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  1. As per the title, this was something I was kind of curious about, as this website/these forums are filled with a diverse number of users who have grown up in different eras, have lived under different circumstances (ex: economics, differing regions), etc. Originally, I was just planning to ask "What was your first video game console(s)?" Then it became "What was your first video game console(s)/the first one you played?" Then I thought about how some may have had their first exposure to video games through PCs or even mobile devices. And of course, I realized how regarding any of the aforementioned topics, there was bound to be a game, or multiple that you played on the platform(s). So, I decided to broaden the scope of the topic to just "What Was Your First Exposure to Video Games?" Things to discuss regarding the topic (but don't necessarily need to follow exactly) can include: What was the first video game console(s)/platform that you ever played on? What was the game(or games) you played? What was your first video game console(s)/platform (that is, one that you owned yourself; could have been a gift or something you purchased with your own money)? Any reasoning for that specific console(s) and game(s) (what were the circumstances; ex: ones listed above like economics; perhaps you had a friend who owned the console(s) and game(s) and wanted it for yourself; maybe you seen an ad and were instantly sold on it)? Any memories you have of said console(s) and game(s) (you can go a bit beyond your first experience, so long as you don't start just listing everything you've ever owned/played, to keep it on topic). As far as I go, my dad owned a lot of consoles and games from practically every era, that is up until the seventh-generation (he blew off the Wii, thought the Xbox 360 and PlayStation 3 were kind of neat). He had been born in 1969, so he had exposure to pretty much everything starting from the rise of video games (arcade machines, the Atari 2600). But that's the thing though, with the key word being "owned." Fast forward to 2007-ish, and my mom just found out she was pregnant with me. Being in Florida at the time, and right as the Great Recession was starting to take effect (my dad had just been let go from his job at a construction company), they decided to relocate to their home state of New Jersey. Fast forwarding a bit to sometime after I was born, my dad had to sell off a lot of his collection to fund my formula (although according to him, before the selling of it, he had let me mess around with some his things, like the Nintendo 64 and NES). In the end, after the culling of his gaming library, it left a Sega Genesis (specifically a Model 2) console, along with a Sega CD unit (Model 1; the Model 2 had died out sometime before hand), a PlayStation 2, an Xbox, a GameCube, and a Game Boy Advance. These are the consoles I would have access to up until around 2019, where my dad started to acquire a lot of the consoles and games he previously owned. With that settled, reverting back to the topic at hand with my experiences with each console: The Sega Genesis - I only really remember playing the Sonic games he owned/owns (that's not to say I didn't play thee others), which were/are Sonic 1, Sonic 2, Sonic & Knuckles, Sonic Spinball, and Sonic 3D Blast. I remember getting a good enough grasp on the games where I made it to Spring Yard Zone, Hill Top Zone, Sandopolis Zone, Lava Powerhouse Zone (maybe), and Rusty Ruins Zone respectively. I also remember messing around with debug mode and level selects in the games that had them. Sega CD - Unfortunately nothing, because as far as my memory goes back, it too stopped working as well (I think the drive belt finally wore out, but I think there may have been more to it as well). PS2 - Probably the console that got the most play out of me, as my dad and I would always play the arcade compilations he had on the console. The ones I remember playing the most are Namco Museum (2001), Midway Arcade Treasures 2, and Capcom Classics Collection 2. In regards to the games on the aforementioned collections themselves, I remember playing Pac-Man Arrangement (beat it with him several times), Rampage World Tour (ditto for this title), and a neat little obscure puzzle game called Don't Pull! the most respectively. There was also this demo disc with a demo of Star Wars Battlefront 1 on it, which we played to death, as well as a demo for Asterix and Obelix Kick Buttix (or XXL, depending on the region), which I always played to try and see if I could pass the limited play area before the time ran out. GameCube - For this console, I remember playing Freekstyle and SSX 3 the most (or at least as my memory permits), always racing against my dad, sometimes winning, but more so losing. What didn't help was that for the longest time, I didn't know how to pull off tricks in either game, which grant you boost. On a higher note though, I have a good memory of a game called Freaky Flyers, where I managed to be at my dad in a duel for the first time. Xbox - Halo 1 and 2, as well as State of Emergency, got a lot of multiplayer use out of them. With the former two, the level, Blood Gulch, wasour most commonly played map to battle out in. Game Boy Advance - Don't really remember seriously playing most of the games available, except Wario Land 4. I played it on a couple car trips, on the GameCube itself through the GBA Player, etc, and never made any real progress whatsoever. Apparently, according to my dad, at one point I deleted his complete save file (whoops!), but have no memory of it. I could keep going on and on about what I played. I haven't even touched upon my first actual game console! But due to limited time (I'm typing this out on my lunch period), this is where I'll have to depart for now. Maybe I'll add more later, but until then, add your own past experiences! Feel free to write as much as you want, as admittedly, I think I went a little overkill with my post. Bring on the nostalgia!
  2. This is one of those rare moments where I post non-Sonic news, but it might get some Sonic fans who have yet to buy the Gamecube to buy it. Nintendo has announced that it'll be dropping the price of the Gamecube from $150 to $99 next month in North America. As you may know already, since SEGA left the hardware console business, Sonic Team very quickly found a home on Nintendo's square console. It's the place to play almost all of Sonic the Hedgehog's adventures to date, with the release of Sonic Mega Collection and both Sonic Adventure games. So, if you're a Sonic fan and have yet to buy the console, go out and buy it now!
  3. Press Release: No confirmed platforms, but I can only assume it'll come to every current console (Switch, PS5, Xbox) This seems like an interesting project, and I can only assume we'll see more soon?
  4. Goodnight, sweet prince. It's actually happening. We didn't want to believe it, but it's happening. Sega, as a first-party console maker, is no more. The company has formally announced that it will be quitting the hardware business and becoming a third-party software developer. A price drop for the Dreamcast was also announced to help clear any remaining stock. Representatives for the company have said that, while the outlook is grim for the Dreamcast, the company will continue to support it fully until the end of 2001 at the very least. Dreamcast may also live on via technology integration agreements with other manufacturers, such as set top box makers. Without a home console to call its own, the strategy for Sega will now be to become 'platform agnostic', which means that they won't discriminate when it comes to which hardware to put their games on. The Virtua Fighter series is said to be heading to Sony's PlayStation 2, as will Space Channel 5. Acclaim will reportedly work with Sega to bring arcade classics like Crazy Taxi and 18 Wheel American Pro Trucker to PS2 as well. What this means for Sonic and Sonic Team remains to be seen at this point. It's not the most convenient time to be doing this - it's Sonic's 10th Anniversary, and Sonic Adventure 2 is due to hit the Dreamcast later this year. So who knows what will happen? Hopefully E3 in May can help clear some things up - if not sooner! Source: IGNDC
  5. Ok, so to help keep the Wii-u from continuing to be a back and forth wall of text arguements, I am starting this thread So the basic idea of this thread, is what makes a console powerful? what makes it weak? what makes it overly gimicky? what makes a controller good or bad? Essentaily this is the place to talk about the differences of consoles and controllers, and game features, console differences and gimics, and other various stuff, such as the current disscusion in the wii-u thread So rules are keep it clean, dont be afraid to voice your opinion, and when you can provide references Sorry the opening isnt as through as it could be, but ya this is a place to dicuss various game console stuff, generaly about what is good and bad, and sucessful and failed, and can also apply to games and controllers if someone wants to make a more complete, in depth opening go ahead
  6. This is one of those rare moments where I post non-Sonic news, but it might get some Sonic fans who have yet to buy the Gamecube to buy it. Nintendo has announced that it'll be dropping the price of the Gamecube from $150 to $99 next month in North America. As you may know already, since SEGA left the hardware console business, Sonic Team very quickly found a home on Nintendo's square console. It's the place to play almost all of Sonic the Hedgehog's adventures to date, with the release of Sonic Mega Collection and both Sonic Adventure games. So, if you're a Sonic fan and have yet to buy the console, go out and buy it now! Original Post Content: View full story
  7. Goodnight, sweet prince. It's actually happening. We didn't want to believe it, but it's happening. Sega, as a first-party console maker, is no more. The company has formally announced that it will be quitting the hardware business and becoming a third-party software developer. A price drop for the Dreamcast was also announced to help clear any remaining stock. Representatives for the company have said that, while the outlook is grim for the Dreamcast, the company will continue to support it fully until the end of 2001 at the very least. Dreamcast may also live on via technology integration agreements with other manufacturers, such as set top box makers. Without a home console to call its own, the strategy for Sega will now be to become 'platform agnostic', which means that they won't discriminate when it comes to which hardware to put their games on. The Virtua Fighter series is said to be heading to Sony's PlayStation 2, as will Space Channel 5. Acclaim will reportedly work with Sega to bring arcade classics like Crazy Taxi and 18 Wheel American Pro Trucker to PS2 as well. What this means for Sonic and Sonic Team remains to be seen at this point. It's not the most convenient time to be doing this - it's Sonic's 10th Anniversary, and Sonic Adventure 2 is due to hit the Dreamcast later this year. So who knows what will happen? Hopefully E3 in May can help clear some things up - if not sooner! Source: IGNDC View full story
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