
Games Archive > Sonic & Knuckles

Console: Mega Drive/Genesis | Genre: SEGA Sound Team
Developer: Sonic Team | Publisher: SEGA
Developer: Sonic Team | Publisher: SEGA
| ||||||||||
Sonic and Knuckles arrived in the form of a very clever lock-on format cartridge so that SEGA could continue their massive Sonic saga, Sonic 3. To get the most out of S&K, you need Sonic 3, but if you don't have it, SEGA cleverly made it compatible with Sonic 1 and Sonic 2. S&K makes a decent game on its own aswell.. Launch Base has been destroyed by Sonic. Eggman has taken his plot up to the next level. Meanwhile, Knuckles is a lazy git and decides to nap a bit. A bomb explodes. Ouch. Knuckles survives the explosion and he believes that this the work of Sonic and plans to get to the bottom of it all. The ultimate showdown is soon to ensue!
| Game Re-Releases: Sonic & Knuckles Collection, Sonic Jam, Sonic Mega Collection, Sonic Mega Collection +, Sonic Gems Collection |
Archive Subsections
| ||
| ||
| ||
| ||
| ||
| ||
| ||
|
Features & Information Pages
Lock-on Review: Sonic 1 13th May 2008 (04:06)
An analysis of the Lock-on effects of S&K + Sonic 1 (4/10)
An analysis of the Lock-on effects of S&K + Sonic 1 (4/10)
Lock-on Review: Sonic 2 13th May 2008 (04:06)
An analysis of the Lock-on effects of S&K + Sonic 2 (6/10)
An analysis of the Lock-on effects of S&K + Sonic 2 (6/10)
Lock-on Review: Sonic 3 13th May 2008 (04:06)
An analysis of the Lock-on effects of S&K + Sonic 3 (10/10)
An analysis of the Lock-on effects of S&K + Sonic 3 (10/10)








