Here’s something that seems to have escaped many people’s notice. Over at the SEGA Forums SEGA’s Sonic 4 Brand Manager Ken Balough has confirmed work is officially underway on Sonic the Hedgehog 4: Episode 2. That may be a given, since the game is episodic, but this is the first we’ve heard from anyone at SEGA. Looking through a Sonic 4: Episode 2 topic at SEGA’s forum shows Balough has been doing some Q&A for over 2 weeks there, and we’ve picked some choice posts out below.
Not much information is revealed, but here’s the main points:
- Episode 2 is in the early development stages
- SOA and SOE are both giving feedback and input on Episode 2
- Episode 1 sold well for SEGA commercially, meaning a bigger budget is likely for Episode 2
- Balough knows how many Episodes Sonic 4 will have, but can’t comment right now. Amount was decided during Episode 1′s development.
- Balough states that some elements of Episode 1 could have been better and says Episode 2 gives the opportunity to address them.
- Episode 2 is not a Sonic CD remake. Idea is to bring new zones with things you haven’t seen before.
Episode II is in early development now. We already had some ideas fleshed out on development for Episode I in fact. No, you definetly wont have to wait years and years a la Duke Nukem Forever.
SoA and SoE are both giving feedback and input on Episode II. Episode I did very well for SEGA commercially, and thanks to everyone’s support, we definetly have a lot of traction going into Epsiode II. This usually means better budgets, etc.
That said – I see a lot of really great ideas going into the next installment.
I know how many [episodes] there will be – but I can;t comment on that just yet We had determined the amount during the development of Episode I.
Hi There! Sorry for not posting earlier
I honestly don’t know about the puzzles yet – I have not seen the full level design layouts. But I can certainly pass the feedback along
I certainly cannot deny there were some elements that could have been done better – and I could say that about most games I’ve worked on. That’s why Episode II gives us that opportunity to address them (or as much as possible)
I can tell you that Ep II is not a Sonic CD remake. I can’t comment really on anything else – but I can tell you you are going to see new zones that look really cool.
Re-hash kind of depends on how you look at the topography. I mean; we’ve gone to a lot of areas – Underground mines in Sonic 2, Deserts, Lush green hills, Jungle, Cities, etc.
But yeah – the idea is to introduce new zones with things you haven’t seen.
It appears SEGA may be ready to start talking about Episode 2 properly soon, but with the game in the early stages of development, we may not see the game released until the later part of this year rather than closer to Sonic’s big 20th Birthday in June, if it’s released this year at all.
Source: Sonic Zone