over the years, most of the Mario games have been consistently good and Nintendo seems to take really good care of the Mario series. But, when it comes to Sonic the Hedgehog, SEGA has been putting out a lot of mediocre games for the Sonic the Hedgehog franchise and they seem to treat Sonic pretty badly, especially when it comes to the games. So, how come Nintendo has treated Mario better in terms of the games, than SEGA has with Sonic the Hedgehog?- 12 replies
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Any video game characters with both Sonic’s speed and Knuckles’ strength?
BLUzCLUz posted a topic in Video Games
Context Non-innate weapons and tools like the Warp Star don't count. There are some notable candidates like Asura and Emerl, though both are up for debate. -
News [CLOSED BETA] Sonic Speed Simulator - An OFFICIAL Sonic Roblox Game
DaBigJ posted a topic in Games
Betcha weren't expecting to see this today! ...Yup! This sure is a thing! I guess after the Sonic Movie 2 obby in the Nickelodeon Roblox game, this was inevitable, but it's still quite bizarre to see.- 47 replies
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Limited Edition Sonic Adventure 2 Special 10th Anniversary Box Set Revealed
Andrew P posted a story in Merch
Big news about Sonic's 10th Anniversary and we're here to bring it to you! Sega has just announced a special Sonic 10th Anniversary CD, book and gold coin, which will all be sold together! It'll be sold with a copy of Sonic Adventure 2, but only for limited time of two days. The music CD will include all kinds of classic Sonic tunes, while the gold coin features an image of Sonic on each side. The book covers a brief history of the franchise. Sega will also have Sonic 10th Anniversary parties in Japan, where copies of the pack will be shipped with a copy of the game.-
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So apparently, Sega has "A Lot More" Sonic content coming in 2023: Iizuka: "This past year was the biggest year in Sonic history, including the release of the movie sequel, new titles Sonic Origins and Sonic Frontiers, and the Netflix animation Sonic Prime. We are preparing a second wave to keep the fans happy and maintain that momentum going into 2023. We already announced additional content for Sonic Frontiers, but there is a lot more outside of that, so please look forward to it.” Source: Takashi Iizuka: SEGA Has "A Lot More" Planned For Sonic The Hedgehog In 2023 | Nintendo Life
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12 years... It's about time for a NEW Crash Bandicoot game! - New power masks; - Time and dimension travel; - New designs; - New developer: Toys for Bob (Spyro Trilogy) takes the lead this time, there's a chance that Beenox and Vicarious Visions could be helping somehow; - PS4 and Xbox One (so far); - Release date: October 2, 2020
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Why does SEGA keep learning the wrong lessons from the criticisms?
Rabbitearsblog posted a topic in Sonic Chat
So it appears that every time there's criticism on a Sonic the Hedgehog game (whether it be from the critics or from the fans), SEGA always seems to do the opposite of what the critics or the fans are saying. Like for example, you have the critics complaining about how the werehog's movements from Sonic Unleashed were too slow and frustrating to control. What does SEGA do? Why, they take out the werehog mechanics in the next Sonic game and just focus on the boost section. While it's great that SEGA focused on an aspect of a Sonic game that most fans and critics liked, they also have a bad tendency to get rid of a past mechanic that didn't work for the game. Or in the worse case scenario, they end up making things worse for the next Sonic game by not improving on a mechanic that was messy in the previous game and instead, continues to use said sloppy mechanic in the next game, despite the fact that they have more than enough time to improve on the messy mechanic. So, how come SEGA always seem to do the opposite of what the fans and the critics are asking for?- 17 replies
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Promotional Cars SEGA and Audi Are Selling This One-of-a-Kind Sonic Frontiers Racing Car
Dreadknux posted a topic in Merch
The age-old tradition of Sonic the Hedgehog game promotional cars has come back with a vengeance this year, as SEGA Japan revealed this customised Audi R8 Coupe V10 - and it's going to go on sale later this year for some $300k USD. Reported by 4Gamer (via Siliconera), the custom vehicle was created by world-class racing team Hitotsuyama Racing and features a special livery with a unique number of '11.8'. That happens to be the release date of Sonic Frontiers, for those of you not paying attention. The regular Audi R8 Coupe V10 usually goes on sale for around $215,800 - but while the price for this special car hasn't been announced yet, it's likely that there will be a premium on the cost given the 'Sonic-ness' of it all. The manufacturer will take this model - the only one of its kind - on sale in November 2022. Just the latest in a long line of collaborations SEGA is launching to promote Sonic Frontiers in Japan and around the world. No doubt there will be many more to come as we approach the game's release in a few weeks' time. View full story- 6 replies
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Promotional Cars SEGA and Audi Are Selling This One-of-a-Kind Sonic Frontiers Racing Car
Dreadknux posted a story in Merch
The age-old tradition of Sonic the Hedgehog game promotional cars has come back with a vengeance this year, as SEGA Japan revealed this customised Audi R8 Coupe V10 - and it's going to go on sale later this year for some $300k USD. Reported by 4Gamer (via Siliconera), the custom vehicle was created by world-class racing team Hitotsuyama Racing and features a special livery with a unique number of '11.8'. That happens to be the release date of Sonic Frontiers, for those of you not paying attention. The regular Audi R8 Coupe V10 usually goes on sale for around $215,800 - but while the price for this special car hasn't been announced yet, it's likely that there will be a premium on the cost given the 'Sonic-ness' of it all. The manufacturer will take this model - the only one of its kind - on sale in November 2022. Just the latest in a long line of collaborations SEGA is launching to promote Sonic Frontiers in Japan and around the world. No doubt there will be many more to come as we approach the game's release in a few weeks' time.- 6 comments
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Hello and welcome to Vertekins thread of Sonic translations. In this topic, I will be providing my own personal translations of various Japanese materials in English, be they profiles, articles in magazines, interviews or official guidebook excerpts. I may even elaborate on script differences. My work has been referenced in Sonic Retro Wiki's articles and Johnny Vector's channel on Youtube, just to mention a few. So without further ado, I think I'll start with some translations of Sonic's profiles (Since he's my favourite character ). SONIC JAM OFFICIAL GUIDEBOOK PROFILE This one caused quite a stir when I revealed my translation of it a few years back. For some reason, the fandom was bemused by Sonic's bizarre "Danger-sneeze-sense", taken aback by it. It was referenced in @Badnik Mechanic's video about the subject. “A blue Hedgehog (♂) whose motto is to run daily “Whenever the mood dictates”. He takes pride in his absolutely unbeatable strength and his running speed in particular is second-to-none (It exceeds Mach 1). His only weakness is his inability to swim. He seems to have a precognitive ability and when he senses danger, he sneezes" [Screenshot caption] - “He loves adventure and travelling the world. The vivid red biplane “Tornado” is his favorite machine” SONIC MEGA COLLECTION STRATEGY GUIDE PROFILE Running on the ground with supersonic feet. “A Hedgehog adventurer brimming with the power of initiative. There is no-one better than him when it comes to running and he has the title 'Fastest on the ground'. He is short-tempered but can't leave a troubled person alone.” OFFICIAL SONIC WORLD ADVENTURE WEBSITE PROFILE “A supersonic Hedgehog who runs all over the world daily with proud feet. He is the fastest hero in the world who has a great hatred of crookedness and cannot bear to witness troubled people. He hates to be bored and restrained and always goes on carefree adventures. His favorite food is hot, hot Chili Dogs. He is weak in water as he cannot swim. This time, something terrible happened to his body as a result of a trap due to a blunder in a decisive battle with Dr Eggman.” OFFICIAL SONIC AND THE SECRET RINGS WEBSITE PROFILE “Blue Hedgehog, Sonic the Hedgehog. A supersonic hero who has had various adventures all over the world. He’s a bit impertinent, always has something cool to say but there’s hot flames blazing in that heart……” SONIC WORLD ADVENTURE MANUAL WEREHOG FORM PROFILE “The appearance of Sonic after he transforms at night due to Dr Eggman’s trap. His fangs grow, his arms grow stronger, his nails are longer and his whole body is covered with hair. It looks horrible, but the heart is no different from the original Sonic.” SONIC ADVENTURE 2 MANUAL PROFILE The world’s fastest supersonic Hedgehog “He is a hero of justice, for some reason he is being chased as a fugitive from the military facility. The black Hedgehog who resembles him: He will follow the mystery of Shadow and confront Eggman’s desire to conquer the world.” I will leave these profiles in this first post for now as I can't seem to add any more. I'll add more of my translations of Sonic's profiles since these are just a small taster in my second post should this topic receive posts (I dislike double posting ) I hope that you find this topic informative.
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Will the wait be worth it? Sonic Team's latest and most ambitious Sonic the Hedgehog game yet, Sonic Frontiers, will release on this day. Introducing a new gameplay concept in the form of 'Open Zones', Frontiers puts a new focus on exploration and combat as he navigates the mysterious Starfall Islands. Celebrate the launch of Sonic Frontiers on Sonic Stadium!
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About a Week ago Kraze just dumped the low-end port of Sonic 1 Mobile BREW, I asked him in his Discord DM. It is similar to the one Motorola V265 that is translated to Brazilian-Portuguese and has some Tectoy credits. It is playable in Melange BREW Emulator but the Screen-size is suppose to be (120x160) or (128x160) but I played it Melange BREW Emulator with Screen-size 240x298 I got photos of it on the Motorola V265. My Gameplay of it on Melange BREW Emulator: Download Link: https://drive.google.com/file/d/1cTPN-ANYqrnjpP8kTYsu9b0Yz1XJahZ0/view Download Melange BREW Emulator & Screen-size: https://emulation.gametechwiki.com/index.php/Melange *Also, when booting up the game on the Motorola V265, the "Sonic Team Presents" screen is replaced by the TecToy Mobile logo.* *Shoutout to B. Comet for the Photos & Video (He didn't upload the Gameplay of it in his YouTube Channel):https://www.youtube.com/c/BComet *A HUGE Shoutout to Kraze (KrZ One) for dumping the game, his gameplay is on his YouTube Video: https://www.youtube.com/watch?v=VAHym...* P.S. I also posted a photo of the Motorola V265 on a old thread post back in 2011 on Sonic Stadium: https://board.sonicstadium.org/topic/9178-sonic-mobile-games-by-ea/
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So, after seeing a lot of Sonic the Hedgehog games like Sonic Colors: Ultimate and the Sonic Boom series, getting rushed out into the market before they are completely finished, why does SEGA keep on rushing out the Sonic games when they could have just took their time with the games?
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Gamers on modern consoles will finally be able to relive the memories of Sonic the Hedgehog's 16-Bit glory years, thanks to the release of Sonic Origins. A compilation pack containing four of the blue blur's greatest Mega Drive/Genesis adventures (Sonic 1, Sonic CD, Sonic 2 and Sonic 3 & Knuckles as a complete package), Origins will feature all-new enhancements and presentation that will no-doubt satisfy old-school fans. Not only will this be the first time players will get to experience the Taxman/Stealth high-resolution versions of Sonic 1 and 2 on home consoles, but it will be the first time the same treatment will be given to Sonic 3 & Knuckles - a game that has not been re-released in any form for over a decade. Alongside these new enhancements, Sonic Origins comes complete with a museum mode that features unlockable archive material (players earn coins through play which can be used to spend in these special menus). A new 'Story Mode' will also use brand-new animations to help tie all of these classic Sonic games together for the first time.