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Found 19 results

  1. Sonic's upcoming Apple Arcade adventure, Sonic Dream Team, is likely to remain exclusive to Apple's service for the foreseeable future. Sonic Stadium was able to confirm this via a source involved in the game's production that has asked us to keep them anonymous, but we were able to confirm that they are indeed involved in the game's production. While Apple Arcade exclusives have gone multiplatform in the past, our source told us that this would be unlikely for Dream Team, due to the nature of the game's production. Specifically: Apple was involved in the game's production. Our source was not able to confirm anything beyond this, but this almost certainly means Apple has some sort of financial investment in the game at the very least. This means that, much like HARDlight's previous Apple Arcade efforts, Chu Chu Rocket Universe and Sonic Racing, Sonic Dream Team almost certainly isn't going anywhere else any time soon. Apple Arcade is available on iPhones, iPads, Apple TVs and Macs, all of which Sonic Dream Team has been confirmed for. Sonic Dream Team will be coming out December 5. Original Post Content: View full story
  2. Sonic's upcoming Apple Arcade adventure, Sonic Dream Team, is likely to remain exclusive to Apple's service for the foreseeable future. Sonic Stadium was able to confirm this via a source involved in the game's production that has asked us to keep them anonymous, but we were able to confirm that they are indeed involved in the game's production. While Apple Arcade exclusives have gone multiplatform in the past, our source told us that this would be unlikely for Dream Team, due to the nature of the game's production. Specifically: Apple was involved in the game's production. Our source was not able to confirm anything beyond this, but this almost certainly means Apple has some sort of financial investment in the game at the very least. This means that, much like HARDlight's previous Apple Arcade efforts, Chu Chu Rocket Universe and Sonic Racing, Sonic Dream Team almost certainly isn't going anywhere else any time soon. Apple Arcade is available on iPhones, iPads, Apple TVs and Macs, all of which Sonic Dream Team has been confirmed for. Sonic Dream Team will be coming out December 5.
  3. Following our past investigations with Sonic 2 and Game Genie codes, The Sonic Stadium can say that it has also managed to uncover an alternative version of Emerald Hill Zone without the use of ROM hacking tools. Simply by using a Game Genie and a retail copy of Sonic 2 plugged into a Mega Drive, you can discover a version of Emerald Hill containing Wood Zone-style graphics, leading some to believe that this could be the start of uncovering the truth behind one of Sonic 2's long-lost levels. How do you get to it? Simple. You need a Mega Drive of course (this code, provided by fellow Sonic Stadium-ist and affiliate, @Roareye Black, has not been tested on ROMs and Emulators, however since it's the same game, it will probably work anyway), Sonic the Hedgehog 2 and a Game Genie, of all things. Using the Game Genie, Roareye was able to pretty much 'hack' into either a Beta Version of Emerald Hill (which may seem more probable) or, the beginnings of hot-on-the-heels access to Wood Zone. Roareye simply got there by accident, modifying the Game Genie Code to get to the Hidden Palace Zone. Here's the code to get to Hidden Palace: Hidden Palace Cheat: Input this code in your Game Genie: ATLA-ATCY. Then start the game. Go to Options and do the Level Select (Play tunes 19, 65, 09, 17. Hold A, press Start. On title screen, hold A and press Start). Then in the Level Select, go to the Sound Test and play tunes 01, 09, 09, 02, 01, 01, 02, 04, 01, 02, 06. Select Emerald Hill Zone Act 1. Hold A and press Start. Pray as you see the Hidden Palace titles zoom past. No floors though, so press B as soon as you can. Whizz about the empty screwed up level at your leisure. See that code up there? Roareye edited that Game Genie code to make up some crazy results. To access these, all you have to do is change the code to the one shown - everything else you do (like the level select, etc) is as explained above. Emerald Hill (With Wood Zone style textures): ATLA-AECY Emerald Hill (With basic textures & layout): ACLA-AGCY Emerald Hill (With polished textures - no clipping): ACLA-ACCY Again, this may look like nothing special, yet we're all excited about it. Maybe it could be the way further into the game. Maybe it's a dud. Whatever, you read it here first. ^_- More on this as it happens.
  4. A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Issue 3: March 2002 Another Special themed Sega Magazine, looking at all the way past cool 'Sega Sports' brand video games. Includes 'Sports Talk' with Andrew from Sonic News, and every third party sports title compared with Sega's own. Next Issue Preview A Sonic Stadium exclusive, brought to you by SonicVerse Team.
  5. A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Issue 2: February 2002 Sega Magazine goes all Role-Play this issue, as SVT review all the best Dreamcast RPG’s you can find. Includes Skies of Arcadia, Grandia II, PSO, Time Stalkers and ‘Shenmue: RPG or not?’ A Sonic Stadium exclusive, brought to you by SonicVerse Team.
  6. A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Issue 1: January 2002 Previews: Sonic Adventure 2 Battle Sonic Advance Space Channel 5 [PS2] Features: Top 10 Dreamcast Games A Sonic Stadium exclusive, brought to you by SonicVerse Team.
  7. EXCLUSIVE: Super Sonic Fan #1 has truly taken a shine to games developing, as his first and most ambitious Fan Game proves. Here's the info from the e-mail straight from SSF#1... SSF#1's hopes are high, and so are mine - we may have a 3D Fan Game war on our hands. Since Sonic Team Junior's taking their time with their game, (plus it's sprite rendered, making headaches liable - to me anyway), SSF#1 is opting for proper 3D meshes and the like. BUT WAIT! There's more from the big S: Meow! Catfight! ^_^ 'Better than SRB2' eh? Let's just hope so - maybe it sounds like it'll be on a par with SA! Plus, demos will be going out to Sonic HQ, BUT stick with the Sonic Stadium, as Dreadknux will be getting his grubby mitts on a SPECIAL EDITION DEMO, including a first person view and the like, exclusive ONLY to this site! Wow indeed. More news as I get it.
  8. EXCLUSIVE: After announcing a text adventure of the Moogle Caverns' top online story - The Battle Of Cowkey - Dreadknux has canned the project entirely. BUT, don't worry, the text adventure idea has instead been replaced with an online comic. Because sifting through text is hardly an idea of a riveting adventure, I've decided to let sprites and backdrops do the talking. An idea I had a while ago was to be putting up a poll to determine where the Mooglers wish to go next, kind of the idea that H Hog had used in Mayneeyah before me. I'm in talks with H Hog about the idea now. So, expect a better adventure than before.
  9. EXCLUSIVE: Friendly online guy, and Dreadknux's best online buddy H Hog, has made a winner. Online comics don't come close to this - enter Mayneeyah, an online comic with a difference. Resembling characters from many an RPG such as Earthbound, Final Fantasy, and (YES!) Shining Force II (H Hog and I are both Shining Force 2 lovers), readers of the comics can choose the path in which the story goes, using a poll at intervals to the story. Genius idea, and he got to make the idea before Dread (see next story). Have a look at Mayneeyah!
  10. EXCLUSIVE: BIG fan of the Sonic Stadium, SuperSonicFan #1 has released details of his new Sonic Fan Game. He has explained that it will be in 3D, much like Sonic Robo Blast 2, in development also (and for a very long time). At the moment, you can only play as Sonic the Hedgehog, and a provisional release date has been pencilled in for Christmas 2002, but SSF#1 doubts that he can meet that deadline, so expect it to change in the future. Obviously, being a Super Sonic Fan, the gold alter-ego is as much a fully fledged character in the game as Sonic himself. Hopefully, expect the game to be showcased at SAGE soon (depending on the progress).
  11. TheChris110

    FAST Racing NEO

    FAST Racing NEO is a futuristic racing game that will be released 2015 exclusively for Wii U (in the eshop). The game looks very promising but probably a lot of people don't know about it so I thought it would be a good idea to post a new topic. Here are first details: - It'll run at 60fps (frames per second) and 720p - It'll support 1-4 local multiplayer - Online racing and online rankings will be included - The first footage will be shown in June. Source with first Screenshots: http://www.nintendolife.com/news/2015/06/fast_racing_neo_details_finally_exit_the_garage
  12. https://www.youtube.com/watch?v=eNQj4IAPKKM At last, a reason to own a New Nintendo 3DS is on the horizon! Blasting onto the souped-up handheld in April is Xenoblade Chronicles 3D, a handheld remake of the critically acclaimed and notoriously difficult-to-buy-at-a-reasonable price RPG from the Wii. Developed by Monolith Soft, this game sees our hero Shulk - aka "that new guy from Smash Bros who fights in his underwear sometimes" - wielding the power of the Monado, a legendary blade that allows him to foresee the events of the future... As well as all 70+ hours of this staggering adventure crammed into one teeny tiny New 3DS cartridge, the remake will also include a Collection mode where you can view 3D models of the characters and listen to the soundtrack in the Jukebox. If you're one of the lucky three people in the entire world to have gotten your hands on a Shulk amiibo, you can use it to get extra tokens which you can use to unlock goodies in the Collection mode. If not... play coins are the currency of the day, so get off your butt and start walking! (or cave in and pay scalper prices on Ebay) Oh, and you can also get these sweet Monado cover plates for the standard New 3DS (sorry, America!) There's just a few weeks to go now so let's discuss our expectations and anticipation for this handheld remake, or reminisce about the original in the lead-up to its release! I'm feeling it. Are you feeling it? Shulk... he's REALLY FEELING IT.
  13. Following our past investigations with Sonic 2 and Game Genie codes, The Sonic Stadium can say that it has also managed to uncover an alternative version of Emerald Hill Zone without the use of ROM hacking tools. Simply by using a Game Genie and a retail copy of Sonic 2 plugged into a Mega Drive, you can discover a version of Emerald Hill containing Wood Zone-style graphics, leading some to believe that this could be the start of uncovering the truth behind one of Sonic 2's long-lost levels. How do you get to it? Simple. You need a Mega Drive of course (this code, provided by fellow Sonic Stadium-ist and affiliate, @Roareye Black, has not been tested on ROMs and Emulators, however since it's the same game, it will probably work anyway), Sonic the Hedgehog 2 and a Game Genie, of all things. Using the Game Genie, Roareye was able to pretty much 'hack' into either a Beta Version of Emerald Hill (which may seem more probable) or, the beginnings of hot-on-the-heels access to Wood Zone. Roareye simply got there by accident, modifying the Game Genie Code to get to the Hidden Palace Zone. Here's the code to get to Hidden Palace: Hidden Palace Cheat: Input this code in your Game Genie: ATLA-ATCY. Then start the game. Go to Options and do the Level Select (Play tunes 19, 65, 09, 17. Hold A, press Start. On title screen, hold A and press Start). Then in the Level Select, go to the Sound Test and play tunes 01, 09, 09, 02, 01, 01, 02, 04, 01, 02, 06. Select Emerald Hill Zone Act 1. Hold A and press Start. Pray as you see the Hidden Palace titles zoom past. No floors though, so press B as soon as you can. Whizz about the empty screwed up level at your leisure. See that code up there? Roareye edited that Game Genie code to make up some crazy results. To access these, all you have to do is change the code to the one shown - everything else you do (like the level select, etc) is as explained above. Emerald Hill (With Wood Zone style textures): ATLA-AECY Emerald Hill (With basic textures & layout): ACLA-AGCY Emerald Hill (With polished textures - no clipping): ACLA-ACCY Again, this may look like nothing special, yet we're all excited about it. Maybe it could be the way further into the game. Maybe it's a dud. Whatever, you read it here first. ^_- More on this as it happens. View full story
  14. A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Issue 3: March 2002 Another Special themed Sega Magazine, looking at all the way past cool 'Sega Sports' brand video games. Includes 'Sports Talk' with Andrew from Sonic News, and every third party sports title compared with Sega's own. Next Issue Preview A Sonic Stadium exclusive, brought to you by SonicVerse Team. View full story
  15. A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Issue 2: February 2002 Sega Magazine goes all Role-Play this issue, as SVT review all the best Dreamcast RPG’s you can find. Includes Skies of Arcadia, Grandia II, PSO, Time Stalkers and ‘Shenmue: RPG or not?’ A Sonic Stadium exclusive, brought to you by SonicVerse Team. View full story
  16. A Sonic Stadium Exclusive! SEGA has been a motivator in the games industry ever since the master system came out all those years ago. SEGA has always done what not other game company has. Since their recent decision to go multi-platform, news about them has been scarce and many fans have been disappointed. The purpose for this unofficial magazine is to help aid those lost SEGA lovers with a something new that can represent SEGA by the fans. This is SEGA Magazine: 100% Unofficial. 100% Free. Issue 1: January 2002 Previews: Sonic Adventure 2 Battle Sonic Advance Space Channel 5 [PS2] Features: Top 10 Dreamcast Games A Sonic Stadium exclusive, brought to you by SonicVerse Team. View full story
  17. EXCLUSIVE: Super Sonic Fan #1 has truly taken a shine to games developing, as his first and most ambitious Fan Game proves. Here's the info from the e-mail straight from SSF#1... SSF#1's hopes are high, and so are mine - we may have a 3D Fan Game war on our hands. Since Sonic Team Junior's taking their time with their game, (plus it's sprite rendered, making headaches liable - to me anyway), SSF#1 is opting for proper 3D meshes and the like. BUT WAIT! There's more from the big S: Meow! Catfight! ^_^ 'Better than SRB2' eh? Let's just hope so - maybe it sounds like it'll be on a par with SA! Plus, demos will be going out to Sonic HQ, BUT stick with the Sonic Stadium, as Dreadknux will be getting his grubby mitts on a SPECIAL EDITION DEMO, including a first person view and the like, exclusive ONLY to this site! Wow indeed. More news as I get it. View full story
  18. EXCLUSIVE: After announcing a text adventure of the Moogle Caverns' top online story - The Battle Of Cowkey - Dreadknux has canned the project entirely. BUT, don't worry, the text adventure idea has instead been replaced with an online comic. Because sifting through text is hardly an idea of a riveting adventure, I've decided to let sprites and backdrops do the talking. An idea I had a while ago was to be putting up a poll to determine where the Mooglers wish to go next, kind of the idea that H Hog had used in Mayneeyah before me. I'm in talks with H Hog about the idea now. So, expect a better adventure than before. View full story
  19. EXCLUSIVE: Friendly online guy, and Dreadknux's best online buddy H Hog, has made a winner. Online comics don't come close to this - enter Mayneeyah, an online comic with a difference. Resembling characters from many an RPG such as Earthbound, Final Fantasy, and (YES!) Shining Force II (H Hog and I are both Shining Force 2 lovers), readers of the comics can choose the path in which the story goes, using a poll at intervals to the story. Genius idea, and he got to make the idea before Dread (see next story). Have a look at Mayneeyah! View full story
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